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Thread Statistics | Show CCP posts - 13 post(s) |

NeoConvict
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Posted - 2008.10.30 15:10:00 -
[1501]
I admit I didn't read all 50 pages, but I'm throwing my ideas in the bucket in any case.
Use the in station environment to implement a system that can cut down on illegal trade in isk.
If the "in station" environment is on a different server than the "in space" environment, it creates a new transaction tracking opportunity. You can quite simply limit the size of the monetary element of an "in space" transaction/contract. I see several levels to this being necessary.
For example, transactions up to 10 mil are fast and easy and can happen anywhere, anytime, limited to once per hour between any 2 specific parties. (I know, just use an alt, but it would be annoying enough because it would slow it down a lot) Transactions up to 100 mil can be accomplished from any two stations, with nothing more needed than entry into the station and "identity confirmation scan" (character screenshot traded between partis ((for nice rpg feel)) and server log of account identities). Transactions above 100 mil require same station face to face, preceded by "identity confirmation scan" and access to a closed meeting room (more detailed server logging at this point). Contracts can and should follow the same regulations, for the same reasons.
Game time codes become a bit of an issue, however. I like that GTC sales don't require in game action at all, and it needs to remain that way. It would be best to make GTC sales an exception to the interface structure. Here's why. If a player's last moment in game were in space, he/she is not located in a station to finalize the contract as soon as game access is re-enabled. I can see lots of "lost ship" issues arising if a player and ship were forced from space into a station. So, it would need to remain as an exception, which isn't bad at all as it is already a secure transaction.
Just a thought. I'm sure you expert database people can see problems or opportunities I don't see, but I feel it is a worthy idea for consideration. |

SiJira
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Posted - 2008.10.31 16:30:00 -
[1502]
when ambulation comes we should be able to piggyback people Trashed sig, Shark was here |

Vexicator Nomxum
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Posted - 2008.11.04 11:23:00 -
[1503]
Sooo....Ambulation isn't coming this year eh?
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Stitcher
Caldari Duty.
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Posted - 2008.11.04 11:32:00 -
[1504]
Originally by: NeoConvict If the "in station" environment is on a different server than the "in space" environment, it creates a new transaction tracking opportunity. You can quite simply limit the size of the monetary element of an "in space" transaction/contract. I see several levels to this being necessary.
For example, transactions up to 10 mil are fast and easy and can happen anywhere, anytime, limited to once per hour between any 2 specific parties. (I know, just use an alt, but it would be annoying enough because it would slow it down a lot) Transactions up to 100 mil can be accomplished from any two stations, with nothing more needed than entry into the station and "identity confirmation scan" (character screenshot traded between partis ((for nice rpg feel)) and server log of account identities). Transactions above 100 mil require same station face to face, preceded by "identity confirmation scan" and access to a closed meeting room (more detailed server logging at this point). Contracts can and should follow the same regulations, for the same reasons.
If you don't mind treading on the toes of people who are legitimately shunting those kinds of sum about the place, that'd be fine, but I for one routinely transfer sums in excess of a hundred million between my main (who spends most of his time hopping all over New Eden low sec with a mercenary corp) and my alt (who's mostly resident in Sinq Laison), and I'm small-time. There are people out there juggling billions of ISK between their own alts and between their corp-mates for all sorts of legitimate reasons. -
Captain Verin "Stitcher" Tarn-Hakatain. |

Janet Marshall
Caldari
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Posted - 2008.11.04 11:44:00 -
[1505]
Keiron is gone, the devs dont have time to listen and participate in our community anymore. Why are you raising this thread. Make a new one.
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Saladin
Minmatar Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.11.04 14:06:00 -
[1506]
I would be against dancing of any kind. The game is bad enough with all the guys out there with female chars.
As for gambling, I am for that, but not poker, blackjack, slots or anything that exists in the real world. If ambulation brings forth games of chance, they should be games unique to the EvE universe. |

Vexicator Nomxum
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Posted - 2008.11.05 15:01:00 -
[1507]
Sense no one seems to care I guess I was wrong assuming that ccp said they would be pushing ambulation out by the end of this year..
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Destination SkillQueue
Are We There Yet
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Posted - 2008.11.05 15:12:00 -
[1508]
Edited by: Destination SkillQueue on 05/11/2008 15:14:33
Originally by: Saladin I would be against dancing of any kind. The game is bad enough with all the guys out there with female chars.
As for gambling, I am for that, but not poker, blackjack, slots or anything that exists in the real world. If ambulation brings forth games of chance, they should be games unique to the EvE universe.
While some new gambling games would be nice, events in EVE don't happen a long time ago in a galaxy far, far away....(well in the future in a galaxy far, far away) Anyway EVE is about humanitys future, so real games should not be a problem.
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Ruban Boatbuyer
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Posted - 2008.11.06 14:19:00 -
[1509]
Ahhhh the advantages of having a friend on the inside
Linkage
Behold the latest screenshot of the upcoming ambulation. This is what the inside of Jita will look like assuming they donĘt tweak the proposed Caldari station model too much. Like me you are probably wondering how my current GPU is going to cope with this?
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Criswell Blue
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Posted - 2008.12.19 23:51:00 -
[1510]
Edited by: Criswell Blue on 19/12/2008 23:56:36 Shoe Throw Emote. please. Bang Shoe On Desk Emote, please. Show Sole Of Shoe Emote, please.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.12.20 00:44:00 -
[1511]
Originally by: Criswell Blue Edited by: Criswell Blue on 19/12/2008 23:56:36 Shoe Throw Emote. please. Bang Shoe On Desk Emote, please. Show Sole Of Shoe Emote, please.
Yes that's not old already...
I'd like to see color designations for different station sectors, even color lines to follow on the floor in caldari stations, them being bent on efficiency.
Should/would/could have, HAVE you chav!
Also Known As |

EspionageX
Arbitrary Freedom
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Posted - 2008.12.20 00:55:00 -
[1512]
Originally by: CCP kieron If I recall correctly, Torfi stated in the Fanfest presentation that a /dance emote was not in the plans for the Ambulation project. As for rooms such as bars, I believe those are being planned.
What?!? Why not? They had a /cabbagepatch in PS that was fun to do when you were waiting for the shuttle 
Was great to form a little circle and /cabbagepatch dance 
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Wacoede
Amarr Allied Combat Team
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Posted - 2008.12.20 02:29:00 -
[1513]
Originally by: EspionageX
What?!? Why not? They had a /cabbagepatch in PS that was fun to do when you were waiting for the shuttle 
Was great to form a little circle and /cabbagepatch dance 
oh god memories
i was on the markov server part of the 666th Devil Dogs i remember when the devs gave us a award for helping out on a video they were shooting we all did the cabbagepatch dance (thats around 500 people all doing cabbagepatch) ___________________________________________________
Originally by: Avery Fatwallet when someone sez "eve is too tuff" standard reply is "can i have stuff?"
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Icarus Flame
Amarr Van Ness Pet Hospital
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Posted - 2008.12.20 03:55:00 -
[1514]
One problem I see is that most of the stations in the game are almost entirely empty a lot of the time. If I dock up in a lowsec station, I expect to see one or two fellow guests, not much else. What I think this will do is force trade in Eve even more towards trade hub stations. It's not necessarily a bad thing, but most of the time a station won't mean a friendly social experience, just a bunch of lonely hallways to wander through.
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Janu Hull
Caldari Terra Incognita Ethereal Dawn
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Posted - 2008.12.20 17:25:00 -
[1515]
Originally by: EspionageX
Originally by: CCP kieron If I recall correctly, Torfi stated in the Fanfest presentation that a /dance emote was not in the plans for the Ambulation project. As for rooms such as bars, I believe those are being planned.
What?!? Why not? They had a /cabbagepatch in PS that was fun to do when you were waiting for the shuttle 
Was great to form a little circle and /cabbagepatch dance 
SWG was the same way. A bunch of people with Novice Entertainer and the old ten minute shuttle waits turned into reasonably good fun. In the event of an emergency, my ego may be used as a floatation device.
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Wendat Huron
Stellar Solutions
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Posted - 2008.12.20 18:24:00 -
[1516]
Originally by: Icarus Flame One problem I see is that most of the stations in the game are almost entirely empty a lot of the time. If I dock up in a lowsec station, I expect to see one or two fellow guests, not much else. What I think this will do is force trade in Eve even more towards trade hub stations. It's not necessarily a bad thing, but most of the time a station won't mean a friendly social experience, just a bunch of lonely hallways to wander through.
I do hope and think they'll have some NPC moving about too.
Delenda est achura. |

Daftny Litchinova
Minmatar HeadBangers
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Posted - 2008.12.25 17:17:00 -
[1517]
Walkin in station is a very good idea, if there's plenty of stuff to do in station! I heard about playing sub-games in station, witch is a great idea...I also heard someone ask about putting Poker games in station and that would be AWESOME!!! Betting some isk into a game while waiting for a buddy to log in before doing some mission would be great! Think about all the other good things...movies, corp meetings, or simply looking at space from inside a station (seeing ships flying by) would be so great!
Looking forward to it! especialy poker games!!! My ship is ugly...it's a Minmatar ship CCP - Do some design rework! - Remove the rust! |

Horatius Caul
Amarr PIE Inc.
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Posted - 2008.12.25 18:37:00 -
[1518]
Originally by: Icarus Flame One problem I see is that most of the stations in the game are almost entirely empty a lot of the time. If I dock up in a lowsec station, I expect to see one or two fellow guests, not much else. What I think this will do is force trade in Eve even more towards trade hub stations. It's not necessarily a bad thing, but most of the time a station won't mean a friendly social experience, just a bunch of lonely hallways to wander through.
I think that Ambulation can actually contribute to a better spread of population in EVE. Yes, Jita will probably have some decent bars, but no more potential than any other system. A great entrepreneur and someone with marketing savvy might set up a locale at a rarely-visited system, gather a fanbase, drive more development of that system and eventually contribute to a new minor market hub being born. -----
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Antimony Noske
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Posted - 2008.12.25 19:50:00 -
[1519]
Originally by: Horatius Caul I think that Ambulation can actually contribute to a better spread of population in EVE. Yes, Jita will probably have some decent bars, but no more potential than any other system. A great entrepreneur and someone with marketing savvy might set up a locale at a rarely-visited system, gather a fanbase, drive more development of that system and eventually contribute to a new minor market hub being born.
Everyone knows Jita, Rens, Ours, and Amarr are the market hubs, so everyone trades their goods there, which ergo make them the market hubs. You'd have to be a master of marketing to develop another market hub anywhere. Price margins are already pretty slim; You'd be hard-pressed to compete for mindshare by lowering prices against the current hubs.
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Yelan Zhou
Amarr PIE Inc.
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Posted - 2008.12.25 20:30:00 -
[1520]
Originally by: Antimony Noske
Originally by: Horatius Caul I think that Ambulation can actually contribute to a better spread of population in EVE. Yes, Jita will probably have some decent bars, but no more potential than any other system. A great entrepreneur and someone with marketing savvy might set up a locale at a rarely-visited system, gather a fanbase, drive more development of that system and eventually contribute to a new minor market hub being born.
Everyone knows Jita, Rens, Ours, and Amarr are the market hubs, so everyone trades their goods there, which ergo make them the market hubs. You'd have to be a master of marketing to develop another market hub anywhere. Price margins are already pretty slim; You'd be hard-pressed to compete for mindshare by lowering prices against the current hubs.
I am sorry to disapoint you, but there are way more market hubs than those four you named.
War. War never changes.
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MotherMoon
Huang Yinglong
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Posted - 2008.12.25 21:47:00 -
[1521]
there will only be about 1 station per system you'll be able to out of ship in.
makes sense to me.. sort of :P
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Strel Samodelkin
Caldari Nationalist Party
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Posted - 2008.12.25 21:53:00 -
[1522]
Will you be allowed to have your own residence, that you can customize?
Caldari Nationalist Party |

MotherMoon
Huang Yinglong
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Posted - 2008.12.25 21:56:00 -
[1523]
Originally by: Strel Samodelkin Will you be allowed to have your own residence, that you can customize?
hell yeah, watch the video of it on this site :)
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SiJira
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Posted - 2008.12.25 22:53:00 -
[1524]
if we cant stab other people it will be useless Trashed sig, Shark was here |

Esiel
Caldari
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Posted - 2008.12.25 23:12:00 -
[1525]
Go to the Fanfest 2008 video area or the Eve Youtube site . Check out the 2 videos on Walking in station, alot of the questions people are asking are in there. I am sure it will also bring alot more questions but it is a must see if you are intrested in ambulation at all.
* * *
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Sakura Nihil
Stimulus Rote Kapelle
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Posted - 2008.12.25 23:36:00 -
[1526]
Originally by: MotherMoon there will only be about 1 station per system you'll be able to out of ship in.
makes sense to me.. sort of :P
Wait, what the hell? 
Football? Hell yes. |

Serenii Astarael
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Posted - 2008.12.26 03:03:00 -
[1527]
Originally by: Arialla Edited by: Arialla on 14/03/2007 00:09:15 I am in the anti-ambulation corner mostly because it seems like a lot of eye candy with no functional use at all.
Come on. We play a game where we pretend to fly spaceships on the internet, and you want 'functional use'?
I'm all for Ambulation, 'cause it's cool. Eve is cool as it is, but it would be cooler if you could get off your ship, so let's do it. I've actually heard a lot of my friends say they might play if you could get off your ship and walk around, so maybe it's even a good business move by CCP.
Besides, as a White Wolf player myself, I want them to make a good WOD game too, and if we get more cool things out of it for EvE on the way, so much the better.
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Oktacon
Caldari Exiled. Veritas Immortalis
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Posted - 2008.12.26 03:56:00 -
[1528]
After messing around with Playstation home, I think my excitement for Ambulation has gone down significantly. Considering that Home forces you into a populated server, I'm wondering how Eve will work, when 90% of the stations in the game are empty, and only 5% of the stations probably have more than 30 people in it at any time.
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MisterBubbles
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Posted - 2008.12.30 16:53:00 -
[1529]
Originally by: MotherMoon there will only be about 1 station per system you'll be able to out of ship in.
makes sense to me.. sort of :P
Please document this claim.
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Signyi
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Posted - 2009.01.11 17:33:00 -
[1530]
*reads ALL 50 PAGES* (Phew!!!)
Well, being a returning player, from a very long time ago, I for one will say I cannot WAIT for this, and I know many folks would love such a thing too. I seriously hope it comes up soon, perhaps the new expansion coming in March?
Now on to my suggestions... I for one would hope first and foremost, they allow you to use WASD controls to move your avatar around, as well as point and click. And another interesting thing I would love to see is dual emotes. What i mean is, say for sealing deals, you enter the /handshake, and then it prompts the person you're trying to shake hands with to accept, and it does. Obviously, to stop griefers and spammers, you can turn the function off, but I think it would be fun and interesting. |
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