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Jolo
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Posted - 2003.12.10 03:31:00 -
[1]
Hey, I know people have some decent sized corps out now. We're middle of the road with 10-20 people. We've tried the recruitment channel, the corp forum, various webpages, word of mouth. We cannot get any new members. We really havn't had more than 1 or 2 people in the last few months. It's rather pathetic. We have a member who is HR director, all he does is try and recruit folks, but no one wants in a corp anymore....
How are you guys recruiting people...we need some help and new players. ---------------------------------------
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Parallax 7D
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Posted - 2003.12.10 03:38:00 -
[2]
Fire your HR director, or better yet, promote him to "Employment Termination Director" and have his first assignment be replacing himself. Or not
---------------------------------------------------------------------- Marge: But, Mr. Ambassador, how are we going to get home? Ambassador: Beats me. Try getting a job and earning some money. That's what *I* did. By the way, ambassador's taken.
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Mjr Tom
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Posted - 2003.12.10 03:43:00 -
[3]
Offer something. Make crazily ambitious promises that can't be filled unless you grow. Don't go over the line and say you are something you are not like all those 'Leaders in the production field' with 2 members, one of them an alt.
The quickest way to grow is to just accept anyone you can. Offer ships and skills, etc, but it will not garauntee you quality. Odds are you will get scammed or something like that. Be selective, and you will be more stable. Don't expect rocket growth. Many large corps got that way by having set goals and a good idea of who they wanted in their corp. Or by mergers, but that is a different story. Maybe try 'absorbing' a smaller friendly corporation?
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Slinky Redfoot
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Posted - 2003.12.10 08:16:00 -
[4]
I've been having the same problems, these last few days i've tried *everything* to get some people into our little corp.. Recruitment Channel, NPC and starter corps, local chat, anchoring advertisement cans in highway systems.. The only recruit this week was a 2 hour old newbie, but he came across as quite an experienced player - so he's problaly someones corp thief alt. 
Got Banana? |

Koios
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Posted - 2003.12.10 09:13:00 -
[5]
Make friends! Talk to the pilots that are located in your area. Do something together not forcing anybody to join (e.g. a mining evening, a hunting trip). If your corp is interesting and your personality attracts the audience, pilots will probabaly join or merge (especially small corps). Success needs a huge network...
I agree: Recruiting channel, boards and webpage give low results. And most of the time you get an alt or a scammer. Sad but true. Conclusion: Stay with your current number and develop your corp. Once the game goes into the next marketing stage new players will start playing and hopefully join.
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Miso
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Posted - 2003.12.10 09:20:00 -
[6]
I find that the best way to recruit people is to fill it with dirty, hot chicks.
Seriously. -------------------------------------------- Dead
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J3tt
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Posted - 2003.12.10 11:04:00 -
[7]
miso has a point....tell them they can kill space invaders or something then crush their spirits and tell them they have no chance
-----------------------------------------
Can your pod outrun a cruise missle? |

Rod Blaine
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Posted - 2003.12.10 11:23:00 -
[8]
I have found that the alternative approach works fine.
I dont bother with 3 page posts using all kinds of pics and links and such. I use common sense.
If you want people to join you, appeal to the reasons they would have for doing so.
An experienced player for example will not join to get a BS. He has that. He will join to get to the next stage of the game, beyond the empire-space normal production corp into the one that does more then just follow regular lines of gameplay in the game.
I have found three new employees in the last three days. And they will not be dissapointed with us.
Rod Blaine Recruitment Manager Colossus technologies _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Hardin
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Posted - 2003.12.10 11:40:00 -
[9]
Well get involved in something fun.
Have some wars.
Fight pirates.
Be pirates.
Hold regular events.
Try some roleplay.
Make a name for yourself.
Create a reputation.
Be seen.
Be sociable.
Talk to people in local.
Make friends.
Be positive.
Don't whine.
All of this tends to attract people and then you can be selective about who you recruit.
Most importantly try and keep hold of those members you already have and slow the 'burnout' rate.
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Miso
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Posted - 2003.12.10 11:42:00 -
[10]
Hardin has charisma of 22 or something.
This man speaks the truth. -------------------------------------------- Dead
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MSDborris
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Posted - 2003.12.10 11:44:00 -
[11]
jolo mail me ingame and tell me what yr corp does ( not saying anything more on the boards )
the corp im in is Very in-active atm and its slow'ly breaking up. A Few members have already started looking else where...
where abouts is yr corp located in mostly in gal cal space.. or the edge's
***** " MSDborris, " Baka!, Hentia! "
***** |

Earthan
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Posted - 2003.12.10 11:48:00 -
[12]
Edited by: Earthan on 10/12/2003 11:48:59 Jolo i have same problem, cant recruit anyone recently.
The others sugestions seems fine, I would add what i have done and sems to work fine a common chat for friendly corps, so they know each other, more fun when there are more poeple, and you can give the name to a pilot who thinks about joining so he can see for himself.
But i dont care if we dont grow bigger, i am more thinking if an alliance of small corps...
Stars, stars like dust, all around me.... |

Gan Ning
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Posted - 2003.12.10 12:45:00 -
[13]
You could always try the old 'conquer and assimilate' technique. |

Maud Dib
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Posted - 2003.12.10 13:08:00 -
[14]
We are having the same problem. Being very small and out in 0.0 we just don't see a lot of n00bs. They really couldn't survive anyway. I mean if the first thing you say is " If you want to join our corp run the Joker/SI blockade then don't get stuck in UMI-KK and if you can do that your in." it kind of scares some of them. We've also talked about mergers but my guys have ZERO tolerence for n00bs coming around and trying to change our slackass ways We could join a big corp but we would just get kicked out for insubordination. I guess we are just stuck.
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Earthan
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Posted - 2003.12.10 13:16:00 -
[15]
Muad dib like i said i got a common channel for 4 small corps, we start to do things together.
I understand the need of freedom for each corp so in place of merging in my opinon its much better.
Part of us operate in 0.0 .
Contact me ingame please if interested, it really starts to work in my opinion.
Stars, stars like dust, all around me.... |

Recruiter
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Posted - 2003.12.10 13:24:00 -
[16]
Maud Dib,
What would you describe your corp as ? What would be your worth to the other side in case of a merger, meaning do you have a worthwhile specialisation that could contribute to that corp/alliance ?
Read this for more info: Join and rejoice !
Recruiter
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Gan Howorth
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Posted - 2003.12.10 13:30:00 -
[17]
I've seen corps that had over 300 members (no not TTI) and now have just over 50! Better to grow slow but sure with reliable people than fly by night n00bs that bugger off as soon as they arent made overlord of a region or something.
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Fred0
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Posted - 2003.12.10 13:39:00 -
[18]
Aye, this is a problem. And I'll add another problem that comes after you succesfully managed to recruit good people that you know.
Being based in Fountain we have recently recruited a batch of players that we know from other MMORPG's.
They were all perfectly aware of the MMO treadmill but still it sucks for them not to be able to contribute in resources to a corp consisting of vets. Only thing there for nooobs that they are equally good at is agent missions actually. But atm many many people are being put off by the repetetivness of those. I sincerely hope they will change into something better that will give noobs a true meaning in this universe.
End result. They become skilltrainers with just a little login time to change skill. Time can only tell if they choose to become active EVE'rs again. More likely though, they will fade away with a bad/poor judgement of EVE.
Even seasoned MMORPG'ers understanding the game dynamics are being put off by the time it takes to train up to a point where they can make a meaningful contribution in another way than purely social :(
/endrant sorry...
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Earthan
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Posted - 2003.12.10 13:49:00 -
[19]
Nah man, i use starter pilots for example as haulers, it doesnt take long to train bestower , and they are needed then.
Stars, stars like dust, all around me.... |

Rod Blaine
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Posted - 2003.12.10 13:50:00 -
[20]
We have several ways of dealing with the skill differences between our long time players and the new ones.
New players can contribute to a corp if you ask them to train indy early on for example.
New players can be used for scouting, taunting, and lots of other activities that are interesting to do, if switched every few days.
We as a corp are recently dealing with this problem better then we used to. You only need to think about it and think broader then minig/npc hunting only.
Rod Blaine Recruitment Manager Colossus Technologies _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |
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