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Bod Roid
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Posted - 2007.03.17 11:28:00 -
[1]
am I just being a bit dim? its possible!
but what is all the PG for on a carrier.
currently I am running: high 4 heavy nos ... t2 cloak
mid 4 t2 cap rechargers ... 2 t2 hardeners
lows capital rep ... 2 t2 EANM's 2 x warp core stabs
and I have 585737pg left ... I cnat fit weapons cos its a carrier ... so errr ... whats the pg for?
okay so make drone control units ... but if I switch out the nos for those ... I still have like 250k left???
Rik
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Elve Sorrow
Amarr Shinra Lotka Volterra
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Posted - 2007.03.17 11:31:00 -
[2]
Second Capital Rep? Capital Remote shield/armor Reps?
Also, that setup really sucks.
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DoctorColossal Pervius
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Posted - 2007.03.17 11:34:00 -
[3]
There is currently little choice of capital sized modules to fit in the high slots that take up alot of pg. This may change in the future but at the moment its got alot of spare powergrid.
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Bod Roid
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Posted - 2007.03.17 11:35:00 -
[4]
yes it does for a combat role.
but i'm not using it for combat ...its a logistics ship.
keeping our pos's fueled and moving things to and from market.
oh well
Bod
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Brisi
Veto.
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Posted - 2007.03.17 11:35:00 -
[5]
Originally by: Elve Sorrow Second Capital Rep? Capital Remote shield/armor Reps?
Also, that setup really sucks.
Resistance is Fertile. |

Elve Sorrow
Amarr Shinra Lotka Volterra
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Posted - 2007.03.17 11:44:00 -
[6]
Originally by: Bod Roid yes it does for a combat role.
but i'm not using it for combat ...its a logistics ship.
keeping our pos's fueled and moving things to and from market.
oh well
Bod
In that case, might be better off with a shieldtank and some cargo expanders.
Use a True Sansha Smartbomb to deal with -2 scramblers, and carry some light drones against 20k scrambling frigs. Added advantage of the smartbombs is they deal with bubbles aswell.
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Talasan
The Sausage Smuggling Syndicate
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Posted - 2007.03.17 12:21:00 -
[7]
Edited by: Talasan on 17/03/2007 12:21:52 guessing its a nid?
try
3 drone control units, cloak, capital remote rep 5 T2 rechargers, sensor booster 2 capital reps, 3 T2 hardeners
3 x CCC rigs
your setup completely sucks :)
edit: noticed you want logistics, well dont use stabs, pointless, if they want you dead they will have more than 1 ship to tackle you
i suggest smartbombs like said above to deal with frigs and dictor bubbles, but leave the rest the same imo "minmatar got the shaft again? sure ill bend over right away" |

Deathbarrage
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Posted - 2007.03.17 12:29:00 -
[8]
to the op: your setup sux so much I really can't be arsed to be constructive, sorry
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Kulmid
Bringers of Misfortune
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Posted - 2007.03.17 14:08:00 -
[9]
Edited by: Kulmid on 17/03/2007 14:05:04
Originally by: Deathbarrage to the op: your setup sux so much I really can't be arsed to be constructive, sorry
then don't post
at the OP, as other people have said, there some things you could fit that would take up much more grid, it would not necasarrily max it out, but it would use a bit more
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Riho
Gallente Magnificent Beavers Exquisite Malevolence
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Posted - 2007.03.17 15:24:00 -
[10]
Originally by: Bod Roid am I just being a bit dim? its possible!
but what is all the PG for on a carrier.
currently I am running: high 4 heavy nos ... t2 cloak
mid 4 t2 cap rechargers ... 2 t2 hardeners
lows capital rep ... 2 t2 EANM's 2 x warp core stabs
and I have 585737pg left ... I cnat fit weapons cos its a carrier ... so errr ... whats the pg for?
okay so make drone control units ... but if I switch out the nos for those ... I still have like 250k left???
Rik
second rep... cap remote reps mybe ?? what it has bonus for... drone controll units etc (dunno the fittings for em tho)
btw... 2x stabs ???.... and dual tanked? or wtf, i cant understand....
Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |

DarkElf
Caldari Veto.
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Posted - 2007.03.17 15:33:00 -
[11]
  
sorry dude but seeing 4 heavy nos and 2 stabs on a carrier is really funny.
firstly drop the stabs. if u ever get into combat where u can't win in a carrier then ur gonna have a lot more than 2 points on u. plus ur locking time and range will be simply aweful.
the extra PG is for a second rep which is almost always used. drone control units which let u control more fighters. controlling about 8 or 9 fighters is kinda lame.
also capital transfer modules take up a fair bit of PG which are designed for use on carriers as a support vessel.
just on a side note btw. nos on a carrier giv u about as much cap as using a small nos on a battleship. kinda pointless. if u have spare highs after drone control units then go with smartbombs, heavy neuts (barely affect ur cap but cripple their) or transfer arrays if ur supporting other ships. just my opinion.
DE
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Thomas Torquemada
Minmatar Universal Peace Corp
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Posted - 2007.03.17 16:16:00 -
[12]

UPC - PVP'ers Good and Bad, How Do You Want Peace? Through Talk Or In A Casket? We Decide!
Peace My Brothers... |

Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.17 16:29:00 -
[13]
eeeeeeeeeeeeeeeeeeeeeeeBaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyy.
Everytime it is obvious, I will post. Because I hate people like you, OP. ---
Originally by: Foopadoo Hell hath no fury like an internet nerd scorned.
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king jks
New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.03.17 17:42:00 -
[14]
Originally by: Marquis Dean Everytime it is obvious, I will post. Because I hate people like you, OP.
As do I. ------------------------
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Lance Hawke
New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.03.17 17:44:00 -
[15]
I'm just going to assume this is someone trolling, because nobody can seriously fit a carrier that badly.
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Ifni
Developmental Neogenics Amalgamated
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Posted - 2007.03.17 18:05:00 -
[16]
Edited by: Ifni on 17/03/2007 18:01:46
Originally by: Bod Roid mid 4 t2 cap rechargers ... 2 t2 hardeners
lows capital rep ... 2 t2 EANM's 2 x warp core stabs
  
You take what is offered. And that must sometimes be enough. |
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