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Thread Statistics | Show CCP posts - 1 post(s) |

Yong Shin
Center for Advanced Studies Gallente Federation
61
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Posted - 2016.05.12 21:25:41 -
[61] - Quote
Doddy wrote:Jung-Hwa Stenier-Tian wrote:If Marauders are losing EWAR immunity I will be unsubscribing. It's already impossible to run L4s without them because of broken NPC EWAR. I have about 20 consecutive minutes of free time a day to play so I don't have time to sit jammed for six weeks by a single NPC frigate.
A 5% nerf doesn't sound like much on the face of it, but 5% of "permanently jammed/disrupted/dampened" is still "permanently jammed/disrupted/dampened".
It wouldn't even be necessary if CCP could be bothered to make NPC EWAR reasonable, but with the present system of "there is a single Guristas elite frigate in existence in New Eden, therefore all 20,000 players on the server are permajammed" it is an absolute requirement for 100% immunity.
Either make NPC EWAR less utterly insane or restore Bastion Module. It's a bizzare change to make that will render mission running entirely pointless. Unless that's the whole point, of course. In which case just remove missions. No, 5% of tracking disrupted means those rats who would knock 50k off the range of a non bastion ship will knock 2.5k off the range of a bastion ship, probably less thanks to stacking. If you can't deal with 2.5k less effective range (on a ship with a built in range bonus no less) you are beyond hope. 99% of people will never notice it, because they are not terrible.
I believe he is referring to bugged state of NPC ewar in which they sometimes completely ignore ewar resistances of any kind, which I doubt has even been fixed yet. He is not talking about the specific Guristas rats you are speaking of.
https://forums.eveonline.com/default.aspx?g=posts&m=6441161 |

Frostys Virpio
KarmaFleet Goonswarm Federation
2824
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Posted - 2016.05.17 15:06:23 -
[62] - Quote
PAPULA wrote:I am just saying that he only tanked 65k damage, and he had 2 cap boosters. I would expect him to tank at least 100k.  I am just saying alone marauder in pvp is not very good.
The guy got killed too fast for his over 11 seconds rep cycle to help much. He got a little less than 5 cycle worth of rep from both his repairer. The 65k figure does not take resist into account but raw HP lost. He spent about a minute into armor total before going boom. |

Lan Wang
Knights of the Posing Meat FETID
2880
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Posted - 2016.05.17 15:12:12 -
[63] - Quote
Frostys Virpio wrote:PAPULA wrote:I am just saying that he only tanked 65k damage, and he had 2 cap boosters. I would expect him to tank at least 100k.  I am just saying alone marauder in pvp is not very good. The guy got killed too fast for his over 11 seconds rep cycle to help much. He got a little less than 5 cycle worth of rep from both his repairer. The 65k figure does not take resist into account but raw HP lost. He spent about a minute into armor total before going boom.
its a really bad example, last one i lost tanked 260k raw damage before dying, no links or implants
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