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Sandy Point
Republic Military School Minmatar Republic
2
|
Posted - 2016.08.10 01:07:08 -
[31] - Quote
Ramses Davaham wrote:Let me guess..you thought you had safety and immunity to attacks even before you joined your corporation.
WRONG.
1: High Security Space (0.5 to 1.0) does not nor will it ever guarantee safety. All I have to do is find you...and I can blow your ship up and pod you at any time of my choosing once you are un-docked. Not even CONCORD will stop me. The illusion of safety you have right now is totally false. Oh sure I'll get blown up....but who cares....It's my choice and I can take it anytime. I can afford to replace my losses easily.
~snip~ for brevity.
Absolutely correct, it does NOT guarantee safety, it guarantees a certain group of people with millions of skill points and years of knowledge about EVE mechanics come into hi-sec space take advantage of the less informed player with far less experience and far less skill points.
" I can afford to replace my losses easily."
Yup sure can! Any time you can take 4, 3 million isk destroyers, to pop a 300 million isk ship. Oh yeah... I can afford to do that all day long too! Well until there are no more newbs to take advantage of and the servers are closed cause no one is renewing subscriptions to help pay the bills. Yup, excellent plan! |
ShahFluffers
Ice Fire Warriors Escalating Entropy
10394
|
Posted - 2016.08.10 03:05:35 -
[32] - Quote
Sandy Point wrote:Any time you can take 4, 3 million isk destroyers, to pop a 300 million isk ship. Oh yeah... I can afford to do that all day long too! Well until there are no more newbs to take advantage of and the servers are closed cause no one is renewing subscriptions to help pay the bills. Yup, excellent plan! You do understand the irony of what you are pointing out... right?
A couple of characters (that are probably alts with probably only a few million skillpoints)...
in 1-2 million ISK ships (cheap by most standards)...
attacking another player...
and netting some profit out of it.
That sounds like the most newbie friendly thing ever.
It shows you do not need tens or hundreds of millions of skillpoints to achieve something. It shows you do not need hundreds of millions or even billions of ISK to achieve something. It shows that you take the time to figure out how to work the system... you can overcome obstacles.
As for the rest of it...
Sandy Point wrote:CCP has allowed this harassment to continue with impunity. Only CCP can define what is and is not "harassment." And they take it on a case-by-case basis.
Sandy Point wrote:Something is wrong when you can take 4 T1 fitted catalysts and 1 or 2 shot a 300m+ isk ship. What do you suggest then?
And don't say something along the lines of, "something of less value should not be a threat to something of higher value."
EVE was based on the idea that even a small, worthless ship can be a threat to something bigger and more expensive. And the reason for this is because the idea of something not being threatened by anything of lesser value works more in favor of older, richer players (see: it isn't "newbie friendly").
Sandy Point wrote:The ones doing this couldn't 1v1 you if their lives depended on it, but they can cowardly go out and take your 300m isk ship out with a few million isk and 3 more cowards. I think you are missing the point. Many points in fact.
They are not interested in a 1v1. They are not interested in your sense of honor. They are not interested in what you think they should or should not be able to do.
They are interested in the simple act of blowing someone up and grabbing what loot they can. That is fun to them. That IS the point to them.
As for the value aspect itself; A cargo ship worth 5 million ISK that carrying 300 million ISK worth of goods is still a 5 million ISK cargo ship. Cargo value has nothing to do with ship's capabilities. This is why many people say "choose the right tool for the right job."
Hell... even if a 10 million ISK cruiser is fitted with 1 billion ISK worth in enhanced mods (yes, yes, hyperbole... but I am using it as an example)... it is still a 10 million ISK cruiser at its core. It may fly 10% faster, do 15% more damage, tank 50% more damage... but it cannot escape the fact that it is still a relatively cheap cruiser with clear limits on what it can and cannot do.
How did you Veterans start?
The Mustache and Beard Thread
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Sandy Point
Republic Military School Minmatar Republic
7
|
Posted - 2016.08.10 06:05:40 -
[33] - Quote
ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/ |
Darek Castigatus
Immortalis Inc. Shadow Cartel
735
|
Posted - 2016.08.12 15:30:35 -
[34] - Quote
Sandy Point wrote:ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/
Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons"
Pirates - The Invisible Fist of Darwin
you're welcome
|
Sandy Point
Republic Military School Minmatar Republic
24
|
Posted - 2016.08.14 00:35:32 -
[35] - Quote
Darek Castigatus wrote:Sandy Point wrote:ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/ Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons"
Translation to yours: I didn't read past the first paragraph because I don't agree with your preferred game play or posts, therefore your responses are invalid. Got it, thanks!
|
Darek Castigatus
Immortalis Inc. Shadow Cartel
736
|
Posted - 2016.08.14 08:19:55 -
[36] - Quote
Sandy Point wrote:Darek Castigatus wrote:Sandy Point wrote:ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/ Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons" Translation to yours: I didn't read past the first paragraph because I don't agree with your preferred game play or posts, therefore your responses are invalid. Got it, thanks!
Oh I read it all, I just didn't see anything I haven't been hearing for years already. Stop acting like any of your ideas are a new thing because they aren't, they're the same things that have been coming from posters opposed to ganking since this argument first started over a decade ago. I'll even list them for you just to be clear.
- 'Oh think of the newbies' - 'Numbers are unfair' - 'If this was real life' - 'I dont care what CCP says' - 'why dont you fight people that shoot back' - 'gankers are killing the game'
None of these things were true back then and they still aren't true now.
As for your statistics comments I believe the drop in numbers is far more likely to be attributable to changes in MMO culture and how people choose to play games rather than this one specific thing, dont forget EVE is 13 years old by now and general attitudes change over time. Its a hardcore, time dependent game that takes a lot of effort to learn and requires embracing a certain mindset to enjoy and general gaming culture is simply moving away from games like that at the moment.
Pirates - The Invisible Fist of Darwin
you're welcome
|
Merchant Rova
Pathway to the Next
5
|
Posted - 2016.08.26 17:38:02 -
[37] - Quote
Go back to an NPC corp or harden up
P-NXT is recruiting
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Angry Onions
Pathway to the Next
249
|
Posted - 2016.08.26 17:42:51 -
[38] - Quote
Cricri Amatin wrote:
The result of this was that I had to dock up, log off the game and do something else while the war was on.
Drop corp and join a fw corp. Hopefully someone there will help you have fun. You can make decent isk for a newbie and there's low level PVP content that would be a good way to get the feel for this game
S H I T P O S T I N G
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Geronimo McVain
McVain's Minning and Exploration Inc
185
|
Posted - 2016.08.29 09:05:01 -
[39] - Quote
Merchant Rova wrote:Go back to an NPC corp or harden up This is not a viable option! IMHO wardeccs should not affect players (aka accounts not toon) <2-3 month, subbed not Plexed, and without any kills. If you kill someone you are a free target. It should also only protect industrials (no freighters, if you can finance a freighter you don't need any protection) and mining ships. These people need to get on their feet to be fun to fight with. Taking candy from a baby doesn't show good PvP skills.
Droping the corp should IMHO never be an option because the corp is the focal point for social interaction. Dropping corp should not have any beneficial effects. |
Solecist Project
32642
|
Posted - 2016.08.29 19:04:27 -
[40] - Quote
Someone liked this post.
I just want to point out that above, a new player claims that it is not easy for corps of new players to deal with wardecs.
Please, everyone, ignore that and think for a second. A new player completely lacks the knowledge and experience to judge about that.
Do not, EVER, believe anyone who tells you that you can't do something. It doesn't even matter that he's clueless and doesn't know better. Just. Don't. Believe. The. Wimps!
There's a shitton of literal failures and losers out there who will constantly try to pull you onto their level.
Whoever reads this:
Ignore them if you can't hurt them.
And if you can hurt them ... ... then make sure it's a lesson that sticks.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Merchant Rova
Pathway to the Next
16
|
Posted - 2016.08.30 14:28:20 -
[41] - Quote
Geronimo McVain wrote:Merchant Rova wrote:Go back to an NPC corp or harden up This is not a viable option! IMHO wardeccs should not affect players (aka accounts not toon) <2-3 month, subbed not Plexed, and without any kills. If you kill someone you are a free target. It should also only protect industrials (no freighters, if you can finance a freighter you don't need any protection) and mining ships. These people need to get on their feet to be fun to fight with. Taking candy from a baby doesn't show good PvP skills. Droping the corp should IMHO never be an option because the corp is the focal point for social interaction. Dropping corp should not have any beneficial effects.
Except it totally is. If you stop sheltering newbies and explain to them that you are going to get ****** by wardecs they'll either move out of highsec or be smarter at avoiding them. Sheltering new players does not benefit the game.
P-NXT is recruiting
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Sylphy
TSOE Po1ice TSOE Consortium
97
|
Posted - 2016.09.02 07:33:37 -
[42] - Quote
Merchant Rova wrote:Sheltering new players does not benefit the game.
Sheltering them the wrong way you mean?
I'd shelter new players by bringing them into Nullsec.
The character does not represent the views/opinions of its Corporation or Alliance.
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Geronimo McVain
McVain's Minning and Exploration Inc
197
|
Posted - 2016.09.02 13:55:27 -
[43] - Quote
Solecist Project wrote:Someone liked this post.
I just want to point out that above, a new player claims that it is not easy for corps of new players to deal with wardecs.
Please, everyone, ignore that and think for a second. A new player completely lacks the knowledge and experience to judge about that.
Nice troll.
You even have valid points, but if he doesn't know HOW to play under wardeccs it's the same as if he is unable to. and a vet shooting at a noob in his first desty is just killboard grinding. These players have nothing of value, they can't really defend themselfe because they are lacking the knowledge of how to do it. It's a greeat difference if you or even I start a new char or a noob. We have knowledge that he is missing and player skills and knowledge make a huge difference in Eve.
Sheltering is normal behavior in every Society because People need to learn and have the room to make Errors. A noob can hardly replace a T1 desty while we laugh at the cost. Loosing this lousy desty is the equivelant of us loosing a super.
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Stoner Ed
Grain Fields Inc.
0
|
Posted - 2016.09.03 09:46:23 -
[44] - Quote
I tell my new players to stick with it and use the circumstances that the war creates to figure out methods to mitigate its effect by adapting. I set them up for it so they aren't unprepared financially and they can take a few hits and through some trial and error most gain the experience they need. Now they hardly care if a wardec comes along. They simply adapt and continue with whatever they want to do.
Difference with a lot of fresh corps run by new players is that I got the experience to teach my new players and they dont. But from my experience it ultimatly comes down to an individuals attitude towards the situation they find themselves in. I recruit my guys based on this attitude so it helps greatly. But I've had some that slipped in that didnt have the right attitude and untill they change its hard on them dealing with wars.
The OP initially not wanting to drop his corp tells me he got the right idea. He just needs to stick with it and get himself into a position to be able to try some things and figure out what works. We all been there so we can relate. Most WT popping a noob will explain how/why etc. it happened if you ask.
Anyway, wars are good. It matures players into better ones. |
Caleb Seremshur
Black Scorpions Inc Circle-Of-Two
860
|
Posted - 2016.09.06 13:43:28 -
[45] - Quote
Ramses Davaham wrote:Leave corporation.
Problem Solved.
I think wardecs as a system should just be deleted TBQH. If people want to gank in hisec then they need some risk too, like guaranteed death and a total loss of sec status. |
Jack Carrigan
Order of the Shadow The Revenant Order
5451
|
Posted - 2016.09.12 16:39:07 -
[46] - Quote
There is always the option of get good enough to do something about it.
Or leave corp.
Or biomass after giving me your stuff.
I am the One who exists in Shadow. I am the Devil your parents warned you about.
||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||
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Geronimo McVain
McVain's Minning and Exploration Inc
202
|
Posted - 2016.09.13 05:19:53 -
[47] - Quote
Jack Carrigan wrote:There is always the option of get good enough to do something about it.
Or leave corp.
Or biomass after giving me your stuff. This comment makes me longing for a "don't like" button. |
Vic Jefferson
Stimulus Rote Kapelle
1093
|
Posted - 2016.09.13 17:15:44 -
[48] - Quote
Caleb Seremshur wrote:Ramses Davaham wrote:Leave corporation.
Problem Solved. I think wardecs as a system should just be deleted TBQH. If people want to gank in hisec then they need some risk too, like guaranteed death and a total loss of sec status.
Wardecs are fine, they just don't follow the paradigm of EvE at all - with risk brings opportunity for reward. Without a mechanic for the defender to force an end to the war outside of surrendering, the best bet for wardeccers is simply to have 300+ active decs at all times.
For example, if you needed to have a Citadel mod that could only be fitted to Fortizars or higher for your wardecs to be active, deccers would have some skin in the game and deccing couldn't be so capricious, as there may actually be a consequence to the war. With nothing to defend, and no commitments, the mechanic is just lame. Get some skin in the game!
Vote Vic Jefferson for CSM X.....XI.....XII?
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Milla Goodpussy
Federal Navy Academy
443
|
Posted - 2016.09.19 16:53:28 -
[49] - Quote
OP please understand this as you can see from some of the cynical responses. this is why this cool game has problems getting and keeping new players.. just cause those that be feel the need to keep it harsh and cold and all that bs.
i think if you asked the CSM how to get players and keep them playing and paying they'd blow their veins out honestly.
the wardec system is very broken. it is.. there's loopholes in it which can end up having a regular corp to be endlessly wardec back to back.. all you have to do basically its been broken and they know it. just like other parts in this game are completely broken which gets pushed away cause they just dont know what to deal with.
will eve online ever get back up to the numbers she once had? thats the main question everyone is waiting for an answer on.
but we all know the answer already just by taking a quick snapshot at its forums most of the time.
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radkid10
University of Caille Gallente Federation
28
|
Posted - 2016.10.03 07:10:07 -
[50] - Quote
Cricri Amatin wrote:Greetings,
As a pure, new player in the EVE universe I had a very displaesing experience lately:
My coorporation got wardeced.
The result of this was that I had to dock up, log off the game and do something else while the war was on.
There are several issues tied to this:
1. I have paied to play a game I am denied playing. If I undock I will be shot by a gang.
2. My character (and me) is seven weeks old. So are most of the other chars i my tiny company. The guys who wared us are 10 years old. How am I gonna stand up against a pack of very experienced players with skillpoints and ships which outclasses me a hundred times?
3. I am not a hard core gamer. I am wodering how family fathers like me can have our fun in EVE when they have time to, and not when the aggressive high sec gankers alow me to.
I could go on and make a long list here, but I think my point is clear enough:
I cant play the game I bought, and the reason is other players denying me. They are more experienced, they operate in large gangs and they have enough ISK not to worry about it. CCP has even provided them with agents who happily will tell where I am (the locator agents). All is in the hands of the gankers who off course win every time.
As I understand that CCP want PvP to be the core of everything, it is highly needed to implement a way to make it possible for people like me, with limited time, to enjoy our adventures in New Eden. I am fine with unsafe sorroundings. Just make it fair.
you do not need a corporation make a small private chat Channel for your friends and family to hang out in |
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SurrenderMonkey
Space Llama Industries
2384
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Posted - 2016.10.03 16:55:30 -
[51] - Quote
Vic Jefferson wrote:
For example, if you needed to have a Citadel mod that could only be fitted to Fortizars or higher for your wardecs to be active, deccers would have some skin in the game and deccing couldn't be so capricious, as there may actually be a consequence to the war. With nothing to defend, and no commitments, the mechanic is just lame. Get some skin in the game!
I don't necessarily disagree with the overarching idea, but the price tag you've suggested is laughable. A TCU is what, in the range of 100M? And it should require 10B+ assets in space just to declare a high sec war, effectively locking out any smaller organization from ever being anything other than a target?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Baaldor
Adversity. Psychotic Tendencies.
447
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Posted - 2016.11.29 18:09:52 -
[52] - Quote
Cricri Amatin wrote:Greetings,
As a pure, new player in the EVE universe I had a very displaesing experience lately:
My coorporation got wardeced.
The result of this was that I had to dock up, log off the game and do something else while the war was on.
There are several issues tied to this:
1. I have paied to play a game I am denied playing. If I undock I will be shot by a gang.
2. My character (and me) is seven weeks old. So are most of the other chars i my tiny company. The guys who wared us are 10 years old. How am I gonna stand up against a pack of very experienced players with skillpoints and ships which outclasses me a hundred times?
3. I am not a hard core gamer. I am wodering how family fathers like me can have our fun in EVE when they have time to, and not when the aggressive high sec gankers alow me to.
I could go on and make a long list here, but I think my point is clear enough:
I cant play the game I bought, and the reason is other players denying me. They are more experienced, they operate in large gangs and they have enough ISK not to worry about it. CCP has even provided them with agents who happily will tell where I am (the locator agents). All is in the hands of the gankers who off course win every time.
As I understand that CCP want PvP to be the core of everything, it is highly needed to implement a way to make it possible for people like me, with limited time, to enjoy our adventures in New Eden. I am fine with unsafe sorroundings. Just make it fair.
War Dec is a part of the game, by logging off and hiding you have removed your self from the field of play. No one has prevented you from logging on, un docking and or interacting. |
Hiroshi Yakasuki
Caldari Capsuleer Coalition Circle-Of-Two
22
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Posted - 2016.12.03 06:48:38 -
[53] - Quote
All of these arguments are weak.
Fact is, OP got into a weak corp, who cant/wont defend themselves.
If you think rookies are useless against older players, you're ignorant of how this thing called "teamwork" works in this game.
With moronic rhetoric coming from one EVE Uni character perpetuating this false idea... it's no wonder people think that alphas can't win. |
Black Pedro
Yammerschooner
2987
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Posted - 2016.12.03 07:06:00 -
[54] - Quote
Hiroshi Yakasuki wrote:With moronic rhetoric coming from one EVE Uni character perpetuating this false idea... it's no wonder people think that alphas can't win. To be fair, he only joined Eve Uni the week after he made that post.
Let's hope they get him out of the carebear mindset he has been wallowing in, and spouting all over the forums, since he joined the game.
The 8 Golden Rules of Eve
Why Do They Gank?
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