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![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
15
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Posted - 2016.05.05 20:18:24 -
[61] - Quote
I assume you're using a POS? Put the blueprints in the assembly array and report the numbers. Building things inside a POS provide an additional 2% ME (At least for the Ammunition Assembly Array)
Although your number is really low. What are your settings? I just tested this and I'm not seeing the same numbers. |
![Cecil Oppenheimer Cecil Oppenheimer](https://images.evetech.net/characters/92157053/portrait?size=64)
Cecil Oppenheimer
Uti Possidetis
0
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Posted - 2016.05.06 08:07:39 -
[62] - Quote
Void XL and Null XL units are incorrect.
IPH says 100 units per run, should be 5000.
Heartfelt thanks for taking this project over, its by far the best indy support tool out there.
CO |
![Bonik Bonik](https://images.evetech.net/characters/925386041/portrait?size=64)
Bonik
DIE-HARD PATRIOTS P-A-T-R-I-O-T-S
0
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Posted - 2016.05.06 09:03:05 -
[63] - Quote
Firstly I say big thanks to you for support this great tool. I hope you make it even better!
But I have 2 big troubles:
1) your new blueprint selection is very bad, really. I have big amount of BPs and now searching some of them is very hard. As example you can try to find T2 cruise missile launcher. You must type by hands almost whole name. It was much more comfortable before when I can limit results by T2 only and scroll sorted list. Blueprint list absolutely useless for me. Very long time to open and no search.
2) my provider for unknown reasons blocks IPs what used for auto update. And only way is to use proxy but IPH doesn't support this or I can't find where I can to setup this. |
![Jovis Mangeiri Jovis Mangeiri](https://images.evetech.net/characters/92648140/portrait?size=64)
Jovis Mangeiri
Govannon and Avernus Inc.
0
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Posted - 2016.05.06 10:15:45 -
[64] - Quote
Bonik wrote:Firstly I say big thanks to you for support this great tool. I hope you make it even better!
But I have 2 big troubles:
1) your new blueprint selection is very bad, really. I have big amount of BPs and now searching some of them is very hard. As example you can try to find T2 cruise missile launcher. You must type by hands almost whole name. It was much more comfortable before when I can limit results by T2 only and scroll sorted list. Blueprint list absolutely useless for me. Very long time to open and no search.
2) my provider for unknown reasons blocks IPs what used for auto update. And only way is to use proxy but IPH doesn't support this or I can't find where I can to setup this.
1) There is a Blueprint list that have that search options. Double click on the blueprint loads it: http://prnt.sc/b0wi9h
2) Are u sure that your provider is the one who blocks that IPs? Never heard of something like that. Normally thats blocked by a router. (It would interest me what provider u have.) Anyway: "Setting" -> "Select Application Settings" -> At the bottom right corner of the window there u can set a proxy connection. |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
15
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Posted - 2016.05.06 13:20:47 -
[65] - Quote
Cecil Oppenheimer wrote:Void XL and Null XL units are incorrect.
IPH says 100 units per run, should be 5000.
Heartfelt thanks for taking this project over, its by far the best indy support tool out there.
CO
I'll look into this. I haven't released their latest data update, checking it now to see if it is 'correct' or if there's something else in the code that needs to be adjusted. Looks like it's an update to their database, I'll push out a patch to the application later tonight. Going to fix a couple bugs today if I can get the time! |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
15
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Posted - 2016.05.06 13:24:06 -
[66] - Quote
Bonik wrote: 1) your new blueprint selection is very bad, really. I have big amount of BPs and now searching some of them is very hard. As example you can try to find T2 cruise missile launcher. You must type by hands almost whole name. It was much more comfortable before when I can limit results by T2 only and scroll sorted list. Blueprint list absolutely useless for me. Very long time to open and no search.
I'm sorry to hear your dissatisfaction with the update. Please keep in mind that I did maintain all of the original functionality, it is just in a different location. The BP List button will display a list which you can use to find what you're looking for. I had found another bug in it the other day and I will be pushing an update tonight to fix it. There was an update that addressed the speed issues and the new update fixes a filtering issue.
The person above did provide information on how to use the proxy settings. |
![Bonik Bonik](https://images.evetech.net/characters/925386041/portrait?size=64)
Bonik
DIE-HARD PATRIOTS P-A-T-R-I-O-T-S
0
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Posted - 2016.05.06 13:52:51 -
[67] - Quote
Cwittofur Cesaille wrote:Please keep in mind that I did maintain all of the original functionality, it is just in a different location.
Sounds very good! But now it's not true. There are no way now to search T2 BP only. May be you can make solution like EFT where typing somewhat in the search field limits tree? And really nice way is to make switch: old BP selection or new BP selection. And everyone can make own decision. How about it?
Quote:The person above did provide information on how to use the proxy settings.
Big thanks to you both I didn't understand how I miss it. But happyness doesn't come to me now because this setting is used only by IPH not updater. :) |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
15
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Posted - 2016.05.06 15:25:56 -
[68] - Quote
Bonik wrote:Cwittofur Cesaille wrote:Please keep in mind that I did maintain all of the original functionality, it is just in a different location. Sounds very good! But now it's not true. There are no way now to search T2 BP only. May be you can make solution like EFT where typing somewhat in the search field limits tree? And really nice way is to make switch: old BP selection or new BP selection. And everyone can make own decision. How about it?
At this point in time I have no intentions of reverting the old search functionality or re-implementing it.
The new List view does essentially the same thing without as much clutter. Here's a screenshot with filtering out T2 items only. It's using the same type of list structure that many are familiar with in other apps as well as in game.
Tech 2 Only Filter
You can download the Binary Files and extract those to your directory to get the updates, I'll make sure to keep those updated. I will look into providing proxy support in the future. |
![Bonik Bonik](https://images.evetech.net/characters/925386041/portrait?size=64)
Bonik
DIE-HARD PATRIOTS P-A-T-R-I-O-T-S
0
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Posted - 2016.05.06 17:42:51 -
[69] - Quote
Cwittofur Cesaille wrote:At this point in time I have no intentions of reverting the old search functionality or re-implementing it.
Sound now not so good. You fixed what really wasn't broken. :(
Quote:Here's a screenshot with filtering out T2 items only.
One window for search and one for filtering. But when you don't know in which group placed your BP (as I didn't about 1000 of my) filter window absolutely useless for you. And in case of cruise missile launcher you must scroll tons of rockets before you find laucnher.
Quote:You can download the Binary Files and extract those to your directory to get the updates, I'll make sure to keep those updated. I will look into providing proxy support in the future.
Thanks! But now binary update archive exe file have date february 21. May be wrong link? |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
16
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Posted - 2016.05.06 18:13:51 -
[70] - Quote
Bonik wrote: Thanks! But now binary update archive exe file have date february 21. May be wrong link?
Yep wrong link; I'll update that for you. Sorry about that.
3.3 Binaries
I thought I updated the site with that link but I guess I didn't. My apologies. |
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![Bonik Bonik](https://images.evetech.net/characters/925386041/portrait?size=64)
Bonik
DIE-HARD PATRIOTS P-A-T-R-I-O-T-S
0
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Posted - 2016.05.06 19:44:00 -
[71] - Quote
Another urgently option: I amost always need to search only in my BPs. I don't need to see faction and other BPs what exist in database but not in game. Bro sorry but it really hard to use now. :( |
![George Gouillot George Gouillot](https://images.evetech.net/characters/93079309/portrait?size=64)
George Gouillot
Black Fox Marauders
106
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Posted - 2016.05.07 16:25:25 -
[72] - Quote
Cwittofur Cesaille wrote:George Gouillot wrote:Price update crashes the program (reproducable) Could you please list out steps on how you are reproducing this? What options are selected? I can't reproduce this right now, but I'm sure with proper steps I can :)
After deleting all settings and a fresh reinstall:
Crash occurs on price download every time when 'Price Profile' is selected. Download works when 'Single Select+ä is ticked. Its a pity,a s the price profile is something I was waiting for for years. |
![Haffsol Haffsol](https://images.evetech.net/characters/91088190/portrait?size=64)
Haffsol
58
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Posted - 2016.05.08 07:52:24 -
[73] - Quote
I don't know if this is strictly IPH related or just EVE related, but how are invention costs calculated? It looks like number of lines/runs/bp have some serious impact on it but I don't seem to get how.
The fact is that sometimes deciding which decryptor to use is not quite straight forward. For instance Accelerant and Process decryptors, they cost quite similarly, but using the first sometimes reduce invention costs, others not. The fact is that Process gives a +3ME modifier, Accelerant only +2 so one would guess the more expensive building an item is the more convenient Process decryptor is, but it's not always like that. So I'd assume it's not calculated "per single run" (as in "how much does it cost to create a single run T2 BPC") but per batch (as in "let's try to build 10/100/1000 T2 BPC, see how much is costs and then divide per 10/100/1000").
Hope it makes sense, I'm not taking screenshots for privacy reasons :p
edit: I'm talking about raw "Profit" not "Isk Per Hour" |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
16
|
Posted - 2016.05.09 15:47:23 -
[74] - Quote
Haffsol wrote:I don't know if this is strictly IPH related or just EVE related, but how are invention costs calculated? It looks like number of lines/runs/bp have some serious impact on it but I don't seem to get how.
The fact is that sometimes deciding which decryptor to use is not quite straight forward. For instance Accelerant and Process decryptors, they cost quite similarly, but using the first sometimes reduce invention costs, others not. The fact is that Process gives a +3ME modifier, Accelerant only +2 so one would guess the more expensive building an item is the more convenient Process decryptor is, but it's not always like that. So I'd assume it's not calculated "per single run" (as in "how much does it cost to create a single run T2 BPC") but per batch (as in "let's try to build 10/100/1000 T2 BPC, see how much is costs and then divide per 10/100/1000").
Hope it makes sense, I'm not taking screenshots for privacy reasons :p
edit: I'm talking about raw "Profit" not "Isk Per Hour"
From Zifrian himself: "yes. It's calculated as how much does it cost for each resulting run, not per invention run. If you invent 500 runs of an item, then you want to know what the total cost per run based on your inputs and success rate. I'm not sure why people keep asking about how much it costs per single run. Over time, the cost will approach what your skills say the success rate is along with decryptor bonuses. I'm not sure if he's looking at 1 run or multiple for the Accelerant or Process decryptor but the Accellerant gives +1 runs to the bpc, Process gives no runs. For 1 run, it looks fine - the ME 3 bp gives more profit than the ME 2." |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
16
|
Posted - 2016.05.09 15:54:05 -
[75] - Quote
George Gouillot wrote:Cwittofur Cesaille wrote:George Gouillot wrote:Price update crashes the program (reproducable) Could you please list out steps on how you are reproducing this? What options are selected? I can't reproduce this right now, but I'm sure with proper steps I can :) After deleting all settings and a fresh reinstall: Crash occurs on price download every time when 'Price Profile' is selected. Download works when 'Single Select+ä is ticked. Its a pity,a s the price profile is something I was waiting for for years.
I'm not getting the crash. Is there a way you can provide screenshots with what you have selected so I can use exactly your settings. |
![Haffsol Haffsol](https://images.evetech.net/characters/91088190/portrait?size=64)
Haffsol
58
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Posted - 2016.05.10 18:12:15 -
[76] - Quote
Cwittofur Cesaille wrote:From Zifrian himself: "yes. It's calculated as how much does it cost for each resulting run, not per invention run. If you invent 500 runs of an item, then you want to know what the total cost per run based on your inputs and success rate. I'm not sure why people keep asking about how much it costs per single run. Over time, the cost will approach what your skills say the success rate is along with decryptor bonuses. I'm not sure if he's looking at 1 run or multiple for the Accelerant or Process decryptor but the Accellerant gives +1 runs to the bpc, Process gives no runs. For 1 run, it looks fine - the ME 3 bp gives more profit than the ME 2." I wasn't asking for the cost per invention run, I was just asking for how the maths work :p
Still confused about why to build (for instance) a vagabond is better with accelerant and entosis with process. I found other modules, much cheaper than the entosis, that look like better built off a process decryptor and that's pretty weird. I don't remember exactly which ones now, in any case I'm totally trusting IPH on that :D |
![George Gouillot George Gouillot](https://images.evetech.net/characters/93079309/portrait?size=64)
George Gouillot
Black Fox Marauders
107
|
Posted - 2016.05.11 07:58:08 -
[77] - Quote
Cwittofur Cesaille wrote:George Gouillot wrote:Cwittofur Cesaille wrote:George Gouillot wrote:Price update crashes the program (reproducable) Could you please list out steps on how you are reproducing this? What options are selected? I can't reproduce this right now, but I'm sure with proper steps I can :) After deleting all settings and a fresh reinstall: Crash occurs on price download every time when 'Price Profile' is selected. Download works when 'Single Select+ä is ticked. Its a pity,a s the price profile is something I was waiting for for years. Zifrian fixed this yesterday, it'll be released when I send out a new patch :)
solved after new patch :) Ty both |
![Gyges Skyeye Gyges Skyeye](https://images.evetech.net/characters/91151433/portrait?size=64)
Gyges Skyeye
Delusions of Adequacy Get Off My Lawn
37
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Posted - 2016.05.12 08:42:01 -
[78] - Quote
There's a strange bug right now where I can't seems to get the program to produce more than 4 runs of Ammo or Fuel Blocks at a time. |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
16
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Posted - 2016.05.12 13:10:26 -
[79] - Quote
Gyges Skyeye wrote:There's a strange bug right now where I can't seems to get the program to produce more than 4 runs of Ammo or Fuel Blocks at a time.
Oh, yeah that would be a problem. Fixing one bug created this one. I have a fix for it now :) I'll push a patch late tonight. |
![Chu Ke Chu Ke](https://images.evetech.net/characters/94790201/portrait?size=64)
Chu Ke
Garoun Investment Bank Gallente Federation
30
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Posted - 2016.05.12 14:08:33 -
[80] - Quote
hi guys
this keeps trying to install to the d:\
how do i change it to another drive
i doesnt give me an option to do that |
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![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
17
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Posted - 2016.05.12 14:27:44 -
[81] - Quote
Chu Ke wrote:hi guys
this keeps trying to install to the d:\
how do i change it to another drive
i doesnt give me an option to do that
You should be able to type in another path. There should also be a browse button. |
![Epothus Epothus](https://images.evetech.net/characters/1451371516/portrait?size=64)
Epothus
Nuclear Midnight
0
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Posted - 2016.05.13 03:44:14 -
[82] - Quote
Any plans on updating the Citadel database to one of the newer versions (that isn't bugged out). A bunch of the blueprints have incorrect materials due to their initial release issues.
Examples: - Capital Hull Energizer II's using Capital Fernite Plates (instead of regular plates) - Capital Shield Booster II doesn't exist. - Capital Capacitor Booster II produces a Heavy Capacitor Booster II (so the profit is always negative) |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
17
|
Posted - 2016.05.13 13:03:08 -
[83] - Quote
Epothus wrote:Any plans on updating the Citadel database to one of the newer versions (that isn't bugged out). A bunch of the blueprints have incorrect materials due to their initial release issues.
Examples: - Capital Hull Energizer II's using Capital Fernite Plates (instead of regular plates) - Capital Shield Booster II doesn't exist. - Capital Capacitor Booster II produces a Heavy Capacitor Booster II (so the profit is always negative)
It's using the latest Citadel Database release. I did notice a few issues with the data in there. They have a few incorrect ID's which are causing problems you're seeing. I was hoping they'd fix these issues but they have not. I don't like to hard code things because of numerous issues, but it seems like I may have no choice. |
![Chu Ke Chu Ke](https://images.evetech.net/characters/94790201/portrait?size=64)
Chu Ke
Garoun Investment Bank Gallente Federation
30
|
Posted - 2016.05.13 14:29:47 -
[84] - Quote
Cwittofur Cesaille wrote:Chu Ke wrote:hi guys
this keeps trying to install to the d:\
how do i change it to another drive
i doesnt give me an option to do that You should be able to type in another path. There should also be a browse button.
thanks for the prompt reply,
the installer doesnt give an option, it says d:\ invalid, and proceeds to go display this message
the eve isk per hour setup ended prematurerly |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
17
|
Posted - 2016.05.13 14:38:00 -
[85] - Quote
Chu Ke wrote:Cwittofur Cesaille wrote:Chu Ke wrote:hi guys
this keeps trying to install to the d:\
how do i change it to another drive
i doesnt give me an option to do that You should be able to type in another path. There should also be a browse button. thanks for the prompt reply, the installer doesnt give an option, it says d:\ invalid, and proceeds to go display this message the eve isk per hour setup ended prematurerly
You can download the Binaries and extract them to where you would like them. Installation of the Binaries is simple!
Download, Extract to the folder you'd like to put it in. Then right click on Eve Isk Per Hour.exe and create a shortcut to your desktop.
Do you have screenshots of the installer so I can view? |
![Delta Shahni Delta Shahni](https://images.evetech.net/characters/94266235/portrait?size=64)
Delta Shahni
Growth Incorporated
0
|
Posted - 2016.05.14 06:30:37 -
[86] - Quote
When trying to use 390 runs of Aurora L it keeps restricting me to 98 runs.
Is anyone else having this issue? |
![Ir'aleo Senior Ir'aleo Senior](https://images.evetech.net/characters/1681478658/portrait?size=64)
Ir'aleo Senior
The Ahool Guard
3
|
Posted - 2016.05.14 10:44:57 -
[87] - Quote
I seem to have the issue that the prgram won't calculate material bonus from array's
For example, capital contruction parts, no matter if installed in station, comp. assembly array, or Thukker comp. array, they all have the same amount of needed materials and same profit.
Anyone else have the same issue?
Edit: Yes I tried hitting refresh and it didn't change anything |
![James Heisenberg Firn James Heisenberg Firn](https://images.evetech.net/characters/94746908/portrait?size=64)
James Heisenberg Firn
Brutor Tribe Minmatar Republic
0
|
Posted - 2016.05.14 16:31:51 -
[88] - Quote
Sorry for my english. Correct me, if necessary. some sugestions: -I have observed some items have singular data, which give to us an unreal view of market. For example, an interval of 90 days, an item have a continuous distribution of low volume of items sold or bought. Except for one day, in this day, volume is very high. Because of this singular volume, SVR increased.
I propose to use Box plot or another tool of destritible statitics in IPH to make the analisys of market more precise. Of course, if the player want to make this analisys more precise. For example, consider only 80% of data around of median.
-The Market Filters must expand: min and max total cost, min and max SVR, if don't exist a seller order of some component or raw materials of some item to build desconsider this item. |
![S'totan S'totan](https://images.evetech.net/characters/590977946/portrait?size=64)
S'totan
Adversity. Psychotic Tendencies.
55
|
Posted - 2016.05.15 10:33:04 -
[89] - Quote
I didnt read through the whole thread so I dont know if anyone has pointed this out. I am not able to select the Thukker Component assembly array as the Cap Component facility for building the FAX machines. The option is not even present.
Any help? |
![Cwittofur Cesaille Cwittofur Cesaille](https://images.evetech.net/characters/91374922/portrait?size=64)
Cwittofur Cesaille
Quantum Distributions Crit My Hole
18
|
Posted - 2016.05.16 13:35:34 -
[90] - Quote
New Update:
Build 3.3.5978.26046
New stuff * Added blueprint combo and options back to the BP tab. Combo now has full text search and the new BP List can be shown by hitting the BP Viewer Button to the right of the BP combo. * Users can now save BP Viewer options on the BP Viewer screen. * The options on the BP Tab, BP Viewer, and BP Management have been made the same. Users should see the same blueprints for options selected. * Added text search to the BP Viewer screen. * Added the 'Rebuild Items when Loading List' to the shopping list window. When selected (Default setting), items saved in your shopping list will be rebuilt and all items will be loaded as if you just added the item but did no adjustments (e.g. removed items or adjusted quantity). When unchecked, the shopping list will load with only the items you originally saved and only update the prices of those items. For example, if you only saved invention materials for a set of items, it will only load those invention materials for the items.
Bug Fixes * Sorting in the BP combo and text search should now work correctly for all items * Structure modules now show up on the BP List when selected * User runs should no longer be set to a lower number when making T2 items on the BP tab and materials should now be correct. * Fighters will now come up in BP lists as 'XL' size when selected * Capital Capacitor Battery will now be invented properly * Capital Cap Booster II Blueprint will now correctly produce the Capital Cap Booster II instead of the Heavy Capacitor II * Capital Emergency Energizer will now use Fernite Carbide Composite Armor Plate instead of the Capital Fernite Carbide Composite Armor Plate * Capital Shield Booster II will now show up in BP Lists * Light fighters should now show up in the manufacturing list properly * R.A.M.s should now show the correct number to build in the components list and the correct materials needed to get the number of items to build in the component list. For example, if you need 75 R.A.M.s, the materials list will only have the materials for 1 run of R.A.M. because it creates 100 per run. * Capital Component facilities should now load and be used in calculations correctly. * Proxy data should now be used by the Updater if set in the settings of the main program. * Adjusting the build number of components in the Built Items list on the Shopping list will now correctly update the list * Fiixed issue where Thukker Component Assembly Array was not available for Force Auxiliary Ships |
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