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Deloup Drakar
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Posted - 2003.12.18 04:23:00 -
[1]
Now with the introduction of the new Processing skills, does anyone know what the formula is now?
Is it just .5*(1+.02*R)*(1+.04*RE)*(1+.05*(specific ore processing))
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Mr M
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Posted - 2003.12.18 11:50:00 -
[2]
I think you'll have to subtract the 'we take' part that is based on standing too.
http://orecalc.evegeek.com | http://www.evegeek.com |

Dirty Sanchez
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Posted - 2003.12.18 15:42:00 -
[3]
I would like to know this also mabey we could start collecting some data.
<Thrak> I AM ***
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Skipper
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Posted - 2003.12.18 16:10:00 -
[4]
Edited by: Skipper on 18/12/2003 16:13:55 Edited by: Skipper on 18/12/2003 16:13:38 Edited by: Skipper on 18/12/2003 16:10:47 The new processing skill doesn't seems to be working. I don't get any more out of a refine. I do get less because of the personal standing. A level 1 gets 88,25% of the max. A level 3 gets 89,75% of the max. A level 10 gets 99,5% of the max. What's is the formular?
If we take the 333 scordite as exampel. I refine gives: 833 trit and 416 pyer. This is the same as before the patch and I have level 2 in Scordite processing. The "we take part" has increased dramatically.
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Wilierd
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Posted - 2003.12.18 18:35:00 -
[5]
hmm.. i think the description (of the skill) says... Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. -5% Omber refining waste reduction per level.
Word you have to nodes is SUBSTANDARD... :)
so it's no atleast in empire space.. |

Deloup Drakar
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Posted - 2003.12.18 20:31:00 -
[6]
Quote: hmm.. i think the description (of the skill) says... Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. -5% Omber refining waste reduction per level.
Word you have to nodes is SUBSTANDARD... :)
so it's no atleast in empire space..
They DID mention that they were going to change the % for each station, depending on what one should have better equipment. So refining at a mineral corp's station you shouldnt notice a big change, but refining at The Scope's station you should perhaps.
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Blueblooded
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Posted - 2003.12.19 09:19:00 -
[7]
Has anyone figured out how the "we take" part is affected by the standing towards station owner?
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"The royal blood is blue, hence my name"
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William Jameson
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Posted - 2003.12.19 10:52:00 -
[8]
afaik the new refining rules (20-50% base refining quality of the station, standing-based "we take") are not in effect yet, in another post ccp stated they are datamining refining behavior and will then set the ref quality and stuff for all stations, so at the moment there is no need/no effect using the new ore specific skills.
but since noone knows when these new rules will become active you better check your standing with your current home station and consider searching for a new one where you have better standings with. ------------------------------------------ reality is too small for human imagination |

Skipper
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Posted - 2003.12.19 10:53:00 -
[9]
Quote:
Has anyone figured out how the "we take" part is affected by the standing towards station owner?
If you refine 100 minerals and the company with the refine station take 5%, you will get 95 and they will take 5. You kan change the 5% by doing agent mission for an agent in the company who own the refine station.
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vixit
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Posted - 2003.12.19 15:55:00 -
[10]
With this formula, i do get substential less then in the old way even if i train ore refining to level 5
The must be something wrong with this one.
You will here from me
CU in EvE
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Deloup Drakar
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Posted - 2003.12.19 16:27:00 -
[11]
Quote: With this formula, i do get substential less then in the old way even if i train ore refining to level 5
The must be something wrong with this one.
You will here from me
CU in EvE
If that was directed at me, I was just taking a stab in the dark and it was acually a question if that was how it was to work, not a statement.
I wanted to update my ore refining calcs, but until I know how it's working now, I can't.
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Alan Bell
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Posted - 2003.12.19 16:41:00 -
[12]
.... http://coldfusion.online-guild.com |

Athre
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Posted - 2003.12.20 05:04:00 -
[13]
With Refine 5 and RE 5 and Zero faction to the company I'm refining at, I get LESS refining in batches.
Im more than peeved that I now have to spend 100 hours per corp just to get my faction up with each place my wandering corp refines. Totally unaccepable
I tested Omber with the new skill up to 3 but I still find NO difference as I have no faction with the company. Actually I have good Cal faction but no CORP faction
BOOOOOOO CCP
Dont have the time to try the spiffy new mining, I'm going to be spending months trying to get my refining skills back (completely via missions)
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FirstLight
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Posted - 2003.12.20 11:58:00 -
[14]
has anyone tested the barter skill for the "we take" part? i'd be willing to run a test as i have the barter skill i think at level 2.
on the lower ores i have no waste with RE4 oreRE 2 and 3 velds and scord.
[My Signature will be out with the next patch, please wait...] |

Athre
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Posted - 2003.12.20 23:55:00 -
[15]
Edited by: Athre on 20/12/2003 23:57:19 First Light, what is your personal standings with the NPC corp you were refining Veld at? My corps standing .70 with that Faction group and I'm .84 with that faction group but I am at 0.00 with that NPC corp
I too had nothing in the "waste" part, its the "we take" that takes down the net portion of minerals vs what I was able to do before.
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FirstLight
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Posted - 2003.12.21 13:41:00 -
[16]
ok bleck!
this was the test. 33,333 velds should yeild 10,000 trit
RE 4 VP 2 Veldspar Processing faction standing 0.0 = 5% fee equipment 50.0% Barter Skills 2 (5% discount per level on fees)
You Take 95,000 We take 5,000 (should be 4,000? w/ barter 2) Waste 0
So Barter Skills still broken. I was hoping that since the faction was taking effect they would have activated Barter skills at the same time. Oh Well.
[My Signature will be out with the next patch, please wait...] |

William Jameson
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Posted - 2003.12.23 11:49:00 -
[17]
the "we take" part is now affected by your standing with the corp who runs the refining fab, so higher standing= more or (or better: less "we take") ------------------------------------------ reality is too small for human imagination |

Ansuul
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Posted - 2003.12.26 09:00:00 -
[18]
It also appears that the connections skill is not being applied to your corp standing when calculating the "we take" part....
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vixit
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Posted - 2003.12.30 17:04:00 -
[19]
Well i worked this out so far
Your standing to the corp where you refine is 0.0 Your refine skill is zero and you refining efficiency is zero, The refining equipment is 50% (so you get 87.5%)
The formula looks like this (sorry for the mineral specific percentage, i do not know this yet)
(((((((([Basis Refine Amount]/95)/[Station Efficiency])*100)*100)/100)*([Station efficiency]+(([Refining]*0.75)+([Refining Efficiency]*1.65)+([Ore refining]*0.00))))%)*(100-[Corporate Standing]))
It is copied from my excel sheet!
This formula gives me the results for 6 defferent caracters with different refining skills, it lookes quite right now.
As you see the 2%(0.75%) for refining and the 4% (1.65%) for refining efficiency are not reight.
I hope that i can get the right skills soon so i can complete the formula
CU in EvE
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Deloup Drakar
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Posted - 2003.12.30 20:02:00 -
[20]
Quote: (((((((([Basis Refine Amount]/95)/[Station Efficiency])*100)*100)/100)*([Station efficiency]+(([Refining]*0.75)+([Refining Efficiency]*1.65)+([Ore refining]*0.00))))%)*(100-[Corporate Standing]))
vixit, I'll try to give it a try tonight w/ R5/RE5 and some of the ore processing skills to see if everything works with my current skills.
I still got all the data from what ore gives what minerals from pre-castor, so I got that to work from.
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NeoMorph
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Posted - 2003.12.31 05:30:00 -
[21]
As far as I can see only the Connections skill not linking to the we take is what is wrong with the current system.
Also the agent missions though easy in empire space are nearly impossible to do when in Alliance territories. They ask for trade goods that you have to travel silly distances to get. Most Ive had to do so far is a 120 jump round trip for a single mission. For some reason the agents in the boonies have cravings for rare trade items. I petitioned this and the GM said I should start manufacturing the trade commodities.
Anyone got a Coolant blueprint by any chance?
 -------------------------------------------
<Stavros> the first motor bike i ever rode <Stavros> was a honda gold wing <Ak-Gara> hah <Stavros> |

Deloup Drakar
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Posted - 2003.12.31 05:41:00 -
[22]
Edited by: Deloup Drakar on 31/12/2003 05:42:49
Quote: Anyone got a Coolant blueprint by any chance?
No, but I have a Livestock BP, the mineral requirements are 120 trit 53 pyr and 4 mega, makes a stack of 10
PS can't wait if they do implement maknig trade goods, Love to see how they will go about "making" livestock, would need biomass and feed I guess lol
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Harisdrop
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Posted - 2004.01.02 17:22:00 -
[23]
Quote: Edited by: Deloup Drakar on 31/12/2003 05:42:49
Quote: Anyone got a Coolant blueprint by any chance?
No, but I have a Livestock BP, the mineral requirements are 120 trit 53 pyr and 4 mega, makes a stack of 10
PS can't wait if they do implement maknig trade goods, Love to see how they will go about "making" livestock, would need biomass and feed I guess lol
Ahh how about fertilizer and 1 livestock to make 100 livestock.
Why cant you recycle planetary vehicles and (pre-castor)Robotics? --------------------------
Garsh ma it soo cool killing people in there space thingies |

Deloup Drakar
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Posted - 2004.01.06 15:17:00 -
[24]
Well after collecting some of the numbers from the recycling window after every mission, I am pretty sure I got the formula for calcing out the we take % due to your faction.
We take %=5-.75*(faction shown in refining window)
It seems although the stations are saying their equipment is 50%, I'm still getting a 94% return on minerals in a station I have 0.0 standing with (causing a 5% We Take).
So, until they implement the new %, the formula that seems to work for me is:
.75*(1+.02*R)*(1+.04*RE)-((5-.75*(Faction))/100)
Note, with that faction formula, once you hit 6.666666 standing, you get to 0% We Take. I don't have any data higher than 1.0 faction yet, but the formula i DO have hits the numbers i got from the game to the 12th decimal place.
after they knock them all down to 50% and/or implement Mobile Refineries....I'm guessing the processing skills would be used to offset the ammount it is lower...but i guess you'd need an if/then statement. Since if you got a lvl 4 in scord, yet the station is 70%, only 5% of your scord processing SHOULD get used to up it back to 75%.
Thats just my opinion, I may be wrong.
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Harisdrop
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Posted - 2004.01.08 15:31:00 -
[25]
I guess I should start moving my product out to 0.0 space.... --------------------------
Garsh ma it soo cool killing people in there space thingies |

Jash Illian
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Posted - 2004.01.09 22:27:00 -
[26]
The NPC corp's fee can be completely eliminated through standings.
I have Refine Eff 4 and receive more minerals per refine than I did pre-Castor because Republic Security Services take no minerals from my refines.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Deloup Drakar
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Posted - 2004.01.10 04:37:00 -
[27]
Quote: The NPC corp's fee can be completely eliminated through standings.
I have Refine Eff 4 and receive more minerals per refine than I did pre-Castor because Republic Security Services take no minerals from my refines.
Is your standing above the 6.666666 I figured it to be? Just needing some higher end input to make sure what I got is right 
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Tar Magen
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Posted - 2004.01.10 07:22:00 -
[28]
Edited by: Tar Magen on 10/01/2004 07:26:09 Here's the formula that has worked for me, at least for a station efficiency of 50.
The station refinery quotes you a percentage yield %Y.
%Y = 50 + 37.5 * (1.0 + (0.02 * refining skill level)) * (1.0 + (0.04 * refining efficiency skill level))
That's it. Your yield of a given mineral will be that percentage of the "perfect" yield, truncated to a whole number.
Then the station takes its share out of the minerals you produced. The station's take is also truncated to a whole number before it's subtracted. The formula for station take posted above doesn't exactly fit what I've seen, but it's pretty close.
Possibly for lower station efficiencies, the lower efficiency is substituted for the '50' in the %Y formula. Maybe the ore processing skills nudge it back toward 50 at stations with lower refining efficiency. Just speculating.
If you have a high standing with the corporation that owns the station at which you're doing the refining, you can get a marginally better yield than you could pre-Castor. If you have no standing with the corporation, the yield is marginally lower.
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Starfire
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Posted - 2004.01.10 11:13:00 -
[29]
fyi: the new refining skills have an effect even in empire space
e.g. my skills refining 5/5 with veld refining 1 my standing is >5.0
if i refine 333 veld i get the total 1000 trit no waste no we take.
without veld refining i still got some waste.
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