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Thread Statistics | Show CCP posts - 1 post(s) |
Cara Forelli
Meticulously Indifferent
1900
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Posted - 2016.07.06 01:56:06 -
[31] - Quote
Shae Tadaruwa wrote:That kind of also breaks the current approach to crimewatch, in which one of the principles is that no one can cause you to go suspect/criminal. It has to be your own direct action. An enemy archon thought it would be funny to rep me once on a station. I shot him and he went suspect and got a timer. I maintain that was through his own foolish actions.
Shae Tadaruwa wrote:It would also be the end of public mining fleets providing links. Links have nothing to do with the fleet hangar and are a whole separate issue. Don't worry though, CCP are showing signs that they're completely missing the mark on that rebalance as well.
You know you have control over who uses your hangar right?
Want to talk? Join my channel in game: House Forelli
Titan's Lament
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Sustrai Aditua
Intandofisa
352
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Posted - 2016.07.06 02:10:13 -
[32] - Quote
What is a fleet member?
EVE Mechanics for 800, Alex.
If we get chased by zombies, I'm tripping you.
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Cyril Nethrad
Yawm ad-Din
18
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Posted - 2016.07.06 07:53:50 -
[33] - Quote
Shae Tadaruwa wrote:Cara Forelli wrote:The appropriate solution would be for the timers/flags to pass to the orca/bowhead pilot.
So naturally CCP will ignore it completely or remove it entirely instead. This would end up creating more issues than it solves. First, it would be a great buff to awoxxing, especially in mining fleets. If you can transfer your suspect flag to an Orca pilot through the fleet hangar, the tears would just change from the OPs, to some Orca pilot's claiming an exploit instead. That kind of also breaks the current approach to crimewatch, in which one of the principles is that no one can cause you to go suspect/criminal. It has to be your own direct action. It would also be the end of public mining fleets providing links. Many of them allow the use of the fleet hangar for ore storage. If you can put something in a fleet hangar while suspect and transfer the flag, that would be a gankers wet dream. Free kills with no CONCORD, just by putting a mining ship in the fleet first. Why not simply combine it with the Crimewatch mechanic? So if a pilot is suspect and commits an action, that would transfer his suspect flag to another pilot (i.e. switching ships out of a Bowhead), that action would only be possible, if the Bowhead's pilot's Crimewatch is set to allow HIM to commit suspect level actions. Otherwise the ship switching pilot would simply get a message telling him, that he is not allowed to do that because of his suspect flag (same as if he would try to jump a gate with an active weapons timer).
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Lan Wang
Knights of the Posing Meat FETID
3279
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Posted - 2016.07.06 08:12:19 -
[34] - Quote
ccp help the guy out, disallow boarding a new ship when in duel, you done similar for ganking
FETID now recruiting pvp pilots & corporations | lowsec pvp & piracy - Join FETID
Loyalist to Angel Cartel & Serpentis
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Geronimo McVain
McVain's Minning and Exploration Inc
128
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Posted - 2016.07.06 08:21:34 -
[35] - Quote
Just give ship switching in ship bays a 10sec timer which would even be logical lore wise because your capsule needs to be transferred to the new ship, old ship secured new ship put online etc. Or if you want to play with crime watch let's transfer the flag but give ships with ship bays the option to prohibit docking while having a crime timer.
Best would be to combine both. The insta switching isn't something anyone could expect, I would have fallen to this trap too, and why should switching in a ship bay be so much faster?
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Neadayan Drakhon
Heuristic Industrial And Development AddictClan
310
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Posted - 2016.07.06 09:55:02 -
[36] - Quote
Geronimo McVain wrote: Just give ship switching in ship bays a 10sec timer which would even be logical lore wise because your capsule needs to be transferred to the new ship, old ship secured new ship put online etc. Or if you want to play with crime watch let's transfer the flag but give ships with ship bays the option to prohibit docking while having a crime timer.
Best would be to combine both. The insta switching isn't something anyone could expect, I would have fallen to this trap too, and why should switching in a ship bay be so much faster?
not saying I wouldn't have fallen for it, I probably would have, a bowhead isn't something I typically look for, but now I know I should if I'm looking at possibly engaging someone flashy (which I almost never do, as its almost always bait)
I do like the idea of tweaking the crimewatch stuff, as long as the pilot of the bowhead/orca can control whether a suspect can switch ships (say via the existing safety system - if safety is green then the suspect can swap because swapping would flag the bowhead pilot).
However I suspect (heh) that a swap and pop happens quickly enough that the bowhead wouldn't likely be at much risk, and if nothing else should be able to dock, but would still have a suspect timer to deal with |
Robert Caldera
Caldera Trading and Investment
1200
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Posted - 2016.07.06 10:14:43 -
[37] - Quote
Malakye Appleton wrote:Complete BS.
GG CCP
dont play station games if you cant deal with consequences. |
Shallanna Yassavi
Imperial Academy Amarr Empire
250
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Posted - 2016.07.06 11:07:01 -
[38] - Quote
Bump the bowhead away from the station, then blow it away. It's pretty obvious which bowhead it has to be, because it has to be very close to the bottom feeder who's trying to duel you. That, or it's the only bowhead there.
If in doubt, look them over with a sneaky-targeting frigate with a cargo and ship scanner.
A signature :o
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Elenahina
agony unleashed Agony Empire
949
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Posted - 2016.07.06 11:18:22 -
[39] - Quote
Ralph King-Griffin wrote:Valkin Mordirc wrote:Ralph King-Griffin wrote:Pandora Carrollon wrote:Blast the Merlin apart with a larger ship... something the Vindicator won't like tangling with. yeah but then the merlin wont pop into a vindi, itl pop into the exact thing you do not want it to. you want to smack someone doing this you gank the bowhead, think about how glorious a kill that will be if you can manage it (and thats a big if on a station undock) He holds a Vigilant, Vindicator, Orthrus and a Proteus in it as far as I'm aware. All faction fitted. =3 max tanked i would assume, anyone know off hand how many tornadoes that would take ? in amarr, assuming a glorious bump.
If you want to one shot it, by my numbers you need about 40 give or take. If you can get off two shots (which may be doubtful in Amarr) you could get it to 20-ish, 25 to be on the safe side.
Eve is like an addiction; you can't quit it until it quits you.
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Revis Owen
The Conference Elite CODE.
383
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Posted - 2016.07.06 12:57:44 -
[40] - Quote
Predictable, the carebears crying for nerfs to station games after one of them decides to play and gets burned. So funny!
The proper response to getting burned is to adapt and figure the way to kill your opponents. Not cry for CCP's help.
CCP can't patch stupid, no matter how they try. In Eve, if it looks like a trap, it's a trap . . . and if it doesn't look like a trap, it's a trap. Carebears, stop crying for CCP to save you from this harshness that we true Eve players love. Eve is not for you so GTFO and go to some bland MMO that is better for your care-free gaming needs.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Raging Bull Unchained
Signal Lost
1737
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Posted - 2016.07.06 13:07:04 -
[41] - Quote
Revis Owen wrote:Predictable, the carebears crying for nerfs to station games after one of them decides to play and gets burned. So funny!
The proper response to getting burned is to adapt and figure the way to kill your opponents. Not cry for CCP's help.
CCP can't patch stupid, no matter how they try. In Eve, if it looks like a trap, it's a trap . . . and if it doesn't look like a trap, it's a trap. Carebears, stop crying for CCP to save you from this harshness that we true Eve players love. Eve is not for you so GTFO and go to some bland MMO that is better for your care-free gaming needs.
You would feel quite alone if all "not real EvE players" would leave EvE for some other MMOs. |
Malakye Appleton
Voynich Decoded Alpha GTFO Moving Company
20
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Posted - 2016.07.06 15:17:39 -
[42] - Quote
Revis Owen wrote:Predictable, the carebears crying for nerfs to station games after one of them decides to play and gets burned. So funny!
The proper response to getting burned is to adapt and figure the way to kill your opponents. Not cry for CCP's help.
CCP can't patch stupid, no matter how they try. In Eve, if it looks like a trap, it's a trap . . . and if it doesn't look like a trap, it's a trap. Carebears, stop crying for CCP to save you from this harshness that we true Eve players love. Eve is not for you so GTFO and go to some bland MMO that is better for your care-free gaming needs.
Your whole killboard is suicide ganking miners? Maybe if you did things that actually took skill or required experience you would better understand how frustrating some of these "mechanics" are.
Voynich Decoded - High Sec Merc Corp
Voynich Merc Alliance - High Sec Merc Alliance Now Recruiting Merc Corps of All Sizes
www.VoynichDecoded.com
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Pandora Carrollon
Kingsman Tailors
417
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Posted - 2016.07.06 15:18:00 -
[43] - Quote
Ralph King-Griffin wrote:Pandora Carrollon wrote:Blast the Merlin apart with a larger ship... something the Vindicator won't like tangling with. yeah but then the merlin wont pop into a vindi, itl pop into the exact thing you do not want it to. you want to smack someone doing this you gank the bowhead, think about how glorious a kill that will be if you can manage it (and thats a big if on a station undock)
True, but since it's at a station, you'd have to bump it off the station and you only have 3 minutes to do that now.
If Captials aren't allowed in HiSec, then just use the biggest ship that is to do this. It would be kinda funny if the Bowhead pooped out a Capital Ship and Concord showed up and erased it. Not sure if that's how the mechanic worked, but would be funny if it did.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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Pandora Carrollon
Kingsman Tailors
417
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Posted - 2016.07.06 15:22:15 -
[44] - Quote
Revis Owen wrote:Predictable, the carebears crying for nerfs to station games after one of them decides to play and gets burned. So funny!
The proper response to getting burned is to adapt and figure the way to kill your opponents. Not cry for CCP's help.
CCP can't patch stupid, no matter how they try. In Eve, if it looks like a trap, it's a trap . . . and if it doesn't look like a trap, it's a trap. Carebears, stop crying for CCP to save you from this harshness that we true Eve players love. Eve is not for you so GTFO and go to some bland MMO that is better for your care-free gaming needs.
It's very nice of you to dictate to others how to play in the sandbox. True EVE players play EVE. That's the only definition that matters.
By the way, if you do your playing in HiSec, you're a carebear too so you might want to temper your comments a bit.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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Elenahina
agony unleashed Agony Empire
951
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Posted - 2016.07.06 15:34:01 -
[45] - Quote
Revis Owen wrote:Predictable, the carebears crying for nerfs to station games after one of them decides to play and gets burned. So funny!
The proper response to getting burned is to adapt and figure the way to kill your opponents. Not cry for CCP's help.
CCP can't patch stupid, no matter how they try. In Eve, if it looks like a trap, it's a trap . . . and if it doesn't look like a trap, it's a trap. Carebears, stop crying for CCP to save you from this harshness that we true Eve players love. Eve is not for you so GTFO and go to some bland MMO that is better for your care-free gaming needs.
Dude station games suck. Everyone knows this. Just because the mechanics allow them doesn't make them some kind of l337 peeveepee. They take about as much thought as fishing in a barrel.
That said... @ the OP. The first rule of Eve - if you don't understand what's happening, you're probably about to get your face pushed in. It's like people who complain about margin trading - if you don't understand the mechanics at work, and I mean intimately, you're going to get screwed. Learn from it and move on.
Eve is like an addiction; you can't quit it until it quits you.
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Lan Wang
Knights of the Posing Meat FETID
3283
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Posted - 2016.07.06 15:34:22 -
[46] - Quote
Revis Owen wrote:Predictable, the carebears crying for nerfs to station games after one of them decides to play and gets burned. So funny!
The proper response to getting burned is to adapt and figure the way to kill your opponents. Not cry for CCP's help.
CCP can't patch stupid, no matter how they try. In Eve, if it looks like a trap, it's a trap . . . and if it doesn't look like a trap, it's a trap. Carebears, stop crying for CCP to save you from this harshness that we true Eve players love. Eve is not for you so GTFO and go to some bland MMO that is better for your care-free gaming needs.
its not exactly stupid is it? accept duel with someone and they can instantly change ships isnt common knowledge, it just sounds broken as fck, it really just defeats the whole purpose of a duel system.
FETID now recruiting pvp pilots & corporations | lowsec pvp & piracy - Join FETID
Loyalist to Angel Cartel & Serpentis
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Malakye Appleton
Voynich Decoded Alpha GTFO Moving Company
20
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Posted - 2016.07.06 15:40:54 -
[47] - Quote
To be fair, it wasn't a duel. I saw a flashy frigate and engaged it. Then it switched into a Vindicator.
In any case, I'm over it. I've been learning to just accept that EVE has many broken mechanics that are used to gain unfair advantage in just about any situation and I'm learning hard lessons about what to look for in the future.
Voynich Decoded Alpha - High Sec Merc Corp
Voynichdecoded.com
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Isaac Armer
Cerberus Federation Cede Nullis
285
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Posted - 2016.07.06 15:58:54 -
[48] - Quote
Pandora Carrollon wrote:It's very nice of you to dictate to others how to play in the sandbox. True EVE players play EVE. That's the only definition that matters.
By the way, if you do your playing in HiSec, you're a carebear too so you might want to temper your comments a bit.
Come on, taking down those AFK ships is super l33t pvp. Everyone knows that! Just like the best players at console games keep the difficulty setting on 'easy' to blow through the game and prove they are the best. Oh, wait... |
Revis Owen
The Conference Elite CODE.
383
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Posted - 2016.07.06 16:11:56 -
[49] - Quote
Quote:EVE has many [snip] mechanics that are used to gain unfair advantage in just about any situation
Fixed the statement to be properly neutral. Everyone in Eve has access to use the mechanics to their advantage/others disadvantage. Adapt and figure out how to kill that bad guy. The guy switching ships during station games, or his helpers, can be stopped. Same for me, a ganker. I can be stopped in other ways than by buying a Code permit. Figure it out. Stop being lazy and crying to CCP to excuse you from that effort!
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Gneeznow
Ship spinners inc
143
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Posted - 2016.07.06 16:14:36 -
[50] - Quote
I thought you couldn't switch ships like that while taking aggression? |
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Isaac Armer
Cerberus Federation Cede Nullis
285
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Posted - 2016.07.06 16:39:18 -
[51] - Quote
Revis Owen wrote:Fixed the statement to be properly neutral. Everyone in Eve has access to use the mechanics to their advantage/others disadvantage. Adapt and figure out how to kill that bad guy. The guy switching ships during station games, or his helpers, can be stopped. Same for me, a ganker. I can be stopped in other ways than by buying a Code permit. Figure it out. Stop being lazy and crying to CCP to excuse you from that effort!
Lazy is fairly subjective. I'd argue anything short of looking for fairly evenly matched fights is lazy. Looking for easy kills, quick ISK instead of working for it is lazy. Ganking for KB padding is lazy.
That being said, EVE supports and rewards the lazy. It always has, and always will. That's the central point behind saying "you don't have to be the hero" in this game. |
Revis Owen
The Conference Elite CODE.
383
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Posted - 2016.07.06 17:26:41 -
[52] - Quote
Isaac Armer wrote:Revis Owen wrote:Fixed the statement to be properly neutral. Everyone in Eve has access to use the mechanics to their advantage/others disadvantage. Adapt and figure out how to kill that bad guy. The guy switching ships during station games, or his helpers, can be stopped. Same for me, a ganker. I can be stopped in other ways than by buying a Code permit. Figure it out. Stop being lazy and crying to CCP to excuse you from that effort! Lazy is fairly subjective. I'd argue anything short of looking for fairly evenly matched fights is lazy. Looking for easy kills, quick ISK instead of working for it is lazy. Ganking for KB padding is lazy. That being said, EVE supports and rewards the lazy. It always has, and always will. That's the central point behind saying "you don't have to be the hero" in this game. You're talking about laziness in a player's effort on their own activity.
I'm talking about laziness in a player figuring out how to counter another player's activity.
The two subjects are completely different. The second one causes lazy players to cry to CCP for nerfs instead of doing what they ought to be doing in figuring out a counter (often there's more than one) and disrupting or killing the "bad man" pestering them.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
|
Isaac Armer
Cerberus Federation Cede Nullis
286
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Posted - 2016.07.06 17:35:46 -
[53] - Quote
[quote=Revis Owen]You're talking about laziness in a player's effort on their own activity.
I'm talking about laziness in a player figuring out how to counter another player's activity.
The two subjects are completely different. The second one causes lazy players to cry to CCP for nerfs instead of doing what they ought to be doing in figuring out a counter (often there's more than one) and disrupting or killing the "bad man" pestering them./quote]
Understood, I was pointing out laziness isn't tied only to 'carebears' (if we could even agree on a definition of what that is). You use carebear I'm assuming in the traditional sense of HS PvEing (correct me if I'm assuming wrong). I'd argue the HS ganker is lazier and more of a carebear than the pure PvE-er making their ISK solo in WHs.
But back to what you just said. Laziness as you just defined it goes far beyond carebears. Laziness is prevalent with gankers who are losing their minds about upcoming bumping changes (and already lost their minds about wardec changes), nullseccers crying to CCP about gatecamping citadels, etc. It's prevalent with nullseccers who cry to nerf cloaking, and with super pilots who cried to nerf watchlists. Laziness as you're describing is present acorss all playstyles and all parts of space. |
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
137
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Posted - 2016.07.06 18:11:59 -
[54] - Quote
Cara Forelli wrote:DeODokktor wrote:Cara Forelli wrote:DeODokktor wrote:Are you sure someone else wasn't there for him to swap with? Or, are you sure he wasn't in a Platoon and the Platoon member is the one who shot back? Are you sure you know what game you're playing? Gang member :P Closer. Want to try again? I have a fleeting suspicion you'll get it right this time. Even if he ever gets the word right he clearly doesn't understand how the game mechanics work at all...
Hint: If you shoot a suspect and one of the suspect's *fleet members* shoots at you instead of the suspect you just shot, there is an easy way to tell. They'll turn BRIGHT RED and EXPLODE because CONCORD will not stand for that sort of nonsense...
Seriously...where do people get these ideas that fleets affect who can shoot who? |
Remiel Pollard
Red Federation RvB - RED Federation
7604
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Posted - 2016.07.06 18:20:07 -
[55] - Quote
Isaac Armer wrote:Revis Owen wrote:You're talking about laziness in a player's effort on their own activity.
I'm talking about laziness in a player figuring out how to counter another player's activity.
The two subjects are completely different. The second one causes lazy players to cry to CCP for nerfs instead of doing what they ought to be doing in figuring out a counter (often there's more than one) and disrupting or killing the "bad man" pestering them. Understood, I was pointing out laziness isn't tied only to 'carebears' (if we could even agree on a definition of what that is). You use carebear I'm assuming in the traditional sense of HS PvEing (correct me if I'm assuming wrong). I'd argue the HS ganker is lazier and more of a carebear than the pure PvE-er making their ISK solo in WHs. But back to what you just said. Laziness as you just defined it goes far beyond carebears. Laziness is prevalent with gankers who are losing their minds about upcoming bumping changes (and already lost their minds about wardec changes), nullseccers crying to CCP about gatecamping citadels, etc. It's prevalent with nullseccers who cry to nerf cloaking, and with super pilots who cried to nerf watchlists. Laziness as you're describing is present acorss all playstyles and all parts of space.
Ganking is far from lazy. It can take a lot of effort, and a lot of coordination, depending on the target, and what it's worth.
The common error made is that 'carebear' only applies to PVE'ers. It doesn't, it applies to PVP'ers as well. I tend to find it's best defined by risk aversion. I would not classify the OP as a carebear, as he wilfully engaged in PVP at great risk to himself. But laziness doesn't imply risk aversion. Lazy people take stupid risks all the time just for the sake of saving a bit of time.
I also think the OP will learn more as he goes. As long as he stops calling things 'broken mechanics' just because someone else used them against him, which I'm sure he'll come to understand just fine when he realises he can use it against others just as easily.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Isaac Armer
Cerberus Federation Cede Nullis
288
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Posted - 2016.07.06 18:37:22 -
[56] - Quote
Remiel Pollard wrote:Ganking is far from lazy. It can take a lot of effort, and a lot of coordination, depending on the target, and what it's worth.
The common error made is that 'carebear' only applies to PVE'ers. It doesn't, it applies to PVP'ers as well. I tend to find it's best defined by risk aversion. I would not classify the OP as a carebear, as he wilfully engaged in PVP at great risk to himself. But laziness doesn't imply risk aversion. Lazy people take stupid risks all the time just for the sake of saving a bit of time.
I also think the OP will learn more as he goes. As long as he stops calling things 'broken mechanics' just because someone else used them against him, which I'm sure he'll come to understand just fine when he realises he can use it against others just as easily.
I have to disagree with what you said about ganking. Lazy is defined by risk aversion, in my mind. Gankers are notoriously risk averse. Moreso than nullsec PvE-ers, I'd say. That being said, we more than likely will never agree at the end of the day, though, and I really don't want to argue for ten pages only to end up getting nowhere.
I'm biased, however in that I think 99% of HS is fairly boring and risk-free today, both on the side of the hunted and hunters. |
Geronimo McVain
McVain's Minning and Exploration Inc
130
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Posted - 2016.07.06 18:53:02 -
[57] - Quote
The OP is around 2 month old so it's very likely that he never switched ships in a Bow. And these type of mechanic are everything but intuitive.
There is no laziness or stupidity: he just didn't know some obscure mechanic that gets exploited by some vets. I would bet that 50% of the New Eden Population didn't know about this trick without being lazy or stupid. |
Remiel Pollard
Red Federation RvB - RED Federation
7605
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Posted - 2016.07.06 19:15:57 -
[58] - Quote
Isaac Armer wrote:Remiel Pollard wrote:Ganking is far from lazy. It can take a lot of effort, and a lot of coordination, depending on the target, and what it's worth.
The common error made is that 'carebear' only applies to PVE'ers. It doesn't, it applies to PVP'ers as well. I tend to find it's best defined by risk aversion. I would not classify the OP as a carebear, as he wilfully engaged in PVP at great risk to himself. But laziness doesn't imply risk aversion. Lazy people take stupid risks all the time just for the sake of saving a bit of time.
I also think the OP will learn more as he goes. As long as he stops calling things 'broken mechanics' just because someone else used them against him, which I'm sure he'll come to understand just fine when he realises he can use it against others just as easily. I have to disagree with what you said about ganking. Lazy is defined by risk aversion, in my mind. Gankers are notoriously risk averse. Moreso than nullsec PvE-ers, I'd say. That being said, we more than likely will never agree at the end of the day, though, and I really don't want to argue for ten pages only to end up getting nowhere. I'm biased, however in that I think 99% of HS is fairly boring and risk-free today, both on the side of the hunted and hunters.
Your agreement is not required for it to be a simple fact. If you'd ever tried ganking anything yourself, you would know this fact well. You call gankers risk averse, but they put their ships on the line every time for a guaranteed ship loss, and not always a guaranteed kill. There's no argument to be had here, not until you've demonstrated some ganking experience of your own to show us how easy and risk averse it really can is, if that's what you want to argue.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Isaac Armer
Cerberus Federation Cede Nullis
288
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Posted - 2016.07.06 19:21:43 -
[59] - Quote
Remiel Pollard wrote:Your agreement is not required for it to be a simple fact. If you'd ever tried ganking anything yourself, you would know this fact well. You call gankers risk averse, but they put their ships on the line every time for a guaranteed ship loss, and not always a guaranteed kill. There's no argument to be had here, not until you've demonstrated some ganking experience of your own to show us how easy and risk averse it really can is, if that's what you want to argue.
Today I learned your opinions = facts. Thanks bud.
Right, gankers put a few million dollar ship on the line for hundred million (to several billion) ISK payout. Very risky. Hell, most gankers don't do it for the ISK anyway. It's bored people on alts with ISK to spare who want easy kills. You're right, there IS no argument to be had. Gankers go into fights KNOWING they will lose their ship. It's a sunk cost before the fight starts. No real loss. If you need to stroke your epeen by doing the easiest and least risky PvP there is to do in the game for the least amount of risk, go ahead, but don't fool yourself into thinking its risky.
I do apologize for striking a nerve about your l33t playstyle though. |
Remiel Pollard
Red Federation RvB - RED Federation
7605
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Posted - 2016.07.06 19:22:23 -
[60] - Quote
Isaac Armer wrote:Remiel Pollard wrote:Your agreement is not required for it to be a simple fact. If you'd ever tried ganking anything yourself, you would know this fact well. You call gankers risk averse, but they put their ships on the line every time for a guaranteed ship loss, and not always a guaranteed kill. There's no argument to be had here, not until you've demonstrated some ganking experience of your own to show us how easy and risk averse it really can is, if that's what you want to argue. Today I learned your opinions = facts. Thanks bud. Right, gankers put a few million dollar ship on the line for hundred million (to several billion) ISK payout. Very risky. Hell, most gankers don't do it for the ISK anyway. It's bored people on alts with ISK to spare who want easy kills. You're right, there IS no argument to be had. Gankers go into fights KNOWING they will lose their ship. It's a sunk cost before the fight starts. No real loss. If you need to stroke your epeen by doing the easiest and least risky PvP there is to do in the game for the least amount of risk, go ahead, but don't fool yourself into thinking its risky. I do apologize for striking a nerve about your l33t playstyle though.
I didn't give an opinion, I gave a fact. It's a demonstrable fact. Very easy to test. Prove me wrong. If it's so easy and risk free, it shouldn't be much trouble to show me a few examples, should it?
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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