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Dweia
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Posted - 2003.12.16 15:40:00 -
[1]
Edited by: Dweia on 16/12/2003 15:43:25 Edited by: Dweia on 16/12/2003 15:42:49 Agents Agents Agents.
When I bought this game I thought that maybe we would be able to do some interesting stuff in this game. Doing hundreds of missions doesnt seem very interesting to me.
Whats CCP's new facination on agents?
1) the only things that give tech 2bp's 2) the only way to get components for building tech 2 items? 3) now the only real way to get your sec standing up?
i will explain
1) is kinda obvious. 2) i remember reading that the componants to build tech 2 items will only be available to people doing missions. 3) they are nerfing the sec rating increase you get from killing npc's ("Sec rating and pirate corp standing will only be affected by the 'largest' pirate you kill in each 10 minutes of pirate combat" view here)
I know CCP wanted to make agents more lovable, but they dont have the f%!k over the people that dont do missions.
I mean for instance my main char was only able to get a sec rating increase of 0.2 of over 2 days solid npc combat .... i lost 0.5 sec rating within 2 days (anti-pirate patrol ... i hit a gate with splash LOL) now bassically they are telling me that it will be IMPOSIBLE to increase my sec rating without going and doing hundreds of agent missions. this idea sucks 
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Lord Frost
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Posted - 2003.12.16 16:11:00 -
[2]
I never fully understood the agent missions. Some people are getting bps from lvl 2 agents. I've done hundreds of missions from all sorts of agents. I'm high up in lvl 3 missions, and the best item I ever recieved was a lame miner 1 laser.
The agents are getting way out of hand. We are now losing the realism and person to person play time and situations. If I want to sit and do missions all day, why the heck do I need an online game? I'm playing with NPCs all the time!
I dont see what they just dont hand out ONE agent to you when you begin the game. I've never heard of anyone having 20-50 agents! After all the missions I've done, I relaized I wasnt getting and sec from ANY agent. I thought this was normal until one of my corp mates sec shot up and told me his agent gives him sec. I was like... what!?!?!
Where's the online interaction heading in this game if all we do is run a damn mission!
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Phersephone
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Posted - 2003.12.16 16:20:00 -
[3]
agreed. Agent missions suck donkeys
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Rhuidean
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Posted - 2003.12.17 00:08:00 -
[4]
I agree completely with what those have said above. I didn't buy this game to have hours / days of interaction with NPC characters. I can play any other game on the market that I only have to pay for once for that type of interaction. I have done enough agent missions to last me a lifetime, and now to make agents the only way to progress forward in the game seems completly backwards to me. Agent missions need to have some sort of multiplayer aspect to them in my opinion. Thats just my feelings on it.
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Antonia
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Posted - 2003.12.17 00:35:00 -
[5]
Edited by: Antonia on 17/12/2003 00:37:28 I agree completely. It is getting to the point that every corporation will have to employ 1 dedicated mission runner for corporations to get a taste of the tech 2. Very poor introduction. Who knows maybe it will change in future but for now we must suffer with it
[color=yellow]Always watching, never seen..... ever silent , always listening....[/color] |

CowinSpace
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Posted - 2003.12.17 00:38:00 -
[6]
Add to that the only way to get Implants.
And patch notes say Tech2 BPs will be very hard to get unless you have a lot of research points/ high corp, faction, and agent standing (i.e. you have done thousands of missions). This could very well kill EVE if tech2 kit doesn't appear within 2 weeks in significant quantities. -------- To live your life, only once, and in your own sweet time. What more can you ask?
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Aldelphius
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Posted - 2003.12.17 02:35:00 -
[7]
yes, lets make this game like diablo 2 where everyone has the best stuff within 2 days. then the noobs leave right away cause theirs no point to playing. like swg, you get everything too quickly. the best way to introduce new stuff is slowly. this dont change the game at all, it just adds more depth for those who play it more.
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Dweia
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Posted - 2003.12.17 05:41:00 -
[8]
erm okay ... whatever. Took me ages to get a lvl 43 character in Diablo 2, i dont see the similarity.
What im trying to say is how interesting a game this will be where we all have to do 100's of agent missions to get anywhere.
1) to get any good bp's 2) to raise sec rating (by bribing your agent)
You can make more money killing npc pirates now, but the sec rating you get from them isnt worth **** AFAIK since you only get the 1 largest pirate's sec increase in 10 mins of combat.
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BumFluff
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Posted - 2003.12.17 22:50:00 -
[9]
I agree, CCP have centred far 2 much bonuses on these damn agents just look back 2 what happened with the damn implants now I have been in this game since release and worked into a bs gradually, but then comes along a m8 of mine and within 2.5 months or so is in a damn bs a week before I was in one, because he was doing missions and I wasn't. I mean*****on CCP dont u learn from ur mistakes? lean off the bonuses for the agents or ur going 2 make it almost imposible for ppl that arent interested in making a living running about after these npc's
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Ana Khouri
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Posted - 2003.12.17 23:03:00 -
[10]
Remove from the list "now the only real way to get your sec standing up?"
There are no agents anymore which improve your sec status.
free speech not allowed here |

Cao Cao
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Posted - 2003.12.17 23:10:00 -
[11]
Quote: Edited by: Dweia on 16/12/2003 15:43:25 Edited by: Dweia on 16/12/2003 15:42:49 Agents Agents Agents.
When I bought this game I thought that maybe we would be able to do some interesting stuff in this game. Doing hundreds of missions doesnt seem very interesting to me.
Whats CCP's new facination on agents?
1) the only things that give tech 2bp's 2) the only way to get components for building tech 2 items? 3) now the only real way to get your sec standing up?
i will explain
1) is kinda obvious. 2) i remember reading that the componants to build tech 2 items will only be available to people doing missions. 3) they are nerfing the sec rating increase you get from killing npc's ("Sec rating and pirate corp standing will only be affected by the 'largest' pirate you kill in each 10 minutes of pirate combat" view here)
I know CCP wanted to make agents more lovable, but they dont have the f%!k over the people that dont do missions.
I mean for instance my main char was only able to get a sec rating increase of 0.2 of over 2 days solid npc combat .... i lost 0.5 sec rating within 2 days (anti-pirate patrol ... i hit a gate with splash LOL) now bassically they are telling me that it will be IMPOSIBLE to increase my sec rating without going and doing hundreds of agent missions. this idea sucks 
Dweia,
You can make MUCH more money doing other things now. Agent missions remains the biggest time drain and lowest reward. Sure, you may get lucky and be rewarded with a tech 2 BP --- but, at the same time, you have to spend TONS of time either acquiring the skills to do these research missions, training science skills, all for the CHANCE of getting a tech 2 BP.
Meanwhile, an NPC hunter corp is making millions killing 1,000,000 isk bounty NPCs and all the other juicy NPCs out there, selling rare loot... and manufacturers making a killing doing other things too.
Besides, you can make money and simply buy either licensed copies of the tech 2 BPs and produce it, or you can outright buy the original itself. That is more guaranteed than risking that you'll be one of the select few to be rewarded for time put into agent missions.
Just my million dollar opinion, take it or leave it.
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Cuisinart
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Posted - 2003.12.18 00:04:00 -
[12]
Agreed, I hate agent missions almost as much as I hate the excessive travel time in this game...
Vision without action is a daydream
Action without vision is a nightmare |

Nervar
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Posted - 2003.12.18 01:35:00 -
[13]
agents suck, travell time sucks, tech2 distribution sucks. Looks like il have to find a new game to play.
Now give mee a coockie -------------------------------------------------> What I look forward to is continued immaturity followed by death.
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Erel Kighas
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Posted - 2003.12.18 01:37:00 -
[14]
agreed, I hate agen missions --
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Alien8
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Posted - 2003.12.18 01:51:00 -
[15]
Edited by: Alien8 on 18/12/2003 01:53:48 I agree with this, I tried doing agent missions, up to level 2 agent. This was probably the most boring time of my life and i do not feel im exaggerating...
Agent missions are what i would term a "TimeSink".
I think CCP are actually doing this on purpose as they see the player vs player aspect, be it communication or combat, dwindle...they decide to put this in so ppl don¦t have to rely on other ppl to 'play' the game.
The last person online when Tranquility shuts down will be doing agent missions....
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Lucas Bowman
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Posted - 2003.12.18 02:05:00 -
[16]
Edited by: Lucas Bowman on 18/12/2003 02:08:44 Well, I think CCP has a great mixing pot of ideas, just not sorted properly. What makes a great game is to allow people to play the game they want to play. They're close, but not quite there. As a manufacturing corp, I basically now have to shut down all mining operations to send my many minions out on agent runs in hope of the CHANCE of winning some BP lottery against some MEGACORP doing the same thing. I can't have small teams out mining, cause now the spawns are so massive and deadly I need several ships guarding my poor miners who have to run at the first sign of trouble now. (Mega & Zyd prices are about to go through the roof people!) Player Pirates attacking my operations set me way back since the mega is drying up fast having to build all these new modules so my ships will go faster than 2 m/s. (You'd think they'd support me getting tech 2 items to the market so they can be more efficient at blowing my ass up).
Anyway, the game is forcing most players to follow a progression line, vs following what you want to do. I suggest, tweak the settings so it's possible for a one man show to do what a team/corp can obviously do better. Since rare ore is such a major part of the game, it shouldn't be next to impossible to get.
(If bistot sits in deep remote space, why do I always meet 10 or more cruisers there? )
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Deadflip2
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Posted - 2003.12.18 02:08:00 -
[17]
yep, but think about it... hard to make a macro for agent missions.... --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

The End
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Posted - 2003.12.18 02:11:00 -
[18]
Edited by: The End on 18/12/2003 02:11:34 This patch is horrible...
what are they thinking they changed the game in the wrong direction
castor = good idea but bad way of putting it into play
Lets say a tech 2 BS comes out.... with these mega prices. your looking at a ship that will cost 500mil....
there is no more balance in this game
i wont bore myself with agent missions...
i cant fly into 0.0 space by myself to fight npc's
what the hell can i do in this game?
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Ermenegildo Zenya
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Posted - 2003.12.18 02:32:00 -
[19]
Whine, Whine, Whine - If u didn't try new Agent system u are not allowed to talk - This systems adds a whole new bunch of interesting and deep thingies to EVE playground. I assume that most of u were offended when Miner II issue came out - now - thanks to that system of distribution of BPs all of u are equal to participate in creatinig PLAYER DRIVEN ECONOMY - u asked for it so here u have it - and remember EVE is not only hack&slash game...
"Log-in trap" is baaad, mkay?
Chimera Core Commander
Human Resources Coordinator |

Lucas Bowman
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Posted - 2003.12.18 04:59:00 -
[20]
A player driven market, yah, great idea. But toss in the fact that ore is basically unreachable now and you just threw away any chance at the players being able to fulfill the market demand. Case and point. Just 1 day after patch, mega is now selling at 81k per unit on trade. As a ship builder, I am happy to announce, I am no longer building ships that require rare minerals. Let's see you try and get around in frigates in deep space. 
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Shock
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Posted - 2003.12.18 10:30:00 -
[21]
Quote: Edited by: The End on 18/12/2003 02:11:34 This patch is horrible...
what are they thinking they changed the game in the wrong direction
castor = good idea but bad way of putting it into play
Lets say a tech 2 BS comes out.... with these mega prices. your looking at a ship that will cost 500mil....
there is no more balance in this game
i wont bore myself with agent missions...
i cant fly into 0.0 space by myself to fight npc's
what the hell can i do in this game?
--- soonÖ |

Shock
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Posted - 2003.12.18 10:35:00 -
[22]
Quote: Edited by: The End on 18/12/2003 02:11:34 This patch is horrible...
what are they thinking they changed the game in the wrong direction
castor = good idea but bad way of putting it into play
Lets say a tech 2 BS comes out.... with these mega prices. your looking at a ship that will cost 500mil....
there is no more balance in this game
i wont bore myself with agent missions...
i cant fly into 0.0 space by myself to fight npc's
what the hell can i do in this game?
You make it sound like 500M for a Tech2 BS is a bad thing.
I only partially agree, the insurance will have to be updated, and for that price it's power should be increased a bit as well, but still: battleships were way too cheap IMHO
The problem with spoiled people is that they will never voluntarily go back to a normal situation.
I always thought battleship should be corp-only possesions. --- soonÖ |

Artean
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Posted - 2003.12.18 10:49:00 -
[23]
Edited by: Artean on 18/12/2003 10:53:01 1. Agent missions are better/"more entertaining" post patch (although, still not as good as they could and WILL be). Remember this is a first step to player created missions.
2. EVE is far more than agent missions. But, yes, to aquire a T2 bp you will have to spend some time doing them. Though, the time spent varies depending on luck, strategy and money (buy a research skill instead of doing missions for one...).
3. Not everyone will have to do missions in your corp, but as mentioned previously in this thread, theres only need for one person to spend time doing them.
4. Not all corps is supposed to produce stuff. This is perhaps the most important change of all in castor; ie specialization one both player and corp level. ........ There is a fine line between gate camping and just standing by a gate, looking like an idiot... |

MrCjEvans
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Posted - 2003.12.18 10:56:00 -
[24]
Your right did does suck royal a$$ the 'only' way to get the bps, that is lame. For sure one of the biggest mistakes CCP have made, people get bored doing agent missions, it aint fun.
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Li'l Mol
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Posted - 2003.12.18 11:40:00 -
[25]
the players will decide, i personally like the new system.. and like with the miners 2's the prices dropped really quick ones a few were in production. so what if they are a little high to start off will, mega corps will profit (lead the way), the smaller guy who solos, doing agent missions can sell his goods on without ever going near tech 2 manufacture and still reap the rewards. nice move CCP, cant wait to see what the other deivision agents will bring to the table  ______________
'When all your wishes are granted... Many of your dreams will be destroyed...' ____________________________ |

Sarina
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Posted - 2003.12.18 13:11:00 -
[26]
Well tell all this who said 'Agent missions only' for the introduction of tech 2.
There were other suggestions on how to introduce tech 2, but some guys posted with very strong words against the alternative suggestions on this matter.
Game is player driven, CCP listens a lot to suggesteions, so where were YOU when I made a one man stand against the suggestion that agent missions should be the only available path?!? |

Namarus
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Posted - 2003.12.18 13:19:00 -
[27]
Odd my agent missions aren't even working.....
Seek and destroy, well I sat there for an hour or so and it seemed I scared away the rats I was supposed to destroy.
Needless to say my agent was not impressed. Nothing to see here .... move along. |

Blueblooded
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Posted - 2003.12.18 13:34:00 -
[28]
Agent missions is only one way of playing the game. If you don't like it - don't do it....it's that simple! ----------------------------------------
"The royal blood is blue, hence my name"
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