
Jonah Gravenstein
Machiavellian Space Bastards
27052
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Posted - 2016.11.12 21:37:50 -
[1] - Quote
Dior Ambraelle wrote:Sorry for being insensitive and pointing at the elephant in the room, but if PVP isn't a choice you make but a choice others make for you - as I keep hearing it - then my comparison is quite accurate. Did you choose to log in to the client?
That's your choice to PvP right there.
As for the OP, as a mission bear I thumb my nose at you and call thee carebear.
Civilised behaviour is knowing that violence is barbaric, but paying other people to do it is business.
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Feyd's Survival Pack
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Jonah Gravenstein
Machiavellian Space Bastards
27053
|
Posted - 2016.11.13 17:51:25 -
[2] - Quote
Raw Matters wrote:I posted this entire thread because I'd like to hear suggestions and counter-proposals to the issue I presented. Some people in this thread however do not want to discuss, they want their opinion to be the one true and only way of playing the game. Talking to such people is a waste of time, because the only thing you possibly get back are insults. See the post above. The counter proposal is to leave it well alone, ninja looting mission items has existed since beta and is allowed to happen because it's a conflict driver of sorts.
Your posting is basically caterwauling because others disagree with you.
Quote: No, I presented an issue and asked for ideas how to fix it in the best way possible and gave my own ideas. If you think that those are flawed feel free to add your ideas, because that's what a discussion is about. Saying "All you did is bad!" and giving no counter-proposal then waiting for one single person to come up with better ideas is crying.
Why there is an issue? Because stealing the one loot item required to complete is a flaw in the system. The loot ninja in question is actually actively going for the mission item to prevent the player from completing the mission for whatever fun he might get out of that. There is no profit intention, it is just harassing people. Now if you are optimizing your ship to complete the mission - obviously - and he optimizes his ship to steal the mission specific loot, then he will win at least most of the time.
It's not an issue, it is an allowed playstyle; thus there is no need to fix it.
Your lack of preparedness for PvP is your problem, not ours.
Quote:So if a single person is capable of making mission completion impossible for many people by a single act, it is the same flaw as when a single alliance was capable of removing T2 ships from the game. CCP corrected it and I hope CCP will correct this flaw as well. It's ok if he can have all the rest and loot and whatever, but the player should at least be able to complete the mission. WatGäó?
Quote:There is currently no PvP. I know that he has a PvP fitted Machariel with remote rep backup and I need a fleet to kill him. That's for once outside of my abilities right now and for second not worth the trouble. So I - and many others in my situation - ignore that guy, or warp out immediately if there is a mission item required, since you won't get that before him which makes completing the mission a waste of time. Effectively as much PvP happenes as with smart-bombing a shuttle warping in on a gate: none. If he robs a can he goes suspect, if people remote rep him they inherit his suspect flag and you can shoot them too.
PvP is player vs player; it's still PvP if one of those players isn't prepared for it by virtue of them being a player 
Quote:A good solution would allow me to actually fight back without having to call in a group of friend to do that for me. I in my ship want to be able to shoot that guy in the face, then see who wins or looses. But currently the system is favoring the attacker so much, that doing that is suicidal. He is better prepared, because he prepared for PvP and I did for mission. He has his friends/alts already right there, I would have to call them, then probably wait for hours till he strikes again. And on top of that Eve has become a universe, where a fully fitted Machariel for PvP no longer costs a billion ISK, but 8Gé¼. So if he happens to be rich outside the game and I am not, then he can just thrown Machariels at me till I suffocate in them.
There are several flaws in this system right now that prevent PvP from happening, and I'd like to find ideas to change that so PvP can actually happen again. You can fight back, shoot him in the face; the fact that you'll probably lose because you chose to use a ship fit that is specialised for the mission is neither here nor there.
Please point out the flaws in the game design that are preventing PvP from happening, because from where I'm sitting the only thing that is preventing PvP from happening is you.
Civilised behaviour is knowing that violence is barbaric, but paying other people to do it is business.
New Player FAQ
Feyd's Survival Pack
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