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Theo Ramone
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Posted - 2007.03.30 17:39:00 -
[1]
I'm not sure how the recharge rate of shield and caps work. Is it a fixed number based on the maximum shield or a variable based upon the damage you've taken?
Lets say you have 1000 shield and it recharges in 10 seconds (Just to make the math easy).
Do you have a fixed recharge rate of 100/sec as calculated from your max shield regardless of how much current shield you have? (1000/10 = 100)
Is it calculated off the deficit between the maximum and the current level? Such that if you took an Alpha strike for 800 damage leaving you with 200 shield would you recharge at 80/sec (800/10 = 80)
Or does it calcualte off your current shield level, such that if you took an Alpha strike for 800 leaving you with 200 shield your current recharge rate would be 20/sec (200/10 = 20)?
I also assume the cap recharge rates are figured the same as shield recharge rates, I'm just not sure what the calculation is.
Thanks!
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GC13
Caldari Derelik Trading Company
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Posted - 2007.03.30 18:13:00 -
[2]
The base recharge would be the 1000 max divided by the 10 second recharge time. However, the actual recharge time would be 2.4x or 2.5x that when at 30% of your max shield or cap, and decline as it moved away from that point.
--
Science and Industry guide plus A Newbie's Guide to Caldari Ships Eve and RPG blog |

Theo Ramone
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Posted - 2007.03.30 18:42:00 -
[3]
Edited by: Theo Ramone on 30/03/2007 18:38:48
Originally by: GC13 The base recharge would be the 1000 max divided by the 10 second recharge time. However, the actual recharge time would be 2.4x or 2.5x that when at 30% of your max shield or cap, and decline as it moved away from that point.
So the shield recharge rate is a variable then.
Thanks for the help, do you know if theres any information anywhere that plots recharge rates over time for various shield levels? From what you posted it sounds like you have maximum recharge rate between 0-30% of maximum shield, then as your current shield levels go up your recharge rate scales down correct?
What confuses me is the 2.4 or 2.5x. Does this mean that (using the numbers before) my 100/sec is realistically more like 240 or 250/sec? Does this represent a maximum attainable recharge at 30% or less shield or an average recharge rate throughout the time to recharge from 0 to 100% shield?
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FGxHalsey
Freedom Guard Curse Alliance
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Posted - 2007.03.30 18:55:00 -
[4]
Its based on a curve (and I forget the exact formula) but the maximum recharge rate happens at around 33% shields. Once past that point, the shield recharge rate goes down again.
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Derrys
Caldari Caldari Independent Navy Reserve
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Posted - 2007.03.30 18:57:00 -
[5]
Originally by: Theo Ramone Thanks for the help, do you know if theres any information anywhere that plots recharge rates over time for various shield levels?
Unfortunately it's not a simple formula, and I don't have time right now to look it up anyway. 
Quote: From what you posted it sounds like you have maximum recharge rate between 0-30% of maximum shield, then as your current shield levels go up your recharge rate scales down correct?
Almost. Your shield and capacitor recharge rates peak at around 30%, but decrease as you go up or down. If your shield drops below 10%, you're hardly going to get any recharge at all, and you're most likely toast.
Quote: What confuses me is the 2.4 or 2.5x. Does this mean that (using the numbers before) my 100/sec is realistically more like 240 or 250/sec?
Yep, pretty much. It'll be 240-250 at 30% shields, but less if your shield level goes above or below that.
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Theo Ramone
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Posted - 2007.03.30 19:24:00 -
[6]
Thanks guys!
They must use some whackass formula to calculate recharge rates. 
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Guaradar
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Posted - 2007.03.30 20:02:00 -
[7]
What's also important to note is that overall it will take you (in your example) 10 seconds to recharge your shields from 0 to full. Because you have an increased rate around 33% (about 2.4 or 2.5 times the "average rate"), this means that at very low or very high shield values your rate is much less than the average rate. What you might see is something like 25% of your average at very low shield values (<10% shields) and even lower rates when you are near the top (like 10% of average at 95%).
This is why active shield tankers often like to keep their shields at about 40 or 50%. If you constantly use a shield booster to keep your shields at 100% you are getting almost no tanking from your shield recharge rate. If, instead, you use your booster to keep your shields at about 40%, you will gain a lot of shields from your recharge rate while still leaving yourself a good buffer in case you get some burst damage on you.
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Derrys
Caldari Caldari Independent Navy Reserve
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Posted - 2007.03.30 20:40:00 -
[8]
Originally by: Guaradar This is why active shield tankers often like to keep their shields at about 40 or 50%. If you constantly use a shield booster to keep your shields at 100% you are getting almost no tanking from your shield recharge rate.
Just make sure your booster can keep up with the damage before you try that! 
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Lurtz
Caldari Gunrunners and Gamblers
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Posted - 2007.03.31 12:25:00 -
[9]
Originally by: Theo Ramone Thanks guys!
They must use some whackass formula to calculate recharge rates. 
Actually not whackass at all. This is one of the spots they get physics right. If you graph the charge on any capacitor you'll see similar performane. In the real world a capacitor is never *fully* charged, it just gets closer and closer to full the longer it is connected (though obviously it's rate declines)
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Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.03.31 12:41:00 -
[10]
This thread has the capacitor formula, I think the shield formula is similar if not the same.
http://oldforums.eveonline.com/?a=topic&threadID=116993 --------------
[Coreli Corporation Mainfrane] |

Theo Ramone
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Posted - 2007.03.31 14:16:00 -
[11]
Originally by: Lurtz
Originally by: Theo Ramone Thanks guys!
They must use some whackass formula to calculate recharge rates. 
Actually not whackass at all. This is one of the spots they get physics right. If you graph the charge on any capacitor you'll see similar performane. In the real world a capacitor is never *fully* charged, it just gets closer and closer to full the longer it is connected (though obviously it's rate declines)
I reject your physics and replace it with my own.

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Thaddeus Brutor
Minmatar The Sobani
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Posted - 2007.03.31 14:58:00 -
[12]
Assume that your *peak* cap/shield recharge is (at about 30%):
cap or shield max / recharge time * 2.5
For rough guide, from about 20-50%, you are getting 80% of peak(2.0x base) From about 10-80% you are getting about 40% of peak (base regen)
Of course if you're at 25% your getting about 90% of peak, obviously. But that gives you an idea. The moment your cap doesn't stay over 30%, you're cap isn't going to sustain unless you turn something off. Passive shield tankers know that after 30% shields, their tank is failing--and by 20% they better be aligning for warp.
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