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Kei Nagasai
X-COM Navy Fidelas Constans
22
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Posted - 2016.08.22 10:54:09 -
[1] - Quote
https://blog.skyride.org/an-open-letter-to-ccp/
Could we get a dev response to this Open Letter? It raises some very good points that, on a personal level, would like to see changed. |
Moac Tor
Cyber Core Stain Confederation
663
|
Posted - 2016.08.22 11:14:33 -
[2] - Quote
Kei Nagasai wrote:https://blog.skyride.org/an-open-letter-to-ccp/
Could we get a dev response to this Open Letter? It raises some very good points that, on a personal level, would like to see changed. Why would the devs respond to a whine thread. If things in space are of value then big fights will still occur.
That wall of text comes across as "qq I don't like jump fatigue" and "qq I don't like fozzie sov" and "I will try and invent reasons as to why they should be removed so we can go back to n+1 gameplay because I'm too lazy to figure out how to operate in the new system"
I don't see why the devs need to respond to that.
Modulated ECM Effects
An Alternative to Skill Trading
|
Drago Shouna
Royal Amarr Institute Amarr Empire
531
|
Posted - 2016.08.22 11:23:32 -
[3] - Quote
Moac Tor wrote:Kei Nagasai wrote:https://blog.skyride.org/an-open-letter-to-ccp/
Could we get a dev response to this Open Letter? It raises some very good points that, on a personal level, would like to see changed. Why would the devs respond to a whine thread. If things in space are of value then big fights will still occur. That wall of text comes across as "qq I don't like jump fatigue" and "qq I don't like fozzie sov" and "I will try and invent reasons as to why they should be removed so we can go back to n+1 gameplay because I'm too lazy to figure out how to operate in the new system" I don't see why the devs need to respond to that.
It also comes across as a pve is wrong thread.." While there are some enthusiastic PVE'ers out there (I'm no exception), that isn't what the EVE ExperienceGäó is about."
Oh and small corps don't matter whine.."Firstly, I'd strongly question the moral imperative to give The Little GuyGäó a chance."
I could go on, but I'd be seen as whining more than the author. |
Viktor Amarr
97
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Posted - 2016.08.22 11:30:59 -
[4] - Quote
"Special snowflake creates wall of text and demands to be heard, advocates massive blobbing".
Duly noted.
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Gaius Clabbacus
Sister Beneficia's Home of Harmless Miners
18
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Posted - 2016.08.22 11:31:12 -
[5] - Quote
CCP has already stated several times that they do not envision a game where one or two large groups can ROFLSTOMP everyone else with ease. While a single large fight might make good PR, a lot of small empires with an equally increased amount of border friction makes an interesting environment for the players. |
virm pasuul
The Congregation No Handlebars.
394
|
Posted - 2016.08.22 11:31:27 -
[6] - Quote
I found your public letter a bit wishy washy sorry. You've obviously put effort and thought into it, but it comes across as a bit confused and without clear points based on reasoning. Where CCP change has occurred in the game the Devs have explained the problems and their solutions. I think for you to propose alternatives you will need to explain how your solutions tackle the problems the devs felt needed addressing. For an example of this - jump fatigue - OK so it's not popular but your solution ignores why it was put in the game to start with. If you could actually tackle that problem in your solution, your solution would carry much more weight.
I feel your entire letter comes at it from a point of view that would suit you or your group. It's more of a manifesto of what you want, than a genuine example of identifying issues, analysing the problems, and proposing solutions. Devs take much more notice when your manifesto doesn't read like a "what I want for Christmas Santa" list.
The devs also have to view the game and game mechanics from a much zoomed out perspective. Not what suits one group or another. Sometimes this even means doing things players think are bad, because from the dev point of view it's the least bad option. Sometimes players want stuff that the devs know if you gave it to the players it wouldn't make the players as happy as they think it would.
Give a small child as much ice cream as they want and the child thinks they are in heaven until 20 minutes later when they are barfing it up all over the place and feel like ****. It's the job of the devs to play the adults and stop that happening, even if the child cries because they can't have more.
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Serene Repose
2767
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Posted - 2016.08.22 11:37:35 -
[7] - Quote
Open letters - second only to internet petitions.
We must accommodate the idiocracy.
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Solecist Project
32317
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Posted - 2016.08.22 11:58:15 -
[8] - Quote
I guess from CCP's point of view these fights aren't particularly desired ... ... because they don't really help retention much ... (as they said) ... or because it doesn't help "the little guy". (who is their focus)
Or both.
Though it would be rather bad if they wouldn't happen anymore. Obviously there's players doing them, so they should be able to actually doing them...
But i kind of disagree on the content creation part ... ... well, depending on who it was talking about.
FCs who take fleets towards a fight or on a roam aren't creating content ... ... they're seeking content.
The creators would have been the whistleblowers informing people about the titan being built. Everything else was a consequence of this.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Moac Tor
Cyber Core Stain Confederation
664
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Posted - 2016.08.22 12:00:53 -
[9] - Quote
Drago Shouna wrote:It also comes across as a pve is wrong thread.." While there are some enthusiastic PVE'ers out there (I'm no exception), that isn't what the EVE ExperienceGäó is about."
The EVE experience is what you make it, not how others would like you to make it. Yes, what a load of BS. If anything the Eve experience is defined by the fact that it is a sandbox, and so trying to distil the Eve experience simply down to blob warfare just shows how blinkered and foolish the article really is.
I expect the majority of Eve players will never fight in a big battle and will be no worse of for the fact.
Modulated ECM Effects
An Alternative to Skill Trading
|
Solecist Project
32317
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Posted - 2016.08.22 12:04:55 -
[10] - Quote
Moac Tor wrote:Drago Shouna wrote:It also comes across as a pve is wrong thread.." While there are some enthusiastic PVE'ers out there (I'm no exception), that isn't what the EVE ExperienceGäó is about."
The EVE experience is what you make it, not how others would like you to make it. Yes, what a load of BS. If anything the Eve experience is defined by the fact that it is a sandbox, and so trying to distil the Eve experience simply down to blob warfare just shows how blinkered and foolish the article really is. I expect the majority of Eve players will never fight in a big battle and will be no worse of for the fact. Counterpoint:
There isn't much of any EVE experience when all you do is mining in highsec or running missions.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Remiel Pollard
Shock Treatment Ministries
7752
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Posted - 2016.08.22 12:08:06 -
[11] - Quote
I've never been interested in sov. Not interested in joining a group with sov, because I simply don't do well with people telling me what to do and not being able to do whatever the **** I want. I'm also not keen on a 'second job'. That being said...
...this was a good read, and raises some good points. There's some silliness in there from someone taking the game just a little bit too seriously, but not a lot and I too would be interested in a response from CCP.
For the record, I'm one of those people that fully supports a number of the changes being challenged in that letter. Not all of them, but many. I won't go into detail, just thought I'd post my support for a response from CCP.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Drago Shouna
Royal Amarr Institute Amarr Empire
533
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Posted - 2016.08.22 12:26:38 -
[12] - Quote
Solecist Project wrote:Moac Tor wrote:Drago Shouna wrote:It also comes across as a pve is wrong thread.." While there are some enthusiastic PVE'ers out there (I'm no exception), that isn't what the EVE ExperienceGäó is about."
The EVE experience is what you make it, not how others would like you to make it. Yes, what a load of BS. If anything the Eve experience is defined by the fact that it is a sandbox, and so trying to distil the Eve experience simply down to blob warfare just shows how blinkered and foolish the article really is. I expect the majority of Eve players will never fight in a big battle and will be no worse of for the fact. Counterpoint: There isn't much of any EVE experience when all you do is mining in highsec or running missions.* Therefore I claim "it's sandbox, play how you want" is unrelated to what she said ... ... and if you don't actually play in the sandbox ... ... then you can't claim that you are a part of it. To play in a sandbox you have to use its sand and do something with it. * instead, it is a generic experience available in most other games.
Here's something related then..This morning I was still waiting out a timer as all 3 of my accounts are in null.
I did something else while I waited instead of moaning about it.
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Moac Tor
Cyber Core Stain Confederation
667
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Posted - 2016.08.22 13:42:01 -
[13] - Quote
Solecist Project wrote:Moac Tor wrote:Drago Shouna wrote:It also comes across as a pve is wrong thread.." While there are some enthusiastic PVE'ers out there (I'm no exception), that isn't what the EVE ExperienceGäó is about."
The EVE experience is what you make it, not how others would like you to make it. Yes, what a load of BS. If anything the Eve experience is defined by the fact that it is a sandbox, and so trying to distil the Eve experience simply down to blob warfare just shows how blinkered and foolish the article really is. I expect the majority of Eve players will never fight in a big battle and will be no worse of for the fact. Counterpoint: There isn't much of any EVE experience when all you do is mining in highsec or running missions.* Therefore I claim "it's sandbox, play how you want" is unrelated to what she said ... ... and if you don't actually play in the sandbox ... ... then you can't claim that you are a part of it. To play in a sandbox you have to use its sand and do something with it. * instead, it is a generic experience available in most other games. Your mistake is thinking PvE comprises of just mining and HS mission running, ergo your counterpoint is invalid. And even if PvE did refer to only that, then that is still playing with the sand in the sandbox, but perhaps just a few grains of it.
When I talk about the sandbox I'm referring to much more than PvE, I am talking about, industry, small to medium gang PvP, and even out of game activities like video making and Eve events. Which ever way you look at it Blob warfare is just a small part of the sandbox.
Modulated ECM Effects
An Alternative to Skill Trading
|
Graabeerd Khagah
MoonFyre Science and Research
167
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Posted - 2016.08.22 14:04:58 -
[14] - Quote
Quite the wall of text and made for a good bedtime read. I am not sure where the OP was going with this but it seems to me it was going nowhere as far as the issues that were raised have already been covered elsewhere.
Sounds more like a "do it my way deal" if you ask me. |
Solecist Project
32321
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Posted - 2016.08.22 14:13:14 -
[15] - Quote
Moac Tor wrote:[quote=Solecist Project] Your mistake is thinking PvE comprises of just mining and HS mission running, ergo your counterpoint is invalid. And even if PvE did refer to only that, then that is still playing with the sand in the sandbox, but perhaps just a few grains of it.
When I talk about the sandbox I'm referring to much more than PvE, I am talking about, industry, small to medium gang PvP, and even out of game activities like video making and Eve events. Which ever way you look at it Blob warfare is just a small part of the sandbox. Yes and now reread it all... you're in the wrong context.
The generic argument of "play how you want" is invalid in regards to a sandbox when you do not play with the sand. Miners and mission runners, who do nothing else, don't play with the sand at all.
"Playing in a sandbox" and "sitting there, doing nothing but claiming you belong to it" aren't the same things.
This whole nonsense STARTED through those who claim they have a right to be left alone ... ... under the disguise of "equal rights" which simply do not exist ... ... which is ONLY a problem for those who don't stand up for themselves!
Fact of the matter is that every game has laws and rules. When you suck at it and die, that's fine, but when you suck at it, die and then want it changed, then you're not playing the game correctly!
Why? Because it has rules and laws that apply to everyone and ignorance and low ability isn't an excuse against them. Abilities can be learned. Claiming "i don't want to" is, again, pure ignorance!
Those who continuously bullshit people with "i play how i want" also use it to justify afk activity ... ... which is by definition "not playing the game"!
It's used by people who want to avoid wardecs. They too "want to play how they want" ... ... but deny others this "right", because it's not about the sandbox, but about self centeredness!
They refuse to play by the rules and laws of the game and use it as excuse ... ... and most people don't even understand why it's far from one!
They don't care about how you play as long as they get to play how they want. They don't care about the negative consequences this behaviour has. They ask others to care about them, while not caring about the others!
So ... my counterpoint is absolutely valid against the nonsense "play how you want" ... ... because it was born out of ignorance ... ... and is kept being repeated out of ignorance!
And the rest has nothing to do with it.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Winter Archipelago
Autumn Industrial Enterprises
554
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Posted - 2016.08.22 14:35:37 -
[16] - Quote
Solecist Project wrote: The generic argument of "play how you want" is invalid in regards to a sandbox when you do not play with the sand. Miners and mission runners, who do nothing else, don't play with the sand at all.
"Playing in a sandbox" and "sitting there, doing nothing but claiming you belong to it" aren't the same things.
I'm not looking to join in any existing argument, I just want to point out that these types have a noticeable effect on the market. Saying they don't play with the sand and that they do nothing is inaccurate in that regard.
Planning a trip to Thera? Check out http://eve-scout.com/ for a list of the current connections.
Once you've made your choice, join the EvE-Scout channel and request a scout to make sure your connection is clear!
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Shallanna Yassavi
Imperial Academy Amarr Empire
345
|
Posted - 2016.08.22 14:37:59 -
[17] - Quote
One thing that article missed: "We forgot to fuel our pos for a whlie, so someone came by and stole a capship!"
With citadels, that's not going to happen any more because because capships don't have to be moored.
A signature :o
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Moac Tor
Cyber Core Stain Confederation
671
|
Posted - 2016.08.22 14:38:36 -
[18] - Quote
Solecist Project wrote:Moac Tor wrote:[quote=Solecist Project] Your mistake is thinking PvE comprises of just mining and HS mission running, ergo your counterpoint is invalid. And even if PvE did refer to only that, then that is still playing with the sand in the sandbox, but perhaps just a few grains of it.
When I talk about the sandbox I'm referring to much more than PvE, I am talking about, industry, small to medium gang PvP, and even out of game activities like video making and Eve events. Which ever way you look at it Blob warfare is just a small part of the sandbox. Yes and now reread it all... you're in the wrong context. The generic argument of "play how you want" is invalid in regards to a sandbox when you do not play with the sand. Miners and mission runners, who do nothing else, don't play with the sand at all. "Playing in a sandbox" and "sitting there, doing nothing but claiming you belong to it" aren't the same things. This whole nonsense STARTED through those who claim they have a right to be left alone ... ... under the disguise of "equal rights" which simply do not exist ... ... which is ONLY a problem for those who don't stand up for themselves! Fact of the matter is that every game has laws and rules. When you suck at it and die, that's fine, but when you suck at it, die and then want it changed, then you're not playing the game correctly! Why? Because it has rules and laws that apply to everyone and ignorance and low ability isn't an excuse against them. Abilities can be learned. Claiming "i don't want to" is, again, pure ignorance! Those who continuously bullshit people with "i play how i want" also use it to justify afk activity ... ... which is by definition "not playing the game"! It's used by people who want to avoid wardecs. They too "want to play how they want" ... ... but deny others this "right", because it's not about the sandbox, but about self centeredness! They refuse to play by the rules and laws of the game and use it as excuse ... ... and most people don't even understand why it's far from one! They don't care about how you play as long as they get to play how they want. They don't care about the negative consequences this behaviour has. They ask others to care about them, while not caring about the others! They project their attitude towards those who don't want their gameplay nerfed and removed ... ... and do so out of pure selfishness, not caring if WE can't play how we want, as long as they can! And while we stick to the rules and laws of the game ... ... they continuously try to change them for their own selfish benefits! So ... my counterpoint is absolutely valid against the nonsense "play how you want" ... ... because it was born out of ignorance ... ... and is kept being repeated out of ignorance! And the rest has nothing to do with it. I don't think you understand what the term sandbox actually means. Your mixing up a PvP game with a sandbox game. Eve is both, but a game can be one or the other, they are not mutually exclusive.
Modulated ECM Effects
An Alternative to Skill Trading
|
SurrenderMonkey
Space Llama Industries
2232
|
Posted - 2016.08.22 14:56:50 -
[19] - Quote
Kei Nagasai wrote:https://blog.skyride.org/an-open-letter-to-ccp/
Could we get a dev response to this Open Letter? It raises some very good points that, on a personal level, would like to see changed.
I like how you capitalize "Open Letter", as if an "Open Letter" is some special thing that deserves to be noted as such, grammatically.
What kind of sieve should ranty blog posts be run through to determine if they deserve a dev response?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Drago Shouna
Royal Amarr Institute Amarr Empire
538
|
Posted - 2016.08.22 15:09:19 -
[20] - Quote
Solecist Project wrote:Moac Tor wrote:[quote=Solecist Project] Your mistake is thinking PvE comprises of just mining and HS mission running, ergo your counterpoint is invalid. And even if PvE did refer to only that, then that is still playing with the sand in the sandbox, but perhaps just a few grains of it.
When I talk about the sandbox I'm referring to much more than PvE, I am talking about, industry, small to medium gang PvP, and even out of game activities like video making and Eve events. Which ever way you look at it Blob warfare is just a small part of the sandbox. Yes and now reread it all... you're in the wrong context. The generic argument of "play how you want" is invalid in regards to a sandbox when you do not play with the sand. Miners and mission runners, who do nothing else, don't play with the sand at all. "Playing in a sandbox" and "sitting there, doing nothing but claiming you belong to it" aren't the same things. This whole nonsense STARTED through those who claim they have a right to be left alone ... ... under the disguise of "equal rights" which simply do not exist ... ... which is ONLY a problem for those who don't stand up for themselves! Fact of the matter is that every game has laws and rules. When you suck at it and die, that's fine, but when you suck at it, die and then want it changed, then you're not playing the game correctly! Why? Because it has rules and laws that apply to everyone and ignorance and low ability isn't an excuse against them. Abilities can be learned. Claiming "i don't want to" is, again, pure ignorance! Those who continuously bullshit people with "i play how i want" also use it to justify afk activity ... ... which is by definition "not playing the game"! It's used by people who want to avoid wardecs. They too "want to play how they want" ... ... but deny others this "right", because it's not about the sandbox, but about self centeredness! They refuse to play by the rules and laws of the game and use it as excuse ... ... and most people don't even understand why it's far from one! They don't care about how you play as long as they get to play how they want. They don't care about the negative consequences this behaviour has. They ask others to care about them, while not caring about the others! They project their attitude towards those who don't want their gameplay nerfed and removed ... ... and do so out of pure selfishness, not caring if WE can't play how we want, as long as they can! And while we stick to the rules and laws of the game ... ... they continuously try to change them for their own selfish benefits! So ... my counterpoint is absolutely valid against the nonsense "play how you want" ... ... because it was born out of ignorance ... ... and is kept being repeated out of ignorance! And the rest has nothing to do with it.
Sorry Sol, I'll come back when I stop laughing.......... |
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Yourmoney Mywallet
Jita Institute of Applied Monetary Manipulation
1140
|
Posted - 2016.08.22 15:29:02 -
[21] - Quote
How about no? |
Solecist Project
32322
|
Posted - 2016.08.22 16:38:27 -
[22] - Quote
Moac Tor wrote: I don't think you understand what the term sandbox actually means. Your mixing up a PvP game with a sandbox game. Eve is both, but a game can be one or the other, they are not mutually exclusive.
or maybe ou need to understand that it isn't what you think it is ... ... and that an egocentric "I DO WHAT I WANT" has nothing to do with what a sandbox is.
And that's what it is. An egocentric viewpoint that only serves you and ignores everyone else, including the game itself.
Is that really too hard to understand?
You didn't manage to logically counter ANYTHING I wrote ... ... nothing ... ... so you don't really have much ground for such a statement.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Moac Tor
Cyber Core Stain Confederation
672
|
Posted - 2016.08.22 17:03:08 -
[23] - Quote
Solecist Project wrote:Moac Tor wrote: I don't think you understand what the term sandbox actually means. Your mixing up a PvP game with a sandbox game. Eve is both, but a game can be one or the other, they are not mutually exclusive.
or maybe ou need to understand that it isn't what you think it is ... ... and that an egocentric "I DO WHAT I WANT" has nothing to do with what a sandbox is. And that's what it is. An egocentric viewpoint that only serves you and ignores everyone else, including the game itself. Is that really too hard to understand? You didn't manage to logically counter ANYTHING I wrote ... ... nothing ... ... so you don't really have much ground for such a statement. "A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks. Instead of featuring segmented areas or numbered levels, a sandbox game usually occurs in a GÇ£worldGÇ¥ to which the gamer has full access from start to finish. "
^^ There is no reason a miner is not playing in the sandbox, albeit a small part of it.
Modulated ECM Effects
An Alternative to Skill Trading
|
TigerXtrm
KarmaFleet Goonswarm Federation
1579
|
Posted - 2016.08.22 17:13:16 -
[24] - Quote
I disagree with most of the things said in that letter.
Jump fatigue is good. It needs to be looked at and tweaked, but it does what it was designed to do. The capital landscape has been much better since it was introduced with certain entities not being able to jump around the map at a moment's notice.
New structures are fine, as are the attack mechanics surrounding them. Damage cap prevents a portion of the N+1 crap and makes the fight for a structure last a certain minimal amount of time even if you bring everyone in EVE.
The only thing that letter gets right is that Aegis Sov is utter ****. In the worst case scenario you're sitting on a structure or a node for an HOUR doing absolutely nothing. Literally nothing. Grinding for sov is now the most hated type of fleet op anyone can go on. No-one likes doing it, everyone wants to see it changed. And I can't figure out why sov structures can't follow the same rules as Citadels. Allow people to shoot them, introduce a damage cap and be done with it. And for the love of christ do away with the 'nodes spread around the constelation' BS. It doesn't create the small scale fights it is supposed to create. If any fighting happens at all its on the inbound gates. So what possible difference would it make to have the fight on the structure itself? At least then the entosiser is actually on the grid with the fight and is at risk of being instantly primaried.
The way sov works right now is 10x more boring and 20x worse than Dominion ever was.
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Solecist Project
32325
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Posted - 2016.08.22 17:28:08 -
[25] - Quote
Moac Tor wrote:Solecist Project wrote:Moac Tor wrote: I don't think you understand what the term sandbox actually means. Your mixing up a PvP game with a sandbox game. Eve is both, but a game can be one or the other, they are not mutually exclusive.
or maybe ou need to understand that it isn't what you think it is ... ... and that an egocentric "I DO WHAT I WANT" has nothing to do with what a sandbox is. And that's what it is. An egocentric viewpoint that only serves you and ignores everyone else, including the game itself. Is that really too hard to understand? You didn't manage to logically counter ANYTHING I wrote ... ... nothing ... ... so you don't really have much ground for such a statement. "A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks. Instead of featuring segmented areas or numbered levels, a sandbox game usually occurs in a GÇ£worldGÇ¥ to which the gamer has full access from start to finish. " ^^ There is no reason a miner is not playing in the sandbox, albeit a small part of it. Do you have NOTHING to say that comes from your own mind?
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Elenahina
agony unleashed Agony Empire
1031
|
Posted - 2016.08.22 17:45:11 -
[26] - Quote
Solecist Project wrote: Do you have NOTHING to say that comes from your own mind?
Sol, out of curiosity, (in fifty words or less)* what would you consider being "in the sandbox" to be?
* - I know you, I'll get a dissertation if I don't cap it up front. :P
Eve is like an addiction; you can't quit it until it quits you.
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Hengle Teron
Order In Disorder Curatores Veritatis Alliance
60551
|
Posted - 2016.08.22 18:24:29 -
[27] - Quote
Apart from the whine about not being able to move his cap 2/3 across the galaxy in an hour, there are some good points in it. Especially the wand waving sov.
I think CCP took a step in right direction with the occupancy based sov, but the mechanic for the capture is horrible. It would make mining look like a fun activity in comparison. |
Elenahina
agony unleashed Agony Empire
1033
|
Posted - 2016.08.22 18:27:23 -
[28] - Quote
Hengle Teron wrote: I think CCP took a step in right direction with the occupancy based sov, but the mechanic for the capture is horrible. It would make mining look like a fun activity in comparison.
That's like saying ebola is less terrible than the bubonic plague.
Eve is like an addiction; you can't quit it until it quits you.
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Dirty Forum Alt
Forum Alts Anonymous
588
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Posted - 2016.08.22 18:39:35 -
[29] - Quote
Technically by definition *any* MMO game *has* to be a "sandbox" - because if the game has fixed goals and doesn't allow you to set your own goals there is only a finite amount of time any player can spend in reaching those goals...
EVE is unique in that it is a much more open-world sandbox than many, with minimal game mechanics that dictate what players can/can not do. It is truly well-described by the "sandbox" analogy because you are put in a (very large) sandbox and pretty much given the ability to do whatever you want there. While games that do this have existed before - EVE is the first to truly take this concept and introduce a single-shard multi-player version... With spectacular results.
But there isn't really a word for what EVE is...other than "unique". I think we sometimes forget this, and try to take the "sandbox" metaphor and re-define the entire accepted definition of a "sandbox" game to mean EVE, just because it fits the metaphor better.
It is a silly thing to argue about - but you are both "right", you are just using the term differently - so of course it isn't going to line up...
As for miners - they are certainly welcome to build their sandcastles off in the corner if they like. The really meticulous ones can even build them grain by grain using a pair of tweezers if they like.... But being within the EVE universe means that the "sandbox" is also wide open for somebody else to come kick them in the back so they fall and damage their sandcastle. If it happens in high-sec, the "sandbox" enforcers will come along and tackle the bully shortly after the incident, and hold him down for 15 minutes to think about what he has done - and while this won't satisfy the "victim" it is how things are done in EVE.
Whether the miner chooses to resume their mundane activity and try to pretend it never happened or chooses to change their style of play to attempt to prevent future occurrences using the tools/resources at their disposal is entirely up to them - and there is no "wrong" way for them to play, as long as they accept the consequences of their decisions.
Where the problems start is when they instead try to step outside the sandbox, and demand a *new* sandbox that won't let such things happen... One does not simply impose new limitations/boundaries into a giant, open, free sandbox like EVE mid-game - at least not without massive disruption to the players trying to enjoy their time playing without such boundaries. And while you might well hit your intended targets - you also cause chains of unanticipated consequences and collateral damage to other players who weren't involved in the small encounter you are focusing on.
Now to tie this back into the OP... Lately CCP has been drastically changing up our sandbox. They keep adding new features and changing/removing old features... Trying to introduce more set goals and impose extra boundaries/limitations on people in an effort to try to funnel them into certain forms of play.
Our vast, open sandbox has been deemed old, outdated, and unattractive - so it is being transformed before our eyes into a playground, complete with shiny new slides and play equipment (OK, they are the cheesy modern plastic kind) - and as people have thrown out there are indications that they intend to transform it even farther past a playground and into a full-fledged theme-park - complete with lots of concession stands to spend extra money beyond the admission fee.
The OP's concerns are merely one of many symptoms of this change - rules/limitations suddenly becoming more restrictive... New mechanics being arbitrarily added. Freedom being taken away to make the game more appealing to the new, higher paying customers that CCP is trying to attract.
These changes can pass entirely unnoticed, or they can be quite obvious and Jarring - it all depends how closely they land to your part of the sandbox - and how deeply you had your head buried in the sand while they were being put in...
Don't you just love metaphors? |
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Posted - 2016.08.22 18:46:44 -
[30] - Quote
Oh also as for the "impact" that players have on the game... The beauty of an open-sandbox game has always been that while you certainly *can* expend the effort to accumulate power and have an impact that will shape the environment... It is *not* required for fun/fulfilling game play.
People get to choose their own level of involvement in the universe around them - and there *is* no "right" or "wrong" choice...
Again - as long as they are prepared to deal with the *consequences* of living in an open sand-box with the level of power/influence they have *chosen* to accumulate (or not).
It will be a moot point anyway if fears are realized and the game really does become a theme-park |
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