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Snidd
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Posted - 2003.12.29 12:20:00 -
[1]
I have't noticed it, has some1 else.
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voogru
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Posted - 2003.12.29 12:21:00 -
[2]
Shhhh ------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Negotiator
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Posted - 2003.12.29 12:23:00 -
[3]
where is my concord rating increase?
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Nightfang
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Posted - 2003.12.29 12:28:00 -
[4]
They took it out till they found a better solution.
Consult Papa Smurf's thread in Missions section!
/Nightfang
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Baldour Ngarr
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Posted - 2003.12.29 12:51:00 -
[5]
Quote: They took it out till they found a better solution.
A better percentage rate, to be exact. Standings decay will return.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Krac
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Posted - 2003.12.29 14:06:00 -
[6]
it had better be retro active not all of us run agents and its ****ing me off its not change for weeks
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Harliquin
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Posted - 2003.12.29 14:31:00 -
[7]
Edited by: Harliquin on 29/12/2003 14:32:31
Quote: it had better be retro active not all of us run agents and its ****ing me off its not change for weeks
If you don't run agents why on earth would you care if its retroactive or not? - blimey some people are so afraid of others apparently 'getting ahead' it insane. - stop your petty complaining
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Krac
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Posted - 2003.12.29 14:39:00 -
[8]
Quote: If you don't run agents why on earth would you care if its retroactive or not? - blimey some people are so afraid of others apparently 'getting ahead' it insane. - stop your petty complaining
it affects my refine abilty if i have a neg rating with the local npc's and it doesnt change , if only mine decayed would be fine with me |

Harliquin
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Posted - 2003.12.29 14:43:00 -
[9]
Quote:
Quote: If you don't run agents why on earth would you care if its retroactive or not? - blimey some people are so afraid of others apparently 'getting ahead' it insane. - stop your petty complaining
it affects my refine abilty if i have a neg rating with the local npc's and it doesnt change , if only mine decayed would be fine with me
or you could move to a more friendly station - oh hang on too much effort there eh?
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Krac
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Posted - 2003.12.29 14:48:00 -
[10]
Quote: or you could move to a more friendly station - oh hang on too much effort there eh?
well moving 352000m3 of ore 20+ jumps to the nearest friendly npc is a bit of work, and im hardly asking for a free ride just the 5% decay that is suppose to be going on, im sorry for asking the game to work as it says it does
im sorry if this causes your bonus bug/exploit to get fixed |

Jash Illian
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Posted - 2003.12.29 14:59:00 -
[11]
Quote:
Quote: or you could move to a more friendly station - oh hang on too much effort there eh?
well moving 352000m3 of ore 20+ jumps to the nearest friendly npc is a bit of work, and im hardly asking for a free ride just the 5% decay that is suppose to be going on, im sorry for asking the game to work as it says it does
im sorry if this causes your bonus bug/exploit to get fixed
It was disabled because it became readily apparent that everyone would be at 0.0 standings in very short order. That or running 20+ hours of missions per week to maintain their standings.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Joshua Calvert
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Posted - 2003.12.29 15:01:00 -
[12]
I still think you should lose a percentage of what you've gained that week rather than what you've got in total.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Harisdrop
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Posted - 2003.12.29 15:06:00 -
[13]
Whoops. I dont think think soo. It should be if you are not in contact with an agent of the npc corp you should loose faction. Otherwise you are in good standing.
Also at some level, maybe 7.0 or something you would loose less or you get evemail from your agent to come get a great mission. Then if you do not do the mission you loose faction.
I really love my agents. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Krac
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Posted - 2003.12.29 15:22:00 -
[14]
Quote: I still think you should lose a percentage of what you've gained that week rather than what you've got in total.
and what if you have gained nothing? |

Harliquin
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Posted - 2003.12.29 17:24:00 -
[15]
Quote:
Quote: I still think you should lose a percentage of what you've gained that week rather than what you've got in total.
and what if you have gained nothing?
then you loose nothing
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Baldour Ngarr
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Posted - 2003.12.29 17:32:00 -
[16]
If you stop working for someone for a while, he'll forget how much he liked having you work for him.
Anyone who's ever broken a leg or two and missed six month's work will readily testify to this.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Harliquin
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Posted - 2003.12.29 17:46:00 -
[17]
sorry, what I would like to see (and meant to post) is if for some reason you don't play EVE at all for a week you skip the faction loss for that week.
Doesn't seem fair if you get nerfed 'cause RL keeps you away from a game
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Ezra
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Posted - 2003.12.29 18:41:00 -
[18]
Edited by: Ezra on 29/12/2003 18:42:31 In other words, a sort of "vacation mode".
Planetarion had a similar setup. You could go into vac mode and your planet would be invincible, no one could attack you.
The downside was that you had to stay in vac mode for at least 72 hours once entering, and you would not produce anything during that time. (Normally, a planet would gain resources with every hourly tick. Sacrificing 3 days of resources for invincibility was a HEAVY price.)
Possibly no standing decay while in "vacation mode", but you must specifically enter the mode and you will not gain skillpoints while in that mode. (Or maybe 50% rate?)
Thus you gain something (no standings decay), but then again you lose something (potential skill training time). ------------ Ezra Cornell pe0n, Xanadu Corporation |

loladoll
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Posted - 2003.12.29 21:41:00 -
[19]
/quote If you stop working for someone for a while, he'll forget how much he liked having you work for him. /quote that is an analogy which is not correct. Runing agent missions is more like working for a bureau for temp workers (interim bureau). You go there to get a job for a couple of days/weeks. They keep records of you and if you come back they check their files before they give you an new temporary job.
So no "forgetting" : if you are a good worker its mentioned in the files, and the value of the files doesnt miraculously lowers. It remains constant
Just say no to decay
______________________________________ live is tough and then you get a clone |

Drutort
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Posted - 2003.12.29 22:01:00 -
[20]
Quote: /quote If you stop working for someone for a while, he'll forget how much he liked having you work for him. /quote that is an analogy which is not correct. Runing agent missions is more like working for a bureau for temp workers (interim bureau). You go there to get a job for a couple of days/weeks. They keep records of you and if you come back they check their files before they give you an new temporary job.
So no "forgetting" : if you are a good worker its mentioned in the files, and the value of the files doesnt miraculously lowers. It remains constant
Just say no to decay
ya might be true but they just wanted the system to stop some players, or people from just getting high standing/faction and just stoping agent missions...
problem with that is it hurts those agent runners a lot once they get high standing/faction, they cant keep up and replace the loss of that past 5% so they are going to work on something new or find out what % would be better?
support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Gariuys
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Posted - 2003.12.29 23:05:00 -
[21]
The problem with the system that has been disabled is that I'm at 9.60 standing with my agent, doing a mission ups it with 0.004 The standing decay lowers it by almost 0.5, same for failing a mission, if I get hit by a bug or some unexpected down time I could lose the standing increase of over a 100 missions. And well no hard feelings CCP but above problems happen more then enough too make this a real problem ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
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Posted - 2003.12.29 23:06:00 -
[22]
Edited by: Gariuys on 29/12/2003 23:11:18 Edited by: Gariuys on 29/12/2003 23:06:40 double post
But I'll use it too make another note, I accidently declined a mission it took me 30 and 5 important ones to get the lost standing back, a tad harsh really ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Harliquin
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Posted - 2003.12.30 07:11:00 -
[23]
Quote: Edited by: Ezra on 29/12/2003 18:42:31 In other words, a sort of "vacation mode".
Planetarion had a similar setup. You could go into vac mode and your planet would be invincible, no one could attack you.
The downside was that you had to stay in vac mode for at least 72 hours once entering, and you would not produce anything during that time. (Normally, a planet would gain resources with every hourly tick. Sacrificing 3 days of resources for invincibility was a HEAVY price.)
Possibly no standing decay while in "vacation mode", but you must specifically enter the mode and you will not gain skillpoints while in that mode. (Or maybe 50% rate?)
Thus you gain something (no standings decay), but then again you lose something (potential skill training time).
No, it should be something that happens automatically - You don't actually get ahead of anyone by not playing do you?
The whole point of the skill gain system was NOT to nerf casual players and keep a lock on the powergamers - and its a well thought out solution.
The devs need to get the guy who came up with that idea to take a look at factions and standings to see what he can come up with
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Baldour Ngarr
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Posted - 2003.12.30 12:47:00 -
[24]
Quote: The problem with the system that has been disabled is that I'm at 9.60 standing with my agent, doing a mission ups it with 0.004 The standing decay lowers it by almost 0.5, same for failing a mission, if I get hit by a bug or some unexpected down time I could lose the standing increase of over a 100 missions. And well no hard feelings CCP but above problems happen more then enough too make this a real problem
That's exactly why they brought the new system in: it's not SUPPOSED to be possible to maintain a standing at above nine. It's a logarithmic scale: the further above zero you are, the harder it is to even stand still, let alone get any higher.
Think of working for a temp agency. They keep records of what you've been up to and they know how good a worker you are: but if you are the best worker they have and get all the vitally important missions, and then wander away for a few months, it's a certainty that someone else will now be getting all those vitally important missions, since they had to be done while you weren't here. They won't ever forget how good you were (exponential decay rate never falls to zero) but you'll move lower down their list of top-rated temps merely because you weren't available.
This being a game, a few months is more of the order of a week or so. Things just happen faster in games than in real life. Or would you prefer to put a thorax into production and not have it finished until 2007?
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Harliquin
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Posted - 2003.12.30 13:43:00 -
[25]
No its a game - I'd prefer not to treat it like a job i have to bang on with every fragging week. It IS supposed to be about enjoying yourself you know.
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Baldour Ngarr
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Posted - 2003.12.30 15:17:00 -
[26]
Quote: No its a game - I'd prefer not to treat it like a job i have to bang on with every fragging week. It IS supposed to be about enjoying yourself you know.
If you don't enjoy doing agent missions to keep your standing up, well, hey, here's a thought .... don't do agent missions to keep your standing up. 
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Harliquin
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Posted - 2003.12.30 15:49:00 -
[27]
Edited by: Harliquin on 30/12/2003 15:50:18 Edited by: Harliquin on 30/12/2003 15:49:58
Quote: If you don't enjoy doing agent missions to keep your standing up, well, hey, here's a thought .... don't do agent missions to keep your standing up. 
Oh FFS - I like agent missions but hey - I have a life, why should I be penalised because RL (you know work, partner, having to fix the house etc) keeps me away from the game?
Jeez as I've said before, by not playing I'm the best customer CCP could ever have - I put no strain on thier servers, don't progress so don't demand tech 3 or 4 and still bung them money every month.
So tell me WHY should I suffer faction loss while giving them all the breaks? - not all of us are able to indulge in a game as much as we would like you know.
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Baldour Ngarr
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Posted - 2003.12.30 21:10:00 -
[28]
Quote: Oh FFS - I like agent missions but hey - I have a life, why should I be penalised because RL (you know work, partner, having to fix the house etc) keeps me away from the game?
A very valid point. I've changed my mind; I will now support your view. I will also support the argument that, while ever you personally are not logged in, nobody will be allowed to do anything that could possibly be profitable, because that would mean you being left behind due to RL issues stopping you playing....
.....now go away and come up with something sensible. If you can. Which I doubt.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Gariuys
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Posted - 2003.12.31 02:06:00 -
[29]
While I have no problem working to keep my (rather awesome and hard worked for) standings up at 9+, 150 missions and 25 important ones, is too much, I'm lucky I get a decent amount of important missions, if you don't... ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Harliquin
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Posted - 2003.12.31 06:59:00 -
[30]
Edited by: Harliquin on 31/12/2003 07:00:40
Quote: A very valid point. I've changed my mind; I will now support your view. I will also support the argument that, while ever you personally are not logged in, nobody will be allowed to do anything that could possibly be profitable, because that would mean you being left behind due to RL issues stopping you playing....
Well I suggest you TRY keeping up with the discussions going on here, I have always maintained the ppl who get on every day have every right to get way way ahead of me in game - so stop taking the mick.
Here i'll spell it out for you : 10 hours in game = +100,00 isk 0 hours in game = +0 isk.
Those who play have EVERY right to get on, those who don't play do NOT deserve to be penalised. - Where on earth is your problem with that?
Now how about you come up with something sensible?
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