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Ryo Jang
Central Defiance
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Posted - 2007.04.09 09:40:00 -
[61]
lots of interesting discussion here. i agree with the comment that amarr needs a niche expansion. i also agree that amarr are good at gate camps, no complaint there really.
i dont agree with the comment that amarr lasers use less cap than gallante hybrids, wrong. we use more, but are able to bring that down (on most ships) with ship skills, almost to the level of hybrids. i might mention that the abaddon does not get this bonus. while im glad that it seems like amarr are starting to get 2 bonuses now, like other races, the cap usage of lasers in general is still high, so its not a fix, its more of a leadup to a fix. maybe we will see the cap usage bonus on other amarr ships changed to something more useful, and then well see a race-wide cap usage decrease. one can only hope. sorry for the thread hijack.
as for gallante, they seem ok. very good damage, decent tanking (about as good as amarr at this time), speed too. dont see whats wrong there tbh.
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Lyn Bunnions
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Posted - 2007.04.09 09:53:00 -
[62]
1. Buy Gallente ship 2. Own because it's an Iwin button 3. Stop whining
OR
1. Go back to WoW
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Malvahne
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2007.04.09 11:22:00 -
[63]
Have a tissue Tista and dry your eyes.
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Fuglife
Huff Technologies Privateer Alliance
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Posted - 2007.04.09 11:30:00 -
[64]
Yawn, you sound like welsh
I know Welsh Wizard! 3rd Best pvper in Eve |
Caldari Online
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Posted - 2007.04.09 12:57:00 -
[65]
Originally by: Wrayeth Edited by: Wrayeth on 09/04/2007 03:40:50 Edited by: Wrayeth on 09/04/2007 03:40:10 Gallente are simply the best in small gang and solo PvP. I don't know what else to say than that. I've been saying that for some time now, but it's taken a while for others to come to the same realization. -rueful grin-
Well, now that more people have noticed it, here's hoping that the devs will take notice and take action.
EDIT: BTW, to the poster that mentioned the tempest staying out of blaster range, that only works if you have faction gear (need more than 24km scramble range). As such, it is inherently unbalanced - if you have to have faction kit to make your ship viable, then it's a no-go in the balance department.
cant really compaire BS vs BS and not look at all the other ships out there
a std tempest setup has 6 t2 AC, 2 heavy nosf. a std mega has 7 guns and nothing on the 8th (at lest not BS sized)
stick those 2 heavy nosf on a amarr/galante crusier/frig and they got zero DPS. stick it on a tackler can your free to warp
hell, fit 2 large smartbombs up there and drones will go pop fairly quickly, not to mention close rnage frigs/cepters/af
also, the 5th mid. well put a sensor booster there and u got a lock speed advantage and its great VS catching smaller ships like crusiers. put a second web there and even cepters will die if they get to 10km. put a tracking desruptor there and you can stop a sniper hitting you. or cripple a pulse BS.
not all doom and gloom wrayeth.
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Lady Ganker
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Posted - 2007.04.09 13:21:00 -
[66]
caldari for pve, gallente for pvp we dont need the other races.
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Gerod Theron
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Posted - 2007.04.09 14:02:00 -
[67]
Edited by: Gerod Theron on 09/04/2007 13:58:20 i just wish i could fit a full complement of weapons in my highs "and" use a but load of drones.aswell as tank very well with my lows and fit mwd,scrams ect in my mids...
not in caldari ships. i can fit missiles and a tank thats it.seems fair.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.04.09 14:23:00 -
[68]
Originally by: Gerod Theron Edited by: Gerod Theron on 09/04/2007 13:58:20 i just wish i could fit a full complement of weapons in my highs "and" use a but load of drones.aswell as tank very well with my lows and fit mwd,scrams ect in my mids...
not in caldari ships. i can fit missiles and a tank thats it.seems fair.
-If you use electrons it may be possible to fit it -If you hold enough cap boosters to run it for a time
As for caldari depends on the ship but if you want them better in pvp get a nerf to them for pve and make it so they can miss aswell as have a e-war simular to tracking disrupter to screw with thier systems with one mod.
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Laboratus
Gallente BGG Alektorophobia
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Posted - 2007.04.09 14:32:00 -
[69]
Yea. Gallantean are really special. Cause: They cannot sustain their own guns, not to mention tank And the hp boost really just meant that you can no longer sustain the guns long enough to kill the enemy without cap injector. Not to mention if you are getting nos/neuted(/ered) ___ P.S. Post with your main. Mind control and tin hats |
Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.04.09 14:42:00 -
[70]
Originally by: Laboratus Yea. Gallantean are really special. Cause: They cannot sustain their own guns, not to mention tank And the hp boost really just meant that you can no longer sustain the guns long enough to kill the enemy without cap injector. Not to mention if you are getting nos/neuted(/ered)
The HP/cap boost increased the effectiveness of short range ships. It did not decrease the effectiveness of short range ships.
Every HP boost increases the effectiveness of short range ships.
Since the HP boost and cap boost were in the same ratio, the boosts cannot in any way create a system in which you cannot sustain your guns long enough to kill an enemy when you could before.
---------------------------------------- Thou Shalt "Pew Pew" |
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Chr0nosX
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Posted - 2007.04.09 14:53:00 -
[71]
Originally by: Goumindong
Originally by: Laboratus Yea. Gallantean are really special. Cause: They cannot sustain their own guns, not to mention tank And the hp boost really just meant that you can no longer sustain the guns long enough to kill the enemy without cap injector. Not to mention if you are getting nos/neuted(/ered)
The HP/cap boost increased the effectiveness of short range ships. It did not decrease the effectiveness of short range ships.
Every HP boost increases the effectiveness of short range ships.
Since the HP boost and cap boost were in the same ratio, the boosts cannot in any way create a system in which you cannot sustain your guns long enough to kill an enemy when you could before.
I have alot more Cap problems with my mega post HP boost.
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Kruel
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.09 15:00:00 -
[72]
Originally by: Goumindong
The HP/cap boost increased the effectiveness of short range ships. It did not decrease the effectiveness of short range ships.
It only increases the effectiveness of short range ships if they're going up against a non-nos ship.
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.04.09 15:02:00 -
[73]
Originally by: Kruel
Originally by: Goumindong
The HP/cap boost increased the effectiveness of short range ships. It did not decrease the effectiveness of short range ships.
It only increases the effectiveness of short range ships if they're going up against a non-nos ship.
only because of a secondary nerf that had nothing to do with the HP boosts, namely that tech 2 short range ammo isnt as "Pwn" anymore.
P.S. to the guy with the megathron, its your imagination. ---------------------------------------- Thou Shalt "Pew Pew" |
Tista
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Posted - 2007.04.09 15:07:00 -
[74]
Originally by: Laboratus Yea. Gallantean are really special. Cause: They cannot sustain their own guns, not to mention tank And the hp boost really just meant that you can no longer sustain the guns long enough to kill the enemy without cap injector. Not to mention if you are getting nos/neuted(/ered)
can't sustain their own guns? lol things are LONNNNGG dead before you run out of cap if you're actualy hitting your target.. logic man logic!
also the guns are sustained by cap.
Originally by: inSpirAcy Don't worry, it's the bullying culture EVE attracts.
You don't actually have to make a point if you get enough people to laugh with you.
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Fuglife
Aliastra
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Posted - 2007.04.09 15:16:00 -
[75]
What are you trying to acheive with this thread? your not adding anything constructive.
I highly doubt Tux is gonna drop by and read your post and shout ' Eureka, to the nerf bat!'
Seriously.
I know Welsh Wizard! 3rd Best pvper in Eve |
aquontium
Gallente Fourth Circle
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Posted - 2007.04.09 15:34:00 -
[76]
Originally by: Fuglife What are you trying to acheive with this thread? your not adding anything constructive.
I highly doubt Tux is gonna drop by and read your post and shout ' Eureka, to the nerf bat!'
Seriously.
would be funny if he did though.
Tista,
We: Teach. You: Learn.
Gallente can't sustain cap, vulnerable to nos, damage needs mwd to use which equals massive sig radius and big hits against them before they're in range. Often slow so they can't *get* into range anyhow.
Ever heard of a Crow? A Drake? A Nighthawk? A Raven for PvE?
Ever heard of drone aggro bug? drones ignoring their targets? Drones lagging and getting wiped out? Drones not MWDing home and dying in a straight line? Blasters having awful falloff while missiles hit every time?
RTFM!
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.04.09 15:48:00 -
[77]
Originally by: aquontium
Originally by: Fuglife What are you trying to acheive with this thread? your not adding anything constructive.
I highly doubt Tux is gonna drop by and read your post and shout ' Eureka, to the nerf bat!'
Seriously.
would be funny if he did though.
Tista,
We: Teach. You: Learn.
Gallente can't sustain cap, vulnerable to nos, damage needs mwd to use which equals massive sig radius and big hits against them before they're in range. Often slow so they can't *get* into range anyhow.
Ever heard of a Crow? A Drake? A Nighthawk? A Raven for PvE?
Ever heard of drone aggro bug? drones ignoring their targets? Drones lagging and getting wiped out? Drones not MWDing home and dying in a straight line? Blasters having awful falloff while missiles hit every time?
RTFM!
Tista may be foolish, wrong, and all togother a troll.
But you are still wrong. ---------------------------------------- Thou Shalt "Pew Pew" |
xenodia
Gallente RONA Corporation RONA Alliance
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Posted - 2007.04.09 17:19:00 -
[78]
Originally by: Tista
2nd fastest ships in eve?
Only if youre going in a straight line, and have plenty of time to accelerate.
Otherwise, if you want to slap on nano's or istabs to improve turning and acceleration, gallente have to sacrifice their armor tanks and/or damage that you are so riled up over.
Each race has their pros and cons. As a primarily gallente pilot, there have been plenty of times I badly wished for minmatars natural speed, or the caldari ability to hit stuff at range without regard to tracking or cap. http://www.eve-ronacorp.com RONA Corp is Recruiting |
Wrayeth
Shiva Morsus Mihi
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Posted - 2007.04.09 17:29:00 -
[79]
Originally by: xenodia Only if youre going in a straight line, and have plenty of time to accelerate.
Otherwise, if you want to slap on nano's or istabs to improve turning and acceleration, gallente have to sacrifice their armor tanks and/or damage that you are so riled up over.
Each race has their pros and cons. As a primarily gallente pilot, there have been plenty of times I badly wished for minmatars natural speed, or the caldari ability to hit stuff at range without regard to tracking or cap.
While all of that may be true, it does not change the fact that Gallente are generally more capable in PvP than the other races. If you want examples of this, just wander over to the videos section of the forums. There's a reason why almost all of the solo/small gang PvP vids revolve around the blasterthron or the dominix. You'll see instances of those ships taking on two or even three other BS at once...and winning. I definitely cannot do that with my tempest, much as I'd like to. -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |
Tista
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Posted - 2007.04.09 17:57:00 -
[80]
i love all these personal insults.. read my sig describes most.. im voicing my opinion on the game and you voice your opinion of me? pff.
Originally by: inSpirAcy Don't worry, it's the bullying culture EVE attracts.
You don't actually have to make a point if you get enough people to laugh with you.
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.04.09 18:13:00 -
[81]
Edited by: madaluap on 09/04/2007 18:12:48 Well reason gallente is popular is because they are fotm atm, but also because gallente is fun. I flew a gankageddon than got my ass smacked by a navy issue mega.
I thought wow that must be cool mwding and using your brains. So i quit flying the fotm and moved to the craptastic gallente race. To quote my ceo at the time when i asked what gallente was good at: "they explode nicely".
First thing i noticed when fitting the mega was that it only had 6 lows,a build-in +10% to cpu and a -3% to turret cpu usage implant. Never removed that co-proc in ages. It sucked in everthing, but it was cool to fly and doing the famous raven vs megathron fight and coming out on top was awesome ^^.
Things have changed, but i can remember pirating with a guy in 0.3. He was flying a dominix with 6* megapulse laser 2 and 7 damagemods. Amarr owned to hard, for so long.
Fix omnitanks, fix laser pg usage and give amarr' tankingships some real tankingbonus and its all fine again.
Caldari pwn hard, whatever you say. And minmatar, well considering nearly everyone in our corp flies mini i would nearly say they are overpowered... _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
Jackal79
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Posted - 2007.04.09 18:21:00 -
[82]
Edited by: Jackal79 on 09/04/2007 18:17:57 You guys are skating the point tista has I think... When I think "overpowered gallente ship" I automatically think "dominix" or "mymidon".
A NOS domi has no weaknesses except the drone AI/UI sucks and they don't have extreme range for large fleet engagements (but you can still get decent range with sentries).
Mymidon does battleship levels of damage with a better SHIELD tank (something it isn't designed for at all) than the drake (something the drake is supposed to be best at).
They are also both dirt cheap.
In a small gang moving from target A to B to C isn't really an issue with drone except that your NOS has to wait until you MWD into range and your drones are vulnerable when they get far away from you (but domi has plenty of extra drones anyway).
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hattifnatt
Gallente The Movement
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Posted - 2007.04.09 18:24:00 -
[83]
OP = flamebait?
Originally by: Nicholas Barker i tackled somebody in the middle of nowhere, and told them i wouldn't leave untill they stripped on web cam. Who wants the video?
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Tista
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Posted - 2007.04.09 18:29:00 -
[84]
Originally by: Jackal79 Edited by: Jackal79 on 09/04/2007 18:17:57 You guys are skating the point tista has I think... When I think "overpowered gallente ship" I automatically think "dominix" or "mymidon".
A NOS domi has no weaknesses except the drone AI/UI sucks and they don't have extreme range for large fleet engagements (but you can still get decent range with sentries).
Mymidon does battleship levels of damage with a better SHIELD tank (something it isn't designed for at all) than the drake (something the drake is supposed to be best at).
They are also both dirt cheap.
In a small gang moving from target A to B to C isn't really an issue with drone except that your NOS has to wait until you MWD into range and your drones are vulnerable when they get far away from you (but domi has plenty of extra drones anyway).
you also forget the fact that a ganka-rax can *****any other cruiser type.. as can a megathron which can use a 6 slot tank and 1 MS II and still be more powerful than other battleships with 3 damage mods.
imo the ability to use 7 neutrons and 5 ogres along with a full 7 slot tank is a tad bit overpowered for pvp.
no other battleship can do this.. well the phoon can but cruise/torps dont have half the dps of blasters.
Originally by: inSpirAcy Don't worry, it's the bullying culture EVE attracts.
You don't actually have to make a point if you get enough people to laugh with you.
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.04.09 18:34:00 -
[85]
Originally by: Tista
Originally by: Jackal79 Edited by: Jackal79 on 09/04/2007 18:17:57 You guys are skating the point tista has I think... When I think "overpowered gallente ship" I automatically think "dominix" or "mymidon".
A NOS domi has no weaknesses except the drone AI/UI sucks and they don't have extreme range for large fleet engagements (but you can still get decent range with sentries).
Mymidon does battleship levels of damage with a better SHIELD tank (something it isn't designed for at all) than the drake (something the drake is supposed to be best at).
They are also both dirt cheap.
In a small gang moving from target A to B to C isn't really an issue with drone except that your NOS has to wait until you MWD into range and your drones are vulnerable when they get far away from you (but domi has plenty of extra drones anyway).
you also forget the fact that a ganka-rax can *****any other cruiser type.. as can a megathron which can use a 6 slot tank and 1 MS II and still be more powerful than other battleships with 3 damage mods.
imo the ability to use 7 neutrons and 5 ogres along with a full 7 slot tank is a tad bit overpowered for pvp.
no other battleship can do this.. well the phoon can but cruise/torps dont have half the dps of blasters.
Time to get a bit more rude: you need to stfu bigtime. Why? because of this:
Quote: you also forget the fact that a ganka-rax can *****any other cruiser type
If you even try to defend that argument you have absolutely no point at all. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
Caldari Online
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Posted - 2007.04.09 18:37:00 -
[86]
Edited by: Caldari Online on 09/04/2007 18:35:01
Originally by: Tista
you also forget the fact that a ganka-rax can *****any other cruiser type.. as can a megathron which can use a 6 slot tank and 1 MS II and still be more powerful than other battleships with 3 damage mods.
imo the ability to use 7 neutrons and 5 ogres along with a full 7 slot tank is a tad bit overpowered for pvp.
no other battleship can do this.. well the phoon can but cruise/torps dont have half the dps of blasters.
your a noob
1: want to give a 7neutron t2 setup with a full 7 slot tank!
2: can compare megathrons 1000DPS of kin/thermal of 10km range to the 600DPS of a ravens any dmg type at 50km
3: rax and rupture are similar and both uber, amarr suck, caldari have 2193847345x the range
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Kruel
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.09 18:38:00 -
[87]
Originally by: Wrayeth
Originally by: xenodia Only if youre going in a straight line, and have plenty of time to accelerate.
Otherwise, if you want to slap on nano's or istabs to improve turning and acceleration, gallente have to sacrifice their armor tanks and/or damage that you are so riled up over.
Each race has their pros and cons. As a primarily gallente pilot, there have been plenty of times I badly wished for minmatars natural speed, or the caldari ability to hit stuff at range without regard to tracking or cap.
While all of that may be true, it does not change the fact that Gallente are generally more capable in PvP than the other races. If you want examples of this, just wander over to the videos section of the forums. There's a reason why almost all of the solo/small gang PvP vids revolve around the blasterthron or the dominix. You'll see instances of those ships taking on two or even three other BS at once...and winning. I definitely cannot do that with my tempest, much as I'd like to.
That's because some people are either stupid or overconfident and fight up close when they shouldn't.
I'm reminded of various action movies where as soon as the "hero" pulls out a close range weapon... all the baddies with guns start rushing in only to get chopped up.
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Tista
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Posted - 2007.04.09 18:43:00 -
[88]
Edited by: Tista on 09/04/2007 18:40:17
Originally by: Caldari Online Edited by: Caldari Online on 09/04/2007 18:35:01
Originally by: Tista
you also forget the fact that a ganka-rax can *****any other cruiser type.. as can a megathron which can use a 6 slot tank and 1 MS II and still be more powerful than other battleships with 3 damage mods.
imo the ability to use 7 neutrons and 5 ogres along with a full 7 slot tank is a tad bit overpowered for pvp.
no other battleship can do this.. well the phoon can but cruise/torps dont have half the dps of blasters.
your a noob
1: want to give a 7neutron t2 setup with a full 7 slot tank!
2: can compare megathrons 1000DPS of kin/thermal of 10km range to the 600DPS of a ravens any dmg type at 50km
3: rax and rupture are similar and both uber, amarr suck, caldari have 2193847345x the range
"your a noob" Yet again another personal insult.
1: they have the option to.
2: in any combat missiles are inefficient since they take time to hit the target so in a large gang the target dies before missiles reach (yes it is true 10+ gangs with mixed ships my missiles dont reach before popped) and if you want to do small combat caldari cant use range advantage because target warps.
3: get a clue.
Originally by: inSpirAcy Don't worry, it's the bullying culture EVE attracts.
You don't actually have to make a point if you get enough people to laugh with you.
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Caldari Online
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Posted - 2007.04.09 18:52:00 -
[89]
Originally by: Tista
"your a noob" Yet again another personal insult.
1: they have the option to.
2: in any combat missiles are inefficient since they take time to hit the target so in a large gang the target dies before missiles reach (yes it is true 10+ gangs with mixed ships my missiles dont reach before popped) and if you want to do small combat caldari cant use range advantage because target warps.
3: get a clue.
but you are indeed a noob
1: where is this 7neutron, unber 7 slot tank you talk about. i tell you where, in your dreams
2: yeh my heart bleeds for your 10kmps missiles which use no cap, can do any dmg type, have massive alpha. so dont shoot at pirmary, take on secondary, or load on EM missiles and cycle away their shields so when they call someone pirmary they got no shields. but i guess thats too much work for you!
3: 1 love the rax dont get me wrong, but it is comparrable to the rupture. caldari moa is a great sniper at 100km. caracal a great alpha strike + lots of mids for EW.
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Liang Nuren
Red 42 CORE.
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Posted - 2007.04.09 19:12:00 -
[90]
WOW... so, have you ever tried using a drone ship in fleet combat? Here's a hint: I've never once been on the killmail without using sentries.
From what I've: Caldari strengths lie in fleet combat Gallante strengths lie in small gang / close range combat (thus, generally a tiny bit better in solo pvp) Minmatar strengths lie in small gang / fleet combat, with a decided tilt in solo pvp Amarr strengths lie in small gang tank / damage, and complete recon pwnage.
There's dozens of ways to completely counter the Gallante - try using one of them. The mind behind the keyboard will make up for several classes of ships, and many, many skillpoints.
Mr. Sulu, engage brain!
Liang
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