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Jonah Gravenstein
Machiavellian Space Bastards
25993
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Posted - 2016.03.09 16:42:39 -
[31] - Quote
snowballfred wrote: as someone mentions your preferred method of game play you toss the toys out of the playpen you guys are fracked seriously ....... as i said earlier i was trying out the whole cloaking thing and completely disrupted about twenty toons from their chosen gameplay and was completely safe doing so no risk but on the other hand no fun either just sit there doing nothing heck might as well unsub and not play anymore it was that boring but it also fracked with peoples play and there was nothing that they could do about it and that is what I thought it was way op . Cloaking isn't OP, the irrational fear of cloakers is.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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snowballfred
Celtic Dragon Knights Brothers of Tangra
2
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Posted - 2016.03.09 17:44:44 -
[32] - Quote
Jonah Gravenstein wrote: Cloaking isn't OP, the irrational fear of cloakers is.
clearly you haven't been blopping before or been dropped on
the point stands that i was trying to make is that afk miners get ganked and so do afk pve'ers so why not afk campers ? |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
14633
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Posted - 2016.03.09 17:47:57 -
[33] - Quote
snowballfred wrote:Jonah Gravenstein wrote:Cloaking isn't OP, the irrational fear of cloakers is.
clearly you haven't been blopping before or been dropped on
i have and im agreeing with the rest of them , suck it up
Better the Devil you know.
=]|[=
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Jonah Gravenstein
Machiavellian Space Bastards
25994
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Posted - 2016.03.09 17:53:59 -
[34] - Quote
snowballfred wrote:Jonah Gravenstein wrote: Cloaking isn't OP, the irrational fear of cloakers is.
clearly you haven't been blopping before or been dropped on And you'd be wrong about the latter.
Quote:the point stands that i was trying to make is that afk miners get ganked and so do afk pve'ers so why not afk campers ? AFK miners and PvEr's generally gain rewards that affect the economy, because it's possible to make money doing either without being anywhere near the keyboard for periods exceeding 5 or more minutes; afk cloakers do not gain rewards that affect the economy, because they can do absolutely diddley while they're afk and cloaked, except play on the irrational fears of others.
Risk and reward.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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snowballfred
Celtic Dragon Knights Brothers of Tangra
2
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Posted - 2016.03.09 18:02:55 -
[35] - Quote
Jonah Gravenstein wrote:snowballfred wrote:Jonah Gravenstein wrote: Cloaking isn't OP, the irrational fear of cloakers is.
clearly you haven't been blopping before or been dropped on And you'd be wrong about the latter. Quote:the point stands that i was trying to make is that afk miners get ganked and so do afk pve'ers so why not afk campers ? AFK miners and PvEr's generally gain rewards that affect the economy, because it's possible to make money doing either without being anywhere near the keyboard for periods exceeding 5 or more minutes; afk cloakers do not gain rewards that affect the economy, because they can do absolutely diddley while they're afk and cloaked, except play on the irrational fears of others. Risk and reward.
id say that is slightly misinformed -yes afk miners and pve players gain isk and effect the economy -yes no risk no reward -afk cloakers do effect the economy as i said i disrupted players from doing their general stuff just by being there and that effects the economy
i still think if a player is afk in space regardless of cloak should be able to be ganked in some way hence the part where i mentioned being able to be scanned down after a certain amount of time maybe like 5hrs +
look im trying not to enter into the cloak debate so can we stop going on about it and maybe look at some of the other points that i made in post #1 for they are far more interesting than all you fullas prattling on about a seemingly age old debate about invisible ships |
Kamahl Daikun
Back To Basics. Tactical Supremacy
95
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Posted - 2016.03.09 18:13:00 -
[36] - Quote
snowballfred wrote:id say that is slightly misinformed -yes afk miners and pve players gain isk and effect the economy -yes no risk no reward -afk cloakers do effect the economy as i said i disrupted players from doing their general stuff just by being there and that effects the economy
i still think if a player is afk in space regardless of cloak should be able to be ganked in some way hence the part where i mentioned being able to be scanned down after a certain amount of time maybe like 5hrs +
look im trying not to enter into the cloak debate so can we stop going on about it and maybe look at some of the other points that i made in post #1 for they are far more interesting than all you fullas prattling on about a seemingly age old debate about invisible ships
Your ideals are slightly misinformed. AFK Cloakers do nothing but prevent stupid people from going about their business. I live in null and there are times when I log in that I simply can't find people in system. They're not at any planet, they're not running any sites, gates are clear, etc. So, I chalk it up to either afk cloaking or camping a safe off grid.
How this impacts my gameplay: It doesn't. Why? I'm not an idiot.
They can sit cloaked all they want while I run sites or whatever else it is I'm doing. If they drop on me, they drop on me. I've had a carrier dropped on me a few weeks ago. Wasn't a big deal. This afk cloaker discussion literally boils down to "I'm scared of an invisible person effectively doing nothing but somehow ruining my gameplay experience by exploiting my irrational fears of something that isn't even bothering me". |
Jonah Gravenstein
Machiavellian Space Bastards
25994
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Posted - 2016.03.09 18:17:53 -
[37] - Quote
snowballfred wrote:id say that is slightly misinformed -yes afk miners and pve players gain isk and effect the economy -yes no risk no reward The misinformed part is on you my friend.
As for the latter parts, that's acceptable.
Quote:afk cloakers do effect the economy No, they do not. Afk cloakers gain no isk, assets or raw materials with which to affect the economy; the very nature of the cloaking mechanics ensures it.
Quote: as i said i disrupted players from doing their general stuff just by being there and that effects the economy That is not a direct affect on the economy, that is an indirect affect caused by the irrational fears of those that choose not to pursue their activities when faced with an observer that can't interact with them in any way other than on a mental/meta level.
Quote:i still think if a player is afk in space regardless of cloak should be able to be ganked in some way hence the part where i mentioned being able to be scanned down after a certain amount of time maybe like 5hrs + That's fair enough, you're entitled to have an opinion; just as we are entitled to have ours. The difference is that yours appears to naive and uninformed.
Quote:look im trying not to enter into the cloak debate so can we stop going on about it and maybe look at some of the other points that i made in post #1 for they are far more interesting than all you fullas prattling on about a seemingly age old debate about invisible ships The nature of your original post belies that, you entered into the debate the moment you posted it.
You're not bringing anything new to the table, your points have been belaboured and fully addressed in the past.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Mishra San
248
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Posted - 2016.03.09 19:09:32 -
[38] - Quote
morion wrote:Dynamic security and resources +1
Years of stagnation is fine yet Underwhelming.
+2
Steve Ronuken for CSM XI!
sending virtual hug, virtual hug sent!
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Spurty
Moosearmy I N F A M O U S
1615
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Posted - 2016.03.09 21:53:03 -
[39] - Quote
There's a counter to everything in EVE except people cloaked in safespots who have no intention of ever leaving the system or their safespot.
I mean, there's even a counter to Station traders!
Anyone ever thought about the way cloaks are like one way mirrors? They can see out, but your can't see in.
If cloaking is to be 'a skill', require a decloak for D-Scan. Sure, you can use your probes to look about, but a D-scan's going to require you dropping your 100% resistances for a moment.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Commander Spurty
Moosearmy I N F A M O U S
1617
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Posted - 2016.03.09 21:53:03 -
[40] - Quote
There's a counter to everything in EVE except people cloaked in safespots who have no intention of ever leaving the system or their safespot.
I mean, there's even a counter to Station traders!
Anyone ever thought about the way cloaks are like one way mirrors? They can see out, but your can't see in.
If cloaking is to be 'a skill', require a decloak for D-Scan. Sure, you can use your probes to look about, but a D-scan's going to require you dropping your 100% resistances for a moment.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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snowballfred
Celtic Dragon Knights Brothers of Tangra
3
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Posted - 2016.03.09 23:03:38 -
[41] - Quote
The nature of your original post belies that, you entered into the debate the moment you posted it.
You're not bringing anything new to the table, your points have been belaboured and fully addressed in the past.[/quote]
yea but if you read the whole thing it was only one of the things i had thought about (not knowing that it was an age old debate)
i dont really care to be honest it was a thought cloakys don't really effect me at all so meh but ya know
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