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Aquiileia
Zempafy
13
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Posted - 2016.03.14 22:55:47 -
[1] - Quote
So, CCP wants to sell ship skins for basically $5+ each and everytime I load up the screen and look I think, these are pretty boring and not much changes from skin to skin from my original ship.
How difficult would it be to release templates for players who want to create their own skins for ships?
A photoshop template defining the viewable areas in the template for us to design what we'd like to see, we upload them for review, once approved, the skin is made available to others.
Hell, you could turn this into a skill if you wanted. Corp CEO creates a skin, each additional level lets them further control the skin they have created or create multiple skins. If I create a skin I only want available for my corp, I need at least level 4 ship design.
A corp CEO or Alliance head could push the sale of custom skins much better than CCP can push these boring skins currently available.
It's just an idea but one I think would prove very fruitful for CCP and the playerbase.
Zempafy.com - Industrial Corporation: A Goal Oriented Corp With Stock Share System and Dividend Payouts To Division Managers. Grow with Zempafy!
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Takari
Brave Newbies Inc. Brave Collective
520
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Posted - 2016.03.14 23:25:27 -
[2] - Quote
It would require CCP approve all skins or police them religiously or space would just be full of penises.
"Roll the dice, don't think twice. This is the way of things. Welcome to EVE." ~ CCP Falcon
"Good luck, shoot straight and don't back down." - Serendipity Lost
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W33b3l
The Scope Gallente Federation
56
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Posted - 2016.03.14 23:47:11 -
[3] - Quote
They where working on a system that allowed you to create your own skins in game. Kind of the same way you can get crazy with cars in some racing games or planes in warthunder. premade shapes that you choose the color, angle, move it, then place it in layers. I saw a video of it at fanfest a year or two ago.
Since then however nothing. Not even a mention of it since they showed the demo reel. That would be our only hope for it but I suspect they decided to go the aurum for premade skins rout instead. Its sad if they canned the idea, I was looking forward to that. I wonder what ever officially came of it.
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Neadayan Drakhon
Heuristic Industrial And Development AddictClan
53
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Posted - 2016.03.15 05:04:45 -
[4] - Quote
Takari wrote:It would require CCP approve all skins or police them religiously or space would just be full of penises. Have you seen some of the hulls? No reskinning required for phallic spaceships. |

Damjan Fox
Fox Industries and Exploration
265
|
Posted - 2016.03.15 09:45:29 -
[5] - Quote
Quote:They where working on a system that allowed you to create your own skins in game. Kind of the same way you can get crazy with cars in some racing games or planes in warthunder. premade shapes that you choose the color, angle, move it, then place it in layers. I saw a video of it at fanfest a year or two ago.
Here it is.
Proposal: >>> New Inventory / Item Hangar <<<
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Arkoth 24
Phayder
142
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Posted - 2016.03.15 10:09:47 -
[6] - Quote
The only thing CCP need to know is how to make cash from your custom skins. When they will find it out - sure thing, ya'll get your custom skins. |

Isajah
Girl Friends Please Ignore League of Unaligned Master Pilots
9
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Posted - 2016.03.15 10:34:40 -
[7] - Quote
How to cash: the user opens the skin tool, creates layers, adds shapes, adds colors. every layer, every shape adds aurum to the bill and when you like your custom skin you can click purchase. optional would be the buttons 'try' and 'save'
what I think will be problematic is loading all the custom skins. jumping into jita and having to wait until hundreds of custom skins have loaded ... no.
and there is still the Penis / Political Symbols etc problem
Me wants Comet mining
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Nana Skalski
Poseidaon
6642
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Posted - 2016.03.15 11:34:11 -
[8] - Quote
Pink thoraxes dont count as penises.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Alessienne Ellecon
Solitude Rangers
34
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Posted - 2016.03.15 11:49:23 -
[9] - Quote
Neadayan Drakhon wrote:Takari wrote:It would require CCP approve all skins or police them religiously or space would just be full of penises. Have you seen some of the hulls? No reskinning required for phallic spaceships.
Shhh! Apparently the devs don't like it when you crack wise about that. |

Wombat65Au Egdald
Sebiestor Tribe Minmatar Republic
12
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Posted - 2016.03.15 11:54:32 -
[10] - Quote
Aquiileia wrote:So, CCP wants to sell ship skins for basically $5+ each and everytime I load up the screen and look I think, these are pretty boring and not much changes from skin to skin from my original ship.
How difficult would it be to release templates for players who want to create their own skins for ships?
Considering it's the client installed on your computer that will need to store all the customised skins (so your video card can draw them on your screen), how much bloat are you prepared to accept for your client to store all those customised skins?
If the skinning system could be set to only display your custom skin to you but everyone else will see the default skin, then only your client will need to store your custom skins, but if you want everyone to see your custom skin, it will have to be downloaded into everyone's client, and every other custom skin will need to be downloaded into your client.
I'll grant you that a single custom skin won't need much space to store in the client, but multiply that by how many times for how many players, it will add up. |

Arkoth 24
Phayder
142
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Posted - 2016.03.15 12:03:58 -
[11] - Quote
Thumbs-up for MLP skin themes. |

Alessienne Ellecon
Solitude Rangers
34
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Posted - 2016.03.15 12:06:35 -
[12] - Quote
Wombat65Au Egdald wrote:Aquiileia wrote:So, CCP wants to sell ship skins for basically $5+ each and everytime I load up the screen and look I think, these are pretty boring and not much changes from skin to skin from my original ship.
How difficult would it be to release templates for players who want to create their own skins for ships?
Considering it's the client installed on your computer that will need to store all the customised skins (so your video card can draw them on your screen), how much bloat are you prepared to accept for your client to store all those customised skins? If the skinning system could be set to only display your custom skin to you but everyone else will see the default skin, then only your client will need to store your custom skins, but if you want everyone to see your custom skin, it will have to be downloaded into everyone's client, and every other custom skin will need to be downloaded into your client. I'll grant you that a single custom skin won't need much space to store in the client, but multiply that by how many times for how many players, it will add up.
Depends on how big the files are. If you fire up the game and turn off the advanced shaders, you'll see what the plain texture looks like underneath: even the high-res texture couldn't be more than a few megabytes, if that. My understanding of it is that all the glossy metallic effects, logos and lettering are actually applied on top of the base texture using next-gen shaders and overlays which alter the base texture in real time. Making a custom skin possible would probably involve having to edit two separate layers: the base and the overlay, which would most likely have to be made and uploaded separately. |

Yarosara Ruil
Haighare Pirates
140
|
Posted - 2016.03.15 12:17:58 -
[13] - Quote
What we need is Guristas skins, because they are awesome and~
Oh would you look at that! A fresh batch of them is currently on SiSi! What a time to be alive! |

Fleischgewehr
4S Corporation Goonswarm Federation
45
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Posted - 2016.03.15 12:49:41 -
[14] - Quote
Yarosara Ruil wrote:What we need is Guristas skins, because they are awesome and~
Oh would you look at that! A fresh batch of them is currently on SiSi! What a time to be alive!
Careful, if you look like a guitarists ship every Imperium member will shoot you because of his ratting instinct :)
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Salt Foambreaker
Greedy Pirates
1
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Posted - 2016.03.15 15:11:42 -
[15] - Quote
Arkoth 24 wrote:The only thing CCP need to know is how to make cash from your custom skins. When they will find it out - sure thing, ya'll get your custom skins.
Which is just total BS being that they are a non-profit charity...
Oh wait  |

Yarosara Ruil
Haighare Pirates
141
|
Posted - 2016.03.15 15:48:53 -
[16] - Quote
Fleischgewehr wrote: Careful, if you look like a guitarists ship every Imperium member will shoot you because of his ratting instinct :)
And that would be terrible!
Not that it would change anything though. I could have a ship with a custom yellow and black stripes SKIN (with a tiny soldier hat and a bee sting) and they would still shoot me. Go figure! |

Conrad Makbure
Trident Expedition
88
|
Posted - 2016.03.15 16:23:21 -
[17] - Quote
Takari wrote:It would require CCP approve all skins or police them religiously or space would just be full of penises.
EVE space is full of penises as it is. |

Pandora Carrollon
Kingsman Tailors
99
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Posted - 2016.03.15 17:02:25 -
[18] - Quote
Wombat65Au Egdald wrote:Aquiileia wrote:So, CCP wants to sell ship skins for basically $5+ each and everytime I load up the screen and look I think, these are pretty boring and not much changes from skin to skin from my original ship.
How difficult would it be to release templates for players who want to create their own skins for ships?
Considering it's the client installed on your computer that will need to store all the customised skins (so your video card can draw them on your screen), how much bloat are you prepared to accept for your client to store all those customised skins? If the skinning system could be set to only display your custom skin to you but everyone else will see the default skin, then only your client will need to store your custom skins, but if you want everyone to see your custom skin, it will have to be downloaded into everyone's client, and every other custom skin will need to be downloaded into your client. I'll grant you that a single custom skin won't need much space to store in the client, but multiply that by how many times for how many players, it will add up.
Easily fixed by custom checkbox settings on each side of the equation with the default being 'off' for the choices:
Custom Ship Skins: - Share my custom ship skins -- With my accounts only -- With my corporation mates -- With everyone - Display Custom ship skins -- Only my own -- Only my corporations -- Everyone -- Custom Person/Corporate list: (Fill in list, possible maximum list)
If you share with everyone, and show from everyone, yeah, you'll have some bandwidth/space chewing when you change populated systems.
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Aquiileia
Zempafy
15
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Posted - 2016.03.15 17:11:00 -
[19] - Quote
Good point Pandora, I didn't consider the additional bandwidth.
Zempafy.com - Industrial Corporation: A Goal Oriented Corp With Stock Share System and Dividend Payouts To Division Managers. Grow with Zempafy!
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Grauth Thorner
Vicious Trading Company
478
|
Posted - 2016.03.15 20:47:35 -
[20] - Quote
Aquiileia wrote:So, CCP wants to sell ship skins for basically $5+ each and everytime I load up the screen and look I think, these are pretty boring and not much changes from skin to skin from my original ship.
How difficult would it be to release templates for players who want to create their own skins for ships?
A photoshop template defining the viewable areas in the template for us to design what we'd like to see, we upload them for review, once approved, the skin is made available to others.
Hell, you could turn this into a skill if you wanted. Corp CEO creates a skin, each additional level lets them further control the skin they have created or create multiple skins. If I create a skin I only want available for my corp, I need at least level 4 ship design.
A corp CEO or Alliance head could push the sale of custom skins much better than CCP can push these boring skins currently available.
It's just an idea but one I think would prove very fruitful for CCP and the playerbase.
I do wonder, what happens when you reach Ship Design level 5?
Takari wrote:It would require CCP approve all skins or police them religiously or space would just be full of penises. The same thing is done with Alliance-logo's, so it is possible. Perhaps only allow this for alliances so it wouldn't cost CCP too much time approving all these different designs.
Create your own in-game shiplabels:
>EVE Custom Ship Labeler application forum thread
>iciclesoft.com
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Aquiileia
Zempafy
16
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Posted - 2016.03.15 21:35:14 -
[21] - Quote
Level 1, you can have one existing ship design. Level 2, Level 3, 2 designs Level 4 Level 5, 3 designs
Level 2 and 4 for other features.
Zempafy.com - Industrial Corporation: A Goal Oriented Corp With Stock Share System and Dividend Payouts To Division Managers. Grow with Zempafy!
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Nana Skalski
Poseidaon
6671
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Posted - 2016.03.15 23:42:11 -
[22] - Quote
CCP thinking would be:
Level 1-100: you can do custom paint. Built in restrictions apply.
What you will give CCP in exchange for custom ship paint? 9999 Aurum?
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Conrad Makbure
Trident Expedition
88
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Posted - 2016.03.16 02:07:46 -
[23] - Quote
I'd like to see more skins as the ones in-game are just not worth the AUR at all. Custom or fixed, more skins. Myself, I'm partial to the camo looks in the game, I like the Gecko pattern, I'd like to see that on my ship. Some of the patterns on the minmatar combat drones are pretty cool too.
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Sobaan Tali
Caldari Quick Reaction Force
856
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Posted - 2016.03.16 04:04:12 -
[24] - Quote
Arkoth 24 wrote:Thumbs-up for MLP skin themes.
Hahaha! F'it, I'm clicking on the like button for that one!
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Isajah
Girl Friends Please Ignore League of Unaligned Master Pilots
9
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Posted - 2016.03.18 08:45:42 -
[25] - Quote
An alternative could be an out of game ship designer with contests, best skin very now and then finds its way into the game.
Me wants Comet mining
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Algarion Getz
Aideron Corp
171
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Posted - 2016.03.18 14:43:45 -
[26] - Quote
W33b3l wrote:They where working on a system that allowed you to create your own skins in game. Kind of the same way you can get crazy with cars in some racing games or planes in warthunder. premade shapes that you choose the color, angle, move it, then place it in layers. I saw a video of it at fanfest a year or two ago.
This is what i expected from the SKIN feature. The first idea of it was awesome, but CCP decided to implement it in the least attractive way. 5-20Gé¼ for A SINGLE SKIN. For a texture, which you can make yourself in 5min. What were they smoking when they made the pricing???
10-15 years ago, when modding was allowed and common in gaming, i used to make custom textures. Simple changes, like color changes were done in less than 5min. Nowadays modding is prohibited in most games and you have to pay for even simple cosmetic changes. If EVE were a F2P game, i would understand it, but i already pay 15Gé¼ a month for EVE, why do i have to pay 20Gé¼ extra for a simple texture?
And yea i know, if you dont like it, dont use it blablabla ...
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Lasisha Mishi
Ministry of War Amarr Empire
6
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Posted - 2016.03.18 17:57:51 -
[27] - Quote
i'd pay alot if i could give my hurricane a custom skin i make for it =) |

Grauth Thorner
Vicious Trading Company
480
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Posted - 2016.03.20 13:03:50 -
[28] - Quote
Lasisha Mishi wrote:i'd pay alot if i could give my hurricane a custom skin i make for it =) Define a lot, perhaps you'll trigger CCP
Create your own in-game shiplabels:
>EVE Custom Ship Labeler application forum thread
>iciclesoft.com
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W33b3l
The Scope Gallente Federation
56
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Posted - 2016.03.20 13:36:51 -
[29] - Quote
Also custom skins like they where going to do don't take up much hard drive space. All the data is already on everyone's client. When you would see someone with a custom skin made with premade templates. The game only has to know where to place them and what color to make them. We are talking a few kb in size for the custom layout file.
Stuff you drew in ms paint yourself then ya it would be crazy hence why it would never happen. |

Krevnos
Back Door Burglars The Otherworld
86
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Posted - 2016.03.20 21:13:09 -
[30] - Quote
My 2 cents:
1. The uptake would be phenomenal at $5 equivalent Aurum.
2. At $5 per skin, CCP could afford to hire people to approve them. It would take what, 20 seconds staff time to approve each? They could even pay per skin approval. Approved skins would be tagged to the approver, allowing CCP to investigate if the skin is subsequently reported as offensive.
3. This would significantly affect the game aesthetic. My pink and lilac 'Meow' PvP Golem might break the feel of the universe. |

Neadayan Drakhon
Heuristic Industrial And Development AddictClan
59
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Posted - 2016.03.21 00:29:14 -
[31] - Quote
Krevnos wrote:3. This would significantly affect the game aesthetic. My pink and lilac 'Meow' PvP Golem might break the feel of the universe. Similar things happened in other games that allowed custom skins/colorings...
my guild leader at one point on EverQuest was a purple troll we nicknamed Barney the Hood Ornament
another guild I was in had a dwarf that looked the color of Mt Dew
bubblegum pink ogres...
That said I'd love it if I could just paint all my ships a solid matte black  |

Herzog Wolfhammer
Sigma Special Tactics Group
7357
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Posted - 2016.03.21 06:20:01 -
[32] - Quote
It would be nice to simply just paint our wagons.
Bring back DEEEEP Space!
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Dak Hakin
EVE University Ivy League
9
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Posted - 2016.03.21 07:07:21 -
[33] - Quote
Takari wrote:It would require CCP approve all skins or police them religiously or space would just be full of penises.
Gallente ships would never stand a chance
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Wanda Fayne
157
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Posted - 2016.03.21 08:19:32 -
[34] - Quote
Foreskins... |

Lasisha Mishi
Ministry of War Amarr Empire
7
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Posted - 2016.03.21 16:20:10 -
[35] - Quote
Grauth Thorner wrote:Lasisha Mishi wrote:i'd pay alot if i could give my hurricane a custom skin i make for it =) Define a lot, perhaps you'll trigger CCP hm....define alot.....
depends on how.....versatile the skin is.
if its just 1 skin for 1 ship, using a "preset" pallet of designs(that can be moved around like shown in the video) and colors. then probably $20-30. (just cause its Hurricane)
if its 1 skin for 1 ship, using nothing more than an uploadable vector design. then at most $30 example: http://i.imgur.com/UMhYDn2.jpg
http://i.imgur.com/XeXNECQ.jpg
if its 1 skin for 1 ship, using a compeltely customizable design (aka i make it in photoshop or paint.net and then upload it into game files. which i'll admit is unlikely) then around $50 to 60. (i used to make skins for WoT) http://i.imgur.com/6Dtgfm5.jpg
http://i.imgur.com/XQ0ZXPy.jpg
http://i.imgur.com/uRCde0F.jpg
http://i.imgur.com/iOkcJ6u.jpg
if its a full out ship remodel (like making maelstrom look like a hurricane) $60 - $90
or making abaddon look like Hurricane. $90
.......(i think i like hurricane a bit to much......*looks at hangar of 2 fleet hurricanes, a sleipnir, and 5 normal hurricanes* .......whyyyyyyyyyyyyyyy) |

Pandora Carrollon
Kingsman Tailors
117
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Posted - 2016.03.21 21:18:09 -
[36] - Quote
Neadayan Drakhon wrote:That said I'd love it if I could just paint all my ships a solid matte black 
Um, isn't there an existing skin already in the game that is essentially this? All the Gallente ships I've flown have it as the default skin.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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