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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Crosi Wesdo
War and Order
1863
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Posted - 2016.05.18 20:00:36 -
[1] - Quote
So, may the 31st is the last day that i undock to pvp in eve.
Still some major issues for me with the new camera.
Firstly, the camera is the primary input method for manually piloting. The new camera vertical rotation speed is 3-4 times more sluggish than its horizontal speed. This is undesirable since im just as likely to fly up and down as i am left and right.
For example, i literally just this second took a fight in my garmur vs 8 ceptors. To maintain point and keep on a target while all the other ceptors were trying to box me in, i had to fly over and under their group multiple times since the station was on the horizontal plane.
I refuse to accept, that just because you have overpolished your new camera, that on may 31st im just going to be measurably worse at manually piloting.
Secondly, the zoom is still horrible. Its far too fast with my ratchetless mouse, and has a brief moment when you start scrolling where it doesnt scroll at all before it kicks in and starts scrolling far too fast.
When i provide input, i want there to be a response from the client. I dont want to be slipping around on 'polish' and fighting the camera to do things that are easier with the old camera. I dont want to have to move my mouse 3-4 times further to look up and down, i dont want to have to fight my scroll wheel when the zoom sends me in and out at an irregular rate due to a delayed response that quickly changes to a rapid acceleration.
This are two fundamental aspects of controlling this game. While the new camera is not unplayable, why are you happy with a new camera that is functionally less effective at a couple of its most fundamental jobs? Im not happy.
Instead of counting the number of accounts that have the new camera (which will no doubt include countless alts, non pvp and characters that never undock), you should compile a list of active pvpers over the last 3 months who participate in small gang pvp. I wouldnt be surprised if those numbers were not almost entirely reversed. |
Crosi Wesdo
War and Order
1863
|
Posted - 2016.05.18 22:24:38 -
[2] - Quote
CCP Falcon wrote: With just 5.5% of the community now utilizing the old camera system,
Thats 5.5% of the active player base i assume.
That 5.5% probably represents a MUCH larger proportion of your active PvPers.
And lets not forget thats 5.5% of people who, every singe patch, choose to go back into their settings and swap it back to the old camera. |
Crosi Wesdo
War and Order
1868
|
Posted - 2016.05.19 12:23:51 -
[3] - Quote
See, my complaints are far simpler than markeedragons. I have no idea how anyone could pvp with any level of situational awareness when using any of the new camera features as markee does. But each to their own.
I simply want to be able to pan up and down at the same sensitivity as i pan left and right. And a way to adjust the 'sponginess'/speed of the zoom would be nice.
For me personally, all the new features can be turned off to give, for other facets of the camera, the old camera 'feel' beyond these very simple issues.
I understand their design decision, they decided that there is only 179-¦ on the vertical axis so that doesnt need to be as fast as the horizontal axis where there is potentially unlimited -¦ since you could spin your ship.
This is a fallacious line of reasoning.
The only -¦ i care about in 99% of cases are the 135-¦ from the direction my ship is pointing in any direction. If i have to make a turn sharper than that i have done something drastically wrong (or my targets did something right) and will cost myself a lot of speed.
I want access to those 135-¦ on the horizontal and vertical axis at an equal sensitivity so there is a consistent 'feel', and i dont feel like the camera is trying to fight me panning up and down. |
Crosi Wesdo
War and Order
1869
|
Posted - 2016.05.19 17:38:56 -
[4] - Quote
So from the lack of a reply to my simple issue, i can assume that you are happy to keep the new camera so that its twice as difficult to look up and down as it is to look left and right in your space game. |
Crosi Wesdo
War and Order
1872
|
Posted - 2016.05.20 06:31:40 -
[5] - Quote
VanitySmurf Vaille wrote:the way the new camera weave, bobs and floats make it feel the cameraman is standing on the deck of a Tea Clipper in the middle of a storm. Even as a PVE player the new camera isn't precise enough. I'm not a Golem pilot sitting half way across the system sniping the enemy,i am frequently playing can and mouse with the biggest ship in the mission, i need to be able to control what i am looking at. Bitter Eve Vet shouldn't be a feeling at a little over a year. Is it too much to ask that when i an not moving point the camera at some thing that the camera sit the FRICK STILL!!
Its been weeks since i played for more that 20 mins. I continually find the new camera bleeds in to the old on top of seemingly having to disable the new camera every few days. No wonder the 5.5% figure in there, just how many have stopped fighting it?
In fairness to ccp. You can go to the escape menu and turn off all the 'features' like camera bobbing and acid trip field of view which largely makes the camera behave.
The fact that these features are on by default makes it clear to me that no one working on the camera plays the game. Any new player facing the game for the first time must wonder if the 'eve is hard' meme came from the fact that you have no idea where your ship is or what its doing most of the time.
Coupled with the really slow vertical axis, which is my main gripe (along with the violent zoom with ratchetless scroll mice), the new camera is flaming turd on many peoples doorstep. |
Crosi Wesdo
War and Order
1875
|
Posted - 2016.05.20 15:25:06 -
[6] - Quote
Logan Tigan wrote:Before I say this... I don't think any of you are stupid... I just think maybe some of you may not realize the options available to you in game. There are checkmark options in Settings...Uncheck Camera Bobbing to get rid of the "camera man on a tea clipper." Auto tracking can be toggled using Shift+C in Orbit Camera mode
Before i say this... i dont think that ccp are stupid, i just think maybe some of them may not realize that these options should absolutely all be off by default.
There should also be options to have vertical axis sensitivity set to the same rate as horizontal. And a slider bar for zoom rate / acceleration / 'stiffness' of zoom. |
Crosi Wesdo
War and Order
1881
|
Posted - 2016.05.23 19:33:11 -
[7] - Quote
Truian wrote:Please do not retire the old camera. I am one of the 5% of Eve players who will be unhappy with this change
Quite sure that not a single person, even in CCP believes that 5% figure is actually credible. |
Crosi Wesdo
War and Order
1881
|
Posted - 2016.05.24 20:57:08 -
[8] - Quote
Well, you better urge any of your friends who still switch to the old camera every singe patch day to come say why they do it. Because until more than 5% of the active players come here to complain CCP will pretend their 5% figure is true.
As it stands, once they swap to the new camera on the 31st, we can all deal with the backlash of all the guys who were just sleepwalking into this change that left them with a sluggish and inconsistent camera.
The bare minimum of what would make the new camera acceptable to me would be
- All 'features' OFF by default (so as not to confuse the new players with literally the disorienting camera, out of the box, in any game).
- Make (or give the option to change) the vertical pan speed to be the same as the horizontal pan speed.
- Give an option to change the speed and 'stiffness' of the zoom.
These are such simple options to implement that it infuriates me that you just make a choice to change, after 13 years, the fundamental input method feel with zero consideration for people who currently push it to its limits.
There are lots of other 'feature' complaints, but that effects me less than not being able to control my space submarine as well as i could before May 31st just because of some 'polish oriented design decisions'. |
Crosi Wesdo
War and Order
1892
|
Posted - 2016.05.31 10:05:19 -
[9] - Quote
Well, old camera is gone today :(
The new camera is here and in its current form we will still have to provide twice as much input to look up and down than you do to look left and right. In a space game.
Camera zoom is still spongy and springy (with a ratchet-less scroll mouse) all at the same time making it a chore to use. Sure, i can turn the ratchet on and its easier to control, but then i have to roll the scroll wheel multiple times to do what i used to do with one quick flick.
Absurd...
Not quite as absurd as CCPs advice to 'turn off all the features' to make the camera usable. Why not ship this steamer with the options off by default?
It boggles my mind how CCP can even tie their own shoe laces, they struggle with the fundamentals on too many of these 'reworks'. |
Crosi Wesdo
War and Order
1901
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Posted - 2016.05.31 16:41:06 -
[10] - Quote
That 5% argument falls somewhere in the 'lies, damned lies, and statistics' category.
Not sure which one. |
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