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Warrio
Ruin Inc.
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Posted - 2007.02.26 00:31:00 -
[1]
Leave it the way it is, it works fine.
After so many 'Stop Pirates', 'Nerf Carebears' and 'Ban Miners' threads it's about time that we herd from those on both side of the fence who operate in lowsec without too much problem (good hunting, good ore, good missions).
The way some threads have said it I would think that every time you enter a 0.4 or below system there are 10 different pirates tearing you apart wherever you go. As much as I wish this were the case, it's not. Discuss.
Yarr etc. |

Fork Boy
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Posted - 2007.02.26 00:38:00 -
[2]
I mean, just what is the point? Just why start this thread? Where is it going to go?
================================= A fork is a cold, shiny tool To pierce, tear and ingest. Whoever has the fork in hand Controls the meal of their choice. |

hotgirl933
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Posted - 2007.02.26 00:46:00 -
[3]
iove operated out of low sec for a long time sure u loose the odd ship but u gotta be alert and smart
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Grendelsbane
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Posted - 2007.02.26 00:46:00 -
[4]
Lowsec varies greatly, so there are plenty of players whose experience with it consists of "enter lowsec, get jumped". It's a cost of doing business; if you want to improve your odds, find someplace with less traffic.
I do however think that we have a large population of mediocre pirates in lowsec who only stay solvent through ratting or missioning. "Piracy", in terms of tactics and gameplay, is a lot different when they're only going for killmails, rather than trying to actually be a productive pirate.
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HottieWitAbody
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Posted - 2007.02.26 02:13:00 -
[5]
Originally by: Warrio
The way some threads have said it I would think that every time you enter a 0.4 or below system there are 10 different pirates tearing you apart wherever you go. As much as I wish this were the case, it's not. Discuss.
True, because 1.) it's not worth going there over empire or 0.0, and 2.) if it was there would be 10 different pirates tearing you apart wherever you go.
As it is now it's pretty safe to move through low sec unless you go through one of the "autopilot told me to go through here" systems. You rarely see anyone on gates in systems other than these or 0.0 pipes.
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Nikola Tesla
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Posted - 2007.02.26 02:48:00 -
[6]
My thought on the matter - Lowsec does need a change. There are too many pirates, and too few useful defenses.
The only thing that could possibly make me want to run missions in Lowsec would be to make the gates/stations "non-combat zones" ... no Concord, just beefed up guns/turrets... including webber and scrambling towers.
Say a pirate attacks someone at a .4 gate - the scrambling tower keeps them there (1 point strength only), the webbing tower keeps them from moving out past the gate, and the guns do (as an example) 400 dps (total with all guns) of all 4 damage types (ie 100 of each type).
In a .3, it would be 300 dps; in a .2, 200 dps; .1, 100 dps.
However, if the pirate waits until the enemy vessel is in "deep space" - ie a deadspace area, safe spot or other unprotected area - they would be meat. This would encourage scanning/probing.
A new form of warp disruption bubble/mine could be introduced; only one can be placed at a time. They trigger when a ship approaches at war speed, creating a temporary warp disruption bubble. This would allow pirates to lie in wait at a safespot partway between gates.
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.26 03:05:00 -
[7]
Originally by: Nikola Tesla The only thing that could possibly make me want to run missions in Lowsec would be to make the gates/stations "non-combat zones" ... no Concord, just beefed up guns/turrets... including webber and scrambling towers.
POSes
http://www.iknowderek.com/
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Ryoma Sakamoto
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Posted - 2007.02.26 03:34:00 -
[8]
I'm fairly new (5 months) to Eve, with just over 5m exp. points, and I've been operating primarily in LowSec since last Christmas. I've lost 4 ships so far (a Dominix, a Retriever, a Vexor, and an Iteron 3) to other players (and 2 more ships to NPCs), but also made over 100 million isks through mining, missions, and trading.
Sure, I have to keep my eyes WIDE open (ie. no afk except when docked), and I did seek assurance from warring alliances that neither side shot at neutrals when the region I operated (Placid) turned into a war zone. Nevertheless, once you accept the fact that ship losses will happen, and act accordingly (ie. put only cheap modules onboard), the profit began to outweigh the losses.
The fact I have stayed in Placid even after I lost my first Dominix (uninsured, btw) attests to the attraction of LowSec operations. I tried a few days of Empire mining, but decided that I could make money faster in LowSec, even without a BS.
There goes my 0.02 isks.
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Frug
Zenithal Harvest
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Posted - 2007.02.26 03:49:00 -
[9]
I'd like to see concord send a squad of drones at anyone who breaks the law in 0.4 - 0.1
Nothing major. Just a squad, to keep things interesting.
- - - - - - - - - - Do not use dotted lines - - - - - - - - - - - - - - - - - - or automatic signatures - - - - - - - -
"186,282 miles per second; It's not just a good idea, it's the law." |

Ket Halpak
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2007.02.26 04:06:00 -
[10]
In my previous corp, we opperated out of losec near the end for a a couple of months. I was a carebear that made quite a bit of money, i lost 2 ships in the couple of months i was there, a badger mk 2 due to my own stupidity (i clicked smartbomb instead of tractor near my alt and was pwned by the gate) and a frigate to a pirate. In losec i knew the other corps there and lended a hand when one of them needed it. Some losec is a no go zone, most are ok places.
I have an alt running missions in losec at the moment, i have no troubles whatsoever with the locals.
____________________________________Any views expressed in the above post are my own and not those of my corp unless otherwise stated as such. If you are reading the above post, the |

Arcadia1701
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2007.02.26 04:13:00 -
[11]
If ccp made sentry guns actually work, more pople might venture into lowsec.
**Post with your main or STFU ** |

Arvald
Caldari NQX Logistics
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Posted - 2007.02.26 04:20:00 -
[12]
i have a palce in 0.0 and i have spent maby a month there and have had only one proplem with pirates camping me so i dont know why pepole think low sec is so scary if you just pay atention its easy not to get ganked =-=-=-=-==-==-==-=-=-===-=-=-=-=====-=-==-=-yes i do have a comment about everything.....maby not witty but still funny |

Fester Addams
Minmatar
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Posted - 2007.02.26 04:48:00 -
[13]
and thus we have another pointless thread on the issue of lowsec.
Yes we all understand, you are a pirate and want to protect your gaming style.
Now my take on lowsec is that lowsec is empire but its empire without 24/7 instant police response.
At the moment lowsec is gank pirate heaven.
Wether or not this is as intended I do not know but what I do know is that CCP is of the opinion that there are not enough people in lowsec.
In order for more people to want to go into lowsec the balance will have to shift to the non pirates advantage somewhat.
CCP seems to think they can make people go into lowsec by moving more and more stuff out of highsec however people are not staying in highsec because they want to but because the risk involved in leaving highsec is not worth the reward.
Personally I disagree, I go out into lowsec when I need or want to but I am not a pirate, nor am I a 0.0 player, I would like to be but at present my corp is stationed in highsec.
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hotgirl933
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Posted - 2007.02.26 05:21:00 -
[14]
rewards need a slight boost. PIrates are easy enough to spot they tend to be localised
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Kylana Darkfate
Minmatar
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Posted - 2007.02.26 05:56:00 -
[15]
Originally by: hotgirl933 iove operated out of low sec for a long time sure u loose the odd ship but u gotta be alert and smart
Speaking of smarts, maybe you should learn to spell you thundering retard! --------------------------------
"You see, no one would surrender to the Dread Pirate Westley." ...Well how about the Dread Pirate Kylana? ^_^ |

Airdorn
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.02.26 07:56:00 -
[16]
Low Sec needs to have reasons to go there. How about these?
1. Black Market stations -- only place to buy boosters, faction/officer loot, pirate implants, faction ships, etc. on a special "market" that works like the regular market but also deals in 'black-market' goods. Can also trade regular stuff there, but the above things can't be traded on the high sec market, or in low-sec 'regular, legit.' stations that don't support the black market. I think this would create "pirate destinations".. little hubs where that kind of trade would take place. Sentry guns would still protect some, but it's risky going there. There has to be some risk, you know. :)
2. Spawn the occasional arkonor, bistot, crokite nuggets in belts.. maybe even a 'vein' of it, to encourage prospectors to go looking, once again. No automatic-after-downtime regen of course. It needs to be a rarity.
3. Spawn the occasional NPC battleship in belts.. or even a group... just to give noobs a taste of 0.0.
4. Allow interdictors to do their evil thing. They can't get the edge of their bubble closer than about 10km to a gate (so jump-ins have a prayer). Its mainly to catch people warping TO the gate from elsewhere. 0.0 is lawless, you can bubble the gate there.. but this is low-sec Empire we're talking about, with some semblance of law, afterall.
5. Remember the highways? You could get to anywhere in Eve from anywhere in Eve in very short order because of them. Amarr to Jita in 1 jump, etc. How about putting a few of those highways in low-sec? Risk of going into low-sec, reward of quicker travelling.
Oh well, just a few quick ideas.
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Monde
Gallente Praetorian Corporation
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Posted - 2007.02.26 09:56:00 -
[17]
Originally by: Kylana Darkfate
Speaking of smarts, maybe you should learn to spell you thundering retard!
Maybe you should be more polite. Not everyone has english as their first language.
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Drasked
North Face Force
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Posted - 2007.02.26 10:05:00 -
[18]
Low sec is like a sewer system for both 0.0 and empire, its filthy and has the local rodents all over the place, working as intended imo.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.02.26 10:20:00 -
[19]
Edited by: Shadowsword on 26/02/2007 10:17:35 Piracy needs to be driven away from gates. The way this is done doesn't matter, but so long that you don't know it there's a group of pirates or not on the other side each time you use one, low-sec will remain mainly empty of carebears, and that's the one condition to make belt piracy become viable again.
Like in an ecosystem, the predators have become too voracious, and too numerous, and driven their natural prey to near-extinction. Now the predators have to feed on one another, to reduce their numbers enough that the natural preys population will grow back, or get a brutal change in the ecosystem (stronger sentries? Bounty hunters?) that will kill most of them to do the same thing... ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |

Zaqar
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Posted - 2007.02.26 10:21:00 -
[20]
Originally by: Monde
Originally by: Kylana Darkfate
Speaking of smarts, maybe you should learn to spell you thundering retard!
Maybe you should be more polite. Not everyone has english as their first language.
Uh-huh, but the person he aimed that at does...
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Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.02.26 10:27:00 -
[21]
General combat in eve should be moved away from gates and more around belts, poses and outposts...the way it is now, battleships permatanking the sentries in lowsec and just pwning everything in sight is not right IMO.
Suicide is bad, hmkay? (clickety clickety) |

Hasak Rain
Amarr
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Posted - 2007.02.26 10:35:00 -
[22]
Originally by: Airdorn Low Sec needs to have reasons to go there. How about these?
1. Black Market stations -- only place to buy boosters, faction/officer loot, pirate implants, faction ships, etc. on a special "market" that works like the regular market but also deals in 'black-market' goods. Can also trade regular stuff there, but the above things can't be traded on the high sec market, or in low-sec 'regular, legit.' stations that don't support the black market. I think this would create "pirate destinations".. little hubs where that kind of trade would take place. Sentry guns would still protect some, but it's risky going there. There has to be some risk, you know. :)
2. Spawn the occasional arkonor, bistot, crokite nuggets in belts.. maybe even a 'vein' of it, to encourage prospectors to go looking, once again. No automatic-after-downtime regen of course. It needs to be a rarity.
3. Spawn the occasional NPC battleship in belts.. or even a group... just to give noobs a taste of 0.0.
4. Allow interdictors to do their evil thing. They can't get the edge of their bubble closer than about 10km to a gate (so jump-ins have a prayer). Its mainly to catch people warping TO the gate from elsewhere. 0.0 is lawless, you can bubble the gate there.. but this is low-sec Empire we're talking about, with some semblance of law, afterall.
5. Remember the highways? You could get to anywhere in Eve from anywhere in Eve in very short order because of them. Amarr to Jita in 1 jump, etc. How about putting a few of those highways in low-sec? Risk of going into low-sec, reward of quicker travelling.
Oh well, just a few quick ideas.
1) Good idea except then every one of these hubs will become like Jita is now. With 300 nine year olds hanging around the station. The difference is they will actually be able to shoot without getting Concorded. I just don't like any idea that encourages more camping. We have enough of that already.
2) I agree. Miners need a better reason to mine in Low Sec. This could also promote more combat in belts if miners bring an escort or guard.
3) I would have no problem with it as long as the spawns were rare.
4) Bubbles are retarded. I don't want to see them in low sec in ANY form. If you want to fight me, warp scramble me like a man. 
5) With WTZ in now, I doubt we need highways. I don't know how the old ones worked though because that was slightly before my time.
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