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Mr Kidd
Center for Advanced Studies Gallente Federation
271
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Posted - 2011.12.26 15:01:00 -
[1] - Quote
I'm kind of curious about CCP's efforts on this front. We've been told it will be done and that it would include intelligence gathering features to be implemented. Yet, w-space is a working model of nolocal that provides a rich pvp environment. IMO, there is no reason this should have been done already except that CCP is developing features which effectively defeats the nolocal concept. IDK. W-space is a working environment with nolocal so when can we expect null to have no local and how does CCP conceptualize "intelligence gathering" features that "rewards" those who develop such information networks? We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
273
|
Posted - 2011.12.26 23:33:00 -
[2] - Quote
Solstice Project wrote:Removing local ... hm ... sad idea.
People want to remove one of the most important communications tools, but give no clue about what should replace it for all those who enjoy talking to others just so.
In this thread here, it seems i'm the only one actually talking to people in local and enjoying it ... ... and nobody seems to care about the fact that people who have never met before start to talk in local, just by coincidence.
Removing local would make the game more empty, even if it's only a perceived emptiness. (counts anyway) It's no counter-argument to say "go find a corp", because that's something completely different.
I know that many people don't bother talking in local for reasons i don't understand/don't care about, but there are plenty who love doing it in highsec, lowsec and pointless err nullsec.
That said, the idea of "local locals" around/in stations (WiS?) would mitigate the loss a bit, although that would only be a sad excuse of a local chat then...
No local doesn't mean no communication. Anyone is welcome to speak in local and see who is willing to respond. As is now, most people don't respond in null local anyway, so I'm not seeing any lost comms here.
Most of null is pretty empty. You can't get emptier than 0 people in local. Besides, Dscan is adequate to determine if there are people in system. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
273
|
Posted - 2011.12.26 23:47:00 -
[3] - Quote
Lord Zim wrote: Personally I predict that if we're seeing any changes, it'll be some sort of shootable module which allows system owners to select who gets access to the information of who's in system.
If that's how it's to play out than I don't see any reason to remove local. I'm a big believer in balance. Removing local and making it accessible only to inhabitants actually makes it safer for the owners since noone else can "know" who is in system. As you've envisioned that change it's a huge imbalance. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
273
|
Posted - 2011.12.26 23:53:00 -
[4] - Quote
It could be implemented at a test in a specific region(s). We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
273
|
Posted - 2011.12.27 12:23:00 -
[5] - Quote
Jaigar wrote: They need an alternate intel system to local is all; hell, they further nerfed W-Space intel and most don't even care. The mentality in W-Space is completely different and both sides need to understand that.
Before I went to w-space to live I some times went into nullsec to see if I could find some PVP to learn from. What I learned was, unless you want to be blobbed then don't go there on your own. It's local that gives your presence away. And while it works for both the foreign player and the inhabitants, the inhabitants have the upper hand as in most cases they're capable of camping all your exits out of the system and even most celestials which I've witnessed first hand. I've also been there is recent times watching local go from +5 to 1 upon my arrival.
I guess my motivation for asking about the null local change is to see where it stands on the planning and implementation white board at CCP, that I would love to hunt there. But local just gives any advantage that a lone player, a gang or even a large fleet has unless the large fleet out numbers the local fleet. I think you null guys would have more fun without local and rely less on blob tactics. I mean, the blob will always have its place. It would just lose some of its effectiveness in certain situations. We want breast augmentations and sluttier clothing in the NeX! |
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