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Bad Messenger
draketrain
40
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Posted - 2011.12.19 08:36:00 -
[1] - Quote
Caldari militia has certain problems that has been developed on time.
Problem is that Caldari has not any strong leaders who would stay in militia long enough. And if someone want to be one, other who think that they should be leaders try to prevent that some other get leader status. Also militia is filled Gallente alts who trolls and disrupt all activities, that is normal on FW but many feels that they cant do nothing if there is spies.
Why there is no good leaders is simple, there is no big goal to achieve. Competent FC does not feel FW environment any challenging, only challenge is to get enemy undock and fight and that hardly happens if Caldari has competent FC, I've seen that many times. There is pirates to gank but you do not have to be in militia if you want to gank those.
Also caldari militia has lot of members who have no clue how fleets work, they want to always bring their own superior fitted ship to fleet, no matter what FC has planned to do.
So, basically not any good FC is interested to run fleets that cant do anything, if you want to teach people half year and then get fleet that maybe can do something then fw is for you. |

Bad Messenger
draketrain
40
|
Posted - 2011.12.21 08:11:00 -
[2] - Quote
Diana Kim wrote:No, really... what's wrong about forming in highsec? My point on this matter is simple: if FC asks to form in lowsec, he has reasons, if he asks to form in highsec, he has reasons too. If you are talking about Nourv, it is very nice system to form a fleet: Jita is only a couple of jumps away, plus the system is swarmed with militia and forming fleet won't spike the system and alert possible enemy scouts, it's a really nice place to hide your fleet ;)
There is nothing wrong with basing in higsec, draketrain used to be have base in Villore back in time we were in Caldari militia. |

Bad Messenger
draketrain
41
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Posted - 2011.12.22 17:01:00 -
[3] - Quote
kill board efficiency is miss leading value.
Usually people consider that example good merc corps should have at least 80% efficiency.
Personally think that good efficiency is over 90%
Efficiency is usually lower on guys who do solo pvp etc so it is not exact value to measure success.
If you analyze kill board stats you can not take only 1 value out and decide if it is good or not.
Both gallente and Caldari has bad overall stats and that is how it should be with random newbies on board. |

Bad Messenger
draketrain
49
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Posted - 2011.12.27 04:52:00 -
[4] - Quote
EVIL SYNNs wrote:X Gallentius wrote:EVIL SYNNs wrote:Welcome to the leet club. You just ignore the haters.. and win the fights! and LAUGH at the rest of the militia UNTIL THEY COME UP TO YOUR STANDARD!
Fortunately the majority of the Gallente FW corps don't share your opinion, and now today we're stronger for it. But you came up to our standard. You moved out of Villore, you moved into Low Sec, you and a few other corps got your acts together. You are much better for it. But you got to admit you have moved on a LOT since Villore, and if honest you have to say you had to. And I know QCats and SoTF are much better corps than you were. And you did it by doing all the things I suggest, stop flying with NPC players, have smaller groups of players who trust each other and move forward, rather than always work with the lowest denominator. If in all honest I thought QCats would be better than SoTF, but even though both are now 100+ members SoTF have done other things and have gain some respect outwith FW. But I have much love for both! But until Caldari can pick up this challenge 2 100 man corps in FW is gonna be very boring!
When draketrain was in militia it was boring, those 100+ corporations did not bring any fights, if they did, they hugged station with carriers without having any possibility kill anything, or something similar.
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Bad Messenger
draketrain
50
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Posted - 2011.12.27 22:04:00 -
[5] - Quote
It seems that some people have forgotten who they are and what they have done.
Damar never forgets, he is man of principle, he can be complicated sometimes but he is loyal Caldari and that is what matters in the end.
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Bad Messenger
draketrain
52
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Posted - 2011.12.28 12:02:00 -
[6] - Quote
DNLeviathan wrote:Super Chair wrote: "o/ im new to militia how do i get in fleet?" I asked him if he had a gag reflex (joking around) and the rest of the militia immediatly started to tell him that he should join gallente and that we suck, etc etc. Probably lost some potential new blood there, but this happens on a daily basis, and you wonder why caldari's numbers keep shrinking and gallentes grow  . Everyone needs to carry a better attitude, even if theirs is normally pretty good. IIRC i brought those new bloods into HP- just for us to be told we were a bunch of spies, ignored, rejected from fleets (unless i was actually there to vouch them in) while im personally told to drop this guy from corp or that guy from corp just because they were new to the game or new to fw.
DNLeviathan wrote:
its not that they dont have any strong leaders, they have several. the majority populace just wont accept singular leadership. they generally wont accept advice either.
Caldari needs someone who is strong leader  |

Bad Messenger
draketrain
52
|
Posted - 2011.12.28 12:41:00 -
[7] - Quote
Trovarion wrote:Chav Queen wrote:Why even have FW missions? I dont see what part of the war they play. Why not scrap the missions and award LP for capturing and defending plexes instead? why not giving (serious...not the joke that it is now...) lp for kills, while we're at it?
There is simple reason, EVE pvp is way to lose stuff not produce good income.
If you pvp you should lose money (total sum after fight, some people might earn from by looting enemy)
If you need money you have to grind (missions example)
FW missions were boosted for FW players because it is not vice to do normal lvl4 missions in highsec, you can try but Loren may come to help you on those , FW missions are way to fund FW career.
If you make pvp where all will earn no matter if they lost ship or killed one, it will break whole game.
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Bad Messenger
draketrain
53
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Posted - 2011.12.28 19:06:00 -
[8] - Quote
Draco Rosso wrote: lot of text
I can understand why Damar is in amarr front fightning. It has no use to take systems in Caldari/gallente area because there is no one to shoot bunkers, i think Damar has stated that a couple times.
Also Damar is not a guy who could lead whole militia to Victory, Damar likes small fleets with competent people. Damar is guy who you can contact to get help on plexing front, if you promise to shoot bunkers and you show that you can stand behind your words, i am sure Damar will come back to Caldari/Gallente area and he will take all systems if needed.
Why Damar is "whining" in militia is that most of the militia is not interest to do such long term achievement that is needed for occupancy war.
Damar is not really FC Caldari militia needs, but Damar has skills to be plexing coordinator, he can figure out situation in several systems and coordinate plexing effort on scale of whole FW area. He also know plex fighting tactics so if Damar ask pvp help for some plex i think he has good vision how fight can be win even with smaller numbers.
All support Damar needs is competent pvp people who are willing to see effort on plexing front where is no other rewards than possible pvp and some serious force who can take out bunkers (usually that has been random militia fleet).
It is not about what one man does, it is about what whole militia does, at least majority of it. |

Bad Messenger
draketrain
53
|
Posted - 2011.12.28 19:19:00 -
[9] - Quote
chatgris wrote:Ralnik wrote:Chav Queen wrote:Why even have FW missions? I dont see what part of the war they play. Why not scrap the missions and award LP for capturing and defending plexes instead? Farmers on the other hand pretty much ruin the idea behind the concept, but then again maybe the prices are down enough to keep the FoTM farmer away as it's now more profitable to do incursions. IMO, this is exactly why removing FW missions and giving LP for plexes is a good idea. The problem with missions is that there is no way to fail the farmers mission short of camping the mission for 12 hours (with the exception of one mission). If plexes were the only way to gain LP, when an opposing militia member came and chased out the farmer, the farmer wouldn't be able to just wait for the militia member to get bored since the militia member would have incentive to stay and finish the plex getting LP in the process. Decisions would need to be made in terms of how much LP to pay esp when there are multiple people in the mission, but it would make the farmers life more difficult, and focus more attention on plexes instead of missions. It would allow pvpers to undue farmers work if they only used pve fits. Yes, the farmer could still find a backwater system: However, people who love to chase these farmers around (like X G) would have a much easier time doing it, since the farmer would have to sit in the plex for a certain amount of time, and the farmer would run the risk of getting his work undone by an opposing militia member if he had to run from a pvp engagement.
Sounds like a plan, but now think how much PERVS would have earned on their journey to take all systems. And how much would have gallente made profit out of it?
Fact is that system you propose does not work, it will give more isk for those who really do not need it and less isk for those who are already losing.
I am sure that if you promise lot of isk from plexing someone will gather a competent people to farm all isk out of those and leave others to have left overs.
All you can do about it is to fund more those farmers by giving t2 loot from your ship. |

Bad Messenger
draketrain
53
|
Posted - 2011.12.28 19:38:00 -
[10] - Quote
Mutnin wrote:Hrett wrote:This is a serious question - Im not trolling.
Is there really that much bad-mouthing and ****-talking in Cal-Mil channels?
Its not all roses and reach-arounds in Gal-Mil, but its not an unpleasant place to be. I can say we go days if not weeks between any major outbursts - at least in my timezone.
I certainly dont claim to know what is wrong with caldari (if anything) but from reading this thread, the differences are pretty apparant... We Frogs do kinda controlled chaos. FC (and it can be FC by committe) is usually whoever spotted the sqid first and/or the dude who decides to start talking first. Its often a different person or persons for every engagement. Our 'not a fleet' fleet consists of 6-15 -ish people off doing whatever they want. Someone will spot a squid, and you will have 11 hungry voices of KM whores (myself included) asking where to go and what to bring. They arent told to go, or even asked to go. People just go on their own. Real fleets happen too, but they are far rarer and still have an air of informality about them...
Perhaps it not that Squids need more 'discipline' - perhaps its that they need a bit less. I'd say a lot gets exaggerated on the forums as to how bad the chat is, but there is obvious trolls with-in Caldari Militia as there are in any militia chat. I think we just tend to get a bigger number of them. (hell we even had Genos Occidere for a week til they go bored, I think they even trumped the Gal spy trolls)
I have to admit i have couple alt in every militia trolling militia occasionally  |

Bad Messenger
draketrain
53
|
Posted - 2011.12.28 19:39:00 -
[11] - Quote
Chav Queen wrote:Well the LP awarded should be the size of the plex with a mutliplier thrown in for how contested the system is. That way people have a choice plex in high risk highly contested systems for biggest return or plex a backwater system for a lower but less risky return Either way your helping the war effort rather than just yourself.
Sorry if its a bit off topic but the mud slinging was getting boring anyway P.
There is no risk at plexing really. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
95
|
Posted - 2012.01.08 20:32:00 -
[12] - Quote
JasonXXL wrote:Okay, so what you are saying then is that you are elite because you can camp in a bomber/mission shitstar with frigs while you are most likely outnumering the camped in target by a fair bit, and you are compleining about the fact that Trov uses a carrier to rep his ship and a booster in a system where he is outnumbered 5 to one very often. I agree Damar, you are elite.
When was last time when you fought without rr securing your fight? |

Bad Messenger
draketrain Confederation of xXPIZZAXx
95
|
Posted - 2012.01.09 06:38:00 -
[13] - Quote
Hrett wrote:Super Chair wrote:Mutnin wrote:I saw a decent sized T1 cruiser gang flying around (dunno if they killed anything) and today there was a nice faction/assault frig gang rolling around that bagged a few nice kills. As that sort of stuff happens more often activity will soon be back up and you Gals will be back to living in Heyidlies..  We killed an armor BC gang with our legion of lowskilled caracals, the BC gang even had logi but YORK and his blackbird stopped that  Yeah, we saw you guys and tried to get a fleet up, but we only had 4 folks active. Its been good to see you guys and some other new corps out and about lately. Back to the thread topic - The caldari (and other states too) 'missioner' problem would get largely solved if they fixed them so you cant run level 4s with an inty and SB. People would have to fly real ships and would be interested in intel then. They would also have real risk to running the missions. No reason to pay attention to intel or leave FW if you can fly around in basically an uncatchable ship. Also, cloaky tech 3 cruisers are lame.
It is not about missioners really. If you nerf fw missions people just go to farm something else, not go to pvp or stay as easy target.
FW missions are doing fine, they are taking people out from highsec and that is one of the main reasons for whole fw.
It is possible to kill mission runners but you have to see some effort and that is something FW players do not want to do.
When FW started it was popular because it was easy to join fleets and get some fights. Now there is too much whining about spies etc, it is not easy anymore and people are whining.
You have to look at mirror and think what went wrong. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.19 02:57:00 -
[14] - Quote
Hating Damar and dissing him in everywhere is old gallente tactic to make no one helps him, because plexing is not pvp etc goes for same mantra.
Sad part is that it has never worked because Damar has balls to be what he want to be, not to please others to get internet "friends", Damar can be also polite to those who really earns his respect. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.19 03:09:00 -
[15] - Quote
Desra Mascani wrote:Bad Messenger wrote:Hating Damar and dissing him in everywhere is old gallente tactic to make no one helps him, because plexing is not pvp etc goes for same mantra.
Sad part is that it has never worked because Damar has balls to be what he want to be, not to please others to get internet "friends", Damar can be also polite to those who really earns his respect. You mean he wants to be a huge nerd living most of his out-of-work life in a game? But I digress.... Sorry about that. 
I do not speak for Damar, but if wants to be "huge nerd living most of his out-of-work life in a game" he does it without thinking what you think about it.
That is the point, he does not care what you think about, he has ball to be what ever he wants, but that is something you will never understand it seems. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.19 17:09:00 -
[16] - Quote
Galatica789 wrote:DNLeviathan wrote:Damar Rocarion wrote:DNLeviathan wrote:damar hates on me because i dont play fw the way he wanted me to and i put my wife and kids before eve online. so as you can see, damar started the hating on me and im all too happy to continue extracting his tears and emorages No, I hate you because you are a Gallente (even though you might have a red jersey now). Nothing else really factors in to it. so what about the hating while i was still in calmil? again your failing hard bro Nobody in the Miltia has the sack to force people to train for certian ships, 3 basi's with some drakes and rooks = one raging Gallente man. If they wanna go nano? shield scimi's with lach support and loki boosts, if they sensor damp those scimi have dedicated remote sebo scipted targeting range, God I would make an exclenent Chef for the squids
You think that is something new? |

Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.19 17:11:00 -
[17] - Quote
DNLeviathan wrote:Damar Rocarion wrote:DNLeviathan wrote:damar hates on me because i dont play fw the way he wanted me to and i put my wife and kids before eve online. so as you can see, damar started the hating on me and im all too happy to continue extracting his tears and emorages No, I hate you because you are a Gallente (even though you might have a red jersey now). Nothing else really factors in to it. so what about the hating while i was still in calmil? again your failing hard bro
Truth is that you can see from people what they are before they do what they do like you did.
You were not loyal Caldari, so no respect for you, I still understand your decision to take easiest route. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.20 01:45:00 -
[18] - Quote
HAHA!
This is really hilarious, you are trying to figure out fleet setups with drakes and caracals which some people have use years effectively.
I have to admit that now i have lost all hope for Caldari militia. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
98
|
Posted - 2012.01.20 06:18:00 -
[19] - Quote
Super Chair wrote:Bad Messenger wrote:HAHA!
This is really hilarious, you are trying to figure out fleet setups with drakes and caracals which some people have use years effectively.
I have to admit that now i have lost all hope for Caldari militia. Woah now, I love the caracal and have been flying it for years. It's just a chore of getting everyone else to fly them. 
In medium plexes caracal is one the best t1 cruisers, with light missiles it has about 50m range, it can chase away or kill tacklers and it can stay out of enemy range mostly and it has decent tank.
So it is always on optimal when you go in plex.
Also Caldari militia could built drake fleet on no time by using same method than draketrain did. experienced pilots who have skills fly scimitars, lachesis, rapier and command ship boost, newer players fly drakes. Then you use nano tactics to stay away from enemy tackle and dps. MWD for all, even for scimitars who try to be as far as possible from enemy , still able to remote rep ofc.
By keeping range you do not have to usually tank so much dps, ofc this is always dependable what enemy flies, Drake fleet has it counters. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
98
|
Posted - 2012.01.20 12:06:00 -
[20] - Quote
Mutnin wrote:Bad Messenger wrote:Super Chair wrote:Bad Messenger wrote:HAHA!
This is really hilarious, you are trying to figure out fleet setups with drakes and caracals which some people have use years effectively.
I have to admit that now i have lost all hope for Caldari militia. Woah now, I love the caracal and have been flying it for years. It's just a chore of getting everyone else to fly them.  In medium plexes caracal is one the best t1 cruisers, with light missiles it has about 50m range, it can chase away or kill tacklers and it can stay out of enemy range mostly and it has decent tank. So it is always on optimal when you go in plex. Also Caldari militia could built drake fleet on no time by using same method than draketrain did. experienced pilots who have skills fly scimitars, lachesis, rapier and command ship boost, newer players fly drakes. Then you use nano tactics to stay away from enemy tackle and dps. MWD for all, even for scimitars who try to be as far as possible from enemy , still able to remote rep ofc. By keeping range you do not have to usually tank so much dps, ofc this is always dependable what enemy flies, Drake fleet has it counters. Not everyone fights in plexes..where you are dictating the range right from the start. The most common place fights happen are around gates which usually means very close range combat.. This is bad news for Caracals when facing other T1 cruisers like Ruptures, Vexors or Thoraxs.
Not really bad news, but you have take range at the start and try to dictate it in the end, some may go down, but rest should be able to clear the field. Caracal with light missiles has quite much tank as t1 cruiser. Jumping trough gate to camp usually makes your starting point out of scram range so there should be no problem to take range.
Thoraxes may be quite challenging these days after boost, because rail thorax could be valid option.
Dictating range is always important thing , no matter where combat happens, you should always be in the range that favors your setup.
Edit: Caracal has it weak points too, caracals cap runs out quite fast on burning with mwd so that may be the problem in the end. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
98
|
Posted - 2012.01.21 03:02:00 -
[21] - Quote
Mutnin wrote:Hrett wrote:
Rail Thorax is a very viable option now.
(EDIT - Found it thanks to Vessper. Thank you!)
I am still fiddling with the lows, but I have been flying a 200mm rail thorax around as a solo plexing ship recently. Unlike my other blaster Thoraxii, it will actually survive multiple pvp engagements. Its also good bait for small gangs, because people still try to primary you and you can outrun them. Its a nice little gang dps and tackle ship and does ok solo. I had a shield tank arazu in low armor before his tempest buddy came in and alphaed me because I wasnt watching short scan... It also absolutely destroys medium plexes solo. You will have to turn on your repper once on the last wave for one cycle. (And you can get the exact same dps performance out of an ENI fit the same way, except the ENI is ~500m/s faster under MWD).
Does ~350 dps out to long point range (18+14) with Fed Plutonium and light drones. 375 with Valk drones. Does ~240 dps out to lock range (40+14) with Fed Tungsten and light drones, more with Valks. ~250 dps (55+16) with Spike if you are fighting targets above frigate size.
I dont fly Caracals or Stabbers, so I dont know how this compares, but I would guess they are in the same league...
The Caracal just doesn't have grid to really fit much to even compare with the stats of your Rail Thorax. If you fit T2 HML's you can get roughly 300 DPS. If you fit T2 HAM's you can get just over 400DPS which sounds fine ... except you can pretty much only fit a MWD unless you use both your lows for fitting mods and possible rig spots as well. This means to get anything somewhat useful using med launchers you have to use T1 meta or drop a launcher which takes away from your already pitiful DPS in a Cruiser size hull. The Caracal simply does not have the power grid to fit Med weapons on a "useful" set up. It pretty much makes the Caracal a 1 trick Pony meaning the only real viable fits are Light Assault missiles. Despite what BM or whom ever might say as to how great the Caracal is.. I really doubt you will see many 1v1 cruiser kills on their KB's where they were the victor using a Caracal. (ok I'm sure they have probably killled some noob at sometime in one but reality is the Caracal is only a 1 trick pony of anti frig killer or fleet support in a gang) Meanwhile look at the range of fittings you can do with a Vexor, Thorax or Rupture.. All can fit their native "med" weapon systems + fit damage mods, MWD & tank. Example a all level V char in a Rupture ends up with 1075 power grid.. Thorax has 1025.. Meanwhile that same char in a Caracal ends up with 662.5 power grid. This makes it next to impossible to fit out a useful med weapon system. With out gimping your entire fit with power upgrades.
Caldari ships are not usually good solo pvp ships, but in small gang caracal is good.
Example if you want to fight against rail thorax you should stay as far as possible so long you can, kill his drones maybe first and then decide to bail or not.
On plex fights you do not have to keep people pointed all the time because idea is to hold ground on timer. If enemy warps away you achieved victory on plexing view point. If enemy want to win plex they have stay on timer so you have to chase them away or kill them. For that caracal is quite good.
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Bad Messenger
draketrain Confederation of xXPIZZAXx
99
|
Posted - 2012.01.25 04:02:00 -
[22] - Quote
Galatica789 wrote:Hidden Snake wrote:Galatica789 wrote:Caldari isnt a mitlia, its a missioning coaltion, Damar/Bad deliveryman can confirm Confirming we missioned over 220 kills this month with about 6 members. More missioning planed, because some basterds returned from vacations in serious pvp corps. We are all adicted to fw missioning. Day without missioning is day wasted. Confirming 220 Caldari Navy BCU's were made by 6 squids in a month
Who are you anyway? |

Bad Messenger
draketrain Confederation of xXPIZZAXx
105
|
Posted - 2012.01.25 23:03:00 -
[23] - Quote
You are doing it wrong, you are not supposed to kill gallente, you should just die.
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Bad Messenger
draketrain Confederation of xXPIZZAXx
107
|
Posted - 2012.01.27 08:21:00 -
[24] - Quote
chatgris wrote:Dirk Smacker wrote:Shaalira D'arc wrote: It's far more feasible for a former FDU pilot to switch to Amarr than it is to switch to the Caldari.
If you are able to get into Amarr, your Caldari standing comes back very quickly. Should be good to go after 4-5 promotions. After that, the issue would be restoring State Protectorate, which is likely shot if you blew up a lot of plex npc's. It's podding enemy militia members that gets you to -10 real fast with State Pro.
State Protectorate standing has nothing to do with joining militia. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
107
|
Posted - 2012.01.28 07:32:00 -
[25] - Quote
Dirk Smacker wrote:Bad Messenger wrote: State Protectorate standing has nothing to do with joining militia.
Right, but not being able to run missions would deter some. And I didn't realize podding is what kills your enemy militia corp standing. Probably why I'm nearly -10 with FDU. I actually didn't even notice it until I went to repair my empire standings. I just figured it was from plexing. Quote:"Also, ranking up and doing missions will lower your standings towards the opposite militia's empire." It's not the missions. The promotions give you a bump with your empire, and you get the negative bumps you would normally get from a faction standing increase.
Killing enemy faction rats gives small standing loss. I shot 2 years rats in militia and i am still able to go any highsec with diplomacy 4.
If you do FW missions and do those where you should kill some structure you will get approx 100x more standing loss that in those where you kill commander.
Best way to wreck faction standing is do normal lvl4 missions where you kill opposite faction ships. It seems that in FW that standing loss is lowered quite much, i do not exact value but i would say approx 100x times less except structures.
Also killing your own militia members wrecks quite fast your own faction standing. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
107
|
Posted - 2012.01.31 08:52:00 -
[26] - Quote
Caldari covards?
They are just using same gallente tactics that gallente has used years.
No fights so enemy gets bored and leaves.
Sometimes people should just look at mirror. |
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