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JP Beauregard
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Posted - 2003.12.17 12:18:00 -
[1]
I'm suppressing the urge to rant. But barely. So let's be all factual through clenched teeth...
As of 1:30 GMT this morning, trading as a profession ceased to exist in EVE. I was genuinely looking forward to a more complex supply and demand scheme. Since I never used buy orders to acquire comodities but instead only did pick-up trades when I could find them, a more realistic market implementation held the promise of a challenge.
Three hunred data sheets, however, are not a challenge. They are an insult. And on the volume currently in supply and demand, I can just as well mine Scordite in a Velator for better profits.
Commodity supply and demand is strictly an NPC business. I can't read a data sheet, I can't watch a holoreel. But I can ship both for profit from one region to another, even in a much slower but bigger hauler.
But there's this funny thing about trading: profits are in volume. I don't need 300 data sheets but 300,000. Which are nowhere to be found and wouldn't be bought anywhere either.
No volume, no profit. No profit, no trading. No trading, no traders. No traders, no demand for indies. No demand for indies, no more Pilkington Industries.
Great game designs work differently.
JP Beauregard
=== The Pilkington Guides to EVE === |

lash
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Posted - 2003.12.17 12:23:00 -
[2]
Before you go crazy, a majority of the new items actually require trade items to be built and researched. Things such as the deep core miner require trade items for both researching the item and building the item. So look forward to player demand in trade items other than what is needed for implant missions and the low lifes putting 2 isk buy orders on everything.
-------------- "You ever hear of the Seattle Seven? That was me. And, um, six other guys." |

Nicholas Marshal
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Posted - 2003.12.17 12:28:00 -
[3]
Yes, you won't be trading with NPCs anymore - you will be delivering trade goods and items to PLAYER manufacturers.
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drunkenmaster
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Posted - 2003.12.17 12:35:00 -
[4]
not only that, but they have just implememnted a new tradegoods spawning system, which means, no more uptime rushes.
Allow the stocks to build up, and the various demands to appear/increase.
Trading isn't dead.
Ridiculously easy, no-risk, spanner trading is dead though.
Good to see people giving the system time to settle down though.. .
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Rod Blaine
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Posted - 2003.12.17 12:45:00 -
[5]
Can anyone be bothered to check how this effects noc convoys ?
I wonder if they still carry trade goods in bulk ? _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

JP Beauregard
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Posted - 2003.12.17 15:08:00 -
[6]
Edited by: JP Beauregard on 17/12/2003 15:09:56 Not one of you numbskulls has actually caught the concept here.
Volume.
I don't give a rat's bleeding ass about who buys diddly-squat what. But shipping 15m¦ of red **** with pink bows isn't trading, it isn't hauling, it's retail gift delivery.
And 4000 online players spread through a good number of regions don't make for any kind of market. Least of all a market with volume.
And one more thing about "ridiculously easy blah-blah-blah". Market griefing was easy. Pick-up trading hours after server-up certainly was not.
Delighted to fly in the company of bright people.
JP Beauregard
=== The Pilkington Guides to EVE === |

Kin Hanyerec
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Posted - 2003.12.17 15:33:00 -
[7]
Edited by: Kin Hanyerec on 17/12/2003 15:38:15 why doing npc trade while you can do pc trade and earn more money ? Traders aren't only npc traders 
Quote: don't give a rat's bleeding ass about who buys diddly-squat what. But shipping 15m¦ of red **** with pink bows isn't trading, it isn't hauling, it's retail gift delivery.
i use a punisher for my trades 
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Cao Cao
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Posted - 2003.12.17 15:40:00 -
[8]
JP Beauregard,
stfu. it's like 12 hours after the game was updated, what do you friggin expect? a dynamic market means just that: dynamic. you won't find all the npc trade goods spawning all at the same time. just like you won't find people building all the tech 2 items all at the same time. you have to wait a few days and let everything settle.
that's right. you won't be able to simply waltz across the universe, log on and find your regular daily supply of crap ready to be picked up just because you're the first one to get there. the demand will build up over time, and you'll have to figure out a few different routes, find a couple profitable commodities.
And if you think that's just too difficult for you...
Can I have your stuff?
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piij
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Posted - 2003.12.17 15:40:00 -
[9]
npc's dont put out larger orders than 300 at the time...
just put your buy order in there, but you cannot be guaranteed endless supply at that price, they might increase price when they see the demand is so high...
- Care to watch moo dance? p.i.i.j |
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