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Yebo Lakatosh
Open University of Celestial Hardship Art of War Alliance
5
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Posted - 2017.01.10 13:32:11 -
[1] - Quote
Hakawai wrote:The first thing an expert on self-justification does with an exact definition is to search Google for a definition that suits them better, and you're instantly involved in a stupid "dictionary war" which is a moderately effective way to derail a topic. I don't do that.
Strange, to an outside observer it looks exactly what you are doing. Just the "they know who they are" sounds a more vague definition that what others who need one usually pick. |
Yebo Lakatosh
Open University of Celestial Hardship Art of War Alliance
6
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Posted - 2017.01.10 15:30:56 -
[2] - Quote
Hakawai wrote:Find it, quote it, make a sensible comment, and I'll respond.
You are right. This thread burns too fast, while including much-much chewing on semantics and "cherry picking" as you quite appropriately worded. I have to admit my lazyness of insta-jumping on the first small cherry that irked me a bit, essentially cutting myself off from the higher level chewing on semantics. But now that I better think of it, I'm not sure I'm ready to join.
Anyways, I feel 'griefing' is a recurring thread around here, and I doubt much new stuff was said on the topic in the last 6-8 years besides some specific cases. Not sure why I considered attempting to add to (or subtract from) this discussion in my great inexperience. May be that was the very reason.
Anyways, let me not derail (*giggles*) the thread any further. Just came to figure out how to be a problem as one of the new Alphas. |
Yebo Lakatosh
Open University of Celestial Hardship Art of War Alliance
6
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Posted - 2017.01.10 15:35:38 -
[3] - Quote
doublepost, disregard it |
Yebo Lakatosh
Open University of Celestial Hardship Art of War Alliance
7
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Posted - 2017.01.10 16:47:10 -
[4] - Quote
Teckos Pech wrote:All of these things can annoy certain players so much so that they post threads complaining about it. Funny thing is these things are also things CCP pretty much boasts about in their advertising.
Amen to that.
I feel I'm suffering from a serious mental deffect: I love games where one can lose virtually unlimited amount of progress by being shot by another player. Naturally, I enjoy being on the delivering end of this process more than being on the receiving one. I even do a lot of research on how to do unto outhers what I don't want to be done unto me.
Guess that makes me a Griefer. Amen to that too - "griefing" has a lot less vowels than "unconsentual pvp".
But I'm positively puzzled about why people who have a vastly different mindset about this question play Eve. I mean that's the anecdotical epitome of a harsh, unfriendly game*. There is a joke where I'm coming from about the madman who keeps hitting his finger with a hammer. When he's asked about why he is doing that, he says "for it feels soo good when I miss".
Can't think of a better reason.
*because nobody knows Fallout Online. Eve feels Hello Kitty Adventure Island compared to that |
Yebo Lakatosh
Open University of Celestial Hardship Art of War Alliance
21
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Posted - 2017.01.17 11:20:42 -
[5] - Quote
Hir Miriel wrote:Ganked players stay longer?
Players that were ganked in their first 15 days stay longer - so I hear. I can imagine how this is the case. Losing a few 1-3mil worth of ships doesn't feel like a huge break in one's career, but the victims might learn what to expect.
However, picture a new player who (let's say) mines undisturbed for more than two weeks, never learns the First Rule of EvE, but proceeds to buy the flashiest, best equipped capital he can afford. Now imagine how long that ship, and the owning player's enthusiasm will last. |
Yebo Lakatosh
Brutor Tribe Minmatar Republic
24
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Posted - 2017.01.18 09:49:39 -
[6] - Quote
Hakawai wrote:Nat Silverguard wrote:griefing is not allowed in EvE and therefore bannable. shooting somebody, except rookies in rookie system is not griefing. Yet another irrelevant and irrational "dictionary attack". I made the comments about whether PvP is a well defined term in EvE as a possible alternative to facing this kind of thing yet again. A rose by any other name would smell as sweet.
But no matter what thread I see you in, you always seem to be in the middle of an irrational "dictionary attack". May I try joining in a rational way? It's possible that everyone else is silly while you are being right, but feeling this often, it would never hurt to re-evaluate one's axioms and statements. So let me try to follow your train of toughts - please correct me at points where my surrogate reasoning differs from your original.
Axiom 1: PvP is a precisely defined term in EvE, and it includes unconsentual pvp. Axiom 2: Unconsentual pvp often results in at least one player losing assets and invested time against his will. Axiom 3: Because of the above, the receiving party of such encounter will experience sadness or other negative emotions. Axiom 4: Experiencing negative emotions over a game is bad.
Statement 1: because of one participant of unconsentual pvp experiences negative emotions, initiating it should fall into the (disallowed) 'griefing' category, instead of the totally legit 'pvp' one. Therefore the definition of pvp in EvE is wrong. Statement 2: The wrongly defined pvp attracts a certain kind of (adjective) players who enjoy making others experience negative emotions. It's not unlikely that they are also secretly (adjective), and I don't dare to think of what if they are even (adjective) deep in their hearts. Statement 3: There must be an adjective for players too who doesn't do the (adjective) things that (adjective) players do, but find it fun and voice their opinion. It's just a matter of time before they became (adjective) too themeselves. Statement 4: The developers were too preoccupied in the last 10+ years to notice that the (adjective) players drive the others away, thus greatly decreasing the company's potential revenue. It's impossible that the developers are (adjective) too themeselves.
Conclusion: I must let many people know that the definition of pvp here is wrong, so they tell it to the devs. If enough people tells this to the devs, they will realise their decade old error, and redefine EvE pvp the right way. Than everyone will be able to play without experiencing negative emotions, and (adjective) players will leave, or at least they won't be doing their (adjective) things anymore.
Hope I wasn't too snarky. My intention is to understand your point in detail, from the beginning to the end. I really hope my (adjective) nature didn't distort my surrogate reasoning too far from your opinion. I also hope none of my words invoke the slightest negative emotion upon reading.
They say Alpha clones are only for trying stuff. I say it's just the Hard Mode.
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