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Drago Shouna
Royal Amarr Institute Amarr Empire
505
|
Posted - 2016.08.09 07:09:33 -
[31] - Quote
Kaldi Tsukaya wrote:Drago Shouna wrote:Just let command destroyers use more than one link at a time, there, you don't have to risk a pretty useless epeen of a ship for boosting miners. [Stork,mining booster] 'Dyad' Co-Processor I 'Deuce' Co-Processor I Micro Jump Field Generator Command Processor I Command Processor I Mining Foreman Link - Harvester Capacitor Efficiency II Mining Foreman Link - Laser Optimization II Mining Foreman Link - Mining Laser Field Enhancement II Small Processor Overclocking Unit I Small Processor Overclocking Unit I
Yep, but only one boost can be activated at a time, so you have to choose between range or yield. |

Geronimo McVain
McVain's Minning and Exploration Inc
165
|
Posted - 2016.08.09 09:41:59 -
[32] - Quote
Smendrik Von'Smendle wrote:Apples vs Oranges To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions. One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense. There really are only 2 viable options for the Rorq, if they make it have to be on-grid... Give super, and I mean super, combat bonuses to Rorq something along the lines 100% Drone Dmg/HPs per mining vessel in fleet or Go with a stealth mode Rorq that allows them to cloak while the industrial core is engaged. (limits could be placed on it like a special fuel needed to stay cloaked while the core is engaged for balance) or Both  Whats the main difference between a cloaked and an offgrid booster? IMHO the whole system with defenseless miners is crap. A defense force is also crap, because it cuts into the revenues of an already "low" income job and is boring as hell= at best a job for an alt but this would be better used for another miner......
mining ships should be able to dig in and defend themselves but may pay with longer Concord reaction time in belts. If miniers can fight you can step up the rats even in high (depending on system or maybe even belt distance from the sun). Mission ships can also fight and earn money at the same time.
For a cool idea: The Rorq has powerful tractors and if you think about SciFi there are other things to do with tractors then just collecting jetcans.... "Come a little closer you little frig, Mama Rorq has some sweet plasma for you " |

Kaldi Tsukaya
Deveron Shipyards and Technology
266
|
Posted - 2016.08.09 14:02:23 -
[33] - Quote
Drago Shouna wrote: Yep, but only one boost can be activated at a time, so you have to choose between range or yield.
Why would you only get one link at a time? That's what the command processors are for. |

Sandy Point
Republic Military School Minmatar Republic
1
|
Posted - 2016.08.09 14:48:58 -
[34] - Quote
Boot.ini...... ring any bells?
Hey... since there is so much benevolence towards industry, miners etc. Why don't we just kill the whole side of industry, exploration and manufacturing. Trash it all!
Seed everything you need on the market thus ending the Forum PVP and you can all go back to your station buy a plex and fit a pvp ship.
Sounds like a damn good idea to me. Maybe there might be more pvp in EVE and not on the forums.
Wait... who am I kidding?
The only peeps who prey on defenseless industrial ships ARE the very ones crying over risk, emergent game play, I don't mine so no body else should be able to mine either.
If CCP were to actually trash industry/manufacturing ending all the really soft targets, half of you cowardly so called pvpers claim to bes would disappear. |

Solecist Project
The Scope Gallente Federation
31971
|
Posted - 2016.08.09 15:21:48 -
[35] - Quote
Sandy Point wrote:Boot.ini...... ring any bells?
Hey... since there is so much benevolence towards industry, miners etc. Why don't we just kill the whole side of industry, exploration and manufacturing. Trash it all!
Seed everything you need on the market thus ending the Forum PVP and you can all go back to your station buy a plex and fit a pvp ship.
Sounds like a damn good idea to me. Maybe there might be more pvp in EVE and not on the forums.
Wait... who am I kidding?
The only peeps who prey on defenseless industrial ships ARE the very ones crying over risk, emergent game play, I don't mine so no body else should be able to mine either.
If CCP were to actually trash industry/manufacturing ending all the really soft targets, half of you cowardly so called pvpers claim to bes would disappear. All wrong and filled with negativity and bias.
No one hates industry or industrials and there are a lot cross-over players. PvPers do industry as well. PvPers are inclusive.
I understand where the idea comes from that PvPers don't do anything else ... ... but that belief has nothing to do with them. PvErs don't also PvP. They're exclusive.
Carebear-logic...
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

TheVirus32
Trois Etoiles The Volition Cult
12
|
Posted - 2016.08.09 15:30:01 -
[36] - Quote
If you're going to try to get players to put 3b+ rorqus in belts, when roams and NPC dreads are a very common thing... You'd better give them one hell of a good reason to do so, a very selfish and lucrative reason .... As in being able to mine at least 200m an hour and tank like a god while not being pinned down ("kthxbyekeepthedrones" jump drive button)... Otherwise if you're going to use a cap anyway why not just rat in a carrier, or even a dread if you feel like becoming a lossmail machine (nullsec PVE dreads sounds stupid? beats anchoring a capital mining vessel in a belt with NPC dreads and blue spa+»z watching you spam that rorqu fleet ad in local...)
I wish I could say that I have my hopes up ... but since we have NO news on the topic ever since they went and heavily delayed the release of the rorqu rework, we can safely assume that the project in it's current state must be pretty awful looking...
Quit spreading that sub money on pre-failed side projects and focus on eve CCP --'... You won't be able to ever hype me or MANY others up EVER again when it comes to side projects. We know what happens when we get hyped... It's like getting invited to that amazing party just to have a meteor crash into it and kill everyone minutes before your arrival... NO MOAR METEORS SEESEEPEE! *curls into a ball while hugging his nidhoggur plush* |

Drago Shouna
Royal Amarr Institute Amarr Empire
505
|
Posted - 2016.08.09 17:12:06 -
[37] - Quote
Kaldi Tsukaya wrote:Drago Shouna wrote: Yep, but only one boost can be activated at a time, so you have to choose between range or yield.
Why would you only get one link at a time? That's what the command processors are for.
I didn't realise they existed until now :)
Cheers
|

Pandora Carrollon
Kingsman Tailors
537
|
Posted - 2016.08.09 22:14:39 -
[38] - Quote
Smendrik Von'Smendle wrote:Apples vs Oranges
To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions.
One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense.
I'm not seeing the disparity in the argument, nor do I agree with only the two options you give (exclusively for the Rorq, and I'm not commenting on their effectiveness as options, just pointing out some additional ones.)
Look, Miners get hit big in this game because the first thing the vocal ones tend to jump to is 'protect me' from CCP. This really ticks off a lot of other players.
I have to take responsibility for my mining operations, and I *DO* mine. If you are a miner then at the end of the day, it's up to you to deal with the challenges that exist. It doesn't matter if you're solo in a Venture or flying in a massed fleet with an Orca or Rorq, you have to deal with it.
For every 3 ships doing mining in a hazardous area, you should have at least one guard ship, should be cloaked. It can be another account being run by one of the miners. Best result would be to have one combat ship per miner and let it sit cloaked.
I've been doing Null Sec for a few weeks now. I have to take down the rats in a field I intend to mine. That means I have to deal with Battleship class NPC rats by docking, getting my PvP fit warship, kill them, then go back and start operations again. It's a pain but the value is really good for the time spent and I don't mind the combat. So I know the theory can be done solo. With an Orca or a Rorq, your options are even greater.
So you just do what you need to do to defend yourself. If you had your friendly fleet just ratting and running sites nearby when you cried for 'Help' it's far better than doing nothing at all and certainly better than complaining about it.
Please, my appeal to miners everywhere is to get decent at PvP and start handing these guys their heads when they come for yours. Don't think you're stuck in one ship with one option, you have plenty.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
|

Tau Cabalander
Retirement Retreat Working Stiffs
6312
|
Posted - 2016.08.09 22:57:50 -
[39] - Quote
Pandora Carrollon wrote:For every 3 ships doing mining in a hazardous area, you should have at least one guard ship, should be cloaked. It can be another account being run by one of the miners. Best result would be to have one combat ship per miner and let it sit cloaked. So minimum one-quarter of accounts doing nothing.
Pandora Carrollon wrote:I've been doing Null Sec for a few weeks now. I have to take down the rats in a field I intend to mine. That means I have to deal with Battleship class NPC rats by docking, getting my PvP fit warship, kill them, then go back and start operations again. It's a pain but the value is really good for the time spent and I don't mind the combat. So I know the theory can be done solo. With an Orca or a Rorq, your options are even greater. The Hulk has been capable of tanking a triple battleship spawn and their escort long before it was even buffed. The Skiff is even sturdier now.
Pandora Carrollon wrote:Please, my appeal to miners everywhere is to get decent at PvP and start handing these guys their heads when they come for yours. Don't think you're stuck in one ship with one option, you have plenty. The Rorqual needs a larger ship bay, and one that can hold more than just industrials, so miners can actually switch ships.
Then there is the whole deal about the Rorqual needing a _much_ larger drone bay, more drone bandwidth, and a damage bonus so it has more DPS than a solo Rattlesnake ... a lot more.
... and that still won't encourage me to use my Rorqual on-grid (yes, I actually own one).
Don't get me started on the jump range (thank goodness I moved mine before the nerf) Industrial Core, cargo / ore hold being insufficient for ice harvesting operations, clone vat being some sort of a cruel joke, not enough high-slots, not enough capacitor / recharge for the remote shield repper it is bonused for, etc.
CCP hasn't even consulted the players for feedback ... hence the insane idea of invulnerability and locking the fleet in place for the duration of the industrial core (I believe 10 minutes was mentioned). Can't change ships then. Just sit back, and wait to awake in your new clone. |

Smendrik Von'Smendle
Nutt 2 Butt
18
|
Posted - 2016.08.10 14:57:11 -
[40] - Quote
Geronimo McVain wrote:Smendrik Von'Smendle wrote:Apples vs Oranges To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions. One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense. There really are only 2 viable options for the Rorq, if they make it have to be on-grid... Give super, and I mean super, combat bonuses to Rorq something along the lines 100% Drone Dmg/HPs per mining vessel in fleet or Go with a stealth mode Rorq that allows them to cloak while the industrial core is engaged. (limits could be placed on it like a special fuel needed to stay cloaked while the core is engaged for balance) or Both  Whats the main difference between a cloaked and an offgrid booster? IMHO the whole system with defenseless miners is crap. A defense force is also crap, because it cuts into the revenues of an already "low" income job and is boring as hell= at best a job for an alt but this would be better used for another miner...... mining ships should be able to dig in and defend themselves but may pay with longer Concord reaction time in belts. If miniers can fight you can step up the rats even in high (depending on system or maybe even belt distance from the sun). Mission ships can also fight and earn money at the same time. For a cool idea: The Rorq has powerful tractors and if you think about SciFi there are other things to do with tractors then just collecting jetcans.... "Come a little closer you little frig, Mama Rorq has some sweet plasma for you  "
Cloaked while using mining boosts requiring a fuel or some other limited source makes the action limited in time. |

Doc Fury
Furious Enterprises
8534
|
Posted - 2016.08.10 15:06:02 -
[41] - Quote
Doc is not too optimistic that CCP can define and balance a proper role for the poor Rorq.
Doomed forever to be a trailer queen.
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper: 'Hodor'.
|

Smendrik Von'Smendle
Nutt 2 Butt
18
|
Posted - 2016.08.10 15:14:16 -
[42] - Quote
Pandora Carrollon wrote:Smendrik Von'Smendle wrote:Apples vs Oranges
To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions.
One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense. I'm not seeing the disparity in the argument, nor do I agree with only the two options you give (exclusively for the Rorq, and I'm not commenting on their effectiveness as options, just pointing out some additional ones.) Look, Miners get hit big in this game because the first thing the vocal ones tend to jump to is 'protect me' from CCP. This really ticks off a lot of other players. I have to take responsibility for my mining operations, and I *DO* mine. If you are a miner then at the end of the day, it's up to you to deal with the challenges that exist. It doesn't matter if you're solo in a Venture or flying in a massed fleet with an Orca or Rorq, you have to deal with it. For every 3 ships doing mining in a hazardous area, you should have at least one guard ship, should be cloaked. It can be another account being run by one of the miners. Best result would be to have one combat ship per miner and let it sit cloaked. I've been doing Null Sec for a few weeks now. I have to take down the rats in a field I intend to mine. That means I have to deal with Battleship class NPC rats by docking, getting my PvP fit warship, kill them, then go back and start operations again. It's a pain but the value is really good for the time spent and I don't mind the combat. So I know the theory can be done solo. With an Orca or a Rorq, your options are even greater. So you just do what you need to do to defend yourself. If you had your friendly fleet just ratting and running sites nearby when you cried for 'Help' it's far better than doing nothing at all and certainly better than complaining about it. Please, my appeal to miners everywhere is to get decent at PvP and start handing these guys their heads when they come for yours. Don't think you're stuck in one ship with one option, you have plenty.
Well to be fair, to say anything is a 'requirement' in EvE is ridiculous because of EvE's nature.
There are several aspects to EvE that players look at.
The most common aspect imo is Risk v Reward.
Requiring Rorq's (and Im only talking about mining operations) to be on grid, in their current state, almost NOONE save the crazy players are going to risk have a Rorq on station during mining ops, its just too big a loss for most players, not all but most.
So if you are looking at the Risk v Reward then the Rorq needs to change (see previous post of mine for the changes I believe would bring Risk v Reward in line to use a Rorq on grid)
Another aspect is efficiency or the "Min/Max" game Players, in general, want to know they are playing/working at peak efficiency, for this reason these players will want to have a Rorq on grid to get the max amt per cycle/strip. This is tightly coupled to Risk v Reward.
We could also look at mining ships being redesigned similar to how T3 dessies are: They have different modes which give them bonuses to things they don't normally do, while seriously depleting their main role abilities. Again see my previous post for the changes I recommend for the Rorq and yes those changes are based solely on R v R as you take away the risk you also seriously hamper its abilities. If it gets a combat bonus while in "combat" mode it cant do much Industrial operation, if you give it the cloak ability, its limited in time because of the special fuel requirement and you cannot load any ore into it without losing the cloak.
Giving choices to players based upon these bonuses and penalties is how CCP should go about implementing changes. For the most part they do a good job but a lot in game is still lacking, but that is just my opinion and OT...
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Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
2546
|
Posted - 2016.08.10 17:08:31 -
[43] - Quote
Jarod Garamonde wrote:What's a "miner"?
The opposite of major. |

Lugues Slive
Diamond Light Industries
38
|
Posted - 2016.08.10 17:35:01 -
[44] - Quote
In my opinion, the main issue with the Rorqual, and to a lesser extent the Orca, is thar CCP put too many roles in one hull. This results in overly high cost for any one role and conflicts within roles (i.e. boosting and hauling). The only way that a Rorqual will be on grid instead of an Orca (or Stork) is if the yield is high enough to replace the hull in a reasonable time. But with a full fit cost between 2.5 and 3b, the yield required would entice more miners to use Rorquals only and destroy the mineral market.
The other option is to remove useless roles, which would then warrant a reduction of base cost, which would then allow for a lower yield to get the ship on grid. But then it would go from the mobile mining HQ to a mining carrier. |

Sonya Corvinus
Static-Noise Upholders
455
|
Posted - 2016.08.10 18:09:56 -
[45] - Quote
I'm going to start by saying I know this will be dismissed given no one wants to be in a standing defense fleet when mining, and no one wants to be active at the keyboard. That being said, the rorqual is a capital ship. Fundamentally, capital ships should need subcap fleets to function. If you are going to use a rorqual over an orca, bubble your gates, have scouts in neighboring systems, scan down and scout out any WHs that pop up. Be alert ahead of time for hostiles. If you aren't willing to do that, why should you get the added boosts of a rorqual? |

Geronimo McVain
McVain's Minning and Exploration Inc
168
|
Posted - 2016.08.10 18:42:24 -
[46] - Quote
Sonya Corvinus wrote:I'm going to start by saying I know this will be dismissed given no one wants to be in a standing defense fleet when mining, and no one wants to be active at the keyboard. That being said, the rorqual is a capital ship. Fundamentally, capital ships should need subcap fleets to function. If you are going to use a rorqual over an orca, bubble your gates, have scouts in neighboring systems, scan down and scout out any WHs that pop up. Be alert ahead of time for hostiles. If you aren't willing to do that, why should you get the added boosts of a rorqual? Because there need to be a reason for using a capital. If you need 4-5 additional alts to use a Rorq the Output must be so much higher that you can cover the costs of these players+ the Price of the Rorq (over time). So the Bonus must be huge or else it will simply be more cost efficent to use the Orca. The Rorq is a tool for gaining money so it all ends at the question: is it worth the risk. do you REALLY Need all the Advantages of the Rorq or just the boosts? |

Sonya Corvinus
Static-Noise Upholders
455
|
Posted - 2016.08.10 19:15:09 -
[47] - Quote
Geronimo McVain wrote:Because there need to be a reason for using a capital. If you need 4-5 additional alts to use a Rorq the Output must be so much higher that you can cover the costs of these players+ the Price of the Rorq (over time). So the Bonus must be huge or else it will simply be more cost efficent to use the Orca. The Rorq is a tool for gaining money so it all ends at the question: is it worth the risk. do you REALLY Need all the Advantages of the Rorq or just the boosts?
I don't necessarily agree. I have characters on accounts that have zero mining skills. Why not bring them up cloaked and alt-tabbed to listen for gate fire a system or two away? In a large, corp/alliance wide mining fleet (which is where the rorqual is intended to be used) you'd easily be able to find 4-5 similar alts to act as scouts. |

Lugues Slive
Diamond Light Industries
38
|
Posted - 2016.08.10 19:25:00 -
[48] - Quote
The total comparison is based on any one fleets play style. But with boosting alone, every 7 orca boosted ships have the same yield as 6 rorqual boosted miners and 1 defender.
Not to mention the added income from the efficiency of having at least a 20m m3 storage container on site. That would take 160 tanked skiff hours to fill. If each miner is self hauling, that's a decent percentage increase in efficiency, if you have a separate hauler that's one more member that can be defending. |

Pandora Carrollon
Kingsman Tailors
542
|
Posted - 2016.08.10 21:25:40 -
[49] - Quote
Geronimo McVain wrote: Because there need to be a reason for using a capital. If you need 4-5 additional alts to use a Rorq the Output must be so much higher that you can cover the costs of these players+ the Price of the Rorq (over time). So the Bonus must be huge or else it will simply be more cost efficent to use the Orca. The Rorq is a tool for gaining money so it all ends at the question: is it worth the risk. do you REALLY Need all the Advantages of the Rorq or just the boosts?
In the cold logic of business ROI and Risk/Reward, you're correct, however that's not really how many EVE players think. A lot of this game screams EGO. Many mining firms would get a Rorq just to claim they have one. Right now, I agree the Orca is superior to the Rorq, but we don't know what changes CCP has coming down the pipeline and if the Rorq is actually in their thinking and if so, how much?
This entire thread is speculative and I am hoping everyone realizes that we can all see a ship in dire need of rebalancing, but HOW and WHAT gets rebalanced is the end result we are all guessing at.
Soniya is correct in her assessment of the stereotype of the miner... AFK mining. I can't do that, I'd rather be ratting or site running than AFK. It's a waste of my time. So when I mine, I actively mine. I may be looking at something else on my second screen or petting the cat that invariably wants to be in my lap, but I'm still spamming Dscan, looking out for incoming threats. My ship is ready to respond to them. I don't play to passively earn ISK. I submit that players that do get what's coming to them.
Rorq or no Rorq nothing is or should be ever 'safe' in EVE.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
|

HeXxploiT
Little Red X
233
|
Posted - 2016.08.11 21:59:21 -
[50] - Quote
The Rorq should be as expensive as a jump freighter, have exceptional mining bonuses and have the defenses and HP of a small tower or maybe of half a small tower. Make it valuable and interesting enough that people will WANT to risk taking it into the field but make the loss as equally juicy for a killbaord so that medium and large gangs will hunt them. |

Moonlit Raid
State War Academy Caldari State
311
|
Posted - 2016.08.11 22:02:11 -
[51] - Quote
Tekla Rousseau wrote:So some one told me CCP is going to make it so your Rorq will have to be on grid in order to receive the boost from it.... There may have been a news letter which I had missed.... However requiring your rorq to be on grid is the stupidest thing I have ever heard. If this is in fact true it is probably the dumbest thing CCP has ever done... Regardless of the ability to tether your fleet. No one will want to fly the rorq after that, if this is the case... if this is in fact true... For the love of god CCP don't kill the rorq. a lot of mines will be totally and fully screwed because of that. I for one will be very unhappy at the amount of time wasted training a ship that alliances will no longer allow us to use because of that. You will not be able to cancel the bastion required for it... even with a 5 min invulnerability you will lose your rorq So if that is in fact true I would like every one to voice their opinion on that. Please don't do that, allow us to keep our rorqs as an off grid booster Again requiring the rorq to be an on grid booster is just out right stupid... Please don't do that CCP, keep it an off grid booster  
Is it so important that it's a rorq giving the boosts and not an orca or other misc gang link ship?
If brute force isn't working, you're just not using enough.
Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.
|

Geronimo McVain
McVain's Minning and Exploration Inc
171
|
Posted - 2016.08.12 08:15:32 -
[52] - Quote
Pandora Carrollon wrote:[quote=Geronimo McVain] Rorq or no Rorq nothing is or should be ever 'safe' in EVE. Right. All I'm saying is, that it has to be reasonable. If you are using a Carrier for ratting you are bringing some Billions online but these ships can defend themselves + you income is higher. So there must be an economic reason for bringing a rorq to danger.
I personally can't think of a good reason to use the cloning facility. IMHO that thing would make much more sense on a bowhead which would make the bowhead a moving HQ. Or make a Bowhead T2 which can use jump engines + clone vat. Miners mostly stay in one region or system so there is not really a reason to have a moving clone vat. |

Tau Cabalander
Retirement Retreat Working Stiffs
6321
|
Posted - 2016.08.12 16:50:05 -
[53] - Quote
Geronimo McVain wrote:Right. All I'm saying is, that it has to be reasonable. If you are using a Carrier for ratting you are bringing some Billions online but these ships can defend themselves + you income is higher. So there must be an economic reason for bringing a rorq to danger. Also carriers don't immobilize themselves for 5 minutes when ratting. |

Decaneos
Center for Advanced Studies Gallente Federation
135
|
Posted - 2016.08.13 20:43:05 -
[54] - Quote
Elenahina wrote:Viktor Amarr wrote:Tekla Rousseau wrote:probably the dumbest thing CCP has ever done. Now now, that's a bold statement. In the list of dumb things CCP has done, this doesn't even break the top ten.
Who remebers the Boot.ini thing  |
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