| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

JonVe
Gallente FireTech Curse Alliance
|
Posted - 2007.02.16 20:44:00 -
[31]
cool
|

Derovius Vaden
|
Posted - 2007.02.16 20:47:00 -
[32]
I can draw better than that, just need a few beers in me.
|

Araxmas
Black Lance Against ALL Authorities
|
Posted - 2007.02.16 20:52:00 -
[33]
Originally by: Jerick Ludhowe Edited by: Jerick Ludhowe on 16/02/2007 19:46:19 That Merlin or Harpy is dumb. Look at the leading edge of the "wings", it seems that there are tons of tiny little windows along it. Now take a look at the head of the ship and the size of the actual*****pit, there is no way those windows on the wing are to scale. The only acceptable explanation is that they are not windows but honestly what else could they be?
If CCP is going to redoo the ship designs, models, and skins then now is the time for them to at least try and use an ounce of reasonableness. I'd suggest that the skinner try and pretend that they are designing a real space craft, give each piece of it meaning w/o leading to massive inconsistancies.
And what makes you think that that one big window is for just one man? It might be an immense control room like nasa have. Also the lights on the side's might not be windows. --------
Robbie Rotten left me |

Akkarin Pagan
Minmatar Raddick Explorations
|
Posted - 2007.02.16 21:19:00 -
[34]
Originally by: Jerick Ludhowe Edited by: Jerick Ludhowe on 16/02/2007 19:46:19 That Merlin or Harpy is dumb. Look at the leading edge of the "wings", it seems that there are tons of tiny little windows along it. Now take a look at the head of the ship and the size of the actual*****pit, there is no way those windows on the wing are to scale. The only acceptable explanation is that they are not windows but honestly what else could they be?
If CCP is going to redoo the ship designs, models, and skins then now is the time for them to at least try and use an ounce of reasonableness. I'd suggest that the skinner try and pretend that they are designing a real space craft, give each piece of it meaning w/o leading to massive inconsistancies.
Last I checked, you sat in a pod somewhere in the bowels of the ship, so the "cockpit" would actually be the bridge (like on the enterprise).
Anyway, if you are designing real military spaceships, aescetics come in second to purpose, so we'd all be flying around in boring looking chunks of metal. It's a game ffs get over yourself!
Akkarin <3 - Immy
|

PredatorPT
Rampage Eternal Ka-Tet
|
Posted - 2007.02.16 21:21:00 -
[35]
Originally by: Araxmas
Originally by: Jerick Ludhowe Edited by: Jerick Ludhowe on 16/02/2007 19:46:19 That Merlin or Harpy is dumb. Look at the leading edge of the "wings", it seems that there are tons of tiny little windows along it. Now take a look at the head of the ship and the size of the actual*****pit, there is no way those windows on the wing are to scale. The only acceptable explanation is that they are not windows but honestly what else could they be?
If CCP is going to redoo the ship designs, models, and skins then now is the time for them to at least try and use an ounce of reasonableness. I'd suggest that the skinner try and pretend that they are designing a real space craft, give each piece of it meaning w/o leading to massive inconsistancies.
And what makes you think that that one big window is for just one man? It might be an immense control room like nasa have. Also the lights on the side's might not be windows.
The backstory states more than one time that frigates can't take more than 1-3 people, so that's no immense control room. Besides, frigates are only a few meters wide.
Originally by: Araxmas
Originally by: Claude Leon
Originally by: Araxmas oo if thats what the Merlin will look like than I can't wait for the harpy.
That is the Harpy.
Well i'll be damned, it is. I'm loosing my sight heh
It does look like a Hawk to me, not a harpy. (harpies don't have a bluish color) But it's not a hawk either, if you look at the image name you'll see it's named as a Mordus Merlin. Woot, CCP is introducing more faction ships!
Originally by: Jerick Ludhowe Edited by: Jerick Ludhowe on 16/02/2007 19:58:56
Originally by: VeNT
who said they where windows? tbh just little lights, I'd not put ANY windows in a ship if it was down to me! glass FTL!
WTF is the point of lights if you have no windows to use those lights? Secondly why in the hell would you even want lights on a military space ship? The idea is not to be seen... Ontop of that, if you had lights, why would they be layed out in such an inconsistant manner?
So you're another of those realism fans, eh? Lights aren't there to ilumminate anything, they're there because it makes the ship cool. Simple as that. Would you rather have a boring fully metal-made design? Though it may look realistic to you it also gives the idea that the ship is not powered, making it look like a flying wreck.
|

Brolly
Caldari The Department of Justice
|
Posted - 2007.02.16 22:38:00 -
[36]
Can't wait to see the stations and stargates with textures 
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

Admai Sket
|
Posted - 2007.02.16 23:10:00 -
[37]
Wow - I like the new-look pods! I might just fly around in that!
I got my sig snipped again. Can someone make me a new one? |

Aaron Linvail
|
Posted - 2007.02.16 23:12:00 -
[38]
Originally by: PredatorPT
The backstory states more than one time that frigates can't take more than 1-3 people, so that's no immense control room. Besides, frigates are only a few meters wide.
When I remember right, the picture with all EvE ships in comparison to the Eiffel tower shows that frigates have at least the size of a big passengerjet class airplane, which are not only a few meters wide.
|

Grez
Minmatar The Collective Against ALL Authorities
|
Posted - 2007.02.16 23:43:00 -
[39]
Originally by: Willo Vasquez Those images look like they'll almost make Vista worth getting......
That's the DX9 update. Not the DX10 Vista engine.
Just to clarify.
DX9 is getting a large portion of the updates to it, Vista will just get a few more shiny pieces to it : like geometry shading, and such. ---
Cache Clearer |

Tornado
|
Posted - 2007.02.17 01:20:00 -
[40]
Edited by: Tornado on 17/02/2007 01:17:39 another cool thing with vista is that if you run 2 games in windowd mode and you hover your mouse over the other game tab, at the bottom of the screen you get a mini little preview window show up :D
Ok its not important, especialy if you use dual screen but its a nice little touch. same as with the lights/windows on the hawk :D
|

Streetrip
FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.02.17 01:56:00 -
[41]
Edited by: Streetrip on 17/02/2007 01:56:16 The little windows/lights are actually photons generated by the extenal circuitry of the ship. It's not being covered up because either
a) it looks cool b) a cover board would lead to a build-up in exotic particles which would start blowing up spontaneously, triggering a chain reaction which scars sub space and the space-time continuum....like star trek! 
i'm happy with option a) personally
edit: forgot i was actually gonna say which follows
those models look friggin sexy! I'm sooo happy that they're gonna get rid of all the crappy flaky "aerial" textures. You guys know the one's i'm talking about, the 2D textures of lines and scraggy stuff which has been stretched and cropped to make them look more scraggy...dunno what i'm talking about? look at an Apoc/about every minmatar ship there is. Also things like the spikes on a raven will look more like antennas like the one's on the mordu's merlins. Its those really little things which just make the game look pro! Eve got Graphics of the year with the gfx it has currently. I cant imagine it not getting it if every model in the game was re-done over like the one's we see in the dev blog.
|

Ftuoil Xelrash
The Makhai
|
Posted - 2007.02.17 02:36:00 -
[42]
Edited by: Ftuoil Xelrash on 17/02/2007 02:32:55 I think i just threw up a little in my mouth...
After playing Asheron's Call for 7+ years, CCP makes Turbine look like a couple of school kids with Crayon's and toothpicks.
This is how a Dev Blog should be! I love this game 
|

Aphotic Raven
Gallente E X O D U S Imperial Republic Of the North
|
Posted - 2007.02.17 04:08:00 -
[43]
Originally by: Willo Vasquez Those images look like they'll almost make Vista worth getting......
Please dont ever ever ever say that.
I'm sure we can find away around resorting to that...
Lets make sure the eve community finds a way around the evil of vista and shares it here.
 |

Marcus Starr
Chosen Path
|
Posted - 2007.02.17 06:25:00 -
[44]
Overall I like the Merlin hull and all the variations, but I really wish they'd put the weapon mounts elsewhere so they can get rid of those anvil looking stubs from the wing tips.
|

Szprinkoth Sponsz
ISS Navy Task Force Interstellar Starbase Syndicate
|
Posted - 2007.02.17 06:40:00 -
[45]
According to the size tab in the overview, Rifters are 74 meters long, Merlins are 78 meters tall and Kestrels 91 meters wide.
Math gurus can go from there.
|

Jollyreaper
Gallente Ace Adventure Corp
|
Posted - 2007.02.17 07:08:00 -
[46]
I just hope they make the designs make a little more sense. The engines are all wrong for newtonian thrust. Asymmetrical, the ships would spin all over the place. I like the complexity of the Gallante designs but the Caldari look like Mechagodzilla's constipdated stool. I don't care if the Raven is one of the best battlehips in the game, I refuse to fly something that looks like that. I barely tolerate flying in a gang with one.
The extra polish on these new designs looks nice and shiny!
|

SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
|
Posted - 2007.02.17 09:10:00 -
[47]
Originally by: Jollyreaper I just hope they make the designs make a little more sense. The engines are all wrong for newtonian thrust. Asymmetrical, the ships would spin all over the place. I like the complexity of the Gallante designs but the Caldari look like Mechagodzilla's constipdated stool. I don't care if the Raven is one of the best battlehips in the game, I refuse to fly something that looks like that. I barely tolerate flying in a gang with one.
The extra polish on these new designs looks nice and shiny!
EVE IS NOT REAL LIFE.
I can't believe how many times this has been said. If we were going for newtonian physics, this game would be twitch control with joystick support, and every ship in the game would have a max speed of C (speed of light), it would just take the bigger ones longer to reach that speed. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standard Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Nero Scuro
Caldari Jejaikaro Corporation
|
Posted - 2007.02.17 09:16:00 -
[48]
O. M. G.
They even managed to make the bellicose look cool.  ___
"have u seen my employ history? u better go as i have more friends in thisgame then in my real life" |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.02.17 09:22:00 -
[49]
As I understand it, those models aren't actually going to be in game. The will be used to render normal maps, which will then be used on lower-poly models to simulate (very effectively) the level of detail of the more complicated models.
It is the same technique I use if I want to animate any of the hi-poly meshes I make.
The Battleships is not and should not be a solo pwnmobile - Oveur
|

Nero Scuro
Caldari Jejaikaro Corporation
|
Posted - 2007.02.17 09:29:00 -
[50]
Originally by: Avon As I understand it, those models aren't actually going to be in game. The will be used to render normal maps, which will then be used on lower-poly models to simulate (very effectively) the level of detail of the more complicated models.
It is the same technique I use if I want to animate any of the hi-poly meshes I make.
Excuse me if I'm being noobish here, but why would they bother texturing a hi-poly model if they only wanted it to make normal maps?
I thought those were the models that were going into the game myself. Bit misleading of Ovuer if they're not. ___
"have u seen my employ history? u better go as i have more friends in thisgame then in my real life" |

Cleric JohnPreston
|
Posted - 2007.02.17 10:18:00 -
[51]
so whens the new geometry being added ?
|

Za Po
Caldari
|
Posted - 2007.02.17 10:35:00 -
[52]
Originally by: SonOTassadar
Originally by: Jollyreaper I just hope they make the designs make a little more sense. The engines are all wrong for newtonian thrust. Asymmetrical, the ships would spin all over the place. I like the complexity of the Gallante designs but the Caldari look like Mechagodzilla's constipdated stool. I don't care if the Raven is one of the best battlehips in the game, I refuse to fly something that looks like that. I barely tolerate flying in a gang with one.
The extra polish on these new designs looks nice and shiny!
EVE IS NOT REAL LIFE.
I can't believe how many times this has been said. If we were going for newtonian physics, this game would be twitch control with joystick support, and every ship in the game would have a max speed of C (speed of light), it would just take the bigger ones longer to reach that speed.
QFT. Jesus, teach someone Physics 101 and they feel they know how the universe works. Game Development 101: gameplay > cool > realism.
Also, you can have a craft with asymmetrical engines no problem. They just need to be of different power.
|

hotgirl933
|
Posted - 2007.02.17 10:38:00 -
[53]
still it looks better than before congrats to the CCP graphic team
|

Dred'Pirate Jesus
Amarr Imperial Warehousing Industries
|
Posted - 2007.02.17 10:52:00 -
[54]
Hell yeah.. I'm sure i'll probably spend the first few hours after I install the new client just drooling over all the new cool looking stuff..
Its easy to just give an opinion.. We can only flame you after all.. 
|

Jerick Ludhowe
Internet Tough Guys Inc.
|
Posted - 2007.02.17 23:01:00 -
[55]
Originally by: PredatorPT
So you're another of those realism fans, eh? Lights aren't there to ilumminate anything, they're there because it makes the ship cool. Simple as that. Would you rather have a boring fully metal-made design? Though it may look realistic to you it also gives the idea that the ship is not powered, making it look like a flying wreck.
I'm not asking for "realism" as you say because honestly I have no ******* idea as to what "realism" will be like 30,000 years in the future. What I'm asking for is models and skins that seem at the very least logical. Also I do think that a solid metal design w/o random ass lights tossed around the skin would look MUCH better.
Heinrich Klaus: "You need to get a leet signature you****got" |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.02.18 00:19:00 -
[56]
Originally by: Nero Scuro
Originally by: Avon As I understand it, those models aren't actually going to be in game. The will be used to render normal maps, which will then be used on lower-poly models to simulate (very effectively) the level of detail of the more complicated models.
It is the same technique I use if I want to animate any of the hi-poly meshes I make.
Excuse me if I'm being noobish here, but why would they bother texturing a hi-poly model if they only wanted it to make normal maps?
I thought those were the models that were going into the game myself. Bit misleading of Ovuer if they're not.
My bad, I only looked at the stargate picture, which I based my post on (and believe is correct) The other models, no idea.
The models will be better than they are currently, but a lot of the detail will come from normal maps created from even more detailed models AFAIK.
The Battleships is not and should not be a solo pwnmobile - Oveur
|
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |