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CCP Habakuk
C C P C C P Alliance
1491

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Posted - 2016.02.17 11:00:59 -
[1] - Quote
After a lot of confusion and back and forth: A new mirror is being applied to Singularity in the next hour. I'll update this thread as soon as it is done with details.
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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CCP Goliath
C C P C C P Alliance
2897

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Posted - 2016.02.17 11:04:23 -
[2] - Quote
Some words on /copyskills - we (Habakuk, DeNormalized and I) are currently investigating ways to re-enable this command. We have a few notions, such as placing the command on a 30 day cooldown when used, but are also investigating if we can tie it in to extractor use (e.g. if you have used extractors you can't use copyskills for X days/weeks/whatever). It will still be disabled when the server comes back up, however.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Amak Boma
Dragon Factory
164
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Posted - 2016.02.17 11:11:56 -
[3] - Quote
is this mirror few weeks temporary untill the new one? woth to attempt to produce supercarrier or titan in this mirror? any guarantee that we wont get mirrored within month pls |

Remi Lecroix
Science and Trade Institute Caldari State
0
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Posted - 2016.02.17 11:19:24 -
[4] - Quote
CCP Goliath wrote:Some words on /copyskills - we (Habakuk, DeNormalized and I) are currently investigating ways to re-enable this command. We have a few notions, such as placing the command on a 30 day cooldown when used, but are also investigating if we can tie it in to extractor use (e.g. if you have used extractors you can't use copyskills for X days/weeks/whatever). It will still be disabled when the server comes back up, however.
The combination of /copyships and injectors makes any change you do for this problem useless. Not to mention the infinite proliferation of every kind of officer, deadspace and faction module, where the only limit is the 24 hour cooldown. |

Code First
The Scope Gallente Federation
0
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Posted - 2016.02.17 11:32:16 -
[5] - Quote
Seed injectors and the extractors at 100isk pls. It is base eve functionality now - this way people can easier check what ship should be goal, and in what skills they need to inject skills on main server.
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CCP Goliath
C C P C C P Alliance
2897

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Posted - 2016.02.17 11:49:19 -
[6] - Quote
Amak Boma wrote:is this mirror few weeks temporary untill the new one? woth to attempt to produce supercarrier or titan in this mirror? any guarantee that we wont get mirrored within month pls
As always, we mirror to fit our needs, and will not offer any guarantees as to timings of mirrors, as we would just have to break them in the event that something comes up. There is no mirror planned beyond this one, but the server move (ETA pending still) will result in a different DB being used so progress on this mirror would be lost, yes.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2897

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Posted - 2016.02.17 11:50:52 -
[7] - Quote
Code First wrote:Seed injectors and the extractors at 100isk pls. It is base eve functionality now - this way people can easier check what ship should be goal, and in what skills they need to inject skills on main server.
I would much prefer to gate extractors behind the store, so that we get free testing on PLEX redemption, AUR purchasing, etc. This is great for us. If they were to go to the market as seeded items, we lose that value.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Era'kanath
LankTech
24
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Posted - 2016.02.17 12:03:56 -
[8] - Quote
CCP Goliath wrote:Amak Boma wrote:is this mirror few weeks temporary untill the new one? woth to attempt to produce supercarrier or titan in this mirror? any guarantee that we wont get mirrored within month pls As always, we mirror to fit our needs, and will not offer any guarantees as to timings of mirrors, as we would just have to break them in the event that something comes up. There is no mirror planned beyond this one, but the server move (ETA pending still) will result in a different DB being used so progress on this mirror would be lost, yes.
So this 'temporary' mirror will only last until the server move happens? Planning on testing out building Supercapitals- would it last long enough to test that out?
"The more we sweat in peacetime, the less we bleed in war."
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Era'kanath
LankTech
24
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Posted - 2016.02.17 12:18:27 -
[9] - Quote
CCP Goliath wrote:Code First wrote:Seed injectors and the extractors at 100isk pls. It is base eve functionality now - this way people can easier check what ship should be goal, and in what skills they need to inject skills on main server.
I would much prefer to gate extractors behind the store, so that we get free testing on PLEX redemption, AUR purchasing, etc. This is great for us. If they were to go to the market as seeded items, we lose that value.
Putting Skill Injectors on the EVE Store would entice people to completely buy out PLEX and AUR tokens from the market (It's against the rules and punishable by banning, but a Lot of people don't know that sadly..)
On the topic of rule breakers, the rule beacons should be placed at the Sun in 6-C. I've had to report around 5-6 people in the past week alone for engaging me on the station =/
"The more we sweat in peacetime, the less we bleed in war."
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CCP Goliath
C C P C C P Alliance
2899

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Posted - 2016.02.17 12:19:26 -
[10] - Quote
Era'kanath wrote:CCP Goliath wrote:Amak Boma wrote:is this mirror few weeks temporary untill the new one? woth to attempt to produce supercarrier or titan in this mirror? any guarantee that we wont get mirrored within month pls As always, we mirror to fit our needs, and will not offer any guarantees as to timings of mirrors, as we would just have to break them in the event that something comes up. There is no mirror planned beyond this one, but the server move (ETA pending still) will result in a different DB being used so progress on this mirror would be lost, yes. So this 'temporary' mirror will only last until the server move happens? Planning on testing out building Supercapitals- would it last long enough to test that out?
We're working with Ops to get an answer on that, but even with an answer we wouldn't offer a promise, as timelines may change as fits Ops very busy schedule with the TQ move. It will likely persist until mid-March though, off the top of my head.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2899

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Posted - 2016.02.17 12:20:08 -
[11] - Quote
Era'kanath wrote:CCP Goliath wrote:Code First wrote:Seed injectors and the extractors at 100isk pls. It is base eve functionality now - this way people can easier check what ship should be goal, and in what skills they need to inject skills on main server.
I would much prefer to gate extractors behind the store, so that we get free testing on PLEX redemption, AUR purchasing, etc. This is great for us. If they were to go to the market as seeded items, we lose that value. Putting Skill Injectors on the EVE Store would entice people to completely buy out PLEX and AUR tokens from the market (It's against the rules and punishable by banning, but a Lot of people don't know that sadly..) On the topic of rule breakers, the rule beacons should be placed at the Sun in 6-C. I've had to report around 5-6 people in the past week alone for engaging me on the station =/
Injectors will not be on the AUR store - they will only be attainable through skill extraction. It's extractors that will be on the AUR store.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Veik Hemah
KarmaFleet Goonswarm Federation
2
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Posted - 2016.02.17 12:22:53 -
[12] - Quote
When is the mirror being taken from? I'd quite like to go whelp some triage carriers which I recently finished training for.
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Amak Boma
Dragon Factory
164
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Posted - 2016.02.17 12:24:49 -
[13] - Quote
how long servers will be down? |
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CCP Habakuk
C C P C C P Alliance
1491

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Posted - 2016.02.17 12:49:03 -
[14] - Quote
Singularity is now back online on the new mirror.
Skillpoints for mass tests will be applied within the next few hours.
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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CCP Goliath
C C P C C P Alliance
2899

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Posted - 2016.02.17 12:58:26 -
[15] - Quote
Mirror was taken from 15th Feb btw. (This relates to the "answered on reddit" post above)
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Scotsman Howard
Lonetrek Blacksoul Federation Northern Army
21
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Posted - 2016.02.17 13:23:15 -
[16] - Quote
CCP Goliath wrote:Mirror was taken from 15th Feb btw. (This relates to the "answered on reddit" post above)
I have only recently started playing on the test server. Can someone tell me what exactly happens when it is Mirrored? What changes or than new features and character account activations?
Edit: Also, is there anyway for someone to check to see if this account is activated? I was having problems before this mirror even though the account is two years old. Sorry I am an idiot when it comes to how the test server works. |

Miss 'Assassination' Cayman
CK-0FF Bad Intention
12
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Posted - 2016.02.17 13:57:12 -
[17] - Quote
The lack of /copyskills is a real downer. I'm too lazy to bother setting up skill queues all over again just for testing sessions every couple weeks, so I end up using that pretty much every time logging on SiSi. If it stays disabled or has 30 day cooldown I won't be helping test things anymore.
Scotsman Howard wrote:CCP Goliath wrote:Mirror was taken from 15th Feb btw. (This relates to the "answered on reddit" post above) I have only recently started playing on the test server. Can someone tell me what exactly happens when it is Mirrored? What changes or than new features and character account activations? Edit: Also, is there anyway for someone to check to see if this account is activated? I was having problems before this mirror even though the account is two years old. Sorry I am an idiot when it comes to how the test server works. When the server is mirrored it becomes nearly an exact copy of Tranquility as of the moment of the mirror. There are a few differences such as all POSes being removed and some sovereignty stuff resetting. And of course the market seeding.
If your account was active on the 15th it will be active now. |
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CCP Habakuk
C C P C C P Alliance
1492

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Posted - 2016.02.17 14:11:54 -
[18] - Quote
Skill points from mass tests have been added now.
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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Amak Boma
Dragon Factory
164
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Posted - 2016.02.17 14:42:14 -
[19] - Quote
aw downtime? another mirror? |
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CCP Goliath
C C P C C P Alliance
2901

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Posted - 2016.02.17 14:50:54 -
[20] - Quote
Scotsman Howard wrote:CCP Goliath wrote:Mirror was taken from 15th Feb btw. (This relates to the "answered on reddit" post above) I have only recently started playing on the test server. Can someone tell me what exactly happens when it is Mirrored? What changes or than new features and character account activations? Edit: Also, is there anyway for someone to check to see if this account is activated? I was having problems before this mirror even though the account is two years old. Sorry I am an idiot when it comes to how the test server works.
Basically we take a copy of the TQ database, prune it of sensitive information such as POS placement, station configuration, build jobs and such, then seed certain markets with most items in the game, priced at 100isk. So all characters, inventories, etc. are as they were on TQ on the 15th Feb.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Chitsa Jason
Infinity Explorers Exhale.
1364
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Posted - 2016.02.17 16:38:58 -
[21] - Quote
So how long downtime is going to be?
Burn the land and boil the sea
You can't take the sky from me
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Amak Boma
Dragon Factory
164
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Posted - 2016.02.17 17:01:58 -
[22] - Quote
big ode to sisi in vip mode, can we know when will be back? so we can build erebus stacks xD |

Destiny Dain2
Your Destiny Corporation
34
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Posted - 2016.02.17 17:56:11 -
[23] - Quote
Amak Boma wrote:big ode to sisi in vip mode, can we know when will be back? so we can build erebus stacks xD
Just saw a posting...
"So, we will be keeping the server in VIP for at least tonight, and resuming normal service as early as possible tomorrow. Sorry for the inconvenience. " as of 2016-02-17 17:30:25 UTC
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
Oh, I just noticed you responded already on that thread, cool. This is for everyone else then. |

Artemis Dalvik
Arxersize Industries
16
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Posted - 2016.02.17 18:30:22 -
[24] - Quote
CCP Goliath wrote:Some words on /copyskills - we (Habakuk, DeNormalized and I) are currently investigating ways to re-enable this command. We have a few notions, such as placing the command on a 30 day cooldown when used, but are also investigating if we can tie it in to extractor use (e.g. if you have used extractors you can't use copyskills for X days/weeks/whatever). It will still be disabled when the server comes back up, however.
What about disabling seeding of extractors on sisi? Its already live on TQ and is certainly being tested, is it necessary or desired to have these on Singularity? |

Amak Boma
Dragon Factory
164
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Posted - 2016.02.17 18:55:43 -
[25] - Quote
exacly dont seed the extractors on sisi. there is few reasons why not
1. buy extractors in tranqulity , buy bestower , fill the bestower with extractors and keep that 2. when mirror on singularity occurs you can evryday use /copyships to clone your extractors
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Lee Maulerant
University of Caille Gallente Federation
5
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Posted - 2016.02.17 19:08:00 -
[26] - Quote
Amak Boma wrote:exacly dont seed the extractors on sisi. there is few reasons why not
1. buy extractors in tranqulity , buy bestower , fill the bestower with extractors and keep that 2. when mirror on singularity occurs you can evryday use /copyships to clone your extractors
Yeah sure, spend a ridiculous amount of ISK on TQ to buy extractors for about 300m to 400m each, throw how ever many of them into a Bestower (Frankly any ship since they're 0.1m3) and use /copyships which has a 24 hour cooldown.
Although it sounds plausible, it's inefficient. |

Leia Sophia Stormfall
Grey-Wolf Inc. Limited Expectations
0
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Posted - 2016.02.17 19:28:14 -
[27] - Quote
Honestly just take injectors/exractors out of the game for sisi if they aren't specifically needed for testing. If that comes up, then roll a 48 hour window on sisi where they are seeded, monitor whatever test, then remirror, removing them from the game again.
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Lee Maulerant
University of Caille Gallente Federation
5
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Posted - 2016.02.17 19:37:21 -
[28] - Quote
Leia Sophia Stormfall wrote:Honestly just take injectors/exractors out of the game for sisi if they aren't specifically needed for testing. If that comes up, then roll a 48 hour window on sisi where they are seeded, monitor whatever test, then remirror, removing them from the game again.
This. Now since I don't want to seem like a spammer I'll add my own insight as to why I think this is a good or bad idea.
First and foremost, the injectors aren't seeded because you'll have that one guy that'll buy all 99,999,999 of them and use them all on his character then buy the rest so he can be king of EVE. Boys being boys.
Secondly, if you want to test this efficiently, give everyone 1,000 or so skill injectors so they get that set of SP, no more, extractors can be used but injectors can't be sold on the market or traded to prevent abuse but can be used by the pilot that owns them, this would balance it out
Thirdly a 48 hour window is good, it's a nice round number, gives people plenty of time to "test" (Quoted because no testing will take place at all) the new changes and explore other additional content they haven't seen before, the re-mirroring would clear all the mess of abandoned ships, drones, bookmarks and any other junk that isn't needed. A clean slate if you will.
So in short. "This". |

Amak Boma
Dragon Factory
165
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Posted - 2016.02.17 19:43:02 -
[29] - Quote
or do simply 20 or even 30 skill injectors per masstest as reward. that is much easier. than giving 2mill sp. |

Commandant John
Doomsday Legion.
1
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Posted - 2016.02.17 19:57:11 -
[30] - Quote
The 14 day cooldown on copyskills if you used an extractor on a character is a perfectly reasonable compromise. Nothing needs to be changed with regards to extractors or injectors in their current form on the test server. Any extra restrictions added to them could compromise their use on TQ should a bug with them appear.
Extractors are as easy as getting a stack of PLEX for 100 ISK and converting to AUR. Injectors you'll just have to sort on your own. As far as MTs are concerned the 2m SP is a perfectly acceptable reward for those who don't want to use or can't use injectors. Giving of injectors to people for attending mass tests will just lead to people bringing large numbers of accounts, feeding all injectors to one character and the issue CCP wants to avoid just returns. |

Akimos
R. Daneel Society Logitech Blasters
8
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Posted - 2016.02.17 23:31:05 -
[31] - Quote
I find it impossible to understand the rationale behind awarding SP for test participation. Especially now.
In my mind CCP would have an equal amount of support if they chose to give out alliance tournament ships instead. Probably even more support!
It seems to me that this approach would not hinder any testing that needs to be done by CCP. It would solve the Extractor/Injector debate - seed them both and let people go wild. As it stands, is it not the case that the problem with /copyskills + injecting is that it makes SP giveaways pointless? So solve the problem guys. Give out AT ships. |

Tosawa Komarui
No Vacancies No Vacancies.
6
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Posted - 2016.02.18 00:16:42 -
[32] - Quote
CCP Goliath wrote:Some words on /copyskills - we (Habakuk, DeNormalized and I) are currently investigating ways to re-enable this command. We have a few notions, such as placing the command on a 30 day cooldown when used, but are also investigating if we can tie it in to extractor use (e.g. if you have used extractors you can't use copyskills for X days/weeks/whatever). It will still be disabled when the server comes back up, however.
why does this even bother you? its a test server, does it really matter if people do this to try different things? |

pajedas
149
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Posted - 2016.02.18 00:48:06 -
[33] - Quote
Tosawa Komarui wrote:why does this even bother you? its a test server, does it really matter if people do this to try different things? Gåæ THIS Gåæ
They say none of it matters and then they worry about something completely arbitrary.
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Barrett Fruitcake
State War Academy Caldari State
51
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Posted - 2016.02.18 01:31:04 -
[34] - Quote
Tosawa Komarui wrote:CCP Goliath wrote:Some words on /copyskills - we (Habakuk, DeNormalized and I) are currently investigating ways to re-enable this command. We have a few notions, such as placing the command on a 30 day cooldown when used, but are also investigating if we can tie it in to extractor use (e.g. if you have used extractors you can't use copyskills for X days/weeks/whatever). It will still be disabled when the server comes back up, however. why does this even bother you? its a test server, does it really matter if people do this to try different things?
There has always been a group of Sisi regulars that would abuse this so bad that it would become common knowledge that you also need to follow this process to get a good result on your testing.
They want realistic testing off all skill levels and capabilities.
If they seed, all tourney ships, all supers, all officer mods, and skill injectors, the only testing that will be done is; Tourney ships, supers and nearly maxed skills.
This is known because of various occurrences in the past such as Dominion testing and Armageddon Days.
That should not be the norm for the test server, and saying that good testing results in such cases is either completely na+»ve or out of self-interest.
basically, been there done that, it doesn't work. |

pajedas
150
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Posted - 2016.02.18 02:03:05 -
[35] - Quote
Barrett Fruitcake wrote:basically, been there done that, it doesn't work. You obviously have no clue...and you can stop brown nosing.
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Era'kanath
LankTech
24
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Posted - 2016.02.18 02:51:36 -
[36] - Quote
pajedas wrote:Barrett Fruitcake wrote:basically, been there done that, it doesn't work. You obviously have no clue...and you can stop brown nosing.
He does have a clue, and that's from experience.. not pulling **** out of no where like you are.
He's right; If supers and max skills were seeded, all that would be 'tested' are supers. Why? Because It's new. People weren't able to do it before, they'll flood to it to try it out; but then they'll see the power in it, they won't let go until a remirror where it doesn't occur again.
This has happened a couple of times in the past 5 years.
However, from personal opinion- I think beacons should be strategically placed with names of the main Server rules, and advertisement that PV is the sub-cap only system.
And seed max skills only.
"The more we sweat in peacetime, the less we bleed in war."
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Shova'k
Caldari Provisions Caldari State
14
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Posted - 2016.02.18 03:19:00 -
[37] - Quote
Barrett Fruitcake wrote:Tosawa Komarui wrote:CCP Goliath wrote:Some words on /copyskills - we (Habakuk, DeNormalized and I) are currently investigating ways to re-enable this command. We have a few notions, such as placing the command on a 30 day cooldown when used, but are also investigating if we can tie it in to extractor use (e.g. if you have used extractors you can't use copyskills for X days/weeks/whatever). It will still be disabled when the server comes back up, however. why does this even bother you? its a test server, does it really matter if people do this to try different things? There has always been a group of Sisi regulars that would abuse this so bad that it would become common knowledge that you also need to follow this process to get a good result on your testing. They want realistic testing off all skill levels and capabilities. If they seed, all tourney ships, all supers, all officer mods, and skill injectors, the only testing that will be done is; Tourney ships, supers and nearly maxed skills. This is known because of various occurrences in the past such as Dominion testing and Armageddon Days. That should not be the norm for the test server, and saying that good testing results in such cases is either completely na+»ve or out of self-interest. basically, been there done that, it doesn't work.
because most people will never be able to afford to do any of that on TQ lol so those of us who can and would like to test something before actually investing the isk just to find out it was a waste are SOL tis a shame but thats life lol
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pajedas
152
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Posted - 2016.02.18 03:35:06 -
[38] - Quote
Era'kanath wrote:This has happened a couple of times in the past 5 years. Wow...a whole 5 years?
CCP doesn't give two $hit$ about what we think, get used to it.
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Barrett Fruitcake
State War Academy Caldari State
51
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Posted - 2016.02.18 04:18:36 -
[39] - Quote
pajedas wrote:Barrett Fruitcake wrote:basically, been there done that, it doesn't work. You obviously have no clue...and you can stop brown nosing.
You would think a character from 2005 would have more understanding of why things are the way they are on Sisi.
When did you buy this character.
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Era'kanath
LankTech
24
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Posted - 2016.02.18 06:22:12 -
[40] - Quote
pajedas wrote:Era'kanath wrote:This has happened a couple of times in the past 5 years. Wow...a whole 5 years? CCP doesn't give two $hit$ about what we think, get used to it.
If they didn't give two craps about what we thought, every Super, AT ships and Officer/Faction module would be seeded.
"The more we sweat in peacetime, the less we bleed in war."
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