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Acklaris
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Posted - 2007.03.16 03:50:00 -
[1]
Honestly Im having trouble deciding. Should I stricktly fight? Or possibly do mineing and industry, selling the stuff I make? So many choices. What do you Vets do? what helped you make the decision? I just need a little nudge in the right direction so I can make the best choice.
I know that the way BPO's are distributed is changeing.....will that make a difference since Im just begining?
Sorry for all the questions. Thanks in advance for any info I recieve.
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Jei'son Bladesmith
Bladesmith Mining and Development Consortium
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Posted - 2007.03.16 04:04:00 -
[2]
Do whatever the mood strikes you. I've dabbled in pretty much everything there is (well yknow except for alliance-level stuff.) and I have the skill ADD to prove it (173 skills and only at 7.2mil SP) I change careers like once every other week as I get bored or when i get one of my trademark Brilliant Ideas (patent pending) that usually results in me getting blown the hell up.
If its fun, keep doing it, if you get bored, try somethin new.
☼☼☼ Confidence keeps you alive...cockiness will get you podded ☼☼☼ |

Pellaeon DuGalle
Caldari Deep Black Industries
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Posted - 2007.03.16 04:27:00 -
[3]
Edited by: Pellaeon DuGalle on 16/03/2007 04:24:36 1.1) Fighting is fun. PvE (doing missions/ratting) is profitable, but can get repetitive. However, working towards that slightly-better gun or what-not is very rewarding. I remember when I started where I'd run missions for a week to afford to buy a T2 tank on my Merlin. Ahh...those were the days.
1.2) PvP is teh-uber, at least it is if you ask PvPers. More peaceful types tend to avoid it. However, PvP is definitely fun, nothing gets the heart beating like looking at the loss of the past month's hard work. PvP, unless you're good at it, will impoverish however, so don't look to immediatly get rich from pirating.
2) Making stuff. Making stuff is easy, there's pretty much one essential skill, and its a teir one skill. Manufacturing efficiency. Once you get that, you're making stuff as efficiently as EVE's skills allow. Additional skills allow you to make more stuff at the same time. Can be very profitable even in Empire space, despite what everybody says about T1 goods having no profit margin. Best combined with:
3) Mining. Dead boring at all levels. Dead profitable at high levels. Replace "boring" with "relaxing" if you're so inclined, but keep the "dead". I used to mine, but I got bored of it.
4.1) NPC trading. Buying and selling NPC orders. Buy 100 widgets at station A, jump a bunch of jumps to Station B, sell widgets to NPC in station B. Replace "widget" with "consumer electonics", "water", "slaves", "exotic dancers" etc. I don't trade exotic dancers. I have a tendency to buy them, then keep them for myself.
4.2) Player-trading. Buying player used mods in station A, move to station B. If you're lucky, the player orders won't have changed in the time it took you move, and you'll make a profit. If you're unlucky you'll have a cargo-hold full of stuff nobody wants. Can be very VERY profitable, especially if you trade into 0.0. 100%+ returns kinda thing.
Personal notes:
I started EVE by doing missions. I got bored of them. If Interbus keeps running their bus services through the middle of war-zones, they can rescue their own damn passengers.
I then tried mining. I got up to retriever and T2 strip miners. Then I realised how boring it was.
I tried some manufacturing on the side, but ran out of cheap minerals, which forced me to go mine. See mining.
Tried some NPC trading on the side. Too much effort and time for too little reward at my investment level. Very repetitive too.
I now trade PC goods to 0.0. My corpies are industrialists, so they do the mining and manufacturing. I now get goods at cheap prices, and move them to my fav war-zone and sell the goods for a nice profit.
Edit: the BPOs you mentioned are only T2 BPOs. They will have no effect on your career-prospects.
------------------- "There is one rule for the industrialist and that is: Make the best quality of goods possible at the lowest cost possible, paying the highest wages possible." |

Letouk Mernel
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Posted - 2007.03.16 13:27:00 -
[4]
You know, the moral of your story is that you'll get bored of trading, and thus conclude that EVE is a boring game. You've already eliminated 70% of the possible activities as "boring".
Kinda true, too, heh. Alliance PVP is what keeps the veterans in the game.
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Asestorian
Minmatar Sebiestor tribe
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Posted - 2007.03.16 13:41:00 -
[5]
Ultimately what keeps me in the game is the prospect of going back to PvP when I can. PvP is fun, especially in a group if you are less good at it. Working together with people, killing and being killed, the fear of loss and the adrenaline. Great stuff indeed.
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Zephyrys
Caldari
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Posted - 2007.03.16 16:47:00 -
[6]
Personally I just finsihed skilling my miner up to a retreiver with stripminers.. now I will concentrate on my combat character and train her up for some ratting and pvp action to balance the lazyness of mining.
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Tutsunucann
Caldari Fugawe Technology Solutions Inc.
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Posted - 2007.03.16 17:25:00 -
[7]
As you can tell in the above posts, what one person finds mind-numbingly dull, another might find pleasantly relaxing. So when you're trying to fund your FUN activities in EVE (PvP for most people), you need to pick something you're not going to hate.
I personally have tried to learn as many ways as possible to make ISK to keep from getting bored with it. Mining, Salvaging, Trading, Manufacture, Mission Running... all would drive me batty if I had to pick just one as my means of support, but I do some of everything as the whim strikes and this has worked well for me.
Of course the side effect of this is my skill training is all over the place, some people can't stand not to be specialized, but if I'm enjoying myself and getting rich I couldn't care less 
(>'o')> Fugawe Technology Solutions (FTSI) is now hiring <('o'<)
Join us on our public channel 'Fugawe Pub' if you're interested! |

Synapse Archae
Amarr Solarflare Heavy Industries Pure.
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Posted - 2007.03.16 17:36:00 -
[8]
I think you will find the non-boring parts of eve boil down to competiton on some level. Industrialists vying to keep their prices lower, or their corps/alliances better supplied; PVPers trying to kill more efficiently than the other guy; Miners trying to make sure they are the ones providing the major industrialists with ore, not the guy in the belt next door. - - -
These elite slaves are exceptionally well suited for physical labor. |

Starlight Blue
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Posted - 2007.03.16 17:40:00 -
[9]
Just get a second account and have both, i started out with mining(boring) then i moved on to trading but sacked that off when escrow got removed.
Manufacturing is pointless or less you have miners working for you and a POS.
Mission running is too repetative and boring, not as boring as mining tho.
PVP is fun if you know how, unfortunatly i dont so it can be a bit scary at times.
If i had to choose all over again i would go for pvp and get in with a big pvp corp so they can show you the ropes.
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Acklaris
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Posted - 2007.03.17 01:05:00 -
[10]
Thanks for all the reply's everyone. I think if all else fails Ill just do a little bit of everything. Ill just jump in and do what seems fun at the time....possibly find a niche I really good at and like and go for it.
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