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Thread Statistics | Show CCP posts - 2 post(s) |
Grognard Commissar
Splinter Cell Operations inPanic
14
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Posted - 2016.12.07 16:25:26 -
[1] - Quote
CCP Fozzie wrote:Hey everyone. We've been keeping a close eye on how people are using the newly rebalanced Rorquals and it's been really exciting watching how well people have taken to the new gameplay. We have decided that we need to make a tweak in our December release next Tuesday to adjust the balance of mining Rorquals and keep the mining economy in a healthy place. We are planning two connected changes in this release: - Reducing the mining yield of 'Excavator' Mining Drones by 32%
- Increasing the drop rates of the Elite Drone AI and Drone Coronary Unit rogue drone components
We are continuing to keep an eye on all aspects of gameplay around the mining foreman ships. I know some players are hoping that we would make adjustments to other areas of Rorqual gameplay (such as ewar use while the PANIC module is running) but we feel comfortable leaving those aspects alone for now and continuing to observe how the metagame evolves. We of course reserve the right to make more changes to this or any other aspects of the Rorqual in upcoming patches to keep the ecosystem in balance. Thanks! can we at least disallow PANIC whilst an entosis link is active? |
Grognard Commissar
Splinter Cell Operations inPanic
15
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Posted - 2016.12.08 00:33:30 -
[2] - Quote
Sisi Collins wrote:Making simple math between
Rorq mining fit: 5x excavator drones, 2x t2 capital mining drone augm, 1x t1 capital mining drone augm, mining drone spec 4lvl, capital indi ship 4lvl, NO PANIC button
We will get 40k m3 per 90sec / 444,44 m3 per 1sec Hull+fit cost approximate - 2.6bil (hull)+6.15bil (drones)+0.945bil (rigs)+1.2bil(some random fit) TOTAL - 10.895bil
Hulk fit+BONUS rorq: perfect skills, perfect rorq bonuses with t2 indi core activated implant +3% 3x t2 mining laser upgrades in low slots t2 crystalls
We will get 3282 m3 per 44.3sec / 74.085 m3 per 1sec Hulk Hull+fit cost approximate - 0.328bil Rorq Hull+fit cost approximate - 2.6bil (hull)+0.3bil (rigs) + 0.8bil (fit) TOTAL - 4.028bil
Taking into account math above: BEFORE NERF 1 MINING RORQ = 6x PERFECT HULK (best bonuses) this will be less due to drone movement.
AFTER NERF (-32%) 1 MINING RORQ = 4x PERFECT HULKS (best bonuses) this will be less due drones movement.
I'll take maximum mining from rorq fit. Rigs for mining are most bad idea, but i've took to show math.
So right now mining rorq from point of view of mining - looks like CAPITAL INDUSTRIAL SHIP, mines like hell.
But with nerf (-32%), 5min being flying frag-brick, prices on drones and hull, and without mining rigs (to add more survivability) - rorqual will not be in my eyes - CAPITAL INDUSTRIAL SHIP. RORQUAL will be just 3 hulks and absolutely not worth investment of 11bil into it.
Investment is so ******* risky....
Increasing drop rate of drones components will lower prices on excavator drones in some time, if there is no nerf implemented. With implementation of nerf, prices on excavator drones will drop, because no one will buy them.
I feel sorry for those who invest a lot into rorquals.
If looking into changes from mining perspective:
-20-25% nerf to excavator drones 2-2.5min duration for industrial core +15-20% increase of speed to excavator drones.
not only that, but you're stuck in one spot for 5 minutes... and the drones are retardedly slow. you're also a 6+b killmail... so people LOOOVVE to kill you. it's alll about risk vs reward... that 32% is gonna really screw the reward, 15-20% seems more realistic. |
Grognard Commissar
Splinter Cell Operations inPanic
15
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Posted - 2016.12.08 00:39:57 -
[3] - Quote
Lustig Allas-Rui wrote:Grognard Commissar wrote:CCP Fozzie wrote:Hey everyone. We've been keeping a close eye on how people are using the newly rebalanced Rorquals and it's been really exciting watching how well people have taken to the new gameplay. We have decided that we need to make a tweak in our December release next Tuesday to adjust the balance of mining Rorquals and keep the mining economy in a healthy place. We are planning two connected changes in this release: - Reducing the mining yield of 'Excavator' Mining Drones by 32%
- Increasing the drop rates of the Elite Drone AI and Drone Coronary Unit rogue drone components
We are continuing to keep an eye on all aspects of gameplay around the mining foreman ships. I know some players are hoping that we would make adjustments to other areas of Rorqual gameplay (such as ewar use while the PANIC module is running) but we feel comfortable leaving those aspects alone for now and continuing to observe how the metagame evolves. We of course reserve the right to make more changes to this or any other aspects of the Rorqual in upcoming patches to keep the ecosystem in balance. Thanks! can we at least disallow PANIC whilst an entosis link is active? That is one of the few things a Rorqual can not do. ... what're you looking at? PL has been using PANIC rorqs for HIC and entosis for weeks |
Grognard Commissar
Splinter Cell Operations inPanic
16
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Posted - 2016.12.13 06:49:16 -
[4] - Quote
Doggy Dogwoofwoof wrote:Again guys, CCP either A, Forgot Mining Rigs existed; Or B, changed the drone interfacing skill into a double damage bonus in their heads. They now have their stated yield. nooo... they forgot that people need time to build sotiyos. there have likely been nowhere near as many soups/titans put in the over since asencion, as before. rather than giving us time to drop the indy arrays, they just took a dump and saiid, here you go. |
Grognard Commissar
Splinter Cell Operations inPanic
16
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Posted - 2016.12.21 19:09:14 -
[5] - Quote
Sgt Zora wrote:This change won't fix the bad design decisions that were made for the Rorqual in the first place.
The Rorqual has become binary when it comes to risk. If you are in one of the big powerblocs the risk is zero. You hang out in a cyno jammed system with your super buddies. Coincidently that is what the powerblocs rationally set up as an isk farm which is now flooding the market and what gave you your 32% "oh ****" nerf moment.
For everybody else the risk essentially became infinite. The defense capability is meaningless if you can't counter escalate. This is why you won't see a single deployed Rorqual in Providence or anywhere else really, because loosing it is inevitable and with that siege mechanic it doesn't even come down to decision making.
The 32% nerf won't fix the issue. The Rorqual has become an AFK money making machine for indy people in power blocs. And you can't compare it to carriers, because involvement is minimal and it scales basically infinite. Personally i expect the mineral market to plummet massively even further.
The cries here are basically about the fact that it takes 32% longer to get AFK rich. Risk is meaningless if you are in one of those systems. Investment is meaningless because that is a one time cost.
not at all. you need to deal with rats, or else they kill your drones. also, i'm sure there are people with rorqs in provi. it's not an isk printer. thae isk printers are the ratters. the isk from minerals comes from other rplayers. |
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