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Thread Statistics | Show CCP posts - 0 post(s) |
Lucy Lollipops
State War Academy Caldari State
44
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Posted - 2016.07.26 10:40:12 -
[1] - Quote
Hello CCP Falcon,
I've read somewhere that you were a pirate or a nullsec pvp player ( something like that ) so I think you can give me an answer about that.
I've given a look to this website link:
https://zkillboard.com/alliance/99002775/
Statistic here says this alliance gained about 30 trillions of isks and lost about 1 trillion isks playing 74% solo.
It's a ratio of 30:1
What's the reason of a so amazing result in your opinion?
I'm very curious to know the reason from a pvp player that became a game developer because the reason is obscure to me. |
Lucy Lollipops
State War Academy Caldari State
46
|
Posted - 2016.07.26 11:00:39 -
[2] - Quote
Actually I've asked the game developer.
I've given a look to all the top pvp alliances and ratios are different, much lower ratios and much much lower solo pvp.
Doing some factional warfare myself on another character I perfectly know how hard is solo pvp and how rare are solo pvpers.
So this so different statistic made me very curious. |
Lucy Lollipops
State War Academy Caldari State
46
|
Posted - 2016.07.26 11:03:28 -
[3] - Quote
Shae Tadaruwa wrote:Lucy Lollipops wrote:Statistic here says this alliance gained about 30 trillions of isks and lost about 1 trillion isks ... How do you calculate that they gained about 30 trillion? Their entire among destroyed is 33.6 trillion.
I'm not expert of gain by destroyed ships, anyway it's the difference between all other alliances that made me so curios.
I correct to "ship destroyed" and "ship lost" if it's something important. |
Lucy Lollipops
State War Academy Caldari State
47
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Posted - 2016.07.26 11:06:39 -
[4] - Quote
Shae Tadaruwa wrote:Lucy Lollipops wrote:Actually I've asked the game developer.
I've given a look to all the top pvp alliances and ratios are different, much lower ratios and much much lower solo pvp.
Doing some factional warfare myself on another character I perfectly know how hard is solo pvp and how rare are solo pvpers.
So this so different statistic made me very curious. But your understanding of that statistic seems a bit off, if by "gained 30 trillion ISK" you mean that this is an increase in their wallet. It isn't.
mmm ok I was not referring to any wallet.
I was referring to ratios/solo compared to other top pvp alliances.
A game developer that did pvp can surely tell me why they are so much better than others on the statistics I think.
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Lucy Lollipops
State War Academy Caldari State
48
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Posted - 2016.07.26 11:19:49 -
[5] - Quote
Erebus Vain wrote:Yourmoney Mywallet wrote:1.) If you enter a "fair" fight 2.) You've done it wrong. 3.) ??? 4.) Profit! "If you find yourself in a fair fight, your tactics suck." - John Steinbeck
All other alliances have totally different ratios playing gang ( that should be much more effective), I don't think their tactic suck.
Game developers develope the game, so they are surely the best ones that can interpretate and give me an answer.
And CCP Falcon was a pvper if I am correct so he's the best person that can give me an answer gamewise.
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Lucy Lollipops
State War Academy Caldari State
48
|
Posted - 2016.07.26 11:43:15 -
[6] - Quote
Honestly think many answers are off-topic here.
I simply asked about the reasons of a so amazing ratio of 1:30 compared to other very different ratios for the other top pvp alliances, in particular seeing about a wonderful 74% of solo kills ( I'm studying fittings of FW players and the best solo ratios I find are about 40% and with not comparable ratios at all). |
Lucy Lollipops
State War Academy Caldari State
48
|
Posted - 2016.07.26 11:49:39 -
[7] - Quote
Nana Skalski wrote:Lucy Lollipops wrote:Honestly think many answers are off-topic here.
I simply asked about the reasons of a so amazing ratio of 1:30 compared to other very different ratios for the other top pvp alliances, in particular seeing about a wonderful 74% of solo kills ( I'm studying fittings of FW players and the best solo ratios I find are about 40% and with not comparable ratios at all). I thought you are about to unveil something... I am dissapointed. Not many scandals these days.
No, I'm not unveiling anything.
I was partecipating and reading topics that were recently closed and I saw some of the harder answers were from players of an alliance, so I gave a look to that alliance ( I'm used to use zkill for searching fittings of the best solo FW players ) and comparing their ratios to other top pvp alliances I saw they are completely different.
So I'm asking the opinion of a Game developer that I've read was a pvper.
Nothing more, nothing less. |
Lucy Lollipops
State War Academy Caldari State
48
|
Posted - 2016.07.26 12:14:34 -
[8] - Quote
I'm not receiving any answer from the developer, I saw him posting so I hoped for an answer. |
Lucy Lollipops
State War Academy Caldari State
48
|
Posted - 2016.07.26 12:25:11 -
[9] - Quote
You all are telling me:
- This alliance plays in almost exclusively High Security
- They can use a 10 mil ship to kill a 280 mil ship easily
- They can decide targets and kill them with no risks and no problem.
Statistic says:
- They killed about 30 trillions of ships and lost about 1 trillion of ships value.
- They did it with a 74% or solo ratio.
I think all of this deserves an answer from a Developer, if Falcon or not it's the same, I've read he was a pirate so I suppose he knows the reasons better than anyone else ( maybe he was in that alliance too, I really don't know). |
Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 12:44:48 -
[10] - Quote
I'm pretty new to the game, only about half a year.
I tried wh exploration the most, some fw, and some mining, mostly hisec and some gas wh huffing.
Game mechanics are quite balanced for what I saw so far.
So I was pretty curious about this very weird ratio and even more curious because I saw players from this alliance being very hard ( I called them even racists ) when writing on forums.
If they have so big advantages from the players they kill ( and it's the only thing they do when playing ) why they keep insulting them?
They should be so happy for the chance they have.
This made me extremely curious, this it the reason I would like to know a Game Developer opinion about it. |
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Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 13:00:21 -
[11] - Quote
embrel wrote:Lucy Lollipops wrote:I'm not receiving any answer from the developer, I saw him posting so I hoped for an answer. as someone already stated: the answer to your questions is in the thread. The problem seems IMO that you do/did not really understand what Code is. So, no use for a dev wasting his time.
I don't think a Developer is wasting time when giving and answer to a question (unless it's an incredibly stupid question, but here isk numbers are so incredibly huge and the ratio is so incredibly high I think the question is not stupid).
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Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 13:15:12 -
[12] - Quote
Please don't make this post locked disputing.
I'm about numbers:
Is 1 trillion 1000 billions?
So basically an alliance destroyed 30.000 billions of ships losing 1.000 billions of ships.
If a plex or month subscription is about 1 bil, they destroyed 30.000 plexes losing only 1.000 plexes.
If you convert in money it should be about 600.000 dollars of plexes value? Losing 30.000 dollars value?
Am I correct? Half a million dollars value?
It's a too huge amount of money for me, it's abnormal in my opinion.
And it's done 74% solo, making it even more incredible. |
Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 14:06:14 -
[13] - Quote
ISD Max Trix wrote:CCP Falcon has outlined his thoughts on EVE Here. If you have a suggestion on improving a game mechanic please feel free to post it in Player Features and Ideas. A note on Kill boards: Zkillboard is a third party site. CCP does not endorse any third party site and can not contest to its accuracy.
So please can you give me a reliable source regarding this topic?
I only used this website so far, I don't know others.
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Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 14:19:05 -
[14] - Quote
ISD Max Trix wrote:CCP Falcon has outlined his thoughts on EVE Here. If you have a suggestion on improving a game mechanic please feel free to post it in Player Features and Ideas. A note on Kill boards: Zkillboard is a third party site. CCP does not endorse any third party site and can not contest to its accuracy.
And again, thanking you for your answer, I think all the information players gave me can be summed up like that:
If you belong to an alliance focused on suicidal gank you can have:
- 1:30 isk ship killing ratio ( from a not official source, I hope I can update it from an official source)
- If you loot ( unsure about it actually ) let's say 50% of the ship value of the ships you kill the ratio is 1:15 so every month that you play you can hopefully plex ( or play for free) the next 15 months.
- It's a very safe activity because you do it in hisec, you kill players that are usually also insulted and consedered stupid players, you have no consequences and you can decide the engagement .
- There is no fight involved, you attack them and kill them in their expensive ship and you die for Concord in a cheap ship ( and I imagine you become suspect so you can even safe the capsule if you warp away from other players quickly because Concord I think don't kill your capsule)
If someone says me I can kill a 300k isl battleship with my 10k condor risk free with no fight in hisec and ask someone to loot the ship and share the loot I think I would be glad to do it.
So I think:
- 10mil ship is so powerful, incredibly powerful, a real joke.
- 300mil ship is weak, incredibly weak, a real joke.
Or there is some serious game mechanic exploitation
Or alliance players are the most intelligent in the wolrd while the ganked ones are the most stupid in the world.
But the last one is unlikely, I always tend to think persons are all average intelligent.
Turning the topic in the correct place soon. |
Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 14:36:18 -
[15] - Quote
Dirty Forum Alt wrote:Lucy Lollipops wrote:ISD Max Trix wrote:CCP Falcon has outlined his thoughts on EVE Here. If you have a suggestion on improving a game mechanic please feel free to post it in Player Features and Ideas. A note on Kill boards: Zkillboard is a third party site. CCP does not endorse any third party site and can not contest to its accuracy. So please can you give me a reliable source regarding this topic? I only used this website so far, I don't know others. Your original post stated that you used zkill... Obvious troll is obvious, stop pretending to be a new player "asking a question" already. Lucy Lollipops wrote:
So I think:
- 10mil ship is so powerful, incredibly powerful, a real joke.
- 300mil ship is weak, incredibly weak, a real joke.
Or there is some serious game mechanic exploitation
Or alliance players are the most intelligent in the wolrd while the ganked ones are the most stupid in the world.
But the last one is unlikely, I always tend to think persons are all average intelligent.
Turning the topic in the correct place soon.
Or the 300 mil ship is flown by an idiot...and the intelligence of the 10 mil ship pilot is irrelevant because he is killing an idiot. As for your isk ratio, I picked a random person from the top 10 in EVE to compare with your supposedly randomly selected alliance: This Man Flies 60% solo and 40% in gangs, and has a 100 to 1 isk efficiency Ratio. Start ranting about how broken he is please.It needs to be addressed urgently...
You can believe me or not, I'm not a long time player.
Zkill I use because I began to try factional warfare and I use zkill to see what kind of fitting those fw players use ( I see the loss ships to see it )
That player you linked I suppose I already saw him in the top players and from the location of his kills and his alliance I think he belongs to the other topic that is discussed often, the wardeccers.
Edit: to call persons idiots is rude. Maybe they simply don't know exploited mechanics, if mechanics are exploited, or they don't know their ships are extremely underpowered for their cost. |
Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 14:45:14 -
[16] - Quote
Omar Alharazaad wrote:Lucy Lollipops wrote:I am a troll who poses a question in a passive aggressive fashion in order to bend data gathered to my own means. If you want validation on how awesome you are, get a dog. You knew the answer before you asked, you just wanted an AUTHORITY to give you what you wanted so you could build a case on how awful things were in your view. Things are working as intended. CODE. is as effective as they are because nobody can be arsed to take responsibility for their own safety. Ganking is DOWN from where it used to be, we just have more puling screamers crying to high heaven about how ungodly UNFAIR it is that they can't fap or watch youtube while they are effortlessly making ISK in the game because mean people have figured out how to hurt them... and efficiently too. My gawd, that freighter costs BILLIONS it should cost BILLIONS to destroy. Horse Hockey. Stop trying to make a case for ISK tanking. There is no case. The value of your ship is not the toughness of your ship. This is one of the very few MMO's out there where the knowledge of the player when it comes to how to play the game vastly outweighs the effectiveness of the numbers on their character sheet. If a PLAYER has figured out a way to do murder to a ship that is VASTLY more expensive than the ship they are flying that is not an exploit. That is them being clever, and clever merits reward far more than dumb and lazy. No trophies for participation, no cookies for attendance, NO SPRINKLES ON THE ICE CREAM FOR LOSERS. It is now 'deal with it o'clock'.... do you know what time it is?
Sounds menacing.
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Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 14:47:09 -
[17] - Quote
Doc Fury wrote:It's turning into farking Groundhog Day around here.
You're right, I kindly ask this topic to be closed so I can write in the correct place as suggested.
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Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 14:57:18 -
[18] - Quote
Omar Alharazaad wrote:Lucy Lollipops wrote:Omar Alharazaad wrote:Lucy Lollipops wrote:I am a troll who poses a question in a passive aggressive fashion in order to bend data gathered to my own means. If you want validation on how awesome you are, get a dog. You knew the answer before you asked, you just wanted an AUTHORITY to give you what you wanted so you could build a case on how awful things were in your view. Things are working as intended. CODE. is as effective as they are because nobody can be arsed to take responsibility for their own safety. Ganking is DOWN from where it used to be, we just have more puling screamers crying to high heaven about how ungodly UNFAIR it is that they can't fap or watch youtube while they are effortlessly making ISK in the game because mean people have figured out how to hurt them... and efficiently too. My gawd, that freighter costs BILLIONS it should cost BILLIONS to destroy. Horse Hockey. Stop trying to make a case for ISK tanking. There is no case. The value of your ship is not the toughness of your ship. This is one of the very few MMO's out there where the knowledge of the player when it comes to how to play the game vastly outweighs the effectiveness of the numbers on their character sheet. If a PLAYER has figured out a way to do murder to a ship that is VASTLY more expensive than the ship they are flying that is not an exploit. That is them being clever, and clever merits reward far more than dumb and lazy. No trophies for participation, no cookies for attendance, NO SPRINKLES ON THE ICE CREAM FOR LOSERS. It is now 'deal with it o'clock'.... do you know what time it is? Sounds menacing. No. Not menacing. A wake up call. It is what it is. You can choose to accept it, you can choose to walk away from it, or you can choose to try to change it. The last bit is the only path that involves external resistance. Most of us love it how it is, or at least have learned to accept it for it's true nature. Trying to change it's nature to fit your preconceived notions of what should be will result in opposition, scorn and poop flinging. It's been this way for a long time and hopefully will remain so for a long time to come.
I would agree with some, except I think there is some exploitation ( maybe cause by underpowered enemy ships, but I will have the answer in another place I think ) and I don't believe a so huge kill ratio (with this isk number, not taken alone obviously) doesn't involve a huge Isk gaining.
So it's a very big trophy, if someones offers me an activity where I can play one month and play for free the next 15 months I would consider it a big trophy.
That said, please close this post :) |
Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 15:21:00 -
[19] - Quote
Omar Alharazaad wrote:wait wait... I got this one. Short list, not including the zero sum bowhead hyperdunking situation. Massive hull boosts for ALL ships. Added low slots so freighters could fit a tank. Damage control systems made passive so they even work while autopiloting... Rebalance of a number of specific ships, which my drunk ass wont bother going into detail on. That's your short list of RECENT nerfs to ganking. Oh, and for those who are mathematically impaired, almost ALL of these changes/features/nerfs involve making a 'non-combatant' ship harder to kill.... resulting in a larger amount of DPS to gank them before CONCORD drops the hammer on the involved. At the least this means better/more expensive fit ships to the job, on average this means more ships to do the job... in other words it's more difficult. on to economy. if **** does not blow up, people will not buy more ****. it is known. That is all. Actually, that's not all. OP is now somewhat squirmy in the realization that they have truly stepped in it. They took a sniff and did not like the smell. I hope our ISD in all their sadistic glory move this to C&P so that the wolves may feast at their leisure. That is all
mmm
on to economy. if **** does not blow up, people will not buy more ****. it is known. That is all.
This is not good and sounds to me very bad.
I like the idea of blowing up ships, but I don't like the idea that ships are to be blown up at all costs.
Sounds like some mechanics are left there because they help to clean players of money, sounds bad.
I really hope it's not like that and I imagine "healthy" game developers would not allow something like that. |
Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 15:33:27 -
[20] - Quote
Omar Alharazaad wrote:actually that's how the economy works. if people do not lose things then they have no reason to buy those things. once you have all the things you want and you don't lose any of those things all that's left is the operating costs of ammunition and whatnot. Without a steady loss off assets you're going to end up with the economy crapping it's own guts out in short order.
I don't agree.
If Developers decide to making some players ( noobs of less expert ) very very weak and exposed to clean big amount of money that the economy cannot absorb by itself it means this is absolutely not a sandbox.
They claim it's a sandbox so I cannot believe some mechanics are left there to absorb unspended money.
I think it's only some badly programmed mechanics.
And it's different from wardecs, because wardecced can use pvp ships and they can fight, wardecs have the problem of the one week pause that's often asked by leaders of "pacifist" corps, it's another thing even if the links I saw posted gave me an idea of how much wardeccer alliance can gain in term of isks and it's something amazing too.
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Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 16:28:14 -
[21] - Quote
I just noticed my link to the zkill was removed by isd |
Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 16:31:59 -
[22] - Quote
Dirty Forum Alt wrote:Lucy Lollipops wrote:I just noticed my link to the zkill was removed by isd Technically killmail links are against forum rules entirely - you are lucky they haven't just locked your thread yet
Really? Didn't know about it.
So where can statistic be found "officially"?
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Lucy Lollipops
State War Academy Caldari State
50
|
Posted - 2016.07.26 16:38:24 -
[23] - Quote
Caco De'mon wrote:Pandora Carrollon wrote:I have to be missing something here. I suggest you (and anyone interested) roll play a CODE agent for a day. You don't need to actually gank anyone but just hunt for miners with a known ganker ship and you will quickly see why they tears flow so easily for these types. You respect your environment and those around you. You are aware. You know that threats can come at any time from any direction. You realize that to somebody, you are just a target and you act accordingly. These types do none of that. They park on the 0 and flip their lasers on while they hit play on some video. As you only have seconds to react in EVE, chatting, watching vids or doing something else is not recommended...but these types feel that they are entitled to be 100% safe, earning ISK all the while doing something else... I commend you for your situational awareness and space work ethics. I hope to never cross you are I believe your warning.... HighSec life isn't the problem, it's how some live that life that is... o7
So why CCP made a so really really slow mining system?
When I do gas huffing it's fast, dangerous but fast.
I cannot believe any person with a normal intelligence can imagine a player stays in front of his pc pressing dscan to avoid ganking while it takes half an hour of mining to have a little value.
No one can imagine that persons stay 100% of their time in front of their pc pressing d-scan for hours for a little amount of value.
No one would do it more than a couple of days without quitting the game.
It's impossible in my opinion that developers justify ganking because hisec players are supposed to see a mining laser of a ship for hours pressing dscan to avoid ganking.
It's something too stupid. |
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