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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2634
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Posted - 2016.10.27 13:40:54 -
[31] - Quote
Khan Wrenth wrote:Yes, long range Paladin does great things for me. Sometimes though, I can't shake the feeling, that long-range Paladin is just a bit Tachy. That, sir, was amazing. Well played. Yours is a very interesting perspective. And it's one that I've heard often through the years, but I just can't replicate the sorts of results others get out of a Blaster Kronos. I just can't get past the severe limitations of blaster range. I've attempted it on several missions, and my time to clear the missions doubled. So yeah, I quickly abandoned that tactic. Ever since I made that initial post here though, I've been wondering about blaster kronos again. Maybe I'll try it again with new configurations. I'm still skeptical though that I can make it work better than rails. Maybe certain missions; I do have a few in mind that might benefit from it.
Fighting in falloff is the key. I use a dual Tracking Comp setup, and with Null, Bastion, and optimal range scripts, I get an optimal of 20km and a falloff of 49km. I can easily snipe cruisers and frigates out to 70km (where half damage from battleship blasters is still enough to get the job done), and at 45km and under I can start doing very good damage to battleships. (Optimal + 1/2 falloff is about 80% damage IIRC.) As stuff gets in closer, I start swapping out range scripts for tracking scripts and then eventually Null for Antimatter. A blaster Kronos will absolutely melt Angel battleships orbiting at ~7km.
The only time I used a Rail Kronos was on a mission where I had multiple battleships orbiting me at 50+ km. Blasters just couldn't cut it at that range. So it's not suited for every mission, but it's perfect for most of them I've run.
And I know that a lot of Kronos pilots would mock me for not using a web to deal with frigates and cruisers that get in too close, but that's why I snipe them at range and carry drones.
Relatively Notorious By Association
My Many Misadventures
A brief history of C&P Thunderdome
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Altair Taurus
45
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Posted - 2016.10.27 15:48:38 -
[32] - Quote
I have been flying all four Marauders for a half a year now. I gained experience in running missions with all possible weapon types: Paladin (pulses , tachyons), Kronos (blasters, rails), Vargur (AC, artillery). What can I say?
- Paladin - tachyons are better overall but against EM-weak rats pulses with Scorch are better IMO - Kronos - I think blasters with Null ammo are better most of the time but rails are also viable choice in many situations - Vargur - no doubts here: ACs are the best choice, period!
Additionally I fly Golem armed with T2 cruise missiles only because torpedoes are utter garbage.
All my Marauders' fits are cap stable with over 1000 DPS omni-tank. I also use MJD as a good option to dictate engagement range. However one needs to learn a bit how to navigate (triangulate) using MJD in mission rooms. |
Shallanna Yassavi
Imperial Academy Amarr Empire
436
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Posted - 2016.10.30 16:55:45 -
[33] - Quote
Ralph King-Griffin wrote:Pulse Paladin is quite good, you can go from facemelting DPs with conflag to sniping with Scotch instantly, so you're engagement range with a couple of tracking computers is ridiculous. You're pretty much always in optimal range of something, personally I preferred it for missions for this reason. The em/therm lock isn't an issue as your application is fantastic. Great ship can't speak highly enough for it.
Kronos is more fun I'll grant you but somewhat less ... Glorious I'll go with. That explains why my Nightmare can't hit anything. Its guns are drunk!
A signature :o
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Eli Apol
Definitely a nullsec alt
626
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Posted - 2016.10.30 19:45:04 -
[34] - Quote
Just to clarify the blaster kronos vs rail kronos discussion since I'm (now!) sober and seeing people state "Put up a graph of the damage profile of a rail Kronos verses a blaster kronos, and the rail kronos has better DPS for anything over 16km." and knowing that it was a load of bollocks:
https://docs.google.com/spreadsheets/d/1G3JkoTJALI2LZg4Lt8IZcDy8_DbpM_TaRqxq9mTMIQo/edit?usp=sharing
If all your targets are more than 50km away, you MJD towards them and annihilate them with void/AM swapping to null as required whilst using your drones on any close orbiting frigs. Remembering ofc that also the blasters have FAR superior tracking to the rails, even when using the 'bad' tracking of Null versus the 'good' tracking of Javelin (7.33 vs 2.17)
Fits used were Green Cobra's rail fit from earlier in the thread vs my T2 blaster fit as follows:
4x Neutron Blaster Cannon II Heavy Energy Nosferatu II Bastion Module I Small Tractor Beam I
Large Micro Jump Drive Cap Recharger II Tracking Computer II Tracking Computer II
Large Armor Repairer II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II
Large Anti Explosive Pump II Large Hybrid Burst Aerator II
With a little pimp you can free up another low slot for a 4th mag stab and use something like a sansha NOS for better cap stealing range. (bearing in mind Green Cobra's is already 200m more expensive with way less buffer and way less tank)
but what would I know, I'm just a salvager
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Arthur Aihaken
CODE.d
5148
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Posted - 2016.11.02 00:22:12 -
[35] - Quote
Hesod Adee wrote:Does the MJD work when you have Bastion active ? It does not.
My preference is still the Golem, followed by the Golem and then finally the Golem. The Paladin is great for Amarr space, the Vargur isn't bad but the Golem can apply any damage at any range for any NPC type.
I am currently away, traveling through time and will be returning last week.
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Elsa Hayes
Science and Trade Institute Caldari State
108
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Posted - 2016.11.05 12:02:00 -
[36] - Quote
Eli Apol wrote:Rail kronos makes me sad.
Blasters + null pls to 50km pls.
Indeed please do not use a rail Kronos. Use blasters, and some solid tank (not too hard you are a Marauder) a good web and two tracking comps +MWD/MJD (just an example)
With Null, as the other dude mentioned you can actually hit pretty far with still decent damage 60ish+ km. (optimum and single falloff) Anything close you facemelt with Void/AM.
tl:dr Rail Kronos is probably the worst Marauder out there, blaster Kronos is quite alright. |
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