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Seraph Essael
Binary Adaption
1211
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Posted - 2016.09.18 22:41:12 -
[31] - Quote
Messenger Of Truth wrote:But with wormholes, the location of the citadel gives you little clue who owns it, Bullshit.
Messenger Of Truth wrote:And in any case its surely so hard to get to a particular system You have no idea about wormholes do you. Easy to find a system if you really want to.
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Regardless, you've been explained to multiple times how it can be detrimental and still you refuse to understand what is being said.
Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."
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Xen Solarus
Fury Combat Division
883
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Posted - 2016.10.03 11:58:19 -
[32] - Quote
Noxisia Arkana wrote:Step 2: burn down citadels on SISI to figure out which ones are pinata-y enough to take down.
Step 3: Be a giant **** and invade 5 man corps with 70 pilots and 100% TZ coverage. *edit* forgot to add - 'whine on reddit when said corp doesn't come out to fight you in a pitched battle of 5 vs. 20.' Filthy bears.
'emergent' gameplay.
You too can be paid pennies for your work while helping wealthy and large wormhole corps earn some extra pocket change and extract the maximum amount of tears from clueless hoarders and industrial corps.
Want to know more?
Simply this. Don't help the big Alliances destroy wh-space!
Post with your main, like a BOSS!
And no, i don't live in highsec. -áAs if that would make your opinion any less wrong. -á
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Noxisia Arkana
Deadspace Knights
501
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Posted - 2016.10.05 00:48:33 -
[33] - Quote
The Sisi thing is fixed FYI. But it is still a bit extra intel that I wouldn't want. |
PopeUrban
El Expedicion Flames of Exile
124
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Posted - 2016.10.05 21:37:49 -
[34] - Quote
I don't understand the point of adding citadels to third party apps.
You can't plan a trip to a specific system anyway, and scouting the system already tells you everything you need to know about the citadels in it.
If anything, citadels lessen the actual need for third party information and tools, as an anchored citadel is often a more reliable indicator of residence then checking the third party data aggregators I usually use, which can only really make assumptions based on ship losses. |
Messenger Of Truth
Butlerian Crusade
58
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Posted - 2016.10.06 10:59:20 -
[35] - Quote
If you use a tool like jEveAssets, and you have assets in a citadel, then before this API existed then you would have no idea which system the assets were even in. Now, for known citadels, jEveAssets is able to tell you the name of the citadel and the system its in.
Similarly if you use a website or third party app to track/manage item exchange or courier contracts that are located in a citadel, then the app cannot tell you the system or name of the citadel without the information provided by this API. Courier contracts don't really apply in wormholes I guess, only in k-space.
This API is designed to make third party apps/websites work well - maybe it has a side-effect of making it slightly easier to scout out systems but that's not its core purpose.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Citadel name/system API: stop.hammerti.me.uk/api
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PopeUrban
El Expedicion Flames of Exile
126
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Posted - 2016.10.07 01:38:38 -
[36] - Quote
Messenger Of Truth wrote:If you use a tool like jEveAssets, and you have assets in a citadel, then before this API existed then you would have no idea which system the assets were even in. Now, for known citadels, jEveAssets is able to tell you the name of the citadel and the system its in.
Similarly if you use a website or third party app to track/manage item exchange or courier contracts that are located in a citadel, then the app cannot tell you the system or name of the citadel without the information provided by this API. Courier contracts don't really apply in wormholes I guess, only in k-space.
This API is designed to make third party apps/websites work well - maybe it has a side-effect of making it slightly easier to scout out systems but that's not its core purpose.
If its all the same to you, I'd prefer third party developers developed around CCPs API, which is automated based on server state rather than a reports-based API that can be seeded with false information by anybody that feels like it.
I don't know who is filling in this information, what their motivations are, and the only way I can check the validity of the information is to do the thing that the API is supposed to make me not have to do. The only time I'm likely to use a reports based system from other players is if I have direct knowledge of who is reporting that information and why.
On top of that, I'm generally hostile to any attempt to further increase the free intel pool in EVE. It's bad enough already.
I now better understand what you're trying to do, I just don't like it very much on a personal level. Good luck though. |
Messenger Of Truth
Butlerian Crusade
58
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Posted - 2016.10.07 09:07:00 -
[37] - Quote
PopeUrban wrote:If its all the same to you, I'd prefer third party developers developed around CCPs API, which is automated based on server state rather than a reports-based API that can be seeded with false information by anybody that feels like it.
I too would much rather the citadel name <-> ID mapping was available through an official API! Its precisely because CCP have deprioritised their API work (so they can focus on their mobile app) that I've had to make this imperfect third party API.
Regarding false information, the problem is not that players are reporting the citadels. In fact the bookmarks that players upload contain a citadel ID and solar system ID (and similar information is available from ranged buy orders) so if the API says a citadel is there, then we know for sure that the citadel definitely is or was there.
Where this information is inaccurate is that there is no way of determining whether a citadel has been destroyed or unanchored, and there's no way of determining whether every citadel in a system has been uploaded. So the presence of a citadel in the API does not guarantee that its still there, and the absence of a citadel in the API does not guarantee no citadel is there.
Despite these limitations this API is successful at filling in gaps in CCP's API coverage for various third party tools. For example one player commented in another thread: "Did the update and now see my favorite citadel names just like regular stations. Very nice!".
[quote=PopeUrban]I now better understand what you're trying to do, I just don't like it very much on a personal level. Good luck though.[/quote[
thanks
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Citadel name/system API: stop.hammerti.me.uk/api
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Andrew Jester
Collapsed Out Pandemic Legion
1686
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Posted - 2016.10.11 15:53:30 -
[38] - Quote
more like Butthurtian Crusade
If thuggin' was a category I'd win a Grammy
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Erica Dusette
Un.Reasonable
56739
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Posted - 2016.10.12 11:09:10 -
[39] - Quote
Andrew Jester wrote:more like Butthurtian Crusade You're alive! They told me you were dead.
Jack Miton > you be nice or you're sleeping on the couch again!
Part-Time Wormhole Pirate pâä Full-Time Supermodel
Gû+ wor-+-+ole d+¦ary + c-+arac-éer -¦+¦o-ò Gû+ -¦-âss
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Andrew Jester
Collapsed Out Pandemic Legion
1687
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Posted - 2016.10.12 14:35:17 -
[40] - Quote
I'm arguably the most active I've ever been
If thuggin' was a category I'd win a Grammy
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