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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.14 21:55:00 -
[31]
Edited by: Goumindong on 14/02/2007 21:51:59
Originally by: Erim Solfara
Equivalent cruisers tier wise, with the highest tier weapons, think it was 720mm Howies and Heavy beams I used.
Omen is teir 2. Rupture is teir 3. The beef with the Omen is that its the "gank" cruiser, but doesnt really gank better than the Maller until you have very good skills. And then its only marginally better, and sporting a really weak tank[no rep, resistance only, 2 slots] ---------------------------------------- Thou Shalt "Pew Pew" |

ForeverKnight
Caldari World Order
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Posted - 2007.02.14 21:57:00 -
[32]
Dominix in any kind of setup that would outdamage the Megathron uses almost all its lowslots for fitting and damage mods.
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Vincent Athen
Merch Industrial We Are Nice Guys
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Posted - 2007.02.14 22:09:00 -
[33]
Edited by: Vincent Athen on 14/02/2007 22:11:59 Edited by: Vincent Athen on 14/02/2007 22:10:32 Edited by: Vincent Athen on 14/02/2007 22:10:18
Originally by: ForeverKnight Dominix[blasters] --- glass cannon Megathron [blasters] --- twice as expensive Hyperion [Blasters] --- three times as expensive Raven[torps] --- twice as expensive or more Tyhpoon[Torp/AC] --- twice the SP needed Tempest[650 repeaters + cruise launch] --- twice as expensive Maelstrom[800 repeaters] --- three times as expensive Armageddon[pulse] --- cheapest fleet/gang gank support in the game and also only really needs good gunnery and ship skills. Abaddon[pulse] Rokh[Blasters] Apocalypse[Blasters] Scorpion[doesnt matter]
I find your "twice as expensive" and "three times as expensive" comments interesting. Do you not think that Amarr have teir 2 and teir 3 battleships? (which are near the bottom of the list as far as damage goes)
Edit: Also, I wouldn't call the Dominix a "glass cannon". It can still mount a decent tank even with a blaster setup. Sure, it won't be as durable as an ubertanked nosdomi, but then again, what IS?
--- t20: "So Let us play and enjoy the game you and I both love on the same level." |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.14 22:09:00 -
[34]
Edited by: Goumindong on 14/02/2007 22:11:13
Originally by: ForeverKnight Dominix in any kind of setup that would outdamage the Megathron uses almost all its lowslots for fitting and damage mods.
Uhhh no it doesnt.
6 x Electron Blaster II: Bonused 5 X Ogre II: Bonused
DPS = 1108
7 x Ion Blaster II: Bonused 5 x Ogre II
DPS = 1108
7 x Neutron Blaster II: Bonused 5 x Ogre II
DPS: 1160
Rough estimations.
Each uses the same number of lows for damage. Dominix simply outdamages them. Care to look at what an Ion domi looks like? [That would be 1154]
Now the less damage mods you fit, the better the dominix does. So if you have a 5 slot tank on your thron and arent fitting Neutrons. A domi does it better. ---------------------------------------- Thou Shalt "Pew Pew" |

Kerdrak
Amarr 3B Legio IX Freelancer Alliance
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Posted - 2007.02.15 01:34:00 -
[35]
I think CCP can balance the lasers only changing EM and Thermal for Thermal and EM... Or giving more drones to the ships (more Gallente style) ________________________________________ First atheist amarr on EVE
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Krav
Egad Inc. Sparta Alliance
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Posted - 2007.02.15 02:42:00 -
[36]
Originally by: Kerdrak I think CCP can balance the lasers only changing EM and Thermal for Thermal and EM... Or giving more drones to the ships (more Gallente style)
I thought that too.
Krav =====
Stacking Penalties and you |

Mila Prestoc
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Posted - 2007.02.15 02:43:00 -
[37]
It's been a while since i've seen a Amarr/Laser whine topic, sadly as a "return" this one is awful. A few valid points (carrying thousands of ammo cos of crystal size hence cost is high) then some really over the top complaints thrown in, such as tracking, which showed the lack of knowledge behind your post.
Originally by: Kerdrak I think CCP can balance the lasers only changing EM and Thermal for Thermal and EM... Or giving more drones to the ships (more Gallente style)
How about not trying to make Amarr into a second rate Gallente race and address the actual problems. Thermal is Gal. EM is Amarr.
Active hardeners on armour makes EM the best damage type (minnies armour its more balanced). Just removing EM from EANM is just a quick hack job. The real problem is the fitting in the form of CPU. How many times do you fit your Geddon or Mega and run out of CPU? So instead of changing other modules, swap out the 3 hards for 2 EANM and DC, save 30+ CPU and get very close average resistance increase plus more structure. Thats way to many upsides for low fitting. -------------------------
Originally by: "Lord Violent" EvE is slowly becoming a game for the stupid, catered to by devs as they lack ability to kill/survive anything.
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.02.15 06:36:00 -
[38]
Originally by: Kanthras
Originally by: Kerdrak I¦m worried about if Devs plays EVE, how much of them use lasers? all they have must play Caldari.
-Lasers uses more pg than other turrets, what makes fittig a nightmare and many ships useless (Advc. Weapon Upgrades is not an option in Amarr). -Lasers uses more cap than other turrets (unfair bonus in almost all lasers boats needed), what makes your tanking useless (Energy Management, Energy systems Operation and Controlled Bursts are not an option in Amarr). -Lasers uses more expensive ammo. -Lasers have worst damage type (and Amarr is the only race with no secondary weapon), this is unfair in PvP and PvE. -Lasers have poor tracking (hi-tech weapons?).
So, lasers are the most skill intensive turrets, the most expensive (amarr ships use many turrets) and the most inefficient after all...
Is there a Game Balance Developer in this game? Why there is an official thread about imbalance on Nanoships and not about Lasers? Will a dev read this? How much flames will I get?
-Amarr ships have more PG -Lasers don't use ammo as compensation -You only need to buy once -Not against shields, and you'll be seeing more shield tankers in PVP these days (Drake/Rokh) -Beam lasers have the best tracking in their class
Lasers are good but i must address you sir.
1)amarr dont always have the best pg in the game,look at the maelstrom vs abaddon. 2)fair point,which is nulled when using t2 sadly. 3)not t2 t1 yes,but generally thats the same thing with drones unless you get a couple killed(even t2 dont run out of ammo) 4)i have a caldari alt that flyes a raven,and when i pvp in it my highest resist is usually em. 5)beam lasers are nice yes.
All in all i dont think theres an extreme imbalance,if that was the case i wouldnt be flying them,but that cap use bonus is beginning to get on my nerves. __________________________________________ Yes it is great being amarr. |

Kanthras
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Posted - 2007.02.15 15:06:00 -
[39]
Originally by: goodby4u
Originally by: Kanthras
Originally by: Kerdrak I¦m worried about if Devs plays EVE, how much of them use lasers? all they have must play Caldari.
-Lasers uses more pg than other turrets, what makes fittig a nightmare and many ships useless (Advc. Weapon Upgrades is not an option in Amarr). -Lasers uses more cap than other turrets (unfair bonus in almost all lasers boats needed), what makes your tanking useless (Energy Management, Energy systems Operation and Controlled Bursts are not an option in Amarr). -Lasers uses more expensive ammo. -Lasers have worst damage type (and Amarr is the only race with no secondary weapon), this is unfair in PvP and PvE. -Lasers have poor tracking (hi-tech weapons?).
So, lasers are the most skill intensive turrets, the most expensive (amarr ships use many turrets) and the most inefficient after all...
Is there a Game Balance Developer in this game? Why there is an official thread about imbalance on Nanoships and not about Lasers? Will a dev read this? How much flames will I get?
-Amarr ships have more PG -Lasers don't use ammo as compensation -You only need to buy once -Not against shields, and you'll be seeing more shield tankers in PVP these days (Drake/Rokh) -Beam lasers have the best tracking in their class
Lasers are good but i must address you sir.
1)amarr dont always have the best pg in the game,look at the maelstrom vs abaddon. 2)fair point,which is nulled when using t2 sadly. 3)not t2 t1 yes,but generally thats the same thing with drones unless you get a couple killed(even t2 dont run out of ammo) 4)i have a caldari alt that flyes a raven,and when i pvp in it my highest resist is usually em. 5)beam lasers are nice yes.
All in all i dont think theres an extreme imbalance,if that was the case i wouldnt be flying them,but that cap use bonus is beginning to get on my nerves.
1) This is more the case of the Maelstrom having an obscene amount of grid. An amount I haven't seen anyone fully use yet. Also, I haven't heard of anyone with PG problems on the Abaddon (but I could be very wrong there?). 2&3) I'll agree with you there.. T2 crystals are annoying, you always need to carry a spare set. A plus for lasers is that they reload quickly though. 4) This is the same for many armour tankers that use an extra explosive hardener, so I don't think this is unbalanced.
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.02.15 15:27:00 -
[40]
Originally by: Kanthras
1) This is more the case of the Maelstrom having an obscene amount of grid. An amount I haven't seen anyone fully use yet. Also, I haven't heard of anyone with PG problems on the Abaddon (but I could be very wrong there?).
You are. To fit a full rack of Tachyon IIs requires 1 RCU II on an Abaddon, assuming AWU V. Better than 2 like on the Geddon or Apoc, but still bad considering everyone else needs 0 on their snipers and has the same number of lows+mids (11). However, on an Abaddon without a dedicated logistic ship following it around, a cap injector is not optional, and that means you do still have to fit a second RCU or PG rigs to get the injector on.
For gank setups, a blasterthron can sustain itself with a single injector (assuming it isn't running the MWD full time of course). An Abaddon requires TWO injectors to stave off fast cap death when trying to fire pulses and run a single rep tank. 8x Megapulse II + Named AB + LARII + 2x Heavy Electrochemical fits (barely) with AWU V, but heaven forbid you want to use an MWD (ABs aren't the greatest for dictating range, and that's critical with pulses poor tracking vs other gank ships and obviously important as with any gank setup vs longer range ships), or dual-rep tank, or plates, all of which are options with a Blasterthron (unless you're using Neutrons, but unlike with lasers, downgrading blasters doesn't have a incredibly severe effect on your DPS).
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.15 18:14:00 -
[41]
Originally by: Kanthras
1) This is more the case of the Maelstrom having an obscene amount of grid. An amount I haven't seen anyone fully use yet. Also, I haven't heard of anyone with PG problems on the Abaddon (but I could be very wrong there?). 2&3) I'll agree with you there.. T2 crystals are annoying, you always need to carry a spare set. A plus for lasers is that they reload quickly though. 4) This is the same for many armour tankers that use an extra explosive hardener, so I don't think this is unbalanced.
1) If by "no one" you mean "every fitting you have ever seen" because they are all rigged up with either huge tanks on tripple rigged 800 repeating autocannons or super long range fittings that dont require a RCU[or have a few PDS/RCU and fit a tank with a rack of 1400s/1200s on top]. As for the Abaddon, well if tachs fit on it without 2 RCU then yea it would be a deal.
4) If by "many armor tankers" you mean "nearly no armor tankers" then you have a point. Just as shield tanking conflicts with mid slots for tackling, armr tanking conflicts with low slots for damage. There is no ship in the game that can fit a rep/eanm/dc/ex hard tank without dropping down to two damage mods[geddon cant due to fitting issues], or 1 damage mod. This might balance out if amarr, unlike shield tankers were able to tackle well due to a cominbation of mid slots and speed, but are unable to.
As well, the race that does primarily explosive damage has a strong option of secondary damage in phased plasma. ---------------------------------------- Thou Shalt "Pew Pew" |
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