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Mina Sebiestar
Minmatar Inner Space Conglomerate
1082
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Posted - 2016.06.23 21:05:53 -
[1] - Quote
If they come on grid limited boosting range.
Under no circumstances is to boosts stay active if ship is not present on grid...ship dies boosts dies ship warp off boosts dies
Add battleship size booster or rework marauders to fit that role,
size/class of a boosting ship could be used to determine how many ppl and how strong certain boosts are.
Marauders supposed to be redone few years ago into more PVP oriented roles not even greater PVE carebaremobiles with niche afterthought PVP every once in a blue moon action....not sure what happened there but whatevs.
Made some opinions here other than that il just wait for this disaster to unfold.
Typhoon Fleet Issue SOE skin for the win.
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Mina Sebiestar
Minmatar Inner Space Conglomerate
1082
|
Posted - 2016.06.23 21:52:23 -
[2] - Quote
Quote:Marauders were never supposed to be reworked into PvP oriented roles
And yet very first update of them was giving em t2 resists and bonuses to webs and only minor tank buffs in bastion and talks about re positioning with MJD as well as RR capabilities to boot on battlefield if that's not epitome of PVP stats i don't know what is
Until flood of carebares tears that is at which point all that talk of pvp was replaced with how to kill arch gistum battleships or better yet tank it.
Quote:why do we need a Battleship when a Command Ship can out-tank a Battleship in most cases
Active tank marauder have significantly better tank than both minmatar and gallente command ships those would be active tankers and suitable in comparison
Other than that i mention it as an opinion as to size of boosting bubble/how many ppl get boosts and or strength of certain boosts over the others.
Typhoon Fleet Issue SOE skin for the win.
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Mina Sebiestar
Minmatar Inner Space Conglomerate
1082
|
Posted - 2016.06.24 03:27:33 -
[3] - Quote
Cade Windstalker wrote:Mina Sebiestar wrote:And yet very first update of them was giving em t2 resists and bonuses to webs and only minor tank buffs in bastion and talks about re positioning with MJD as well as RR capabilities to boot on battlefield if that's not epitome of PVP stats i don't know what is
Until flood of carebares tears that is at which point all that talk of pvp was replaced with how to kill arch gistum battleships or better yet tank it. The first round never gave them web bonuses, that was the first thing to go off the Kronus and the Paladin in the rework. They almost put back 7.5% resists but that didn't work well with the MJD or Bastion and was stepping on the toes of the Serpentis. The ships actually *did* get T2 resists. There was never any suggestion of RR bonuses, no idea where you got that. You can look at the full thread here for reference.Quote:We discussed the Marauder situation further and came with the following changes:
Shield, armor and hull 30% resistance boosts have been removed on the Bastion Module - instead, all Marauders will now get proper tech2 resists. This will allow Marauders to have better RR use outside Bastion and reduce overall tanking effectiveness inside the mode.
We have removed all tanking bonuses on the Marauders hulls (Armor Repairer amount on the Paladin and Kronos, Shield Boost amount on the Golem and Vargur). Instead, we are giving them 7.5% bonus to the velocity factor of stasis webifiers per level. This will not only help reducing their tanking effectiveness, be more in theme with the ship role itself and help anyone using them with short range weapons. We are not giving them a full 10% per level back as this would be extremely powerful in conjunction with the other bonuses / Bastion. We are going to leave the full 10% web strength amount on the Serpentis ships for now and see how things evolve with time.
Also, we are removing the mass penalty on the Bastion mode. Tests have shown you can't really turn when it's active anyway, and we don't want to have players abuse that to collapse wormholes.
Thats from thread you linked the very first iteration of a original idea of marauder re balance was t2 rezist battleship that move and can RR no bonus so it dont go OP all in effort to reduce ridiculous bastion tank and immobility of same.PVP as all hell if you ask me fk yeah.
And if you read that quote from very thread you linked you will see that they specifically wanted to open up Marauders for PVP and not as an afterthought bud rather admitting making a ship PVE is a flawed design. untill sea of tears start pouring in that is.
Quote:Also if you read what CCP said about rebalancing the class they specifically said they wanted to keep the PvE functionality, that these were PvE ships and they didn't want to invalidate that. Any possible PvP uses were entirely up to the players to find and use.
"Marauders were initially released during the Trinity expansion in 2007 and were aimed for PvE activities. However, as time passed and we rebalanced other classes, especially the Pirate Battleships, they lost appeal as a whole.
We also believe that designing them for a very specific activity doesn't fit the emergent nature of EVE, and as such we wish to expand their use to PvP as well."
Further more you couldn't even activate bastion module in high sec without first lowering your security settings from "happy happy carebear" to lower levels.
Further further more if one need / want to do pve or pvp it needs internet spaceship with internet spaceship weapons fitted as perfectly illustrated with pirate ships that do both better ie pve functionality is a just term that doesn't mean nothing really. until ships with 5% l4 mission per level start poping out that is...they are coming.
Typhoon Fleet Issue SOE skin for the win.
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Mina Sebiestar
Minmatar Inner Space Conglomerate
1082
|
Posted - 2016.06.24 03:42:10 -
[4] - Quote
Frostys Virpio wrote:Mina Sebiestar wrote:
And yet very first update of them was giving em t2 resists and bonuses to webs and only minor tank buffs in bastion and talks about re positioning with MJD as well as RR capabilities to boot on battlefield if that's not epitome of PVP stats i don't know what is .
Marauder don;t have T2 resist, only a partial profile. This is also true while in bastion. Name one marauder with a web bonus please.
i did not say they have.
i did not say marauder have web bonus i dont know what are you on about.
Typhoon Fleet Issue SOE skin for the win.
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