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nezroy
Nice Clan
8
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Posted - 2016.06.03 17:29:32 -
[1] - Quote
Pretty much as subject says. Acquiring a suspect flag should also give you a weapons timer.
No, I wasn't baited, nor am I salty, blah blah rabble rabble. Quite the opposite; I've baited many a flag-ignorant person and enjoyed that moment of surprise.
However, I think it would make for a slightly more natural experience for new players and flag-ignorants alike; if you see someone go flashy in front of your eyes you'll get your one minute of expected "deception free" behavior with no ejecting to pod, no immediate ship swapping, no docking games, etc. Since all the methods of acquiring a suspect flag are basically "an act of aggression against a capsuleer", it makes sense anyway with the weapons timer description. It would provide a bit more weight to "in the heat of the moment" criminal choices.
The benefit of this suggestion is that it doesn't kill suspect baiting in general; dedicated baiters (or gank loot scoopers or whoever else) just need to get their flags a minute ahead of time and wait out the weapons timer before going on grid with whoever they are trying to sucker. So it still gives full advantage to folks who are flag-savvy. This is of course assuming that ONLY acquiring, and not refreshing, a suspect flag produces the weapons timer, which I think is a fair balance -- doing it on refresh too would completely kill bait games which isn't what I'm aiming for here. |
Iain Cariaba
3066
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Posted - 2016.06.03 21:08:27 -
[2] - Quote
Since all methods to get a suspect timer that involve actually using weapons give weapon timers, why should someone get a weapons timer when they don't use a weapon?
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Lugh Crow-Slave
2745
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Posted - 2016.06.03 21:15:48 -
[3] - Quote
no weapon
no weapon timer
Citadel worm hole tax
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Leto Aramaus
Spiritus Draconis Spaceship Bebop
356
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Posted - 2016.06.03 21:22:47 -
[4] - Quote
Iain Cariaba wrote:Since all methods to get a suspect timer that involve actually using weapons give weapon timers, why should someone get a weapons timer when they don't use a weapon?
Lugh Crow-Slave wrote: no weapon
no weapon timer
While I don't necessarily agree with OP yet, your guys' arguments are not good. You're just being overly semantic. It's called a "weapons timer" now, but if we changed it to "aggression timer" what would your argument be?
OP, what actions give suspect but not weapons timer? Like looting a wreck? Someone activating a kill right? I don't think either of those things should prevent you from docking or jumping.
The UI update we deserve
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Paranoid Loyd
9096
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Posted - 2016.06.03 21:27:13 -
[5] - Quote
nezroy wrote:No, I wasn't baited, nor am I salty, blah blah rabble rabble. Quite the opposite; I've baited many a flag-ignorant person and enjoyed that moment of surprise. I don't believe you post with your main if you are going to claim this.
Leto Aramaus wrote:OP, what actions give suspect but not weapons timer? Like looting a wreck? Someone activating a kill right? I don't think either of those things should prevent you from docking or jumping. This
Fix the Prospect! New Server Hardware!
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ShahFluffers
Ice Fire Warriors Escalating Entropy
10007
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Posted - 2016.06.04 00:45:29 -
[6] - Quote
Bastion Mode gives a weapon time but not a suspect timer.
How will people use Marauders in High-sec?
How did you Veterans start?
"Learn how things work. The intricacies, interactions, and hard limits... knowing these things will grant you far more power in the long run."
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Lugh Crow-Slave
2747
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Posted - 2016.06.04 00:47:51 -
[7] - Quote
Leto Aramaus wrote: While I don't necessarily agree with OP yet, your guys' arguments are not good. You're just being overly semantic. It's called a "weapons timer" now, but if we changed it to "aggression timer" what would your argument be?
that that's even dumber at least now you can argue everything that gives a weapons timer is activating or prepping weapons but you don't have to do it aggressively
Citadel worm hole tax
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Serendipity Lost
Repo Industries
2096
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Posted - 2016.06.04 06:50:27 -
[8] - Quote
Lugh Crow-Slave wrote:Leto Aramaus wrote: While I don't necessarily agree with OP yet, your guys' arguments are not good. You're just being overly semantic. It's called a "weapons timer" now, but if we changed it to "aggression timer" what would your argument be?
that that's even dumber at least now you can argue everything that gives a weapons timer is activating or prepping weapons but you don't have to do it aggressively
Can flipping is aggressively using your cargo bay against another player...... Can't you see this? |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16154
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Posted - 2016.06.04 09:12:01 -
[9] - Quote
Serendipity Lost wrote:Lugh Crow-Slave wrote:Leto Aramaus wrote: While I don't necessarily agree with OP yet, your guys' arguments are not good. You're just being overly semantic. It's called a "weapons timer" now, but if we changed it to "aggression timer" what would your argument be?
that that's even dumber at least now you can argue everything that gives a weapons timer is activating or prepping weapons but you don't have to do it aggressively Can flipping is aggressively using your cargo bay against another player...... Can't you see this? "your honour , he picked up those metal scraps with malice and intent!"
Better the Devil you know.
=]|[=
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Serendipity Lost
Repo Industries
2099
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Posted - 2016.06.04 09:17:13 -
[10] - Quote
Paranoid Loyd wrote:nezroy wrote:No, I wasn't baited, nor am I salty, blah blah rabble rabble. Quite the opposite; I've baited many a flag-ignorant person and enjoyed that moment of surprise. I don't believe you, post with your main if you are going to claim this. Leto Aramaus wrote:OP, what actions give suspect but not weapons timer? Like looting a wreck? Someone activating a kill right? I don't think either of those things should prevent you from docking or jumping. This
If activating a KR made them suspect AND kept them from docking.... good times. |
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Daichi Yamato
Xero Security and Technologies
3290
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Posted - 2016.06.04 14:55:03 -
[11] - Quote
Nope.
Though a weapons timer for kill rights? Hmmmm
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Ix Method
Brutor Tribe Minmatar Republic
499
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Posted - 2016.06.04 15:38:29 -
[12] - Quote
Leto Aramaus wrote:While I don't necessarily agree with OP yet, your guys' arguments are not good. You're just being overly semantic. Welcome to F&I. ******* dreadful innit.
It feels a little odd that someone can buy your killright yet you can often sail gate to gate without really noticing, particularly as they're a result of aggression in the first place. In this case there's at least there's an argument for giving a timer.
Travelling at the speed of love.
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