| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Professor Alphane
Alphane Research Co-operative
2
|
Posted - 2011.12.17 20:34:00 -
[1] - Quote
Very difficult question to answer in full.
Depends on your skills in finding good sites (planetology, advanced planetology) , how big the colony is (commad centre skill) , the market for what you choose to produce.
Can't think of what setup costs are ATM for my 1 PI planet but to give you some idea of income it's a 0.7 sec planet with a 4th level command centre, it produces 120 test cultures per day. At 5-7k each minus taxes it's not a bad return. |

Professor Alphane
Alphane Research Co-operative
3
|
Posted - 2011.12.17 23:34:00 -
[2] - Quote
Ok just to update you just landed a new command centre, setup costs run around 5 mill, thats for 2 ECU ( 5+3 heads), 2 basic processors, 1 advanced processor, comand centre level 4 (requires level 3 skill) and spaceport. Should produce about the same as my other colony ( 120 P2/day )
Hope this helps.
/edit also if you hang out near jita mail me ingame and I can scan out some hotspots for you ( got advanced planetology 3 ) when you've chosen a planet, try to find one with describable landmarks though or I won't be able to describe where to land ie. gas giants = no good for this. |

Professor Alphane
Alphane Research Co-operative
3
|
Posted - 2011.12.18 01:39:00 -
[3] - Quote
Varr Dorn wrote:
Professor, I may take you up on that offer but there's no telling when we'll get this running.
No worries man whenever..
In fact I'll make it an open offer to anyone else reading tthis thread thinking of getting into some PI, so if your within a dozen jumps of jita I'll shuttle over an offer you the use of my skills ( it can be the diffence between not ever finding and being able to mine some of the rarer materials ).
As far as a list of what can be produced easily by planet type I can't seem to find one just now. I suppose one of the best resoures I found for working out what makes what is this
Good luck
/edit in fact in the spirit of spreading cheer and good will on the forums during the festive period I'll even offer OP a 5M grant to get his first planet up and running if the startup cost is an issue .  |

Professor Alphane
Alphane Research Co-operative
4
|
Posted - 2011.12.18 13:54:00 -
[4] - Quote
Ok think we have crossed wires over how we are defining command centre level. I'm assuming level 1 is what it is when you land it then +1 for each command centre upgrade, you seem to start at 0 and work up.
My original calculations refer to a 3 times upgraded command centre ( using skill 3 ) , 2.7M isk.
~1 M for launch pad ~1 M for command centre from shop + change for other buildings.
total ~5M
/edit also as Bob says it's fairly cheap to redesign your colony once you have command center and launch pad in place, actually moving requires setup costs again, but can still be worth it in the long run.
YOU MUST THINK FIRST.... |
| |
|