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Drake Draconis
Nexus Advanced Technologies Fidelas Constans
181
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Posted - 2011.12.30 01:47:00 -
[1] - Quote
Lord Zim wrote:CynoNet Two wrote:b) Any player with an active cloaking device is removed from Local. They cannot be seen there, and in turn cannot see anyone else there themselves. Should the player be decloaked they return to the Local channel as normal. This part is also bad. We don't need to make cloaked ships overpowered, and thus depopulate nullsec further than it already has.
A goon vs goon argument?
  
Oh and "This" and more. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
185
|
Posted - 2011.12.30 15:48:00 -
[2] - Quote
Lord Zim wrote:CynoNet Two wrote:Ingvar Angst wrote:Simply by not seeing the cloaked vessel in local you've eliminated the whole "AFK cloak scares me" thing. Big thread in Features and Ideas already on that concept. I disagree. The main effect should be 'always scared', as you never know if a system you jump into already has a cloaker. I think this will lead to alot more conflict in EVE in general, as people who don't take care when moving around will quickly be caught out. Another facet of the change is that it rebalances the concept that cloaked people can have an effect on a system simply by being present in it. This is especially evident in the case of stealth bombers camping jumpbridges, who can choose to when to engage, do so already aligned out, and are very hard to trap unless they make a mistake. By removing these bombers from local and stopping them from seeing whats coming, it adds more opportunities for them to be surprised. If you'd read that thread, particularly the latter part, you'd have seen more objections against removing cloaked ships from local. Yes, removing local from them stops them from seeing what's coming, but that's easily circumvented by having a blue alt in system. What's worse is, however, that these cloaked gangs imply that those who actually inhabit a system has to watch all gates and all wormholes and keep an active anti-incursion gang going 23.5/7. We have a place for that, it's called wormholes. And given all the extra work they'll have to do just to keep a system semi-safe, added with the lack of income and ecitement for those on guard duty, and I'd expect it'd take just a few weeks before nullsec's carebear population drains into hisec to make ISK there instead. I don't want nullsec to become even less populous than it already is, we've already seen the effects of the anom nerf on the population, do we really have to see the effect an increase in risk would have? Unless, of course, nullsec is increased "somewhat" in profitability to make the extra work worth it. And even then I'm pretty sure we'll see a fair bit of carebears migrate back to hisec.
This for the most part.
The solution is just change local to WHS style...done.
No ones going to give a crap about the status of a cloaked ship because you won't even see the damn thing in local.
This bull#### business of removing cloaked ships from local and them not seeing local is utter tripe...whomever came up with it originally needs to be drawn...quartered..tarred..feathered...and shot.... and not necessarily in that order. (And for the record...the OP isn't the first one who brought it up...this is the 10th time I've seen this crap)
TLDR - REMOVE LOCAL - ALL ELSE IS NON-RELEVANT
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Drake Draconis
Nexus Advanced Technologies Fidelas Constans
185
|
Posted - 2011.12.30 17:57:00 -
[3] - Quote
Ingvar Angst wrote:Drake Draconis wrote: This for the most part.
The solution is just change local to WHS style...done.
No ones going to give a crap about the status of a cloaked ship because you won't even see the damn thing in local.
This bull#### business of removing cloaked ships from local and them not seeing local is utter tripe...whomever came up with it originally needs to be drawn...quartered..tarred..feathered...and shot.... and not necessarily in that order. (And for the record...the OP isn't the first one who brought it up...this is the 10th time I've seen this crap)
TLDR - REMOVE LOCAL - ALL ELSE IS NON-RELEVANT
That would be me. Please be gentle on the quartering. The idea was to find a middle ground regarding removing local and breaking cloaks which wouldn't affect wormholes (where there's already no issues). The idea of cloaked vessels truly disappearing would also end the "afk cloak" threads. I'd prefer things be left alone and people grow some balls and stop whining because they're afraid of the person that's not at his computer, but in lieu of some of the horrible "break cloak" ideas that people were spewing out there (which would break wormholes by making them safer than high sec) I suggested that.
No im pretty sure it wasn't origionally stated by you.....this debates been around a long time.
Point is...if local becomes delayed...no ones going to know whose doing what anymore...and anything over that is just that...overkill.
Its a waste of time to discuss beyond that point....you wont see them...they wont see you unless either speaks up.
Middle ground or not...it suits me just fine...and im quite sure the bulk of the masses wouldn't have much to complain about short of sheer mass paranoia. Everyone has the same chance as everyone else...cloaking device only makes you invisible to the naked eye at that point...not deticble by scanners.
But then he cant see whose around without making visual contact either or DS.
You can't get much more simpliler than that...its a switch to be thrown..no programming needed. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
185
|
Posted - 2011.12.30 18:18:00 -
[4] - Quote
Ingvar Angst wrote:Drake Draconis wrote:
No im pretty sure it wasn't origionally stated by you.....this debates been around a long time.
Point is...if local becomes delayed...no ones going to know whose doing what anymore...and anything over that is just that...overkill.
Its a waste of time to discuss beyond that point....you wont see them...they wont see you unless either speaks up.
Middle ground or not...it suits me just fine...and im quite sure the bulk of the masses wouldn't have much to complain about short of sheer mass paranoia. Everyone has the same chance as everyone else...cloaking device only makes you invisible to the naked eye at that point...not deticble by scanners.
But then he cant see whose around without making visual contact either or DS.
You can't get much more simpliler than that...its a switch to be thrown..no programming needed.
Are you talking about the idea in here? https://forums.eveonline.com/default.aspx?g=posts&t=23439&find=unread
Thats just one of them thats more eloquently written.
Im talking pre-spacebook-days.  |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
185
|
Posted - 2011.12.30 18:18:00 -
[5] - Quote
Lord Zim wrote:Drake Draconis wrote:Middle ground or not...it suits me just fine...and im quite sure the bulk of the masses wouldn't have much to complain about short of sheer mass paranoia. Everyone has the same chance as everyone else...cloaking device only makes you invisible to the naked eye at that point...not deticble by scanners. I'm sure it suits you just fine, especially if you're literally salivating at the thought of all the juicy carebears you'll be able to gank without spending much time or energy softening up the system beforehand It's just a pity you're not thinking of the long-term effects this will have.
You've not spent much time in WHS have you? |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
185
|
Posted - 2011.12.30 18:29:00 -
[6] - Quote
Lord Zim wrote:Drake Draconis wrote:You've not spent much time in WHS have you? I've spent enough time in WHs to know that most nullsec carebears do not want the massive expenditure in time and energy and loss of income to play a game. If they were, they'd be in wormholes, where the rewards are higher than they are in nullsec.
That is a mass contradiction of terms.
Carebears wouldn't survive in such an environment in the first place.
This isn't carebears online...this is EVE Online...an envionment that requires you to defend yourself and be alert/ever viligent.
0.0 is the true wild west....making it a bit more of a challenge to defend and not predictable would be a good thing would it not? |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
185
|
Posted - 2011.12.30 18:35:00 -
[7] - Quote
Cearain wrote:Drake Draconis wrote:Lord Zim wrote:Drake Draconis wrote:Middle ground or not...it suits me just fine...and im quite sure the bulk of the masses wouldn't have much to complain about short of sheer mass paranoia. Everyone has the same chance as everyone else...cloaking device only makes you invisible to the naked eye at that point...not deticble by scanners. I'm sure it suits you just fine, especially if you're literally salivating at the thought of all the juicy carebears you'll be able to gank without spending much time or energy softening up the system beforehand It's just a pity you're not thinking of the long-term effects this will have. You've not spent much time in WHS have you? Very few people do. And a big reason is there is no local there. That means you have to fit a scanner to find any wts - which not only gimps your ship but is more of a hassle than anything fun. You can't quickly tell if there is even anyone there let alone anyone to fight. You can't tell if there is a blob there cloaked and ready to gank you. You can't pve there without hitting the dscan button like some sort of OCD imbecile. These are only a few of the reasons 93% of eve subscribers prefer to play eve where there is a local.
I'm sorry....but find this preferable.....I may not like it personally myself...but that is why i still play this game...its a challenge...its unpredictable to a point.
This particular change in local is just that much better.
I lived in WHS for 2 to 3 months straight....and I loved every day of it....local hides all...your treating it as if your the one at risk.
That means you have no business there if your not prepared to take the risks on.
People who can't handle that....shouldn't be playing this game. There are ways to detect if someone is tracking you..scanning you down.
It's not a hassel...I call it survival....get backup...a defense fleet...people to help protect and gaurd..watch.
All to often everyone runs off in a massive fleet train and leave behind their home base wide open to attack.
This is a game breaking reallity to me...but it happens none-the-less.
Forcing you to be everviligent...to work hard for your efforts in game is just as every bit as fun for me...as it is for rewards.
Local is practicually the "I-win" button...so long as you know that person is there...you can deny them the target/satisifaction of getting their objective.
Vice versa...they see you too...and have to make decisions based on what they see.
Take that away....it just suddenly became a crap shoot....hope you dont roll snake eyes.  |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
186
|
Posted - 2011.12.30 19:28:00 -
[8] - Quote
What is this 93% figure you keep mentioning? Where is this? What proof do you have?
Do the bulk of people play in high sec?
Yes...but high sec is not the subject of issue here...its 0.0
You need to check your facts and read before you respond in the future.
Carebears who dont like this stuff will live in high sec...not elsewhere.
For them to believe they can "carebear" without fear or reprisals in 0.0/WHS are seriuosly delusional indeed. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
187
|
Posted - 2011.12.30 21:09:00 -
[9] - Quote
Cearain wrote:Drake Draconis wrote:What is this 93% figure you keep mentioning? Where is this? What proof do you have?
.... Check the QENs About 7% percent of players decide to go live in no local worm holes. If my figure are accurate will you agree that it is a bad Idea to force this on everyone? Also your saying you would keep local in low sec and high sec?
Epic Fail.
93% != 0.0 Space Population.
Try again....your seriously reaching at this point.
Care Bears Care Bear in High Sec.
Removnig Local from 0.0 wouldn't be that bad...just makes it more challenging to watch your back. Even then...every bloody attempt to change cloaking mechancis ends up being ignored or rejected...so I'm likely wasting my time to be quiet honest.
So yeah I'm done with this thread...enjoy slugging it out with the dead horse. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
187
|
Posted - 2011.12.30 21:29:00 -
[10] - Quote
Lord Zim wrote:Xorv wrote:I've already given you an answer for your fear of turning Null Sec further into a desert.... make High Sec much more dangerous or much less profitable. But you don't seem to like that, even High Sec Incursions seems to be something sacred to you, that shouldn't be changed. Your reading ability is impeccable. I've said that if you are going to change hisec incursions, then reduce the payout, but do not remove or move it from hisec, because it's the best way to train hisec dwellers in group flying, without actually losing ships left, right and center. I, personally, am all for making hisec less profitable, but again, you have to consider the effects it'll have on a game population which has come to expect the payout they get in hisec. If anything, I would assume it'd be much more successful to actually up the rewards in nullsec. Drake Draconis wrote:Epic Fail. Jesus Christ, you did not just say that. You should be ashamed of yourself for saying that. Drake Draconis wrote:Removnig Local from 0.0 wouldn't be that bad...just makes it more challenging to watch your back. Even then...every bloody attempt to change cloaking mechancis ends up being ignored or rejected...so I'm likely wasting my time to be quiet honest. There's a reason it's "ignored". It normally ends up being awful ideas, like all "remove local" ideas are. Drake Draconis wrote:So yeah I'm done with this thread...enjoy slugging it out with the dead horse. Bye. Don't let the forum unlog button hit you on your way out.
U Mad Brah? Try reading...don't let the edit button hit you on the way in...or out for that matter. |
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