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Vaco Vocan
Imperial Academy Amarr Empire
0
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Posted - 2016.05.30 05:17:04 -
[1] - Quote
Hi guys, I'm fairly new to the game and I've been having a lot of fun with exploration, but so far it's either varied between terrible isk or lots of risk. High sec sites seem completely worthless. I tried a few Pirate sites in Wormholes but I don't think my skills are high enough to make it worthwhile, it takes way too long for me to crack the cans and half or more of them end up exploding. I've been thinking I might have better luck with combat sites and Anomalies in Sansha/Blood Raider Lowsec and I'm wondering if it's worth the time, and what ship I should use. At the moment almost all my SP is in Scanning, but I have Amarr Destroyer IV, so I was thinking of skilling to a Confessor to see how that works out.
Is there anything I should look out for, or is this just a terrible idea? Any advice is appreciated. |

Ferrus Kanus
Imperial Academy Amarr Empire
8
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Posted - 2016.05.30 12:04:10 -
[2] - Quote
Ok, right. Firstly you will not be able to run most lowsec ded sites. You lack the skills and skill points needed to run them as they are no joke. However you are for the moment better off with highsec combat sites. You can still make good money with them and you are not going to easily loose your ship. Once you have mastered running ded level 3 and 4 you should then try the 5/10 in lowsec. The confessor is incredibly limited to the sites that it can run and you would be better off according to people I've talked to in a jackdaw, because you can swap ammo to the pirate faction your fighting against. |

Matt Benneth
Perkone Caldari State
17
|
Posted - 2016.05.30 14:06:33 -
[3] - Quote
Things you can run with Confessor in lowsec are rated DEDs up to 4/10 (except Angel 4/10), all unrated DEDs up to Provisional outpost and some Outposts (atleast Sansha one is doable but it takes long time, probably others too), you can run many expeditions you get from those unrated sites except most last parts (don't even try that with Confessor xD, maybe some with Jackdaw.....idk). You can also run Ruins and Rogue Trial Yard unrated rogue sites and their escalations.
I think thats mostly it. For a new player, more than enough. 
Also make sure you fit expanded probe launcher to chase away any unwanted visitors with combat probes  |

Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1501
|
Posted - 2016.05.31 00:11:37 -
[4] - Quote
i think you can do wormhole pirate sites fine as long as you have 30 virus strength. All that needs is hacking/arch 4 I believe to have enough health to survive most stuff.
Getting into a cov-ops or an astero will greatly help you as well.
It will take you even longer to train amarr destroyer 5 and enough core skills to run low sec ded sites. |

Coralas
Center for Advanced Studies Gallente Federation
13
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Posted - 2016.05.31 03:39:48 -
[5] - Quote
I used a hecate (the gallente version) for a week or so, imo it was basically a training distraction from the cruiser I should have been flying. The site it was optimal for was the 2/10. some 3 and 4/10s it struggled with because of its sig and bonuses, making it necessary to clear pockets that a cruiser can headshot the key target (much slower, much more likely to be overrun by other players).
The confessor has much better bonuses for PVE than the hecate so you might get more use out of it than I did with the hecate, but exploration is mostly a cruisers game, if its what you want to do, you should focus on cruisers
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Selaria Unbertable
Bellator in Capsulam Renegades Of Silence
108
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Posted - 2016.06.01 16:11:00 -
[6] - Quote
Vaco Vocan wrote:Hi guys, I'm fairly new to the game and I've been having a lot of fun with exploration, but so far it's either varied between terrible isk or lots of risk. High sec sites seem completely worthless. I tried a few Pirate sites in Wormholes but I don't think my skills are high enough to make it worthwhile, it takes way too long for me to crack the cans and half or more of them end up exploding. I've been thinking I might have better luck with combat sites and Anomalies in Sansha/Blood Raider Lowsec and I'm wondering if it's worth the time, and what ship I should use. At the moment almost all my SP is in Scanning, but I have Amarr Destroyer IV, so I was thinking of skilling to a Confessor to see how that works out.
Is there anything I should look out for, or is this just a terrible idea? Any advice is appreciated.
From personal experience and having run countless Combat and DED sites in high, and even some in LowSec, I can only advice against trying to run sites in low sec with a Confessor, or any ship that is smaller or lower tier than a T2 Cruiser. It barely works, if at all, and is no fun. Last times I did extensive exploration I did so in Sansha and Angel space in a specifically fitted Tengu (mostly 5/10 DED sites), and even in that with decent skills and knowledge, I sometimes broke into sweat doing the last room in those. The incoming damage combined with 3 web towers will mean the end of anything not prepared to either tank or deal with those.
What I'd suggest instead is running Combat Sites in high sec for escalations, preferably in high sec. Lower risk and decent ISK. You usually get 3 and 4/10s, and some sites (usually the Dens) escalate into 5/10s (mostly into low sec systems, but with some luck also into high sec systems, which is actually pretty good and mostly safer).
If you still want to expand into low sec, you need a better, more sturdy ship. T2 Cruisers aka Heavy Assault Cruisers are a very solid start. |

Lyra Jedran
POS Party Ember Sands
12
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Posted - 2016.06.02 05:13:33 -
[7] - Quote
If you want to do sansha 3-5/10 DED sites on a regular basis the ship you want to train into is the muninn. It can even do 6/10 sites though your dps may be lacking for the final overseer and you will have to do the kiting trick to kill it if you don't have a friend or back up toon. The muninn can do most of the sites with minimal tank thanks to its 90 em base resist so you usually can get by with 1 MAR and 1 thermal hardener. Only for the last room of 5/10 and some unrated sites do you need to buff the tank a bit.
The general fit is something like this:
[Muninn, Unnamed loadout] Medium Armor Repairer II Armor Thermal Hardener II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Drone Damage Amplifier II
Tracking Computer II Tracking Computer II 10MN Afterburner II
720mm Howitzer Artillery II, Republic Fleet EMP M 720mm Howitzer Artillery II, Republic Fleet EMP M 720mm Howitzer Artillery II, Republic Fleet EMP M 720mm Howitzer Artillery II, Republic Fleet EMP M 720mm Howitzer Artillery II, Republic Fleet EMP M [empty high slot]
Medium Capacitor Control Circuit I Medium Projectile Burst Aerator II
Hobgoblin II x5
You can of course tweak it as you like and carry a depot with extra tank mods/cloak/travel fit. I'd suggest scanning down the sites first in a cov ops then coming back in this to do the site. |

Zhilia Mann
Tide Way Out Productions
2620
|
Posted - 2016.06.02 05:28:42 -
[8] - Quote
Selaria Unbertable wrote:From personal experience and having run countless Combat and DED sites in high, and even some in LowSec, I can only advice against trying to run sites in low sec with a Confessor, or any ship that is smaller or lower tier than a T2 Cruiser. It barely works, if at all, and is no fun.
If you're in low to run 5/10s and 6/10s I'd use a T3. If you're in low to run 4-5/10s I'd use a Stratios (or that Munnin I suppose; I don't really like it but I think it would do well in Sansha space and less well in BR space). If you're in low sec to run the numerous 2-4/10s that spawn that no one bothers to run because cruisers can't fit in them (4s excepted) then by all means use a T3D. It's an untapped market with quite a bit of potential profit.
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Selaria Unbertable
Bellator in Capsulam Renegades Of Silence
108
|
Posted - 2016.06.02 08:31:34 -
[9] - Quote
Zhilia Mann wrote:Selaria Unbertable wrote:From personal experience and having run countless Combat and DED sites in high, and even some in LowSec, I can only advice against trying to run sites in low sec with a Confessor, or any ship that is smaller or lower tier than a T2 Cruiser. It barely works, if at all, and is no fun. If you're in low to run 5/10s and 6/10s I'd use a T3. If you're in low to run 4-5/10s I'd use a Stratios (or that Munnin I suppose; I don't really like it but I think it would do well in Sansha space and less well in BR space). If you're in low sec to run the numerous 2-4/10s that spawn that no one bothers to run because cruisers can't fit in them (4s excepted) then by all means use a T3D. It's an untapped market with quite a bit of potential profit.
Agreed. I use a T3 for 5-6/10s, a Stratios for 3-4/10s, and whatever Assault Frigate or T3D available for 2/10s... 1/10s can be run in an Astero too, the rats are so fragile and do so little dps, that the Astero can handle that without a problem.
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
773
|
Posted - 2016.06.04 11:44:15 -
[10] - Quote
If you do choose to do lowsec combat sites with Blood Raiders and Sansha, keep an eye out for LowSechnaya Sholupen alliance, they tend to roam and gank people in those regions nowadays. |
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Jonathan Wolf
State War Academy Caldari State
0
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Posted - 2016.06.04 20:44:05 -
[11] - Quote
Good reading so far! I have a quick question, though: What are the "x/10"'s that people keep talking about in this thread (and a lot of others)? |

The Bigpuns
Touring New Eden Haven.
175
|
Posted - 2016.06.04 22:36:49 -
[12] - Quote
Jonathan Wolf wrote:Good reading so far! I have a quick question, though: What are the "x/10"'s that people keep talking about in this thread (and a lot of others)?
It's the rating of a complex. You get sites up to 4/10 in highsec, but for higher rates (ie more risk and reward) you can only find them in low or null.
There are different types of complex you can run, eve uni has some good articles on it. |

Buoytender Bob
Ronin Exploration Mission and Mining
172
|
Posted - 2016.06.04 22:37:52 -
[13] - Quote
http://wiki.eveuniversity.org/Cosmic_Anomalies
Hope this helps!
To buck the popular trend, I began to Rage Start instead of Rage Quit.
...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.
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Jonathan Wolf
State War Academy Caldari State
0
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Posted - 2016.06.05 00:21:25 -
[14] - Quote
Thank you to both of you! |

Vaco Vocan
Imperial Academy Amarr Empire
0
|
Posted - 2016.06.05 06:41:02 -
[15] - Quote
Thanks for all the advice guys. I've actually been doing these sites for a few days now in my Confessor. It's been fantastic! I've occasionally been crashed by people in Stratios's (Stratei?) and Asteros, and I've beaten them to the loot every time. I've found tank is pretty much irrelevant since I just sit 60km plunking everything with Aurora anyway. I haven't tried a 5/10 yet, because I haven't actually found any, but 4/10's are no problem at all. I just did Mul Zatah Monastary actually, it took about 15 minutes. I got a whole load of nothing though, just Overseer's effects. Some choice things I've found are a C-Type EANM, a MG Halo Omega, a C-type 5mn MWD, and a Nexus Chip that went for 50m. I'm up about 450m as of today.
Had one hairy moment with a Carrier sitting 1500km off a gate trying to blap me, but the 3 second align time saved me. |

Zhilia Mann
Tide Way Out Productions
2626
|
Posted - 2016.06.05 07:03:30 -
[16] - Quote
Vaco Vocan wrote:Thanks for all the advice guys. I've actually been doing these sites for a few days now in my Confessor. It's been fantastic! I've occasionally been crashed by people in Stratios's (Stratei?) and Asteros, and I've beaten them to the loot every time. I've found tank is pretty much irrelevant since I just sit 60km plunking everything with Aurora anyway. I haven't tried a 5/10 yet, because I haven't actually found any, but 4/10's are no problem at all. I just did Mul Zatah Monastary actually, it took about 15 minutes. I got a whole load of nothing though, just Overseer's effects. Some choice things I've found are a C-Type EANM, a MG Halo Omega, a C-type 5mn MWD, and a Nexus Chip that went for 50m. I'm up about 450m as of today.  Had one hairy moment with a Carrier sitting 1500km off a gate trying to blap me, but the 3 second align time saved me. 
Glad it's working out for you. DO NOT take that thing into a 5/10 or a blood minor annex. You *might* be able to swing an annex (but be damn careful). I doubt you have the damage to do a 6/10 but, hey, nothing ventured nothing gained, right? |

General Cloudimus
Solar Vista. The Anubis Accord
2
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Posted - 2016.07.13 02:55:33 -
[17] - Quote
How would a Cerebrus do in low sec combat sites? I've not run across many fits at all. Just wondering if it would handle things well. |

Roenok Baalnorn
Sadistically Sinister
189
|
Posted - 2016.07.13 04:12:47 -
[18] - Quote
Id use a stratios for low sec sites because:
1) covert cloak comes in handy 2) i can fit to scan sites and run data and relic sites with it as its a bonused ship 3) I can carry a mobile depot and refit for combat sites 4)Im a big fan of using drones to tank aggro,meaning i need less tank on my ship.Thus a 400 dps tank should be plenty up to a 6/10 5)It puts out decent dps just with drones and a couple of amps.
drawbacks: 1) requires good drone skills( really need lvl 4 in all relevant skills) 2) Using drones to tank requires a bit of basic ( personal) skill most players do not seem to possess. 3) Its a dual train ship 4) it cost as much as a t2 cruiser
Also someone said lowsec sites are hard... ive ran sansha 5/10s in a hawk assault frig without warping out. It was slow as hell( takes like an hour and i used over 3000 missiles) but its doable.
You will need about a 350 dps burst tank ( you dont have to sustain a 350 dps tank) for a 4/10, maybe around 450-500 for a 5/10, and around 600-700 for a 6/10. Use a bonused drone boat with HP bonus to drones and using heavies you can cut your tank down to around 50%-75% of what you would need for full aggro on you. Leaving you slots for other stuff.
Thats why i fly almost exclusively drone boats in pve. |

Dane Ge
Operational Urban Zion Order O.U.Z.O. Alliance
3
|
Posted - 2016.07.27 03:38:42 -
[19] - Quote
Which anoms escalate into 6/10's? So far I've only gotten 4/10 and 5/10 to spawn by running highsec anomolies.
Also I've had terrible luck with the loot so far. Out of about 3 dozen sights only one 5/10 has dropped a can worth 400mil and other than that just OPE's and modules not worth 100mil even. All the 4/10's I have done so far have dropped nothing but OPE's and one or twice one module worth 100 mil. I haven't seen ONE adaptive invuln from either escalations in 3 dozen DED's so far....
Is this normal or just exceptionally bad luck? Everyone has been telling me how good the money is running these and so far it has not been worth it for me. |

Coralas
Center for Advanced Studies Gallente Federation
30
|
Posted - 2016.07.27 04:52:54 -
[20] - Quote
Each race is somewhat different, ie serpentis/angel have no 6/10 - they have a guarenteed esc from an unrated instead, and the serpentis one at least is much harder than a gurista ded 6.
Gurista ded 6 escalates from rally point, and hidden den. Wouldn't count on absolute consistency across races.
My personal experience was 328 rally points for 4 escalations, and 163 hidden dens for 3 escalations, ie a very low escalation rate - at least from ihub spawned anomolies in null. Hidden dens take twice as long as rally points, so they are not a shortcut. I personally think that the superior solution for finding the ded 6 is to roll around in low quality low pop gurista sov null and scan for it as a signature, not as an escalation - it can be done in less than 20 minutes once found, which means you can find one in an empty system and clear it before you are found.
Like everything, the invuln is very good but it doesn't drop _that_ often, otherwise the price would have tanked. I will make the amusing observation that I've only done 1 scout outpost with this character and yes the invuln dropped. My overall experiences with ded 4s is deadspace loot 1 in 2 encounters and valuable deadspace drops 1 in 3 on average, with streaks of no drops and streaks of drops. |
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Tipa Riot
Federal Navy Academy Gallente Federation
2718
|
Posted - 2016.07.27 18:06:29 -
[21] - Quote
Svipul, Confessor ... are good picks for lowsec DED sites up to 4/10. The narcotic warehouse and phi outpost in Serpentis space are my favorites. Lowsec also means, less competition (either way ).
I'm my own NPC alt.
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Aplysia Vejun
Children of Agasul
59
|
Posted - 2016.07.27 19:26:07 -
[22] - Quote
I like t3c's in low sec sites. Less time needed for me to finish the site. |

Dane Ge
Operational Urban Zion Order O.U.Z.O. Alliance
3
|
Posted - 2016.07.28 00:01:03 -
[23] - Quote
Coralas wrote:Each race is somewhat different, ie serpentis/angel have no 6/10 - they have a guarenteed esc from an unrated instead, and the serpentis one at least is much harder than a gurista ded 6.
Gurista ded 6 escalates from rally point, and hidden den. Wouldn't count on absolute consistency across races.
My personal experience was 328 rally points for 4 escalations, and 163 hidden dens for 3 escalations, ie a very low escalation rate - at least from ihub spawned anomolies in null. Hidden dens take twice as long as rally points, so they are not a shortcut. I personally think that the superior solution for finding the ded 6 is to roll around in low quality low pop gurista pirate but player sov null and scan for it as a signature, not as an escalation - it can be done in less than 20 minutes once found, which means you can find one in an empty system and clear it before you are found. I would expect a lot more anti-explorer traffic in NPC null which is why i'd stick to bad player sov null.
Like everything, the invuln is very good but it doesn't drop _that_ often, otherwise the price would have tanked. I will make the amusing observation that I've only done 1 scout outpost with this character and yes the invuln dropped. My overall experiences with ded 4s is deadspace loot 1 in 2 encounters and valuable deadspace drops 1 in 3 on average, with streaks of no drops and streaks of drops.
Okay thanks for the info! I agree with you from what you're saying it would be better to just scan the combat sites down themselves instead of running the dens and rally points for an escalation if you're going to be in dangerous space anyway.
Also I'm considering moving to Blood Raider escalations and space for DED's since it seems to be emptier most of the time. Is the Blood Raider loot still valuable enough compared with Gurista to make it worth the trip? And do the same sites for blood Raider (Hideaway and Refuge --> 4/10 and Den's --> 5/10) escalate into the same DED's? If you have any experience with the Blood Raider loot in comparison to Gurist any insight would be helpful |

Matt Benneth
Perkone Caldari State
24
|
Posted - 2016.07.28 06:40:03 -
[24] - Quote
Dane Ge wrote: And do the same sites for blood Raider (Hideaway and Refuge --> 4/10 and Den's --> 5/10) escalate into the same DED's? If you have any experience with the Blood Raider loot in comparison to Gurist any insight would be helpful
As far as I know Blood Hideaway doesn't escalate. Blood Refuge escalates to Blood 4/10, and Blood Den to 5/10. Most low level Blood sites have lots of tracking disruption, while high level sites tend to have neuting ships. For example Blood Annex is just a death trap with neuting battleships and scram web frigates at zero  |

Coralas
Center for Advanced Studies Gallente Federation
30
|
Posted - 2016.07.28 07:25:50 -
[25] - Quote
Dane Ge wrote:
Okay thanks for the info! I agree with you from what you're saying it would be better to just scan the combat sites down themselves instead of running the dens and rally points for an escalation if you're going to be in dangerous space anyway.
That advice is peculiar to the gurista ded 6, which spawns from cruiser/frigate heavy anomolies that take a long time and don't pay useful bounties and don't spawn many commanders.
That isn't true of every anomoly type, and also the longer it takes to complete the ded site itself, the more advantageous it is to be an escalation rather than a signature for safety. The gurista ded 6 is very quick, more or less all other low/null encounters have more battleships to grind through.
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Dane Ge
Operational Urban Zion Order O.U.Z.O. Alliance
3
|
Posted - 2016.07.28 23:31:49 -
[26] - Quote
Coralas wrote:Dane Ge wrote:
Okay thanks for the info! I agree with you from what you're saying it would be better to just scan the combat sites down themselves instead of running the dens and rally points for an escalation if you're going to be in dangerous space anyway.
That advice is peculiar to the gurista ded 6, which spawns from cruiser/frigate heavy anomolies that take a long time and don't pay useful bounties and don't spawn many commanders. That isn't true of every anomoly type, and also the longer it takes to complete the ded site itself, the more advantageous it is to be an escalation rather than a signature for safety. The gurista ded 6 is very quick, more or less all other low/null encounters have more battleships to grind through.
Okay thanks for clarifying I got what you meant from the first post as well :) |

Dane Ge
Operational Urban Zion Order O.U.Z.O. Alliance
3
|
Posted - 2016.07.28 23:33:35 -
[27] - Quote
Matt Benneth wrote:Dane Ge wrote: And do the same sites for blood Raider (Hideaway and Refuge --> 4/10 and Den's --> 5/10) escalate into the same DED's? If you have any experience with the Blood Raider loot in comparison to Gurist any insight would be helpful
As far as I know Blood Hideaway doesn't escalate. Blood Refuge escalates to Blood 4/10, and Blood Den to 5/10. Most low level Blood sites have lots of tracking disruption, while high level sites tend to have neuting ships. For example Blood Annex is just a death trap with neuting battleships and scram web frigates at zero 
Jeeze okay thanks for the reply. I will look up the particular sites and DPS/modules compared to Gurista to see if I can still handle it in my Gila. I know for sure I will have to switch the Kinetic invuln to EM. As long as there isnt any Scrams it should be fine.
So far I'm sticking with 4 and 5/10's since they are faster to run and still have a good loot payout depending on the drops you get. I'm making decent money with it but it could always be better. I just wish I could get ONE adaptive invuln from either site but I guess it will happen eventually. So far this is the best payout for my time I've had after moving from C5 relic and data sites in my Stratios and also Sansha relic hunting in Stain. Even in empty Null and Wormhole space it seems everyone picks the sites clean and then camps them. |

Sonya Corvinus
Static-Noise Upholders
433
|
Posted - 2016.08.03 15:55:44 -
[28] - Quote
Vaco Vocan wrote:Hi guys, I'm fairly new to the game and I've been having a lot of fun with exploration, but so far it's either varied between terrible isk or lots of risk. High sec sites seem completely worthless. I tried a few Pirate sites in Wormholes but I don't think my skills are high enough to make it worthwhile, it takes way too long for me to crack the cans and half or more of them end up exploding. I've been thinking I might have better luck with combat sites and Anomalies in Sansha/Blood Raider Lowsec and I'm wondering if it's worth the time, and what ship I should use. At the moment almost all my SP is in Scanning, but I have Amarr Destroyer IV, so I was thinking of skilling to a Confessor to see how that works out.
Is there anything I should look out for, or is this just a terrible idea? Any advice is appreciated.
This isn't what you asked, and you might know this already, but it's something not explained in the exploration career missions.
When hacking a data/relic site, the number that flashes on the node when you click it is how far away a 'friendly' module is from that node. Watch the number and follow it down to when it flashes '1'. That means a boost or the core is next to that node.
If you get good at watching and tracking those numbers, you can hack most cans without blowing them up |
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