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Miso Saemi
Salvation Sisterhood
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Posted - 2007.02.22 20:17:00 -
[1]
I'd like to know which one is more viable to solo pvp vs frig and some lower tier cruiser please.
And it's not to know which will kill faster between the two of them, but in which will I'll have more success (so balance though tanking, speed and dmg)
ty
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Amelia Reign
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Posted - 2007.02.22 20:29:00 -
[2]
The ishkur will do best, because of drones it will do great versus frigs and cruisers.
Taranis is more limited to what it can and cant engage on it's own. Comes down to your preference in play style.
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.22 20:30:00 -
[3]
i prefer the taranis personally
Originally by: High Sierra note to self - don't ever provide ANYONE with quoteable material EVER AGAIN.
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4rc4ng3L
Gallente adeptus gattacus Lotka Volterra
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Posted - 2007.02.22 20:32:00 -
[4]
Edited by: 4rc4ng3L on 22/02/2007 20:28:10 really depends on how well you have trained your drone skills.... the ishkur is a little beats once the drone skills are maxed for it.
You can use it as a great tackler by fitting 4xNos, Web, Scram, MWD(to get in close quick).... this ship was designed so that the drones do most of the damage, so let them!
Death is the only true freedom, brought on by our own ignorance.... Welcome to the "free" world in which we live... |

Miso Saemi
Salvation Sisterhood
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Posted - 2007.02.22 20:33:00 -
[5]
Edited by: Miso Saemi on 22/02/2007 21:30:34 Ty, it answer my questions.
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Kruel
Blunt Force Syndicate
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Posted - 2007.02.22 21:00:00 -
[6]
I have both but haven't flown my Ishkur in a long time. Taranis is simply more fun, and it has the speed advantage. Ishkur is as slow as a cruiser, so you might as well fly a cruiser. Much cheaper too.
Honestly I kinda feel like training for AF was a bit of a waste. 
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Miso Saemi
Salvation Sisterhood
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Posted - 2007.02.22 21:35:00 -
[7]
but how do you fit your taranis for a effective pvp ?
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Serret Nevets
Puppets on Steroids Curse Alliance
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Posted - 2007.02.22 21:50:00 -
[8]
I absolutely love my Ishkur. It's my favorite ship by far. I have decent drone skills, so it works pretty well for me, but don't go taking on anything larger than what you would in a Vexor. I think it's better than the Vexor because it tanks so well. Taranis is cool I guess because of it's speed and agility but I like things up-close and personal, slugging it out, and the Ishkur is right ship for that.
I fit 4 nos, tackling gear, an AB(they mostly come to you anyway), sarII, named sar, like a pdu, and 5 drones. It's like a mini-domi. Very cool.
Spanking or being spanked... it's up to you. |

Ishquar Teh'Sainte
Maza Nostra RAZOR Alliance
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Posted - 2007.02.22 22:05:00 -
[9]
Edited by: Ishquar Teh''Sainte on 22/02/2007 22:02:50
Originally by: Miso Saemi but how do you fit your taranis for a effective pvp ?
hislots: 3x ions t2 w/ null/am/void or 3x 125mm t2 w/ iron/iridium/am, 1x named nos medslots: 1x mwd t2, 1x x5 web, 1x fleeting 20k or a 7k5 scram lowslot: 1x mapc, 1x named DC, 1x sar t2 drones: 2x warrior t2
win
though i have to say - most important thing when flying an interceptor is experience ... so don't worry - you'll lose some (maybe a lot of them ) ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Kruel
Blunt Force Syndicate
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Posted - 2007.02.22 22:08:00 -
[10]
Originally by: Miso Saemi but how do you fit your taranis for a effective pvp ?
Well you can use speed + rails if you want to be safe, but I prefer the gank setup because I'm crazy, stupid, and usually a bit drunk when I decide to go hunting in a frig. It's a bit suicidal, but with the damage it deals, you'll have most cruisers half dead before they're able to target you... assuming you warp right on top of them.
3x neutII abII, web/scram, sensor booster/cap recharge (not enough cpu for both web+scram ) 3x magstabII 2x hobII
With wrecking hits over 400 and 2sec rof, it's a mean little mofo.
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Snikkt
Gallente Time Cube Syndicate Daikoku Trade Syndicate
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Posted - 2007.02.22 22:21:00 -
[11]
Originally by: Kruel I have both but haven't flown my Ishkur in a long time. Taranis is simply more fun, and it has the speed advantage. Ishkur is as slow as a cruiser, so you might as well fly a cruiser. Much cheaper too.
Honestly I kinda feel like training for AF was a bit of a waste. 
Hardly. Average cruiser speed is around 160-180m/s, the Ishkur's base speed is 250m/s, which is alot faster. Obviously not as fast as the Taranis, but it still has a large margin of speed advantage on cruisers, while being as tough as, or tougher then one.
My Ishkur can absorb terrible amounts of hate, and dish it out as well, when equipped with 5 Hobgoblin II's (which are pretty much a must-have). ------------------- My opinions (ie, all of my posting here) are not my corporations. Nor should it be taken as such.
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Djerin
Obsidian Exploration Services
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Posted - 2007.02.22 22:53:00 -
[12]
Originally by: Miso Saemi but how do you fit your taranis for a effective pvp ?
small rep, 2 magstabs, mwd, web, scram 3 t2 blasters, small nos
depends on your skills which blasters to use. can't login now but i think i'm using ions.
does more damge than ishkur because of 2 reasons: 1st of all it is in range waaaaay earlier 2nd it has dual damage bonus
yet facing an ishkur when sitting in a ranis is a bad thing to happen.
Originally by: Cipher7
Its like if the Imperial Star Destroyers flew past the X-Wing fighters and started flying circles around them, it would turn Star Wars into a slapstick comedy a-la Benny Hill instead
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Dragonrazor
Amarr
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Posted - 2007.02.23 00:58:00 -
[13]
Edited by: Dragonrazor on 23/02/2007 00:57:32 Both are great, but there is some serious pros and cons you must recognize:
Taranis:
Pro: Can pick targets with abandon. What I mean by this is, while it's fairly limited to what it can and cannot kill solo, it's also pretty much unkillable in the right hands unless the pilot makes a mistake of some kind (like walking into a gate bubble, or something like that). For the most part, if it can't kill it... it can outrun it... A good inty pilot knows this, and will play cat and mouse with superior forces till they get bored and go home...
Con: Paper thin once you do get locked down tight, and while it has good DPS, it has to get into positions that make it's paper thin defenses more of an issue... Taranis isn't a good tank ship basically... but it can dodge and evade like nobodies business.
Ishkur:
Pros: Very good DPS for a frigate... Veristal fitting options, good tank, many surprises possible. Asa frigate, even as a slow one... it's still a frigate, and thus shares with the taranis some of it's ease of picking and avoiding fights... but by no means is it as "safe" to risk as a taranis... All the enemy needs is a proper gunship (AF or cruiser or above) with some tackle ability, and an inty, and your done...
Cons: It's ability to hit and run is poorest of the AF's due to the travel time issues with drones, it can be a hard choice to make when the fight is just starting to go against you to decide between leaving your TII drones behind, and risking it all by waiting for your drones. You have to really plan ahead with your drones, especialy if the odds are against you. Because every half a second that you need to delay to deal with your drones (deploy, and scoop) reduces your ability to survive to fight another day dramatically. For this reason I tend to advocate Rail setups for ishkurs, and less reliance on nos and drones. Drones are still primary damage dealers... but to put it another way, if you spot an easy TI frig kill, but can't get it because you don't have time to pop drones, kill and rescoup, but a quick barrage of 125MM rail fire would have done it... you will not get the kill and potentialy risk your ship for a kill thats not worth it.
DO NOT underestimate the Enyo either By the way... Especialy with rails... While it can't bite as hard as an ihskur, or some other AF's... and while it can't do a full tackle and AB/MWD, it can be very good at hit and run combat because it's nimble, AND not drone dependant.
I would say in order of survivability (IE ease of picking and escaping fights), I would rank the three in this order (best to worst): Taranis Enyo Ishkur
In terms of damage output: Ishkur Enyo (with rails it might be outdamaged by a TII fitted blasteranis, I never checked this though). Taranis.
In terms of tackle: Taranis Ishkur Enyo
In terms of range: Enyo Ishkur Taranis
All three are great small gang ships... Taranis always has a job to do... Enyo makes for a good secondary ranged damage dealer. And Ishkur is the kill button as far as gallente TII frigs go. If you have inty support, you can fit your ishkur almost exclusively for damage output... you would be amased how much raw DPS that little green meanie can pump out for it's tiny size. ********************************************* "Stars Die... Empires fall... We are dust..." ********************************************* |

Mutant Caldari
Caldari VSP Corp. R0ADKILL
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Posted - 2007.02.23 01:38:00 -
[14]
Originally by: Dragonrazor Edited by: Dragonrazor on 23/02/2007 00:57:32 Both are great, but there is some serious pros and cons you must recognize:
Taranis:
Pro: Can pick targets with abandon. What I mean by this is, while it's fairly limited to what it can and cannot kill solo, it's also pretty much unkillable in the right hands unless the pilot makes a mistake of some kind (like walking into a gate bubble, or something like that). For the most part, if it can't kill it... it can outrun it... A good inty pilot knows this, and will play cat and mouse with superior forces till they get bored and go home...
Con: Paper thin once you do get locked down tight, and while it has good DPS, it has to get into positions that make it's paper thin defenses more of an issue... Taranis isn't a good tank ship basically... but it can dodge and evade like nobodies business.
Ishkur:
Pros: Very good DPS for a frigate... Veristal fitting options, good tank, many surprises possible. Asa frigate, even as a slow one... it's still a frigate, and thus shares with the taranis some of it's ease of picking and avoiding fights... but by no means is it as "safe" to risk as a taranis... All the enemy needs is a proper gunship (AF or cruiser or above) with some tackle ability, and an inty, and your done...
Cons: It's ability to hit and run is poorest of the AF's due to the travel time issues with drones, it can be a hard choice to make when the fight is just starting to go against you to decide between leaving your TII drones behind, and risking it all by waiting for your drones. You have to really plan ahead with your drones, especialy if the odds are against you. Because every half a second that you need to delay to deal with your drones (deploy, and scoop) reduces your ability to survive to fight another day dramatically. For this reason I tend to advocate Rail setups for ishkurs, and less reliance on nos and drones. Drones are still primary damage dealers... but to put it another way, if you spot an easy TI frig kill, but can't get it because you don't have time to pop drones, kill and rescoup, but a quick barrage of 125MM rail fire would have done it... you will not get the kill and potentialy risk your ship for a kill thats not worth it.
DO NOT underestimate the Enyo either By the way... Especialy with rails... While it can't bite as hard as an ihskur, or some other AF's... and while it can't do a full tackle and AB/MWD, it can be very good at hit and run combat because it's nimble, AND not drone dependant.
I would say in order of survivability (IE ease of picking and escaping fights), I would rank the three in this order (best to worst): Taranis Enyo Ishkur
In terms of damage output: Ishkur Enyo (with rails it might be outdamaged by a TII fitted blasteranis, I never checked this though). Taranis.
In terms of tackle: Taranis Ishkur Enyo
In terms of range: Enyo Ishkur Taranis
All three are great small gang ships... Taranis always has a job to do... Enyo makes for a good secondary ranged damage dealer. And Ishkur is the kill button as far as gallente TII frigs go. If you have inty support, you can fit your ishkur almost exclusively for damage output... you would be amased how much raw DPS that little green meanie can pump out for it's tiny size.
Dude you do realize even with crappy skills you can get 217 DPS with a Taranis with a gank setup just from guns alone right?It would definitely be ranked #1 as damage dealer in that list.It is probably 1 of the most damaging frigs out there. Yeah I am a pirate.What are you gonna do about it? |

Tau IX
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Posted - 2007.02.23 01:58:00 -
[15]
For gangs definately Taranis, Ishkur is almostly useless here.
For solo... well, you will be probably killed in both by anything biegger than destroyer but in Taranis you can escape.
TBH, Ishkur is a PVE ship and hasn't big use in PVP.
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Ren Tales
Null Horizon
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Posted - 2007.02.23 02:12:00 -
[16]
Originally by: Tau IX For gangs definately Taranis, Ishkur is almostly useless here.
For solo... well, you will be probably killed in both by anything biegger than destroyer but in Taranis you can escape.
TBH, Ishkur is a PVE ship and hasn't big use in PVP.
Both can chew a cruiser to bits with ease. Ishkur also eats other AFs and clumsy interceptors for lunch. ----
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Mutant Caldari
Caldari VSP Corp. R0ADKILL
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Posted - 2007.02.23 02:14:00 -
[17]
Originally by: Ren Tales
Originally by: Tau IX For gangs definately Taranis, Ishkur is almostly useless here.
For solo... well, you will be probably killed in both by anything biegger than destroyer but in Taranis you can escape.
TBH, Ishkur is a PVE ship and hasn't big use in PVP.
Both can chew a cruiser to bits with ease. Ishkur also eats other AFs and clumsy interceptors for lunch.
An Ishkur with Warrior II's will eat any inty not going faster then say about 5700 m/s.If it has rails they are definitely goners. Yeah I am a pirate.What are you gonna do about it? |

Linavin
Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2007.02.23 02:54:00 -
[18]
Go with a taranis.
Don't get me wrong, the Ishkur is a wonderful little ship for taking out other frigs, but a competent cruiser will simply BBQ you. The Ishkur dosen't really get a speed advantage versus cruiser either, since its mass (like other AFs) is gigantic for a frig, it benifits much less from Afterburners and MWDs than tech I frigs or intys. It may be a little it faster than cruisers but its nothing to brag about. The other problem is that you need to actually catch your targets when you fly solo. Sure you'll bbq frigates but you need to get them to actually fight you. You can catch cruisers, but as I said, a good pilot will take you down no problem.
A taranis on the otherhand, outputs wonderful damage without the hassle of drones as your primary weapon along with the speed and agility to pick your fights and avoid ganks when solo. Your also much more likely to encounter frig pilots who will actually engage you, underestimating the threat of a solo taranis. ---
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Galen Silas
Gallente Mean Corp
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Posted - 2007.02.23 15:19:00 -
[19]
Only thing I don't like about the ishkur is it doesnt get a drone damage bonus like it should.
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Tau IX
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Posted - 2007.02.24 15:36:00 -
[20]
Originally by: Ren Tales
Both can chew a cruiser to bits with ease. Ishkur also eats other AFs and clumsy interceptors for lunch.
I don't think that popping 1-month old Caracals can be critical here. Any Thorax ( not to mention Rupture ) will pop Ishkur with ease, Medium Nos + T2 Drones ftw.
For sure Taranis will cause some trouble ( unless the pilot is an idiot, fits blasters and go close - thats almost insta pop ) but with rails he won't be able to break any decently fitted cruiser tank. And sooner or later ceptors cap will run dry.
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Nir
The Doldrums
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Posted - 2007.02.24 16:09:00 -
[21]
The only way an Ishkur or any AF for that matter will beat a PVP fitted combat cruiser is with racial ECM and a whole lot of luck. I don't care how leet your setup is or how many skillpoints you have. Medium Nosferatu + -90% web + Autocannons, Blasters or Pulse + T2 tank is all it takes to put you in your egg.
The one exception to this of course is a tech 1 fitted Caracal. But thats countered by the fact that a T2 fitted Caracal kills an AF before you can say "Oh my god, I thought T2 missiles were nerfed?!" on teamspeak. 
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Lt Angus
Caldari Privateers Privateer Alliance
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Posted - 2007.02.26 10:31:00 -
[22]
Originally by: Nir The only way an Ishkur or any AF for that matter will beat a PVP fitted combat cruiser is with racial ECM and a whole lot of luck. I don't care how leet your setup is or how many skillpoints you have. Medium Nosferatu + -90% web + Autocannons, Blasters or Pulse + T2 tank is all it takes to put you in your egg.
The one exception to this of course is a tech 1 fitted Caracal. But thats countered by the fact that a T2 fitted Caracal kills an AF before you can say "Oh my god, I thought T2 missiles were nerfed?!" on teamspeak. 
And what kind of ishkur gets in web range of a cruiser
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Emma Green
Caldari Enterprise Estonia Cult of War
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Posted - 2007.02.26 10:37:00 -
[23]
I havent met any cruiser that i cant beat 1vs1 with my ishkur :) missel boats are the easyest to kill in my opinnion ---------------------------------------------- EVE-Files Don't run my drones will catch u anyway ..  |

Riho
Red Wrath Exquisite Malevolence
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Posted - 2007.02.26 12:29:00 -
[24]
Originally by: Amelia Reign The ishkur will do best, because of drones it will do great versus frigs and cruisers.
Taranis is more limited to what it can and cant engage on it's own. Comes down to your preference in play style.
wrong...
ranis is uber solo inty :)
i solo alot in mine.
Great being Gallente... aint it ? ----------------- <------ Hijack free space :) ----------------- |

KaiH
The Scope
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Posted - 2007.02.26 23:55:00 -
[25]
Originally by: Djerin
small rep, 2 magstabs, mwd, web, scram 3 t2 blasters, small nos
This does not fit.
Not without Rigs anyway
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