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Patryn Xar
Defile. Privateer Alliance
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Posted - 2007.04.05 19:31:00 -
[1]
I can fly gallente and ammarian command ships - and I'm wondering what your thoughts are on which of these is the best to fly. I'mnot looking for the "whatever you like best" answer...I'm looking for completely subjective answers here. What do you think?
I personally like the Eos best. I have great drone skills, and good gunnery skills. The extra bit on the tank is nice as well. The Astarte would be my #2 because of its rediculous firepower. But the damnation and absolution are just sexy...
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xHalcyonx
Amarr EmpiresMod
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Posted - 2007.04.05 19:49:00 -
[2]
If you can use Ogre IIs and Tech II medium blasters effectively, then Eos.
If you have good drone skills but your largest Tech II drone is HH II and you have the ability to use Tech II medium blasters effectively, then Astarte.
If you love to have an insane tank with good damage and can use HPL II effectively, then Absolution.
If you love to have an insanely insane tank with very little damage, then Damnation.
I myself am shooting to be in an Astarte by October because it would take to long for me to get Ogre IIs (stupid attributes). (I could train CS 5 with 3 days to spare in the time it takes Heavy Drones to get to 5 )
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VanNostrum
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Posted - 2007.04.05 20:10:00 -
[3]
i'll go for the damnation for the incredible fleet support
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Deitre Cibrus
Chaos Reborn
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Posted - 2007.04.05 20:11:00 -
[4]
Patty!!
Get teh eos tbh
eos > myrm -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? Pretty colours? -Conuion Not true! Has plenty -Deitre It's missing the goat!- Tirg |

korrey
Taurus Inc
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Posted - 2007.04.05 20:53:00 -
[5]
Absolution personally. Still does around 500-650 DPS (mid range battleship damage) and has an amazing tank. It has a bit less resistances than the Damnation but I like having 7 lows.
Ive found the tank is hardcore and the damage is fairly hardcore too...And hey, it just looks beauteriffic. Oh...and 5 Ligh drone II's is an ok feature. ----------- 24.01.06 Small patch that addresses some minor balancing issues 1) All minmatar pilots have been deleted |

Dracu1a
Gallente
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Posted - 2007.04.05 20:57:00 -
[6]
Im a gallente command ship pilot and from what i can tell, for solo/fleet work the eos is amazing. the 5 mids give you great flexability, and it can sustain its very heavy tank for a very long time.
astarte is an amazing ship though. my skills in gunnery still arent where i want them to be, so tbh i dont have much experience in the ship. the sheer damage that the astarte can deal is incredible and few ships can tank its dps. i think it would be a great 1v1 ship but for many enemies i think its tank would go down a bit quicker than the eos. from what ive read the best way to fit an astarte is pure gankage. so a few magstabs in the lows do wonders for it apparently.
for me? i think i'll stick with the eos due to its price and the fact that my drone skills are top notch and its dps is still very high.
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xenodia
Gallente RONA Corporation RONA Alliance
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Posted - 2007.04.05 23:53:00 -
[7]
Originally by: Patryn Xar I can fly gallente and ammarian command ships - and I'm wondering what your thoughts are on which of these is the best to fly. I'mnot looking for the "whatever you like best" answer...I'm looking for completely subjective answers here. What do you think?
I personally like the Eos best. I have great drone skills, and good gunnery skills. The extra bit on the tank is nice as well. The Astarte would be my #2 because of its rediculous firepower. But the damnation and absolution are just sexy...
Assuming you can use T2 heavy drones, then id go Eos. T2 blasters but no T2 drones, go Astarte. If you like to make pretty flashes and sounds but do no real damage, go for one of the others.
http://www.eve-ronacorp.com RONA Corp is Recruiting |

inSpirAcy
The Solopwnmobiles
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Posted - 2007.04.06 00:08:00 -
[8]
Originally by: xenodia Assuming you can use T2 heavy drones, then id go Eos. T2 blasters but no T2 drones, go Astarte. If you like to make pretty flashes and sounds but do no real damage, go for one of the others.
Yep, that last bit has got me written all over it. 
But with my Command Ships book in hand (I haven't even finished the prereqs ), the Emperor shall not be disappointed!
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Zenrir
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Posted - 2007.04.06 02:06:00 -
[9]
I can only speak for the absolution and damnation realy, but these ships are not solo gankers. Both got mean tanks (damnation one of the best tanks in the game). Damage vise the absolution can deal some nice damage though its abit sad u have no choise when it comes to damagetype. Damnation is best used as a fleet commandship with gangmods and deals about 0 damage. Downsides are that these ships are very vaulneralble aganst nos and with few midslots not very versitile. If u plan to run in small gangs the absolution is very good.
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Sadist
Rage and Terror Against ALL Authorities
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Posted - 2007.04.06 02:12:00 -
[10]
If you have t2 heavies, eos is definitely worth a try. тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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Ogdru Jahad
Amarr Scarlet Scourge Society
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Posted - 2007.04.06 02:32:00 -
[11]
Edited by: Ogdru Jahad on 06/04/2007 02:31:58
Originally by: xHalcyonx If you can use Ogre IIs and Tech II medium blasters effectively, then Eos.
If you have good drone skills but your largest Tech II drone is HH II and you have the ability to use Tech II medium blasters effectively, then Astarte.
If you love to have an insane tank with good damage and can use HPL II effectively, then Absolution.
If you love to have an insanely insane tank with very little damage, then Damnation.
I myself am shooting to be in an Astarte by October because it would take to long for me to get Ogre IIs (stupid attributes). (I could train CS 5 with 3 days to spare in the time it takes Heavy Drones to get to 5 )
HPL II is a waste on a good ship... no way your HPL Fitted abso can take out a HBL II Abso. -
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NAFnist
Domination. Privateer Alliance
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Posted - 2007.04.06 02:37:00 -
[12]
Originally by: Ogdru Jahad HPL II is a waste on a good ship... no way your HPL Fitted abso can take out a HBL II Abso.
You are kidding, right? -
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xHalcyonx
Amarr EmpiresMod
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Posted - 2007.04.06 03:28:00 -
[13]
Originally by: Ogdru Jahad Edited by: Ogdru Jahad on 06/04/2007 02:31:58
Originally by: xHalcyonx If you can use Ogre IIs and Tech II medium blasters effectively, then Eos.
If you have good drone skills but your largest Tech II drone is HH II and you have the ability to use Tech II medium blasters effectively, then Astarte.
If you love to have an insane tank with good damage and can use HPL II effectively, then Absolution.
If you love to have an insanely insane tank with very little damage, then Damnation.
I myself am shooting to be in an Astarte by October because it would take to long for me to get Ogre IIs (stupid attributes). (I could train CS 5 with 3 days to spare in the time it takes Heavy Drones to get to 5 )
HPL II is a waste on a good ship... no way your HPL Fitted abso can take out a HBL II Abso.
Huh? Could you please reword that because it sounds like you're saying that HPL I are better than HPL II (which they are not). 
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Angus McLean
Gallente Divinity Trials
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Posted - 2007.04.06 03:45:00 -
[14]
You cant compare Heavy Pulses to Heavy Beams. I cant stand it when people do that, they are two different classes totally.
Heavy Pulse II's are great for short range, Heavy Beams are better at long range. One cannot say Beams are superior to pulses, because if you are in the pulses optimal, they are not.
When you are out of falloff on Pulses, of course beams are better. You cant compare a horse and a Rabbit in a race, they're both fast for what size they are. 
---------------- Freedom Of Speech Band of Brothers T-shirt |

Humpalot
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Posted - 2007.04.06 04:46:00 -
[15]
Originally by: xenodia If you like to make pretty flashes and sounds but do no real damage, go for one of the others.
???
The Absolution can push out 700+ DPS and actually retain a fair tank at the same time. Hardly call that "no real damage" for a battlecruiser class ship. As someone else said that moves into some battleship damage territory.
The Damnation is pretty crud on the DPS but then its role is best in a fleet support setting and since it can fit arguably one of the best tanks in the game it can pull that role off better than any other Fleet Command Ship (more likely to last longer in the battle).
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Liet Traep
Minmatar Black Lance NBSI Alliance
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Posted - 2007.04.06 07:40:00 -
[16]
I've tried the damnation absolution and eos. I like them all.
Abso with HPL II's does great dps. Damnation doesn't do a lot of damage but it has it's uses. 4 Tech2 ac's, 3 medium nos and aheavy passive armor tank and it's a beast in combat. Use it like an old style sacrilege. use missiles or ac's as they don't use cap.
eos I think might be the best. it's just so balanced. Good damage from blasters Plus heavy drones and 5 mid slots for trickery. You can do full combat mode or make it ore of a support ship. Eos is the only one of it's class of commandships that can function as a full on pvp ship. But it requires good drone and gun skills on top of what you need just to fly it. Awesome ship.
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Panzer Goddess
New Dawn Rising Privateer Alliance
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Posted - 2007.04.06 17:35:00 -
[17]
Gank astarte. Getting close to a 14x dam mod is insane with 7 neut t2s and with 5 medium t2 drones...ouchies
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Morden Nok
Cohortes Vigilum Curatores Veritatis Alliance
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Posted - 2007.04.06 18:12:00 -
[18]
Heavy Pulse II Absolution outdamages (and out-tracks) Heavy Beam II Absolution to about 24 km. It also has around 300 more PG to play with (which equals med NOS and second repper / injector). So if your targets are going to be less than 24 km from you, always use Pulses. Beam Abso is really only better for 30+ km ranges where Pulse Abso will do practically nothing.
Damnation has poor damage and gimped range bonus, 5% optimal bonus instead of 10% every else ship has. You can fit awesome tank on it though.
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VanNostrum
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Posted - 2007.04.06 18:37:00 -
[19]
Edited by: VanNostrum on 06/04/2007 18:34:08 Aye Damnation is for the good of the fleet, crappy DPS 100-200 but +90% resists all over, plus resists from armored warfare link. If protected very valuable to fleet, but vulnerable to nos.
oh, and it looks kickass 
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Katsumoto
Caldari Quam Singulari Anarchy Empire
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Posted - 2007.04.06 19:43:00 -
[20]
Naa eos all the way. But having said that id rather fly the myrmidon.
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MySpace |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.04.07 00:41:00 -
[21]
Originally by: Angus McLean You cant compare Heavy Pulses to Heavy Beams. I cant stand it when people do that, they are two different classes totally.
Heavy Pulse II's are great for short range, Heavy Beams are better at long range. One cannot say Beams are superior to pulses, because if you are in the pulses optimal, they are not.
When you are out of falloff on Pulses, of course beams are better. You cant compare a horse and a Rabbit in a race, they're both fast for what size they are. 
Yea, you easily can.
If you dont have tech 2, beams are easily better than pulses due to the lack of scorch availability.
Amarrs advantage is to be able to hit now, right now, and not 3-10 seconds from now. If it cant reach out to the edge of a reasonable engagement range with pulses[and with decent damage] then the beams are superior.
In fact, due to the similarlities between pulses and beams, its easier to compare them to each other than to other weapons in their respective fields.
The DPS difference between beams and pulses is about the same as the DPS difference between blasters and pulses[minus about 4%], the range difference between pulses and beams is actualy lower than the range difference between blasters and pulses in percentage. And the tracking difference is not terribly dissimilar either, due to lasers tracking the best of all the long range weapons and pulses tracking the worst of all the short range weapons.
I would say that pulses and beams compare better to each other than pulses do to blasters or autocannons.
If you do have access to scorch[which you do if you can fly an absolution] and you arent building a dedicated sniping setup[which you arent likly doing] then you are probably better off fitting pulses. ---------------------------------------- Thou Shalt "Pew Pew" |

Deathbarrage
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Posted - 2007.04.08 17:28:00 -
[22]
Originally by: Ogdru Jahad Edited by: Ogdru Jahad on 06/04/2007 02:31:58
Originally by: xHalcyonx If you can use Ogre IIs and Tech II medium blasters effectively, then Eos.
If you have good drone skills but your largest Tech II drone is HH II and you have the ability to use Tech II medium blasters effectively, then Astarte.
If you love to have an insane tank with good damage and can use HPL II effectively, then Absolution.
If you love to have an insanely insane tank with very little damage, then Damnation.
I myself am shooting to be in an Astarte by October because it would take to long for me to get Ogre IIs (stupid attributes). (I could train CS 5 with 3 days to spare in the time it takes Heavy Drones to get to 5 )
HPL II is a waste on a good ship... no way your HPL Fitted abso can take out a HBL II Abso.
a HB II will have 1 rep, HPL II will have 2 reps, HBL II cna't break a dual rep abso's tank and it will die eventually when the HPL II slowly gets into range =)
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Altrex Stoppel
SniggWaffe Pandemic Legion
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Posted - 2007.04.08 18:05:00 -
[23]
Edited by: Altrex Stoppel on 08/04/2007 18:02:43 Edited by: Altrex Stoppel on 08/04/2007 18:01:40
Originally by: VanNostrum Edited by: VanNostrum on 06/04/2007 18:34:08 Aye Damnation is for the good of the fleet, crappy DPS 100-200 but +90% resists all over, plus resists from armored warfare link. If protected very valuable to fleet, but vulnerable to nos.
oh, and it looks kickass 
4x Heavy Launcher II 3x gang mods
1x Domination 10mn AB 2x Dark Blood Cap Rechs 1x Domination Warp Disruptor
1x Corpum A-Type Rep 2x Corpum A-Type EANM 1x 1600 plate 1x Damage Control II 1x Dread Gurista BCU
Rigs: 2x Trimark Armor Pump
Load the launchers with furies and youll do some OK DPS. Now if only I ****ed ISK... Also has close to 18k armor 
Originally by: ISD Mod-hango (talking about SNOWY) It's a pirate corp, deployed near the amarr gates.
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