| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Death Kill
Caldari direkte
|
Posted - 2007.03.21 15:12:00 -
[1]
Hey there.
I was wondering if CCP has relased any statistics over system and population count. Ofcorse these things would be very difficult to truly measure, since EVE has a lot of people passing through various places. But I'm curious if there are any areas in empire with a very low population count. In 2003 you could live in a +5 and not see anyone for days. Are those days gone now with so many subscribers and marco miners and so forth?
Would EVE benefit from maybe 50% more solar systems across the board?
|

Baleorg
Gallente Guys of Sarcasm
|
Posted - 2007.03.21 15:17:00 -
[2]
5000 not enough? :-P
BTW: A GOOD Cache-Cleaner |

Humpalot
|
Posted - 2007.03.21 15:26:00 -
[3]
You can sort of do this yourself.
Just open the map and have it show pilots docked and in space. Check that a few times over the course of a few days and lesser populated systems become apparent.
That said nowhere in Empire is very empty anymore. I recall those old days and it was nice. Find some nice, out of the way system and mine/rat in peace like it was all yours. Now due to the huge population increase EVE has seen more people are crammed into the same space. A HUGE amount of systems are controlled by a relative few and remain wholly empty while low/hi sec are getting crammed to the gills. Hi sec even worse because low sec is overly dangerous.
It really is impacting the game experience for the worse. I did maybe five missions in Motsu before looking elsewhere and it would take a minute or more just for my modules to engage...almost killed me more than once. Even moving to a "lesser" agent in a more out of the way spot and the systems I fly through still regularly have 50+ people in them (better than Motsu though).
Last problem on the list is CCP has made it much more difficult to pick up and move shop. While always a hassle it was doable. Now with rigs I cannot drop my ships into my freighter and drag them around but must move one at a time which is hugely inconvenient with several ships. That Freighters drop loot I am reluctant to risk it with all my good stuff without an escort making yet harder still to arrange a move.
So in the end people generally stay put and many systems are incredibly overcrowded.
|

Death Kill
Caldari direkte
|
Posted - 2007.03.21 15:46:00 -
[4]
Originally by: Humpalot
I recall those old days and it was nice. Find some nice, out of the way system and mine/rat in peace like it was all yours.
So in the end people generally stay put and many systems are incredibly overcrowded.
Yes. I think some of the charm has gone away. Don't get me wrong the game still roxor but I really dont get the feeling that space is big and vast anymore.
|

Nero Ya'ng
Caldari YaFa Empires
|
Posted - 2007.03.21 16:19:00 -
[5]
whats ur problem?
just pick a system, pew pew till the population is gone :P
|

Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
|
Posted - 2007.03.21 16:24:00 -
[6]
I believe we don't need more space, we need more USEFUL space.
More empire, to spread the population out a little. Perhaps small colonies/outposts of the empires/factions composed of a single constellation or so out in the 0.0 regions.
More -0.7 to -1.0, the vast majority of 0.0 is completely worthless. No one wants to claim it, no one wants to live there. It's as profitable or less than level 3 missions, it's just bad mmmKay.
How about one worthwhile system for every 10 "junk" systems? This would encourage more corps to leave empire as no alliance could really claim them all, unlike the relatively few worthwhile systems we have today which will always be claimed by the larger alliances.
New regions are always nice, but lets get a little more out of the ones we already have.
|

Soporo
Caldari
|
Posted - 2007.03.21 17:03:00 -
[7]
More npc stations and vastly improved services throughout would help immensely, particularly for 0.0 and LowSec.
I would REALLY like to see EVE 3 times as large tbh, plus ^^^. You want to populate 0.0? Do the above,and you'll see dozens if not hundreds of small Corps heading out to 0.0.
|

Revolution Rising
Minmatar Venture Research and Resources
|
Posted - 2007.03.21 17:12:00 -
[8]
Originally by: Daelin Blackleaf
I believe we don't need more space, we need more USEFUL space.
More empire, to spread the population out a little. Perhaps small colonies/outposts of the empires/factions composed of a single constellation or so out in the 0.0 regions.
More -0.7 to -1.0, the vast majority of 0.0 is completely worthless. No one wants to claim it, no one wants to live there. It's as profitable or less than level 3 missions, it's just bad mmmKay.
How about one worthwhile system for every 10 "junk" systems? This would encourage more corps to leave empire as no alliance could really claim them all, unlike the relatively few worthwhile systems we have today which will always be claimed by the larger alliances.
New regions are always nice, but lets get a little more out of the ones we already have.
Who knows? Factional warfare might do just this thing!
RR
CEO Venture Research and Resources. VRR Homepage |

Ilea Celentay
Veiled Justice
|
Posted - 2007.03.21 17:14:00 -
[9]
Originally by: Nero Ya'ng whats ur problem?
just pick a system, pew pew till the population is gone :P
lol, great solution!
I have seen systems with low population, however, I think the lowest population systems are Low-Sec... Which is a shame really.
Faction Ship Info || Rig Factory |

Kruugore
Minmatar Vigilant Justice
|
Posted - 2007.03.21 17:44:00 -
[10]
Edited by: Kruugore on 21/03/2007 17:40:09 In general,
I'd just like more Systems with NO STATIONS in them. [empire and low sec, not 0.0 :)]
I like getting bigger asteroids/less traffic for putting a little more effort in.
EVE Vault, A Great Community |

Venix
An Eye For An Eye Rule of Three
|
Posted - 2007.03.21 17:57:00 -
[11]
Originally by: Daelin Blackleaf
I believe we don't need more space, we need more USEFUL space.
More empire, to spread the population out a little. Perhaps small colonies/outposts of the empires/factions composed of a single constellation or so out in the 0.0 regions.
More -0.7 to -1.0, the vast majority of 0.0 is completely worthless. No one wants to claim it, no one wants to live there. It's as profitable or less than level 3 missions, it's just bad mmmKay.
How about one worthwhile system for every 10 "junk" systems? This would encourage more corps to leave empire as no alliance could really claim them all, unlike the relatively few worthwhile systems we have today which will always be claimed by the larger alliances.
New regions are always nice, but lets get a little more out of the ones we already have.
I dont know what 0.0 you live in, but the places i have lived are always crammed with very little space to go due ot the ammount of people. And its still very profitable. Ni4Ni |

Death Kill
Caldari direkte
|
Posted - 2007.03.21 18:01:00 -
[12]
Edited by: Death Kill on 21/03/2007 17:58:23
Originally by: Kruugore Edited by: Kruugore on 21/03/2007 17:40:09 In general,
I'd just like more Systems with NO STATIONS in them. [empire and low sec, not 0.0 :)]
I like getting bigger asteroids/less traffic for putting a little more effort in.
Yeah or limit the station services. In 2003 you had to do 3-5 jumps just to get a refinery. I recall my fist account, we mined in Shenda whitch at that time only had like 3-5 people.....and to get to the nearest refinery we had to do like 3 jumps. Today you got refineries all over the mofo.
I say bring back the vastness and inconvenience of space.
|

Doomed Predator
Order Of The Sentinel FREGE Alliance
|
Posted - 2007.03.21 18:26:00 -
[13]
Edited by: Doomed Predator on 21/03/2007 18:23:24 What we need is a new Cluster of Stars. All the mayor factions decided that they want to expÜand without starting a mayor war and set of searching for a new cluster. After some time they find a new cluster and start building star gates and hyper gates (or whtever) to serve as a gateway to the new star cluset.The cluster would partialy be populated and made secure by the 4 mayor powers and part of it would be 0.0 . It would be opened now cause it took quite a while to get all those stargates linked and the hyper gates built. There could be a few new cronicles describing the exploration proces and so on.
Just my 0.02 isk
|

RaWBLooD
|
Posted - 2007.03.21 18:50:00 -
[14]
Originally by: Death Kill Hey there.
I was wondering if CCP has relased any statistics over system and population count. Ofcorse these things would be very difficult to truly measure, since EVE has a lot of people passing through various places. But I'm curious if there are any areas in empire with a very low population count. In 2003 you could live in a +5 and not see anyone for days. Are those days gone now with so many subscribers and marco miners and so forth?
Would EVE benefit from maybe 50% more solar systems across the board?
more solar systems, more regions, and some without jump gates meaning they would take a long time to get to - yes.
|

Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
|
Posted - 2007.03.21 23:48:00 -
[15]
Originally by: Venix
Originally by: Daelin Blackleaf
I believe we don't need more space, we need more USEFUL space.
More empire, to spread the population out a little. Perhaps small colonies/outposts of the empires/factions composed of a single constellation or so out in the 0.0 regions.
More -0.7 to -1.0, the vast majority of 0.0 is completely worthless. No one wants to claim it, no one wants to live there. It's as profitable or less than level 3 missions, it's just bad mmmKay.
How about one worthwhile system for every 10 "junk" systems? This would encourage more corps to leave empire as no alliance could really claim them all, unlike the relatively few worthwhile systems we have today which will always be claimed by the larger alliances.
New regions are always nice, but lets get a little more out of the ones we already have.
I dont know what 0.0 you live in, but the places i have lived are always crammed with very little space to go due ot the ammount of people. And its still very profitable.
Syndicate, Outer Ring, Cloud Ring, Paragon Soul, Pure Blind... I been around.
The good systems are "crammed", -0.7 an under are normally "crammed", but there are a lot of -0.1 to -0.5 systems out there that are completely uninhabited with the exception of through traffic. In fact these systems make up the vast majority of space.
By way of example of the huge number of low quality systems there are I give you Pure Blind and Providence. Close to 200 systems of which only around 10 are below -0.3 and none are below -0.5. Of course you could simply look at almost any sizeable region and notice immediately the huge number of -0.01 to -0.2 systems there are.
Anyone out there with a good map and patience care to tell me the ratio of systems -0.7 and under compared to those -0.4 and up? Or even compared to those that are -0.1 and up?
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.21 23:53:00 -
[16]
Edited by: Crumplecorn on 21/03/2007 23:50:16 Help! Help! I'm living in the heavily populated area of the cluster and there are many people here! Please alter the game to fix this!
The players will be the death of this game.
We have trade hubs, populated empire, lowsec, populated 0.0, and vast swathes of unpopulated 0.0. What more could you want?
Add more systems? Populate the 0.0 we have first, since more 0.0 is all that is going to be added.
And those of you suggesting increasing NPC services in 0.0, hush. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
|
Posted - 2007.03.21 23:59:00 -
[17]
Originally by: Kruugore Edited by: Kruugore on 21/03/2007 17:40:09 In general,
I'd just like more Systems with NO STATIONS in them. [empire and low sec, not 0.0 :)]
I like getting bigger asteroids/less traffic for putting a little more effort in.
ever been to Khanid? The reason the roids are so big is because not even macroers can be arsed to haul 3 hops to nearest station
Also Amarr in particular is like the Countryside vs. Caldari being the big city. You can still find loads of out of the way systems in the vast expanses of Amarr, whilst caldari every nothing system is rammed
--
We need more help for small corps and individuals to live in 0.0. I think SPOS is one such idea that'd really help get ppl out into 0.0. Exploration has been good in getting ppl into low sec, but 0.0 rewards need to be a bit jucier (thinking >0 chance of Ladar hit outside COSMOS but muched reduced in frequency)
Khaldari Research Services BPO Shop KPA Recruiting! |

Kisum Antel
|
Posted - 2007.03.22 00:08:00 -
[18]
Myself and 3 corp members mined some belts in .3 space .. we were the only ones in there with the occasional player passing through or doing a mission.
Right next door was a .5 space with at least 20 people in it whenever I went back there to grab some things.
So you just have to find the right space really.
|

SlackJawedSlayer
|
Posted - 2007.03.22 01:35:00 -
[19]
Find a system with a 5/10 rogue drone complex and its now empty... except Paala, thats a warzone.
Look for the low sec at dead ends with recently nerfed plexs... always empty.
|

Maglorre
|
Posted - 2007.03.22 03:15:00 -
[20]
Originally by: Daelin Blackleaf
Anyone out there with a good map and patience care to tell me the ratio of systems -0.7 and under compared to those -0.4 and up? Or even compared to those that are -0.1 and up?
This info is in the data export that CCP publishes and would be very easy to check with a simple query. Don't have access to it from here but I'll send myself a reminder email and do it tonight when I get home.
|

Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
|
Posted - 2007.03.22 04:47:00 -
[21]
Originally by: Maglorre
Originally by: Daelin Blackleaf
Anyone out there with a good map and patience care to tell me the ratio of systems -0.7 and under compared to those -0.4 and up? Or even compared to those that are -0.1 and up?
This info is in the data export that CCP publishes and would be very easy to check with a simple query. Don't have access to it from here but I'll send myself a reminder email and do it tonight when I get home.
That would be very much appreciated. I have no idea how to get meaningful data out of the export myself 
P.S. If you have the time and patience please mail me a small tutorial on obtaining meaningful data from the export. Or link me to a post on the subject if you know of one. If you do I'll have your babies... or give you my deepest gratitude, either is good 
|

Maglorre
|
Posted - 2007.03.22 10:12:00 -
[22]
Here we go... System Security Summary
I might do a few more breakdowns if I can be bothered later
|

adriaans
Amarr The Sirius Cybernetics
|
Posted - 2007.03.22 12:40:00 -
[23]
Originally by: Doomed Predator Edited by: Doomed Predator on 21/03/2007 18:23:24 What we need is a new Cluster of Stars. All the mayor factions decided that they want to expÜand without starting a mayor war and set of searching for a new cluster. After some time they find a new cluster and start building star gates and hyper gates (or whtever) to serve as a gateway to the new star cluset.The cluster would partialy be populated and made secure by the 4 mayor powers and part of it would be 0.0 . It would be opened now cause it took quite a while to get all those stargates linked and the hyper gates built. There could be a few new cronicles describing the exploration proces and so on.
Just my 0.02 isk
/signed --sig-- Knowledge is power! |

Laboratus
Gallente BGG Alektorophobia
|
Posted - 2007.03.22 13:08:00 -
[24]
Originally by: Daelin Blackleaf
I believe we don't need more space, we need more USEFUL space.
More empire, to spread the population out a little. Perhaps small colonies/outposts of the empires/factions composed of a single constellation or so out in the 0.0 regions.
More -0.7 to -1.0, the vast majority of 0.0 is completely worthless. No one wants to claim it, no one wants to live there. It's as profitable or less than level 3 missions, it's just bad mmmKay.
How about one worthwhile system for every 10 "junk" systems? This would encourage more corps to leave empire as no alliance could really claim them all, unlike the relatively few worthwhile systems we have today which will always be claimed by the larger alliances.
New regions are always nice, but lets get a little more out of the ones we already have.
True, however. Increasing the amount of -0.7 to -1.0 systems would only lessen the value of the resources found there, making them also "worthless", since the price of the stuff gotten from there would drop significantly...
And to the op. There are a lot of empty 0.0 systems out there. They just range from -0.01 to -0.5 and don't offer any good ratting, mining etc etc... ___ P.S. Post with your main. Mind control and tin hats |

Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
|
Posted - 2007.03.22 13:28:00 -
[25]
Yes, having more of these systems would de-value the ores present and perhaps to a lesser extent named modules. However most people are getting absolutely no value out of these systems as it stands. It's simply a case of the rich getting far richer allowing few to compete on an economic scale and prompting yet more people to join these alliances so as to get the most out their time.
Add to this the fact that a lot of (most/all?) high level 0.0 complexes reside in the -0.8 to -1.0 and this further compounds the problem. The majority of the games income generating space is and always will be in the hands of the largest alliances.
This is also leading to the same kind of "over-crowding" in certain systems that is found in empire, although of course on a smaller scale. It makes it far easier to form up a blob for defence and so promotes the use of blobs for attack. No 10-20 man fleet entering a -0.8 system owned by an alliance is likely to make a significant impact before being wiped out by the large number of people in system.
It also keeps a lot of people in empire. They run the math and figure "If I can't get hold of a system of at least a certain quality I may as well remain in empire as I'll never make more isk out there than I will here."
So no, I'm really not all that concerned with lowering the absolute value of these systems to their owners compared to increasing the value of such systems to the general 0.0 population and increasing that population.
|

Zantow Zantee
|
Posted - 2007.03.22 13:53:00 -
[26]
Read many types of posts such as this and have seen the usual suggestion of "we need more systems" and the like. But to be honest if you look at the map, as someone has suggested, you will see great areas that have no jumps logged, no pilots statioined, and so on and so forth. So yes there are plenty of low sec, and 0.0 areas that probably have never even seen a ship from Empire. So the issue is not to add more systems, but rather add more ways to get to the systems.
Currently I am in Caldari Space working missions. Would love to go up to low sec, and 0.0 and do some ratting, maybe even a little mining but to get there I have to pass thru one maybe 2 systems that the are the bottle neck to the area that I want to get to. This are may contain hundreds of low sec and 0.0 systems, but to get there I have to pass thru one gate that is always gate camped. Just not worth it.
So to get more people to go to 0.0 make more avenues to get there. Instead of having only one gate thru one system to reach a whole area of low sec space, make other areas of the low sec reachable without having to go thru the one bottle neck system.
Just my 2 cents though.
Zan
|

Drachma Golea
Caldari School of Applied Knowledge
|
Posted - 2007.03.22 14:10:00 -
[27]
Originally by: Nero Ya'ng whats ur problem?
just pick a system, pew pew till the population is gone :P
LOL
|

Drachma Golea
Caldari School of Applied Knowledge
|
Posted - 2007.03.22 14:11:00 -
[28]
Originally by: Zantow Zantee Read many types of posts such as this and have seen the usual suggestion of "we need more systems" and the like. But to be honest if you look at the map, as someone has suggested, you will see great areas that have no jumps logged, no pilots statioined, and so on and so forth. So yes there are plenty of low sec, and 0.0 areas that probably have never even seen a ship from Empire. So the issue is not to add more systems, but rather add more ways to get to the systems.
Currently I am in Caldari Space working missions. Would love to go up to low sec, and 0.0 and do some ratting, maybe even a little mining but to get there I have to pass thru one maybe 2 systems that the are the bottle neck to the area that I want to get to. This are may contain hundreds of low sec and 0.0 systems, but to get there I have to pass thru one gate that is always gate camped. Just not worth it.
So to get more people to go to 0.0 make more avenues to get there. Instead of having only one gate thru one system to reach a whole area of low sec space, make other areas of the low sec reachable without having to go thru the one bottle neck system.
Just my 2 cents though.
Zan
/signed
Border controlled by pirate invested stargates just aren't really nice...
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |