
The Fates
Caldari Perkone
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Posted - 2007.02.22 21:03:00 -
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All the new changes coming to EVE and the recent blogs, forum posts and news items, discussions... So I have some thoughts I'd like to share and here they are.
Number One: Address inflation at the top, not the bottom. Tax the rich, not the poor.
A lot of alliances and large corps have huge piles of ISK and apparantly someone is worried about inflation that we haven't seen anywhere but in the T2 market and even that is somewhat competitive. I agree that if things are allowed to continue you'll have a problem, but one of the recent solutions seems to be to make it harder on the poor, and make it harder on the new player. This to me is wrong. Make it harder on the older players, the rich, let them bear the brunt of the changes that need to come along. They have the resources and connections to adjust and adapt, whereas for the new players and the poor of EVE are far more likely to get discouraged and simply leave, or never subscribe in the first place. Just a few ideas for this would be to impose a monthly fee for the connection of any outpost to GalNet (say 1 billion a month, or 10, if appropriate), a mandatory import tax on goods brought from 0.0 to empire (to encourage more localized markets), cross regional import taxes, Concord imposed alliance taxes based upon the number of member corporations or just on total members, etc. There are plenty of ways to attack the issue from the top down and imo this is the way to do it.
Number Two: Seed T2 BPO, Lottery and Invention for T3.
Suggested by many, agreed with by me, I think its time to clear the mess by seeding high cost T2 BPO at high prices from 0.0 MPC stations only. This should increase competetion and deflate the T2 market, as well as remove some ISK from the game as the prices should be quite high. It also solves a long list of other problems, the biggest of which is that if no more T2 BPO's come out, then eventually the existing ones will be destroyed or come into ownership by a very few parties (which is almost already the case). Lottery and invention should be used for the next tech level and this process should repeat itself, creating a cycle of wealth in the new term and wide spread availability over the long term.
Number Three: When you ask for the community to comment, don't wait twenty pages to respond.
Either you don't know or don't care that it looks very bad on you (CCP) to ask the players for feedback and say NOTHING for 20 pages of responses. That's a crappy way to handle your customers and if you don't have the staff to answer a forum thread then by all means just don't post it anyway.
Number Four: Cater to all walks of life in EVE.
Stop with the "EVE is this and EVE is that" attitude. EVE is its players, nothing more or less. You shouldn't forget that you would not have a job, game, or ego without us and that you begin and end with your paying customers. Make and develop the game for all of us, not vocal minorities and silent majorities. I think EVE is vast enough, and the developers talented enough, to accoomplish this.
Number Five: Stop saying CCP should be transparent.
CCP doesn't owe us, as a community, transparency in their management of the community. Life is not perfect or fair, and we should not expect it to be. All we should expect is swift, severe punishment for actions that destroy the game from within CCP, and quite possibly that those events, and only those, be made very public knowledge to discourage further incidents. I don't think we have the right to expect them to reveal everything and judge everything they do because we are paying customers. You don't get this right from buying a product from any other company and CCP is not an exception.
I guess thats all; I just wanted to vent. Flame and discuss. Move the thread where it belongs if it isnt here.
Originally by: Sun Tzu In war, then, let your great object be victory, not lengthy campaigns.
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