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Suitonia
KarmaFleet Goonswarm Federation
716
|
Posted - 2017.01.24 05:01:37 -
[1] - Quote
Greetings Friends;
I am throwing my hat into the ring for CSM Candidacy
About Me: Currently I'm most known for the videos I produce on youtube on the eveiseasy youtube channel. My best work by far I feel is the content that I produce aimed at lower SP pilots using cheap fits, such as this video here. I also stream eve online PVP regulary on my twitch.tv channel here. I mostly take part in Solo PVP using Frigate and Destroyer hulls, and feel like I come close to perfectly understanding the solo and small gang PVP meta and scene. I also commentate and help with some behind the scenes things for some eve Esports events, notably, EVE-NT. And have a deep interest in eve tournament play and the eve esports scene in general, My Area of Expertise is most certainly everything that is small-gang PVP in this game.
My Killboard. I'm not linking this to prove I'm elite or to brag, I'm linking this to prove that I'm someone who undocks almost on a daily basis. As of right now I'm the top killer and top solo killer for January 2017 in a 6000 person alliance. I'm not some guy who exists just to write a lot of words on a forum, I'm someone who experiences eve daily, both its greatest and worst moments.
I'm currently in GoonSwarm to learn more about the game from a sov holding perspective, learn daily life in a nullsec alliance and take part in PVP with bigger numbers to increase my knowledge. I Consider myself to be politically neutral, and despite the [CONDI] ticker I hope you'll vote for me in other nullsec alliances. I've been in Pandemic Horde, Dreddit and Sniggerdly the past year, as well as shooting GoonSwarm almost the entirety of my eve career. I'm not a puppet for GoonSwarm, and I'm definitely an advocate for the 'little guy' as almost the entirety of my playstyle revolves around solo or small group play.
While PVP may be my main focus and passion ingame, I've played eve for the past 10 years, I've experienced almost everything eve has to offer and go back to try things now and again. I've farmed and blitzed level 4 missions in highsec, I've ran combat sites of all classes, I've ran anomalies, I've mined, I've hauled, I have done exploration etc. By the nature of my content focusing on alpha clones and 'self-found solo PVP' I've experienced both PVP and PVE from a new player and alpha perspective, at the same time, I'm a grunt and low level FC in the biggest alliance in eve. All your issues are important to me, I'm not just here to advocate my special snowflake ideas that only a mom in Kentucky knows about that doctors hate for this one weird trick.
Why does that qualify me as a good CSM candidate?
I feel like I'm really good at communicating ideas in a presentable way to CCP, focusing on the problems with sensible solutions. A few examples of changes I've driven and influenced were the T3D balance changes last autumn, I was a member of the T3D group, CCP Fozzie even gave me a shoutout in the thread! You can read some articles I wrote here and here. I also feel like the current command bursts and OGB removal were heavily influenced by the blog I wrote on them here.
I can take your problems and present them in a way that will get them noticed by CCP.
How do you contact me? Reply to this thread Send me an ingame mail twitter.com/suitonia twitch.tv/suitonia youtube.com/eveiseasy
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Suitonia
KarmaFleet Goonswarm Federation
716
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Posted - 2017.01.24 05:02:50 -
[2] - Quote
Reserved for Frequently Asked Questions and other stuff.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Casper24
North Eastern Swat Pandemic Legion
8
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Posted - 2017.01.24 05:12:58 -
[3] - Quote
100% support you sir :) Happy to hear your wanting to get involved!
smack allowed in english only
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Tikktokk Tokkzikk
V0LTA WE FORM V0LTA
342
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Posted - 2017.01.24 05:26:57 -
[4] - Quote
Suitonia is one of the most knowledgeable and skilled players in Eve. His input will be based on what's best for the game, not his personal or alliance interest. |
Lulu Lunette
Savage Moon Society
1156
|
Posted - 2017.01.24 05:51:29 -
[5] - Quote
Just got my reason to vote! ~
(ßâª-ÿGîú-ÿßâª)
Whew, my modules are overheating! #evepickuplines
@lunettelulu7
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Gorski Car
710
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Posted - 2017.01.24 09:24:33 -
[6] - Quote
You made me post on eveo forums... I support you bruh
Collect this post
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Aram Kachaturian
Aram Pleasure Hub Holding
216
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Posted - 2017.01.24 09:56:46 -
[7] - Quote
Even if your portrait is an absolute atrocity, you are the CSM we need.
Servant of the Secret League, Wielder of the Monocle Clubhouse Flame.
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StarFleetCommander
V0LTA WE FORM V0LTA
306
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Posted - 2017.01.24 10:15:02 -
[8] - Quote
do you play dota? |
Mizhir
TURN LEFT
74830
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Posted - 2017.01.24 11:02:35 -
[9] - Quote
What is your view on the Kestrel? Does it need a buff or a nerf or is it fine as it is?
Do you think you can put your talent with EVE pickup lines in good use as a CSM member?
One Man Crew - Collective Solo PVP - Video is out!
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Stralisemiai
Federal Navy Academy Gallente Federation
1
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Posted - 2017.01.24 11:40:35 -
[10] - Quote
You have my vote sir! o7 |
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Utencil
State War Academy Caldari State
1
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Posted - 2017.01.24 13:29:00 -
[11] - Quote
How can you help people that want to try pvp, but can't understand what to do or when to engage? |
Tetsel
Heretic Army Escalating Entropy
272
|
Posted - 2017.01.24 13:54:15 -
[12] - Quote
And there we go, another solo kb warrior I'm on twitch, so I think I know what I'm doin vote for me.
So fed up with those "Elect me, I'm Famous" candidates...
Loyal servent to Mother Amamake.
@EVE_Tetsel
Another Bittervet Please Ignore
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Your Neighbor
KarmaFleet Goonswarm Federation
0
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Posted - 2017.01.24 16:27:09 -
[13] - Quote
Suitonia has the best understanding of game mechanics of anyone I've ever seen and is an excellent pilot to boot. He's got my vote this year. |
Suitonia
KarmaFleet Goonswarm Federation
720
|
Posted - 2017.01.24 17:39:34 -
[14] - Quote
Quote:And there we go, another solo kb warrior I'm on twitch, so I think I know what I'm doin vote for me.
So fed up with those "Elect me, I'm Famous" candidates...
Check out the positive changes I've made with my blogs, content and being on the T3D focus group. I'm not running for fame or to make myself feel more important, I'm running to increase my capacity of helping the eve community and making eve into a better game for all of us, that I have a proven track record of improving.
Quote:How can you help people that want to try pvp, but can't understand what to do or when to engage?
I think that is more a player content thing rather than something CCP can expressly help with. If you want to get into PVP in nullsec I'd recommend giving my Kestrel Guide a once over (From page 20 I have almost everything listed there that you would want to engage and how you should engage). My youtube channel has a bunch of cool stuff that you might like (The old Kestrel video that I have has a lot of stuff I go over).
There are also many other great content creators on youtube and twitch that can help you out. Some people who are new player focused, and are good at explaining their thought process that you might want to watch are;
Fintarue - This guy does alpha clone PVP and PVP in lowsec. Channel ******* Zarvox - Dungeon Tier -3/10 PVPer but easy to see him roam and his thought process. TheBloodRaids merlin guide on youtube Iddoeve also has some great stuff!
I do believe CCP could help by signal boosting these content creators, and putting out some kind of content themselves around solo PVP to generate more interest and support for players like you.
Quote:What is your view on the Kestrel? Does it need a buff or a nerf or is it fine as it is?
Do you think you can put your talent with EVE pickup lines in good use as a CSM member?
The Kestrel is great, and I can't wait to add the CSM tag to a cringy pickup line :D
I did, not much recently.
Thanks for the support everyone else
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Lulu Lunette
Savage Moon Society
1160
|
Posted - 2017.01.24 18:00:22 -
[15] - Quote
Tetsel wrote:And there we go, another solo kb warrior I'm on twitch, so I think I know what I'm doin vote for me.
So fed up with those "Elect me, I'm Famous" candidates...
Could you link the guides you've written? Anything selfless at all?
I've watched lots of his streams and read his Kestrel guide enough to try it for myself and honestly no matter what sort of NPE CCP comes up with, the best quality NPE is going to be players showing how they play, by example; and honestly suitonia is much, much less of an attention hoe compared to others in the genre of Twitch/youtubers.
We need lots more of this guy and others to step up in Eve Online.
@lunettelulu7
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Tetsel
Heretic Army Escalating Entropy
272
|
Posted - 2017.01.24 18:47:25 -
[16] - Quote
Lulu Lunette wrote:Tetsel wrote:And there we go, another solo kb warrior I'm on twitch, so I think I know what I'm doin vote for me.
So fed up with those "Elect me, I'm Famous" candidates... Could you link the guides you've written? Anything selfless at all? I've watched lots of his streams and read his Kestrel guide enough to try it for myself and honestly no matter what sort of NPE CCP comes up with, the best quality NPE is going to be players showing how they play, by example; and honestly suitonia is much, much less of an attention hoe compared to others in the genre of Twitch/youtubers. We need lots more of this guy and others to step up in Eve Online.
Well hopefully there will be a frigate focus group and he will be usefull. Good luck to him for the election btw.
We'll probably need a BS solo pvp expert too, can't wait Zarvox to apply.
Loyal servent to Mother Amamake.
@EVE_Tetsel
Another Bittervet Please Ignore
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Thermal Damage
Another Eve Online Charity
257
|
Posted - 2017.01.24 19:17:31 -
[17] - Quote
Tetsel wrote:And there we go, another solo kb warrior I'm on twitch, so I think I know what I'm doin vote for me.
So fed up with those "Elect me, I'm Famous" candidates...
Suitonia is probably the only popular twitch streamer without that attitude, and should be an example to all future streamers that would like to be successful without the use of breasts.
I was found guilty of Nitshe by the CoCaP
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Scipio Artelius
Savage Moon Society
46685
|
Posted - 2017.01.24 20:22:15 -
[18] - Quote
Tetsel wrote:Lulu Lunette wrote:Tetsel wrote:And there we go, another solo kb warrior I'm on twitch, so I think I know what I'm doin vote for me.
So fed up with those "Elect me, I'm Famous" candidates... Could you link the guides you've written? Anything selfless at all? I've watched lots of his streams and read his Kestrel guide enough to try it for myself and honestly no matter what sort of NPE CCP comes up with, the best quality NPE is going to be players showing how they play, by example; and honestly suitonia is much, much less of an attention hoe compared to others in the genre of Twitch/youtubers. We need lots more of this guy and others to step up in Eve Online. Well hopefully there will be a frigate focus group and he will be usefull. Good luck to him for the election btw. We'll probably need a BS solo pvp expert too, can't wait Zarvox to apply. If you think Suitonia has only contributed through videos, you'd be well and truly wrong.
He has helped both the community and the devs with his knowledge, acknowledged by CCP Fozzie here:
https://forums.eveonline.com/default.aspx?g=posts&t=496981
He's shared his views with the community, not only in videos, but in several articles, like this one:
https://suitonia.wordpress.com/2015/12/17/why-are-the-svipul-and-confessor-so-much-more-overpowered-than-the-hecate-and-jackdaw/
As well as written several articles aI ed at helping others, through CZ:
https://crossingzebras.com/author/suitonia/
You might not like a frigate focus, or wherever. That's fine. I don't think Suitonia claims knowledge of all aspects of the game. That's why the CSM has other representatives too.
But if you are going to criticise him, at least be informed and reasonable about it. He clearly cares for the game and puts in a lot of time to understand topics, think about them and share his knowledge and experience back again. Seems like perfect qualities for the CSM to me. |
Capri Sun KraftFoods
Hard Knocks Inc. Hard Knocks Citizens
59
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Posted - 2017.01.25 18:07:03 -
[19] - Quote
> I'm currently in GoonSwarm to learn more about the game from a sov holding perspective
good man tho good at shooting spaceships |
Suitonia
KarmaFleet Goonswarm Federation
726
|
Posted - 2017.01.25 20:53:55 -
[20] - Quote
Thecla asked what my thoughts on battleships are on Twitter.
I think that there is a problem with the superfluous amounts of Pirate Battleships there are on the market, from boosts to anomaly ratting escalation chance and burner missions, driving down the value to the point where they are cheaper than the Navy alternatives (Making Navy BS unseen outside of eve tournaments or highsec missions). This also strains T1 Battleships somewhat too, as for less than a 100m extra you gain a huge power increase, which being 1/3rd of what your normally pay for a decent fit T1 BS, is usually a no brainer. StarFleetCommander, a Volta/Triumvirate FC mused with me on Teamspeak about, how, 3 years ago, Triumvirate were running Machariel fleets in the DR. And they lost a 200 man Mach Fleet, and then another a week after. This cleaned out the entirety of Jita of Machariels and resupplying their Machariel fleet became a huge issue. He said he recently checked Zkillboard, and 4x the amount of machs they lost are being lost on a monthly basis with no effect on Jita.
I think escalations are a good thing however, since they encourage people who usually stay in one system ratting, to venture out and run an escalation in another system. Mixing up gameplay for them, and perhaps, creating content for someone else who manages to catch them outside their usual safezone. I'm not sure how to reduce pirate BS proliferation, perhaps pirate ship BPCs could be removed from escalation sites.
I think Navy Battleships need to go through a balance pass, notably; Here are some of my preliminary thoughts on the ones that most stand out to me. Navy Dominix - It performs worse than the regular Dominix in some situations due the lack of the tracking speed and range bonus. It got the hybrid damage bonus as a harken back to the old Dominix. It exists to make EFT generals who haven't undocked in the past 2 years to salivate over 2k DPS fits, there are better Vindicator fits for this for less ISK. Personally I'd just add the Dominix bonuses and keep the hybrid bonus. Navy Armageddon - Just like the N.Dominix, it exists for people to remember the days of the old Armageddon. The Navy Apoc is a better laser damage platform because having tracking+optimal, with way better fitting, and secondary stats like speed and targeting is better than 15% DPS, utility high and a bigger drone bay. I'd change this to the current Armageddon with the extra stats from navy, +1 low, and slightly bigger drone bay. Navy Megathron - The Vindicator is cheaper, does more DPS, has a 90% web with the same tracking bonus, and the extra HP on the Vindi almost makes up for the 8th low. I think if the Mega got a 50% Large Hybrid role bonus, with 5% damage per level, and -2 Turrets. It could be an interesting ship, 2 utility highs on a Gallente Blaster Battleship would be a nice niche that seperates it a bit more from the Hyperion and Vindicator. Typhoon Fleet - The turret bonus should be swapped for something more useful Tempest Fleet - Give it the same damage as normal Tempest 5% rof to 7.5%
As for Battleships in general, I think they could use a lot better targeting stats (Sensor Strength, Scan Res, Targeting Range). I wrote this a long time ago https://docs.google.com/document/d/1WeoQNrzcbohR_0nfMVCLIneCTFJF7YQN7dBhxaUhra4/edit . Most BS can't even lock a target past 100km naturally, which hurts MJD offensive plays, I also feel like for the cost of bringing a BS to the field for small gang (The warp speed/mobility), they are far too easy to control through ewar like ECM/Damps, with recent tiericide passes, there are many cruiser hulls with better targeting stats than them. It would be nice if the Sensor Strength and Lock Range got buffed to help deal with these ewar types, also, I feel that scan res can be adjusted upwards a tad.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Apothne
Sniggerdly Pandemic Legion
51
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Posted - 2017.01.26 08:47:18 -
[21] - Quote
I will be voting for Suitonia, you should too. |
Tetsel
Heretic Army Escalating Entropy
274
|
Posted - 2017.01.26 15:55:53 -
[22] - Quote
Suitonia wrote:...stuff...
Can't find anything about Navy Raven/Scorp in your list, why ?
Loyal servent to Mother Amamake.
@EVE_Tetsel
Another Bittervet Please Ignore
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Suitonia
KarmaFleet Goonswarm Federation
728
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Posted - 2017.01.26 16:26:52 -
[23] - Quote
I feel like those are in better shape than the more obvious ones that are struggling more. I mostly just put down my preliminary thoughts here, I'm sure those 2 could also probably use some Polish somewhere, but I'd have to look deeper into it.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Tetsel
Heretic Army Escalating Entropy
274
|
Posted - 2017.01.26 17:26:55 -
[24] - Quote
When you think about all of those things that are "not working well with ships" according to you, do you keep in mind PVE usage of those ships ?
Loyal servent to Mother Amamake.
@EVE_Tetsel
Another Bittervet Please Ignore
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ViolentDesire
School of Applied Knowledge Caldari State
138
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Posted - 2017.01.29 20:13:12 -
[25] - Quote
How do you want to fix ECM?
The idea that an action that is essentially not considered offensive should have perhaps the hardest and most binary counter in the game is ridiculous. There are many ways to make it much less game breaking.
My vote is dependent on how big deal this is for you, and how you want to change it.
Also, what is your view on the balance of logistics and how it affects small gang/solo? |
Suitonia
KarmaFleet Goonswarm Federation
729
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Posted - 2017.01.30 08:54:59 -
[26] - Quote
ViolentDesire wrote:How do you want to fix ECM?
The idea that an action that is essentially not considered offensive should have perhaps the hardest and most binary counter in the game is ridiculous. There are many ways to make it much less game breaking.
My vote is dependent on how big deal this is for you, and how you want to change it.
Also, what is your view on the balance of logistics and how it affects small gang/solo?
Hi ViolentDesire. I think that everyone in the game (and CCP themselves, especially since CCP Rise has made jokes about when he joined CCP he was going to fix ECM) knows that ECM is a terrible mechanic with horrible game design. I'm not sure how to completely redesign and change ECM to a different mechanic, it would take a lot of work, words and probably be a jesus level feature from CCP since it's deeply ingrained into the game, and would require the rebalance of 8 Caldari Ships on top of everything else.
Some ideas that I would like to push for ECM that don't fundamentally change the ways in which ECM works requiring a complete redesign are as follows;
ECM Drones - Change them to lockbreaker drones. I hate ECM drones I feel like they are by far the biggest offenders for the frustration offered up by getting jammed. I would like them to be changed into lockbreaker drones instead of ECM drones, so that way, they can help you run away from a fight or an encounter, but they wouldn't be "lol I rolled a 6, I just won this fight" that they are now for 1v1 and some small gang engagements. They have such a huge randomness delta for such little cost.
Although this would kill the Griffin Navy Issue and ECM solo PvP (lol) I feel that making ECM non chance based and absolute would also go a long way to improving the gameplay surrounding ECM. I really like this idea from a long time ago, where instead of being jammed 50% of the time, you would just lose 50% of your locks etc. This would improve small gang fights involving ECM a lot. https://forums.eveonline.com/default.aspx?g=posts&m=1006419#post1006419
Another idea I like is make ECM limit max targets to 1 instead of 0. This way it isn't as good as a Anti-Solo weapon, and remove the 'anti-entosis' use but still is good at disrupting logistics and target swapping in fights, and buff ECM ships with new combat abilities (Make the Blackbird like an Arbitrator with a new drone bonus and 50m3 bay for example).
Note that although I feel like ECM has garbage game design, I think in the bigger picture it is balanced. A lot of recent changes have curbed the power of ECM (Ganglink Reworks making info links non niche and buffing sensor integrity link, Tiericide on ships sensor buffs in general, Sensor Booster/ECCM merge, Tiericide on ECM modules making old meta 4 no longer as good as T2, and thus causing ECM ships to have to use more CPU/Cap fitting the T2 mods for old range/jam strength).
I think that Logistics is pretty powerful (Maybe too powerful) right now. But I'm unsure how to proceed with changing it or adjusting it, The new Command Destroyers have added an interesting counter to non-FAX logistic balls recently.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Suitonia
KarmaFleet Goonswarm Federation
729
|
Posted - 2017.01.30 08:58:24 -
[27] - Quote
Tetsel wrote:When you think about all of those things that are "not working well with ships" according to you, do you keep in mind PVE usage of those ships ?
I feel like PVP use is of the most importance to me, I personally feel like a lot of PVE content should be rehashed and redesigned to be more engaging, fun and PVP like. I must admit that I often do not consider PVE uses when I talk about ships, mostly because I do not engage in much PVE myself and my knowledge is much more limited on that front, but if anyone has any concerns with PVE usage of ships I definitely will consider those concerns into proposals and bring them up with CCP.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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pj00
Hedion University Amarr Empire
1
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Posted - 2017.01.31 08:36:33 -
[28] - Quote
very happy to read this....i support you 100%!!! learned LOT from you
o7 |
Gahjek
The Indian Tonic Company
7
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Posted - 2017.01.31 10:41:18 -
[29] - Quote
you will get my vote, you on the CSM can only be all good |
elitatwo
Dicker Quick and Hyde Defense Attorneys O.U.Z.O. Alliance
1587
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Posted - 2017.02.01 11:14:01 -
[30] - Quote
Hey Suitonia, long time fan of your work but why of all the alliances would you join goons in NPC space instead of PL or NC.?
You do know that bigger isn't always better.
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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Tetsel
Heretic Army Escalating Entropy
278
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Posted - 2017.02.01 15:47:22 -
[31] - Quote
Suitonia wrote:Tetsel wrote:When you think about all of those things that are "not working well with ships" according to you, do you keep in mind PVE usage of those ships ? I feel like PVP use is of the most importance to me, I personally feel like a lot of PVE content should be rehashed and redesigned to be more engaging, fun and PVP like. I must admit that I often do not consider PVE uses when I talk about ships, mostly because I do not engage in much PVE myself and my knowledge is much more limited on that front, but if anyone has any concerns with PVE usage of ships I definitely will consider those concerns into proposals and bring them up with CCP.
Yup that's my concern, you're just another "pvp centric" CSM candidate who might not be able to add some value concerning feedback about the pve fitting/ship meta. I'm worried that most balance on ship in the game is focus on how ship could be usefull in pvp (industrial excepted) without considering how those change goes on the pve side of the ship.
Loyal servent to Mother Amamake.
@EVE_Tetsel
Another Bittervet Please Ignore
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Bei ArtJay
Side Kicks The-Culture
149
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Posted - 2017.02.03 10:08:58 -
[32] - Quote
Suitonia is a legendary eve player and as such would make a great CSM as he has fingers in many pies, contacts, friends, and knows the community inside out. My favorite thing about him, and the reason I believe he would be great is that he is someone who has achieved much status without being overtly political or having a trace of ego, a really hard thing to do in this game. He has friends with all factions within eve (he does take sides, but has never indicated to me that he holds any grudges), and not many people can say that.
I have also worked with him a lot on multiple eveSports projects and he has always been reliable and given consistently top-notch analysis of PVP mechanics - he is the best technical analyst I have worked with and has an incredible capacity to remember all of the abilities of subcapital ships and modules in the game, and how they interact with each other. This is another fantastic reason he would make a great CSM.
+1 from me and all my alts. |
Suitonia
KarmaFleet Goonswarm Federation
732
|
Posted - 2017.02.04 21:21:50 -
[33] - Quote
Quote:Yup that's my concern, you're just another "pvp centric" CSM candidate who might not be able to add some value concerning feedback about the pve fitting/ship meta. I'm worried that most balance on ship in the game is focus on how ship could be usefull in pvp (industrial excepted) without considering how those change goes on the pve side of the ship.
I'm more than willing to listen to feedback from PvE players, my passion is not PvE and I don't presume to speak for them. If a change to a ship would cause serious concerns for PvE then I would argue for them.
Quote:Hey Suitonia, long time fan of your work but why of all the alliances would you join goons in NPC space instead of PL or NC.?
You do know that bigger isn't always better. GoonSwarm is a well organised alliance and I'm having fun flying with them. I'm a pretty prolific corp hopper though and I've been in PL, TEST, CVA before too! I don't want to be in the "best" elite PvP alliance for the sake of being in the "best" alliance. I'm more of a solo guy with my own friends in a bunch of different alliances and I don't pick sides or hold grudges.
Thanks for all the kind words so far friends.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Mr Hyde113
ElitistOps Pandemic Legion
303
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Posted - 2017.02.06 09:20:02 -
[34] - Quote
With the departure of both myself and Gorski at the end of CSM 11, the critical role of a balance and small gang/solo council member will go vacant and will require a successor. It is for this reason that I support and endorse Suitonia's candidacy for CSM 12, and encourage any and all who supported Gorski or myself to back Suitonia in this election. Although I proposed and supported the reduction of the total number of CSM members from 14 to 10, I completely understand that it makes it harder for 'non-bloc' focused candidates to get the necessary votes to secure a seat. This is why it is critical that if mechanics, balance, and small gang/solo PVP are important issues to you, that you place Suitonia at the top of your ballot this year to ensure these issues have an experienced voice representing them at the table.
Despite Suitonia's reputation as a pilot of the detestable frigate class space vessels, I can assure you that in all seriousness that he is one of only a handful of people in the game with the necessary experience, depth of understanding, and ability to articulate feedback to fill this important balance-focused role. This is demonstrated by his: (1) years of PVP experience in the game;(2)numerous articles and writeups analysing balance problems, and (3) dozens of videos showcasing his understanding of fitting, piloting, and mechanics. His existing relationship with CCP Devs will only be strengthened by securing a seat on the CSM, and I trust him to objectively address the topics I care about most and continue the work done by CSM 11 in this regard. I encourage all solo/balance focused voters to back Suitonia in this election. Good luck on your campaign and may the holy Battleships flourish in your care.
Mr Hyde - CSM XI Permanent Attendee
Youtube Channel
Twitter
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Zenko Tzash
Hedion University Amarr Empire
0
|
Posted - 2017.02.06 22:31:18 -
[35] - Quote
Tetsel wrote:Lulu Lunette wrote:Tetsel wrote:And there we go, another solo kb warrior I'm on twitch, so I think I know what I'm doin vote for me.
So fed up with those "Elect me, I'm Famous" candidates... Could you link the guides you've written? Anything selfless at all? I've watched lots of his streams and read his Kestrel guide enough to try it for myself and honestly no matter what sort of NPE CCP comes up with, the best quality NPE is going to be players showing how they play, by example; and honestly suitonia is much, much less of an attention hoe compared to others in the genre of Twitch/youtubers. We need lots more of this guy and others to step up in Eve Online. Well hopefully there will be a frigate focus group and he will be usefull. Good luck to him for the election btw. We'll probably need a BS solo pvp expert too, can't wait Zarvox to apply.
Wow... You're not pathetic at all. you must be the cool, edgy rebel of the internet. I totally wish I had daddy issues like you so I can project my insecurity onto others.. Sucks because I can't be as much of a bitter douche bag as you.
I'm new and was just browsing around and came across this. I have no idea what EVE needs or anything remotely of the likes of that. However, It doesn't take an expert in any game to notice that you clearly have issues to get so upset over a single person (that, from this perspective, has merely listed credentials to establish their experience within EVE) and shows you are capable of nothing other than condescending down to others. Maybe, if you are capable, you can type something a little more 'constructive' and less "I'm triggered over something so trivial, I have to be a hateful whiny little b*tch about it".
I for one hope you don't run for whatever the hell this election is for. No one will probably need a BS internet edgelord expert. |
big miker
Syndicate Enterprise Northern Coalition.
490
|
Posted - 2017.02.06 23:09:18 -
[36] - Quote
Quote: No one will probably need a BS internet edgelord expert.
Say what? :D
#Teambattleship
Latest video: Ferocious 9.0 - Vertical Supremacy
Nano Naglfar!
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Suitonia
KarmaFleet Goonswarm Federation
733
|
Posted - 2017.02.07 06:51:22 -
[37] - Quote
Thanks for the endorsement Mr Hyde :) I think I'm the best fit as a candidate if you previously voted Gorski Car or Mr Hyde
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Tiberius StarGazer
Destructive Influence Northern Coalition.
483
|
Posted - 2017.02.07 19:18:57 -
[38] - Quote
+1 Sutonia is a rare breed of eve player who shows a depth of understanding and theory crafting when it comes to PvP and shows an understanding of ship roles and stats that few others can match I am very pleased to see this candidate signing up to step into the huge shoes required for ship balancing. |
Suitonia
KarmaFleet Goonswarm Federation
737
|
Posted - 2017.02.08 20:01:18 -
[39] - Quote
Thanks for the kind words :)
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Rin Shinwa
Mind Games. Suddenly Spaceships.
0
|
Posted - 2017.02.08 23:50:47 -
[40] - Quote
Some players have voiced concerns over the 40km scram range scripted hictors being oppressive to solo/small gang pvp. Do you agree? How big of an issue is it? How would you fix it, if needed? |
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Suitonia
KarmaFleet Goonswarm Federation
739
|
Posted - 2017.02.09 00:23:15 -
[41] - Quote
Rin Shinwa wrote:Some players have voiced concerns over the 40km scram range scripted hictors being oppressive to solo/small gang pvp. Do you agree? How big of an issue is it? How would you fix it, if needed?
I think it's an issue and it's really hurt solo/small gang roaming in nullsec. It's killed a lot of affordable kiting cruisers and pigeon holed a lot of people into going 100mn AB or bust. My preferred solution would be to introduce a new script for HICs that has 40% of the current range, and attach the scramming effect to that script.
Focused Warp Disruption Script - Infipoint, stops capitals from jumping, same range as current. Focused Warp Scrambler Script - Infipoint, scram effect + above.
This would be a 15km Scram on T2 and a 15.75km scram for TS/Concord HIC scrams. for reference this is better than heated True Sansha scram on any non-bonused hull. I also think that the value of a highslot scrambler has been completely ignored with the balance of the scram effect on HICs. It essentially was an extra midslot on a lot of HICs that were running a scrambler anyway.
I think this is good enough for a HIC to do MJFG defence without making it as cancerous for gatecamping or anti-kiting as it is now.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Valkin Mordirc
2690
|
Posted - 2017.02.09 01:12:05 -
[42] - Quote
Do you have any plans/idea's on the Navy Caracle, Naga, and Rohk? Personally curious on those. All three of them seem to be overshadowed by similar counter parts and don't have a role to fill.
#DeleteTheWeak
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Mason Odell
Blackjack and Exotic Dancers Top Tier
0
|
Posted - 2017.02.09 05:17:44 -
[43] - Quote
A vote for Suitonia is a vote for EVE!
aside that
This is the man for CSM XII, a Top Tier choice indeed if I've ever seen one.
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Aaril
Hard Knocks Inc. Hard Knocks Citizens
41
|
Posted - 2017.02.09 08:25:13 -
[44] - Quote
You already have my vote based on the amount knowledge you have shown in your videos.
I am curious, however, on your thoughts related to the lack of NS wormholes after the change a couple of years ago. I am hoping more candidates will push to increase content holes (WH groups like to do small gang NS roams as well). |
Suitonia
KarmaFleet Goonswarm Federation
741
|
Posted - 2017.02.10 21:54:22 -
[45] - Quote
Aaril wrote:You already have my vote based on the amount knowledge you have shown in your videos.
I am curious, however, on your thoughts related to the lack of NS wormholes after the change a couple of years ago. I am hoping more candidates will push to increase content holes (WH groups like to do small gang NS roams as well).
I'd be happy with more nullsec > WH space wormholes, especially for higher class wormholes like C4s and C5s. Quantum Flux Generators right now are pretty useless I've done a few experiments with them myself and they are pretty weak. They could probably use looking at.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Suitonia
KarmaFleet Goonswarm Federation
741
|
Posted - 2017.02.10 21:57:59 -
[46] - Quote
Valkin Mordirc wrote:Do you have any plans/idea's on the Navy Caracle, Naga, and Rohk? Personally curious on those. All three of them seem to be overshadowed by similar counter parts and don't have a role to fill.
The Navy Caracal is bad because HAMs/HMLs need some help, and it doesn't get a bonus to RLMLs which are OP. The Naga and Rokh don't really fit the current metagame at the moment. With RLMLs getting balanced then maybe the Naga will see some more action, and the Rokh will hopefully get better with BS sensor adjustments and less Pirate ship proliferation.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Viciate
Insurrection
1
|
Posted - 2017.02.11 19:16:55 -
[47] - Quote
Before you secure my vote, I need a CSM-related pickup line. |
Boozbaz
Brutor Clan
47
|
Posted - 2017.02.11 20:26:52 -
[48] - Quote
You presented a good suggestion on how to rebalance RLML in this reddit post:
https://www.reddit.com/r/Eve/comments/5gmhq7/fix_heavy_missiles_just_say_no_to_rlml_spam/datiu1n/?context=3
During the last EVE Vegas, CCP Fozzie said that medium autocannons are a little underpowered and that they plan on taking another look at them soon. Do you think Medium AC's are under powered, and if so, how would you go about rebalancing them? |
Tyr Carter
Hold On To Your Dookie Its About To Get Spooky My Mom Says Blobbing Is Bad
12
|
Posted - 2017.02.11 20:41:00 -
[49] - Quote
Formerly respected player, currently member of goonswarm |
Suitonia
KarmaFleet Goonswarm Federation
744
|
Posted - 2017.02.11 22:38:24 -
[50] - Quote
Viciate wrote:Before you secure my vote, I need a CSM-related pickup line.
Are you with the Cartel? Because you're definitely an Angel.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
|
Suitonia
KarmaFleet Goonswarm Federation
744
|
Posted - 2017.02.11 22:41:23 -
[51] - Quote
ACs gain the least by going up tiers, more falloff from going to 220 or 425 would be nice. You also lose so much tracking going to 425 from 220 that it's usually not worth it, so reducing the tracking loss between tiers would be nice too.
I also feel like ACs have the worst t2 ammo selection. Not having Scorch/Null feels like hell on blasters/pulse but Barrage isn't nearly as useful as those two types. Maybe putting a big optimal increase on barrage would be nice, i.e. instead of 1.5x more like 3x (This works for ACs since its AC exclusive so wouldn't break arty, would make optimal bonused ships like Jaguar, Munnin etc. better with ACs too instead of wasted bonus) Right now Blasters seem to win against ACs at scram kiting which this would help with.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Boozbaz
Brutor Clan
47
|
Posted - 2017.02.11 22:50:37 -
[52] - Quote
Great response, and I learned something from it. Thanks Suitonia. |
Moac Tor
Cyber Core Stain Confederation
768
|
Posted - 2017.02.12 00:18:56 -
[53] - Quote
Suitonia wrote:Thecla asked what my thoughts on battleships are on Twitter. I think that there is a problem with the superfluous amounts of Pirate Battleships there are on the market, from boosts to anomaly ratting escalation chance and burner missions, driving down the value to the point where they are cheaper than the Navy alternatives (Making Navy BS unseen outside of eve tournaments or highsec missions). This also strains T1 Battleships somewhat too, as for less than a 100m extra you gain a huge power increase, which being 1/3rd of what your normally pay for a decent fit T1 BS, is usually a no brainer. StarFleetCommander, a Volta/Triumvirate FC mused with me on Teamspeak about, how, 3 years ago, Triumvirate were running Machariel fleets in the DR. And they lost a 200 man Mach Fleet, and then another a week after. This cleaned out the entirety of Jita of Machariels and resupplying their Machariel fleet became a huge issue. He said he recently checked Zkillboard, and 4x the amount of machs they lost are being lost on a monthly basis with no effect on Jita. I think escalations are a good thing however, since they encourage people who usually stay in one system ratting, to venture out and run an escalation in another system. Mixing up gameplay for them, and perhaps, creating content for someone else who manages to catch them outside their usual safezone. I'm not sure how to reduce pirate BS proliferation, perhaps pirate ship BPCs could be removed from escalation sites. I think Navy Battleships need to go through a balance pass, notably; Here are some of my preliminary thoughts on the ones that most stand out to me. Navy Dominix - It performs worse than the regular Dominix in some situations due the lack of the tracking speed and range bonus. It got the hybrid damage bonus as a harken back to the old Dominix. It exists to make EFT generals who haven't undocked in the past 2 years to salivate over 2k DPS fits, there are better Vindicator fits for this for less ISK. Personally I'd just add the Dominix bonuses and keep the hybrid bonus. Navy Armageddon - Just like the N.Dominix, it exists for people to remember the days of the old Armageddon. The Navy Apoc is a better laser damage platform because having tracking+optimal, with way better fitting, and secondary stats like speed and targeting is better than 15% DPS, utility high and a bigger drone bay. I'd change this to the current Armageddon with the extra stats from navy, +1 low, and slightly bigger drone bay. Navy Megathron - The Vindicator is cheaper, does more DPS, has a 90% web with the same tracking bonus, and the extra HP on the Vindi almost makes up for the 8th low. I think if the Mega got a 50% Large Hybrid role bonus, with 5% damage per level, and -2 Turrets. It could be an interesting ship, 2 utility highs on a Gallente Blaster Battleship would be a nice niche that seperates it a bit more from the Hyperion and Vindicator. Typhoon Fleet - The turret bonus should be swapped for something more useful Tempest Fleet - Give it the same damage as normal Tempest 5% rof to 7.5% As for Battleships in general, I think they could use a lot better targeting stats (Sensor Strength, Scan Res, Targeting Range). I wrote this a long time ago https://docs.google.com/document/d/1WeoQNrzcbohR_0nfMVCLIneCTFJF7YQN7dBhxaUhra4/edit . Most BS can't even lock a target past 100km naturally, which hurts MJD offensive plays, I also feel like for the cost of bringing a BS to the field for small gang (The warp speed/mobility), they are far too easy to control through ewar like ECM/Damps, with recent tiericide passes, there are many cruiser hulls with better targeting stats than them. It would be nice if the Sensor Strength and Lock Range got buffed to help deal with these ewar types, also, I feel that scan res can be adjusted upwards a tad. Confirming this is pretty much spot on in regards to current BS meta. I particularly agree with the sensor strength / scan res / targeting range on BS's needing buffs and so glad to see you have picked up on that. Something I have requested myself in previous threads. You have my vote on that platform alone.
Modulated ECM Effects
An Alternative to Skill Trading
|
Moac Tor
Cyber Core Stain Confederation
768
|
Posted - 2017.02.12 00:42:04 -
[54] - Quote
Suitonia wrote:I think it's an issue and it's really hurt solo/small gang roaming in nullsec. It's killed a lot of affordable kiting cruisers and pigeon holed a lot of people into going 100mn AB or bust. My preferred solution would be to introduce a new script for HICs that has 40% of the current range, and attach the scramming effect to that script.
Focused Warp Disruption Script - Infipoint, stops capitals from jumping, same range as current. Focused Warp Scrambler Script - Infipoint, scram effect + above.
This would be a 15km Scram on T2 and a 15.75km scram for TS/Concord HIC scrams. for reference this is better than heated True Sansha scram on any non-bonused hull. I also think that the value of a highslot scrambler has been completely ignored with the balance of the scram effect on HICs. It essentially was an extra midslot on a lot of HICs that were running a scrambler anyway.
I think this is good enough for a HIC to do MJFG defence without making it as cancerous for gatecamping or anti-kiting as it is now. If only people had warned Larrikin that 37.5km scramming HICs would dominate the small gang meta and kill a lot of viable BC and BS options before they were announced over a year ago....... [/S]
https://forums.eveonline.com/default.aspx?g=posts&m=6153434#post6153434
In that post I asked for a 20km script for the scramming effect as it would allow a lot more counters particularly for battleships and BCs; 37.5km is clearly OP though.
Seriously stupid decision. I know you were one of the few that were against it back then too. Another reason anyone interested in the small gang meta and internet spaceships in general should give you their vote.
Modulated ECM Effects
An Alternative to Skill Trading
|
Suitonia
KarmaFleet Goonswarm Federation
750
|
Posted - 2017.02.12 00:56:52 -
[55] - Quote
Moac Tor wrote:Suitonia wrote:I think it's an issue and it's really hurt solo/small gang roaming in nullsec. It's killed a lot of affordable kiting cruisers and pigeon holed a lot of people into going 100mn AB or bust. My preferred solution would be to introduce a new script for HICs that has 40% of the current range, and attach the scramming effect to that script.
Focused Warp Disruption Script - Infipoint, stops capitals from jumping, same range as current. Focused Warp Scrambler Script - Infipoint, scram effect + above.
This would be a 15km Scram on T2 and a 15.75km scram for TS/Concord HIC scrams. for reference this is better than heated True Sansha scram on any non-bonused hull. I also think that the value of a highslot scrambler has been completely ignored with the balance of the scram effect on HICs. It essentially was an extra midslot on a lot of HICs that were running a scrambler anyway.
I think this is good enough for a HIC to do MJFG defence without making it as cancerous for gatecamping or anti-kiting as it is now. If only people had warned Larrikin that 37.5km scramming HICs would dominate the small gang meta and kill a lot of viable BC and BS options before they were announced over a year ago....... [/S] https://forums.eveonline.com/default.aspx?g=posts&m=6153434#post6153434In that post I asked for a 20km script for the scramming effect as it would allow a lot more counters particularly for battleships and BCs; 37.5km is clearly OP though. Seriously stupid decision. I know you were one of the few that were against it back then too. Another reason anyone interested in the small gang meta and internet spaceships in general should give you their vote.
Me too https://forums.eveonline.com/default.aspx?g=posts&m=6148904#post6148904
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Jin'taan
Pentag Blade Curatores Veritatis Alliance
152
|
Posted - 2017.02.12 01:12:43 -
[56] - Quote
Given your own aptitude and interest in balance as a candidate on the CSM, do you feel there are any other candidates who you feel serve the same areas or would compliment your efforts on the CSM? MrHyde last year had a large amount of his vote go to Exhausted (i.e not counted) after he was elected, and I feel that CSM 12 could do more with the raw mechanical knowledge that he and Gorski provided in CSM 11. |
Boozbaz
Brutor Clan
47
|
Posted - 2017.02.12 04:14:38 -
[57] - Quote
Jin'taan wrote:Given your own aptitude and interest in balance as a candidate on the CSM, do you feel there are any other candidates who you feel serve the same areas or would compliment your efforts on the CSM? MrHyde last year had a large amount of his vote go to Exhausted (i.e not counted) after he was elected, and I feel that CSM 12 could do more with the raw mechanical knowledge that he and Gorski provided in CSM 11.
This is a good question. Another question Suitonia, have you any thoughts on how to improve faction warfare? And if so, what are your thoughts on that subject? |
Saint Lucifer
THORN Syndicate Circle-Of-Two
1
|
Posted - 2017.02.12 14:13:23 -
[58] - Quote
No vote for me. Everytime I engage this dude, all he does is trash fellow eve players (me and others) who leverage the game mechanics. Someone who disparages existing mechanics to the point that he does is dangerous on CSM. I have a feeling he'd ban all drugs, all implants, and the ability to receive reps (after all, tough to solo if you run into "Cancer" who flies with implants, drugs, and dudes who may rep you). |
Suitonia
KarmaFleet Goonswarm Federation
750
|
Posted - 2017.02.13 12:49:38 -
[59] - Quote
Jin'taan wrote:Given your own aptitude and interest in balance as a candidate on the CSM, do you feel there are any other candidates who you feel serve the same areas or would compliment your efforts on the CSM? MrHyde last year had a large amount of his vote go to Exhausted (i.e not counted) after he was elected, and I feel that CSM 12 could do more with the raw mechanical knowledge that he and Gorski provided in CSM 11.
I think Vic Jefferson is a solid pick, he has a decent grasp of game mechanics and is also good at presenting discourse and rational arguments. Rhiload could also be a good pick too. I feel like my weakest areas are wormhole space and sov null, so I'm hoping Noobman will be able to serve another term to clue me in if I get elected, and of course, nullsec tends to be pretty widely represented already, and hopefully you'll make it Gin and Tonic :)
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Suitonia
KarmaFleet Goonswarm Federation
750
|
Posted - 2017.02.13 12:51:48 -
[60] - Quote
Saint Lucifer wrote:No vote for me. Everytime I engage this dude, all he does is trash fellow eve players (me and others) who leverage the game mechanics. Someone who disparages existing mechanics to the point that he does is dangerous on CSM. I have a feeling he'd ban all drugs, all implants, and the ability to receive reps (after all, tough to solo if you run into "Cancer" who flies with implants, drugs, and dudes who may rep you).
I don't have a problem with Implants, Links and Drugs. I can't engage them with my 'clean' playstyle of not using them, so I just avoid them. When those same pilots ask me to 1v1 when they have a deadspace fitted ship with drugs and I don't, and they bring in their link RR legion dishonoring the 1v1, then yeah, I do like to make fun of them in local, but that is part of eve.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
|
Suitonia
KarmaFleet Goonswarm Federation
751
|
Posted - 2017.02.13 12:52:53 -
[61] - Quote
Boozbaz wrote:Jin'taan wrote:Given your own aptitude and interest in balance as a candidate on the CSM, do you feel there are any other candidates who you feel serve the same areas or would compliment your efforts on the CSM? MrHyde last year had a large amount of his vote go to Exhausted (i.e not counted) after he was elected, and I feel that CSM 12 could do more with the raw mechanical knowledge that he and Gorski provided in CSM 11. This is a good question. Another question Suitonia, have you any thoughts on how to improve faction warfare? And if so, what are your thoughts on that subject?
https://www.reddit.com/r/Eve/comments/5tgojp/im_suitonia_csm_candidate_elite_kestrel_warlord/ddmlgky/
I posted a few ideas here
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Boozbaz
Brutor Clan
50
|
Posted - 2017.02.13 17:18:56 -
[62] - Quote
Thanks suitonia, I posted a response. I like every suggestion you make except for one: breaking it up into 1v1v1v1. |
Suitonia
KarmaFleet Goonswarm Federation
752
|
Posted - 2017.02.14 17:56:25 -
[63] - Quote
Boozbaz wrote:Thanks suitonia, I posted a response. I like every suggestion you make except for one: breaking it up into 1v1v1v1. Thanks for the feedback, at the very least, connecting all the warzones into a circuit would help
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Thanatos Marathon
Justified Chaos Spaceship Bebop
633
|
Posted - 2017.02.16 15:45:33 -
[64] - Quote
Someone elsewhere solicited input on your post with regards to FW so I thought I would copy and paste it here.
Here's a little things list that has been cleaned up and passed around for a couple years that you might want to send his way. The original is linked in the newfw tweetfleet channel.
Remove FW standings hits in null sec. Remove purple icon for allied militia - or allied militia should take standings hit if they attack you (or just get rid of allied militia) (4 way war confirmed as desired by CCP Affinity). FW standings eligibility should be applied on individual basis, not on corp basis. Remove faction standings hits for AoE effects (or other weapons) when in same fleet. (or remove standings hits for all AoE weapons everywhere in lowsec) FW overview for newbroGÇÖs in militia MOTD and FW panel. MILITIA FILTER. Militia-only contracts. GÇ£MilitiaGÇ¥ filter for POS access, Citadels, etcGǪ Ability for militia members to post future events such as future fleets to entire militia on Calendar Strengthen Faction Navy to make it harder to camp opposing highsec to farm newbs. Have plexes persist through DT and redo spawn mechanics of non-outposts (keep them semi-random though) Randomize plex respawn rate by using a respawn window. Useful system upgrades Decouple System Upgrades from Tier Level Smooth out Tier system and fix payouts for PVP at existing level 5 payouts. Remove aggression from plex rats (affects afk oplexers without hurting pvpGÇÖers). Citadel problem.
JUSTK is recruiting
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Suitonia
KarmaFleet Goonswarm Federation
754
|
Posted - 2017.02.18 00:34:35 -
[65] - Quote
Thanatos Marathon wrote:Someone elsewhere solicited input on your post with regards to FW so I thought I would copy and paste it here.
Here's a little things list that has been cleaned up and passed around for a couple years that you might want to send his way. The original is linked in the newfw tweetfleet channel.
Remove FW standings hits in null sec. Remove purple icon for allied militia - or allied militia should take standings hit if they attack you (or just get rid of allied militia) (4 way war confirmed as desired by CCP Affinity). FW standings eligibility should be applied on individual basis, not on corp basis. Remove faction standings hits for AoE effects (or other weapons) when in same fleet. (or remove standings hits for all AoE weapons everywhere in lowsec) FW overview for newbroGÇÖs in militia MOTD and FW panel. MILITIA FILTER. Militia-only contracts. GÇ£MilitiaGÇ¥ filter for POS access, Citadels, etcGǪ Ability for militia members to post future events such as future fleets to entire militia on Calendar Strengthen Faction Navy to make it harder to camp opposing highsec to farm newbs. Have plexes persist through DT and redo spawn mechanics of non-outposts (keep them semi-random though) Randomize plex respawn rate by using a respawn window. Useful system upgrades Decouple System Upgrades from Tier Level Smooth out Tier system and fix payouts for PVP at existing level 5 payouts. Remove aggression from plex rats (affects afk oplexers without hurting pvpGÇÖers). Citadel problem.
Thanks for the list. I'm in close contact with Gorski Car (Ex CSM 11) who lobbied hard for a lot of FW/Lowsec changes and I'm going to take over from him and try and push the same things.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
DeMichael Crimson
Republic University Minmatar Republic
59673
|
Posted - 2017.03.02 17:31:28 -
[66] - Quote
Hello,
My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes would you propose to CCP pertaining to game mechanics for Faction standings ?
Good luck to you in the upcoming CSM election.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Suitonia
KarmaFleet Goonswarm Federation
796
|
Posted - 2017.03.03 02:31:29 -
[67] - Quote
DeMichael Crimson wrote:Hello,
My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes would you propose to CCP pertaining to game mechanics for Faction standings ?
Good luck to you in the upcoming CSM election.
DMC
I think faction standings have lost a lot of value (No longer needed for POS anchoring, Jump Clones etc. Their only purpose atm is for missions and market tax reduction). I'm not sure how to make them useful again without them being gimmicky.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
DeMichael Crimson
Republic University Minmatar Republic
59700
|
Posted - 2017.03.03 12:11:31 -
[68] - Quote
Suitonia wrote:DeMichael Crimson wrote:Hello,
My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes would you propose to CCP pertaining to game mechanics for Faction standings ?
Good luck to you in the upcoming CSM election.
DMC I think faction standings have lost a lot of value (No longer needed for POS anchoring, Jump Clones etc. Their only purpose atm is for missions and market tax reduction). I'm not sure how to make them useful again without them being gimmicky. Thanks for the reply.
Yes I agree, Faction standings have lost a lot of value and should be more meaningful than just to get missions. CCP never should have removed the need of Faction standings to anchor a POS in high sec space. In my opinion that was a big mistake.
Currently the in-game aspects of Faction standings : Positive Faction standings are the only way to access Cosmos Agents (one time access). Positive Faction and Corporation standings are needed to access Research Agents. All other Agents only require minimal amount of Faction standing for access (-2.00 or higher standing). High Faction standings reduce Market Broker fees and Reprocessing fees in NPC stations. At -5.00 or lower Faction standing, Empire NPC's will attack when in their space.
This game was founded on the premise of having a balance on 'Risk vs Reward' and 'Actions vs Consequences'. It takes time for players to ruin Faction standings and as such it should also take some time to repair those standings. In the past Characters use to be accountable for their actions in-game, now most everything has been dumbed down and turned into easy mode for the instant gratification crowd. That's something I don't want to see happen to Faction standings.
I created and shared the 'Faction Standing Repair Plan' with the playerbase back in 2010. In my opinion players need more options available to repair negative Faction standings then what I've listed in 'The Plan' since most of those Event Agents can only be accessed once in the characters life. Most players in-game don't even read the forums so they don't know that guide is available. In fact repairing negative Faction standings is extremely tough on new players who haven't even learned the game yet since they can easily mess up their Faction standings right from the start without actually knowing it.
I think the process of Faction standing repair should be implemented in-game to be more intuitive instead of being so obscure. All changes to Faction standings should be brought to the players attention with an on screen pop up message. Any action that would cause negative Faction standing should trigger an on screen pop up warning (with option to deactivate). All Anti-Empire missions should have a warning to alert players that accepting and completing those missions will incur negative Faction standings. An idea presented by others is to have Tags for Standings. Personally I don't really like the idea but if it's similar to Tags for Security, I guess it would be acceptable. Lastly CCP could add another group of NPC Agents to the in-game Agent Finder strictly for Faction standing repair, sorta like the proposal I have listed in my forum signature.
Anyway, thanks again for the reply and good luck in the upcoming election.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Suitonia
KarmaFleet Goonswarm Federation
798
|
Posted - 2017.03.04 18:07:49 -
[69] - Quote
DeMichael Crimson wrote:Suitonia wrote:DeMichael Crimson wrote:Hello,
My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes would you propose to CCP pertaining to game mechanics for Faction standings ?
Good luck to you in the upcoming CSM election.
DMC I think faction standings have lost a lot of value (No longer needed for POS anchoring, Jump Clones etc. Their only purpose atm is for missions and market tax reduction). I'm not sure how to make them useful again without them being gimmicky. Thanks for the reply. Yes I agree, Faction standings have lost a lot of value and should be more meaningful than just to get missions. CCP never should have removed the need of Faction standings to anchor a POS in high sec space. In my opinion that was a big mistake. Currently the in-game aspects of Faction standings : Positive Faction standings are the only way to access Cosmos Agents (one time access). Positive Faction and Corporation standings are needed to access Research Agents. All other Agents only require minimal amount of Faction standing for access (-2.00 or higher standing). High Faction standings reduce Market Broker fees and Reprocessing fees in NPC stations. At -5.00 or lower Faction standing, Empire NPC's will attack when in their space. This game was founded on the premise of having a balance on 'Risk vs Reward' and 'Actions vs Consequences'. It takes time for players to ruin Faction standings and as such it should also take some time to repair those standings. In the past Characters use to be accountable for their actions in-game, now most everything has been dumbed down and turned into easy mode for the instant gratification crowd. That's something I don't want to see happen to Faction standings. I created and shared the ' Faction Standing Repair Plan' with the playerbase back in 2010. In my opinion players need more options available to repair negative Faction standings then what I've listed in 'The Plan' since most of those Event Agents can only be accessed once in the characters life. Most players in-game don't even read the forums so they don't know that guide is available. In fact repairing negative Faction standings is extremely tough on new players who haven't even learned the game yet since they can easily mess up their Faction standings right from the start without actually knowing it. I think the process of Faction standing repair should be implemented in-game to be more intuitive instead of being so obscure. All changes to Faction standings should be brought to the players attention with an on screen pop up message. Any action that would cause negative Faction standing should trigger an on screen pop up warning (with option to deactivate). All Anti-Empire missions should have a warning to alert players that accepting and completing those missions will incur negative Faction standings. An idea presented by others is to have Tags for Standings. Personally I don't really like the idea but if it's similar to Tags for Security, I guess it would be acceptable. Lastly CCP could add another group of NPC Agents to the in-game Agent Finder strictly for Faction standing repair, sorta like the proposal I have listed in my forum signature.Anyway, thanks again for the reply and good luck in the upcoming election. DMC
Thanks for the reply and clarification, if I get elected I'll keep your suggestions in mind.
Also look out for some interviews I did on podcasts such as Statecraft, Talking in Stations and about to record Declarations of War! :)
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Suitonia
KarmaFleet Goonswarm Federation
800
|
Posted - 2017.03.06 04:04:17 -
[70] - Quote
https://eve-nt.uk/article/2017-03-05-234956-CSM12-Candidate-Suitonia/
Check out this EVE-NT article
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
|
Chessur
Wilderness Top Tier
631
|
Posted - 2017.03.06 17:17:23 -
[71] - Quote
n+¬-á n+èn+òn+ôn+ö-á n+ùn+ün+Än+ön+àn+ä-á n+ön+Å-á n+ôn+ön+Ån+É-á n+én+Ön+î-á n+ün+Än+ä-á n+ôn+ün+Ö-á n+ön+ên+ün+ö-á n+¬-á n+ån+òn+în+în+Ö-á n+àn+Än+än+Ån+Æn+ôn+à-á n+¦n+òn+ën+ön+Ån+Än+ën+ün+ì-á n+ün+Än+ä-á n+ên+à-á n+ên+ün+ô-á n+ìn+Ö-á n+ûn+Ån+ön+àn+Ä-á n+¦n+ên+àn+Æn+à-á n+ân+ün+Ä-á n+én+à-á n+Än+Å-á n+én+àn+ön+ön+àn+Æ-á n+Én+àn+Æn+ôn+Ån+Ä-á n+ön+Å-á n+ån+ën+çn+ên+ö-á n+ån+Ån+Æ-á n+ü-á n+én+àn+ön+ön+àn+Æ-á n+àn+ûn+à-á n+ön+ên+ün+Ä-á n+ön+ên+ën+ô-á n+ìn+ün+Än+Ä-á n+¬n+å-á n+¬-á n+ün+ì-á n+çn+Ån+ën+Än+ç-á n+ön+Å-á n+ôn+àn+Än+ä-á n+ün+Än+Ön+Ån+Än+à-á n+ön+Å-á n+ën+ân+àn+în+ün+Än+ä-á n+ön+Å-á n+ên+ün+ûn+à-á n+ån+ün+ân+à-á n+ön+Å-á n+ån+ün+ân+à-á n+ön+ën+ìn+à-á n+ùn+ën+ön+ê-á n+ön+ên+à-á n+än+àn+ûn+ôn+î-á n+¬n+ö-á n+ôn+ên+Ån+òn+în+ä-á n+én+à-á n+ön+ên+ën+ô-á n+ìn+ün+Än+Ä
n+èn+ún+Ån+ìn+Én+àn+ön+àn+Än+ö n+èn+½n+Än+Ån+ùn+în+àn+än+çn+àn+ün+én+în+à n+èn+Ñn+ÿn+Én+àn+Æn+ën+àn+Än+ân+àn+ä n+èn+ñn+Ån+àn+ôn+Än+çn+ö-á n+ün+Än+ôn+ùn+àn+Æ-á n+ön+Å-á n+ün+Än+Ö-á n+ën+Än+ìn+çn+ün+ìn+à-á n+àn+Än+ön+ën+ön+Ö
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Rin Kagawa
Raised By Wolves Inc Blades of Grass
0
|
Posted - 2017.03.06 17:30:46 -
[72] - Quote
I am a Kestrel alt, and I approve of this campaign. |
Cearain
Plus 10 NV It Burns When I'm PvPing
1501
|
Posted - 2017.03.07 20:04:13 -
[73] - Quote
Thanks for offering some views on faction war. Gorski never would respond to players and certainly never responded to me when I was told to talk to him about fw.
I realize that allot of people have different views on fw. I actually like the idea of splitting up the war into 1v1v1v1 for the reasons you give. But I don't think that is the crux of the problem with faction war.
The main problem has always been the case that you win sov most efficiently by running away from fights. This has been disheartening to many players who have been in faction war and I believe is the main reason why the vast majority of eve players think fw is a joke.
You will see how people gain sov most effectively by looking those who get the most vp (ie, captured the most plexes) for the week or day and then look at how they fit their ships. This website allows you to see who gained the most vp per day or week:
https://api.eveonline.com/eve/FacWarTopStats.xml.aspx
Here are the top 3 vp gainers for the week: 1) Ten TenTim 2) Plex Peasant 3)Renka Ormand Take a look at their killboards I can't post the killboards on the forums.
The last player elected fw guy, Hans, pushed for measures to change this. Namely 2 measures. Rollbacks on timers when people run from a plex and a form of real time intel so we know where plexes are being taken.
CCP promised to do these things years ago but never did.
1) what is your personal position on rollbacks and real time intel?
2) regardless of your position will you at least ask ccp what happened? (Why did they promise this and then not deliver?) And ask if they still intend to keep their promise and if not why?
BTW I asked the same questions of the another candidate and would be happy to hear the answers from others as well. This issue was a big issue for allot of fw players but since ccp never followed up many left fw.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Suitonia
KarmaFleet Goonswarm Federation
804
|
Posted - 2017.03.08 05:14:59 -
[74] - Quote
Cearain wrote:Thanks for offering some views on faction war. Gorski never would respond to players and certainly never responded to me when I was told to talk to him about fw.
Thanks for the response, I definately aim to keep communication open as much as possible.
Cearain wrote: 1) what is your personal position on rollbacks and real time intel?
I am certainly open to the idea of rollbacks and think that they would be an improvement over what we have now. My only concern with rollbacks is that it may allow pirate groups and outside forces influence and defend FW space. I like an alternative idea of speeding up reverse progress by say 4x.
For example, a typical FW farmer is in a novice, he has gotten the 10 minute timer down to 5 minutes. A PVP player from the opposite faction warps in and he warps off. The PvP player now reverses his 5 minutes progress by 4 seconds every 1 second he is there, undoing his 5 minutes of progress in 1.25 minutes. I feel like this encourages people to fight, creates a sense of urgency and also prevents people from reshipping to hard counters because if they do, they lose their progress. While preventing outside forces like pirate groups and unaffiliated pilots from influencing the warzone as much.
Regarding real time intel, I think adding in a live intel log about recently captured plexes would be a great idea to help players find content and defend plexes. You can already compare the contested % on the API every 15 minutes if you use a 3rd party tool, but this is not available to everyone. Would be nice to have a 'recently captured plex' option on the map, as well as a log in the FW UI listing the last 20 captured plexes, and maybe suppressable FW noticiations that militia pilots can have that send notifications whenever a plex is captured in a friendly system.
Cearain wrote: 2) regardless of your position will you at least ask ccp what happened? (Why did they promise this and then not deliver?) And ask if they still intend to keep their promise and if not why?
BTW I asked the same questions of the another candidate and would be happy to hear the answers from others as well. This issue was a big issue for allot of fw players but since ccp never followed up many left fw.
I will certainly ask CCP about undelivered FW features and encourage them to revamp FW since I think it's an important aspect of the NPE.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Ria NieyIi
1053
|
Posted - 2017.03.08 06:06:03 -
[75] - Quote
Not really a question, but I think you should bug CCP to introduce a hotkey for applying nanite paste to repair modules damaged from overheating. Should be a-la overheating itself. For example, shift+keypress starts/stops module overheat, control+keypress could start/stop nanite repair for the same module. Or whatever you bind it to. |
Suitonia
KarmaFleet Goonswarm Federation
805
|
Posted - 2017.03.08 06:14:28 -
[76] - Quote
Ria NieyIi wrote:Not really a question, but I think you should bug CCP to introduce a hotkey for applying nanite paste to repair modules damaged from overheating. Should be a-la overheating itself. For example, shift+keypress starts/stops module overheat, control+keypress could start/stop nanite repair for the same module. Or whatever you bind it to.
Yes this would be great, in regards to nanite paste, I'd also like to see 'cost to repair' when you mouse over a damaged module, we have a visual grey circle when its being repaired, but it would be nice when you're repairing a module it has an actual timer on it (like when reloading) when you mouse over the repairing module.
It would also be nice if you could attempt to do a partial repair, in several instances I've had experiences where I had 100 or so paste, but my guns are damaged, it would be nice if I could just repair them to the level that I can do with my paste, instead of it completely failing, instead, I have to ungroup my guns and apply, cancel half way through and repeat, which is annoying.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Cearain
Plus 10 NV It Burns When I'm PvPing
1502
|
Posted - 2017.03.08 15:51:39 -
[77] - Quote
Thanks for the response.
The intel tool would need to let pilots know where timers are being run before the plex is captured - or the purpose is defeated. After they are captured its too late to defend them.
I am not really sure why we would weaken the rollbacks to only work for militias. A very sizable percent of people in plexes are not in militias so this would insulate rabbit plexers from them. I am not sure why we would want to do that. Also I am not sure why a pvper should have to stay in the plex for it to roll back. Again it just seems to weaken the rollback effect. But any rollback is better than no rollback.
I just question whether this weakened rollback alone will be enough to make it so you win sov by fighting rather than by running away.
Its interesting that you refer to fw as part of the npe. I'm not exactly sure what defines the new player experience but how ever we define it is fine I suppose. My experience is that corporations like the one you are in now tend to give far more guidance to new players than any fw corp I have joined. Do you think fw should be more in the npe than null sec?
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Suitonia
KarmaFleet Goonswarm Federation
805
|
Posted - 2017.03.08 17:29:31 -
[78] - Quote
Cearain wrote:Thanks for the response.
The intel tool would need to let pilots know where timers are being run before the plex is captured - or the purpose is defeated. After they are captured its too late to defend them.
I am not really sure why we would weaken the rollbacks to only work for militias. A very sizable percent of people in plexes are not in militias so this would insulate rabbit plexers from them. I am not sure why we would want to do that. Also I am not sure why a pvper should have to stay in the plex for it to roll back. Again it just seems to weaken the rollback effect. But any rollback is better than no rollback.
I just question whether this weakened rollback alone will be enough to make it so you win sov by fighting rather than by running away.
Its interesting that you refer to fw as part of the npe. I'm not exactly sure what defines the new player experience but how ever we define it is fine I suppose. My experience is that corporations like the one you are in now tend to give far more guidance to new players than any fw corp I have joined. Do you think fw should be more in the npe than null sec?
If the majority of players PVPing in FW space are not in militias maybe that's a problem in itself, maybe what I'm describing is not a problem. I just like to play devil's advocate and seek out alternative suggestions as it's often the best way to get discussions going.
FW gives players rewards if they don't get a fight, in a ideal situation you either get a fight or if you get "blueballed" you make money. Given the Plex mechanics insulating ship types, fights taking place in static environments and a metagame with little evolution, it's probably the 'easiest' PVP to get into. I don't think the FW should be refocused or changed to be more NPE, I just think FW is usually the place where people who get bored of PVE and want to try PVP end up looking first.
The instant intel thing seems like it could be a bit too strong, and way too spammy? as someone just checking a plex would spam the intel and you wouldn't get too much use from it? You need to capture 150 plexes to take a system from 0 to 100% anyway. So it's not like someone can surprise flip a system. Again, if this is something FW players are deadset on, I'm happy to take it up, I just think CCP will be very hesitant with this, because of their recent focus on active scouting for intel (With Sov Entosis nodes/timers, Astrahus vulnerability timers etc.) Plex captured is already in the game as an option if you use API tools.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
|
Boozbaz
Brutor Clan
63
|
Posted - 2017.03.08 17:41:37 -
[79] - Quote
One of the things that I want changed with FW is the way you deplex. Deplexing can be one of the most boring, uninteresting and disengaging things in EVE. You just sit there, for 20 minutes at time in some cases, babysitting an NPC.
Yes, sometimes there are fights. But for the most part, many players that I talk to, have no enthusiasm for deplexing. They just want to get out there and blow **** up. At least with oplexing you "get" to blow up an NPC ship once in awhile. But I find it hard to motivate my corp mates to deplex. When we need to deplex a system, it sounds like a chore to them and that's definitely not what playing a game is about. However, if we don't deplex, we'll lose our system and our assets will get locked inside the station. So it's one of those grinds that you just have to do. |
Cochise Chiricahua
The Scope Gallente Federation
1
|
Posted - 2017.03.08 20:40:43 -
[80] - Quote
07 Candidate!
First, thank you for your time and effort (both present and future) in representing the capsuleers of New Eden! TheyGÇÖre much appreciated.
IGÇÖm preparing to cast my vote in the CSM12 elections. After reading the information you submitted, though, I still have a question.
By way of background, I started in Eve as a hauler, moving freight in T1 industrials and gradually working my way up in both ships and cargo. However, I repeatedly found my progress impeded by gankers who would destroy my ship and steal my cargo. In low- and null-sec space, thatGÇÖs to be expected. You place your bet and take your chances. In high-sec space, however, this is very frustrating. Why have high-sec space at all then? This frustration drove me into anti-ganking, and IGÇÖve been a proud member of Thomas en Chasteaux's High-Sec Militia for several months now.
So, my question. Where do you stand on high-sec ganking? IGÇÖll concede that ganking is a legitimate style of game play, as CCP has ruled. But I also feel that it should be difficult and dangerous (for the ganker) in the 30% of New Eden designated as high-sec space. In particular, IGÇÖd like to see CCP tweak the game mechanics so that the criminal flag generated by looting a ganked freighter in high-sec space follows all players who handle that loot, and otherwise make looting more realistic. (Thomas en Chasteaux's ideas, not mine.)
As a member of the CSM, would you present such an idea to CCP? Would you push for its adoption? What other game changes might you consider to make high-sec ganking more difficult and less profitable?
Regards, Cochise Chiricahua. |
|
Cearain
Plus 10 NV It Burns When I'm PvPing
1503
|
Posted - 2017.03.09 00:35:08 -
[81] - Quote
Suitonia wrote:Cearain wrote:Thanks for the response.
The intel tool would need to let pilots know where timers are being run before the plex is captured - or the purpose is defeated. After they are captured its too late to defend them.
I am not really sure why we would weaken the rollbacks to only work for militias. A very sizable percent of people in plexes are not in militias so this would insulate rabbit plexers from them. I am not sure why we would want to do thatGǪ
If the majority of players PVPing in FW space are not in militias maybe that's a problem in itself, maybe what I'm describing is not a problemGǪ..
I agree its worthwhile to discuss these issues and sort it out. I have not heard anyone say it is a problem to have more neutrals than fw guys pvping in fw space. But let's say that it is the problem for whatever reason. The way to fix it would be to make the pvpers want to join fw. Why don't they join? Rabbit plexing is ridiculous but if you don't do it you will lose your system and be locked out. (so any measures that reduce rabbit plexing would probably help) Also you have more targets when you can shoot both militias. Making fw 1v1v1v1 would help with this quite a bit. But also if being in the militia meant that you had access to a real time intel tool that let you know what plexes were attacked, those who like to pvp in fw plexes would have a big reason to join fw instead of staying neutral. (more on that below)
Suitonia wrote: I don't think the FW should be refocused or changed to be more NPE, I just think FW is usually the place where people who get bored of PVE and want to try PVP end up looking first.
Ok so there are 2 questions. 1) do most players go to null sec or fw or low sec neutral to start pvp? 2) Where should ccp direct them if they are going to direct them?
Do you think allot of the people in karmafleet used to be in faction war? I would think more people go to null sec and probably should go to null sec first.
ItGÇÖs true that plexes help you wittle down engagements. But that is still not as easy as being in the blob. Being in large null sec blobs seems the easiest pvp to have. Also the gate camping with bubbles and no gate guns seems pretty easy as well. But again I think it depends on the person. I think they are both options but I really don't think either should be shaped based on how new players will like them. I think they should both offer very different types of play so eve can things that appeal to a wide range of people.
Suitonia wrote: The instant intel thing seems like it could be a bit too strong, and way too spammy? as someone just checking a plex would spam the intel and you wouldn't get too much use from it? You need to capture 150 plexes to take a system from 0 to 100% anywayGǪ..
Ok first as far as spam. I think one approach would be to have it work through a map interface. That way there would be no spam. So for example it could give a blue number of the number of friendlies running plexes in a system and a red number for the number of enemies running plexes in a system. (It would be great if you could easily set desto from this tool.) Some other possibilities would be to have a tool that shows intel based on the number of jumps from your current position. It could give more in depth intel such as the type of plex being run (novice small medium or large). Again no spam.
Now you say it might be too strong. I agree it would be a strong tool. That is why I think allot of people who like to pvp in plexes would want to join a militia in order to get it! This will mean that more pvpers are suddenly showing up at these plexes and getting more and more pvp. I think this combined with a rollback GÇô maybe even a relatively weak one like you propose would turn fw into a bloodbath. Which would be awesome.
So what problem are we trying to solve? The problem is that fw sov is most efficiently won by running away. The api information I gave is the proof of that. No one is going to care about a sov system when sov is won by running away. So people by and large donGÇÖt care about fw sov.
With intel the rabbits can still run but they cant hide. And the rollbacks will make rabbit plexing even less efficient. This will almost certainly put rabbit plexing out of business.
Now you say people canGÇÖt capture a system quickly. ThatGÇÖs true. But whether fast or slow plexing is only fun when there is pvp GÇô otherwise it is just a grind. So yes I will see my system has been plexed after I went to sleep and now I can sit in a defensive plex and get it back. But if no one shows up to fight that is horribly boring and a reason why people leave fw. What needs to happen is ccp needs to provide mechanics where more plexes are fought over. Then winning a plex becomes an accomplishment and not a grind. Letting pilots know where plexes are being taken so they can fight over them is an obvious step to making that happen.
As far as ccp wanting people to do more scouting, I can only say it is not happening with fw. FW players are not going to start scouting when so many are just rabbits. People stopped caring about it. ItGÇÖs sort of a chicken and egg issue. Its been years and players donGÇÖt scout for this stuff. CCP needs to provide the players the tools to ignite the spark again. They shouldnGÇÖt think players are suddenly going to start caring about this broken sov system enough to scout out where the plexes are.
The system needs better intel tools and rollbacks. CCP and the players understood this before and ccp promised both. But then CCP went silent and never delivered. And no one from csm ever seemed to bring it up either which is why I am honestly less than impressed with the csm.
https://forums.eveonline.com/default.aspx?g=posts&m=6607431#post6607431
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Suitonia
KarmaFleet Goonswarm Federation
806
|
Posted - 2017.03.09 12:26:21 -
[82] - Quote
Cochise Chiricahua wrote:07 Candidate! First, thank you for your time and effort (both present and future) in representing the capsuleers of New Eden! TheyGÇÖre much appreciated. IGÇÖm preparing to cast my vote in the CSM12 elections. After reading the information you submitted, though, I still have a question. By way of background, I started in Eve as a hauler, moving freight in T1 industrials and gradually working my way up in both ships and cargo. However, I repeatedly found my progress impeded by gankers who would destroy my ship and steal my cargo. In low- and null-sec space, thatGÇÖs to be expected. You place your bet and take your chances. In high-sec space, however, this is very frustrating. Why have high-sec space at all then? This frustration drove me into anti-ganking, and IGÇÖve been a proud member of Thomas en Chasteaux's High-Sec Militia for several months now. So, my question. Where do you stand on high-sec ganking? IGÇÖll concede that ganking is a legitimate style of game play, as CCP has ruled. But I also feel that it should be difficult and dangerous (for the ganker) in the 30% of New Eden designated as high-sec space. In particular, IGÇÖd like to see CCP tweak the game mechanics so that the criminal flag generated by looting a ganked freighter in high-sec space follows all players who handle that loot, and otherwise make looting more realistic. ( Thomas en Chasteaux's ideas, not mine.) As a member of the CSM, would you present such an idea to CCP? Would you push for its adoption? What other game changes might you consider to make high-sec ganking more difficult and less profitable? Regards, Cochise Chiricahua.
Thanks for the reply.
I think suicide ganking is a part of the game, and one of the things that makes eve the game it is. The feeling that you can be attacked at anytime even in highsec adds to the atmosphere. I do not feel like suicide ganking is an issue right now, and I'm happy with the balance at the moment. We've seen significant EHP buffs to both Freighters with the damage control tiericide and Orcas have been boosted recently, you can very easily get 700k EHP on an Orca and move things with it's corp hanger. On top of rebalanced DSTs. I've almost always done solo logistics for myself, as I tend to play solo and I've never been ganked, even moving 4-5b ISK at the time. You need to manage your risk, and use the proper tool for the job.
Making someone looting a wreck that died through a criminal action get CONCORDED with a criminal flag doesn't seem like a good idea to me. It'll just end up with new players getting CONCORDED and will kill suicide ganking completely, as only the owner would be able to loot the wreck.
If you want to vote for someone who wants to argue with CCP to nerf suicide ganking then I'm the wrong candidate.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Suitonia
KarmaFleet Goonswarm Federation
807
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Posted - 2017.03.11 15:46:27 -
[83] - Quote
Cearain wrote:I agree its worthwhile to discuss these issues and sort it out. I have not heard anyone say it is a problem to have more neutrals than fw guys pvping in fw space. But let's say that it is the problem for whatever reason. The way to fix it would be to make the pvpers want to join fw. Why don't they join? Rabbit plexing is ridiculous but if you don't do it you will lose your system and be locked out. (so any measures that reduce rabbit plexing would probably help) Also you have more targets when you can shoot both militias. Making fw 1v1v1v1 would help with this quite a bit. But also if being in the militia meant that you had access to a real time intel tool that let you know what plexes were attacked, those who like to pvp in fw plexes would have a big reason to join fw instead of staying neutral. (more on that below)
There is another FW CSM Candidate campaigning that the station lockouts don't matter anymore because of Citadels, So I'm surprised how split people are on this subject. I'll concede that players who run plexes in ships like 5x WCS punishers or unfit atrons with T1 guns are a bad thing and I'd like that changed or disincentived, but that's why I like the idea of accelerated progress for rolling back a timer for the opposite faction, or timer rollbacks. Again, I'm not opposed to real time intel if CCP can implement it in a UI friendly way like you mentioned, it's all about how much CCP is willing to invest in FW, I know Gorski Car campaigned hard for years but ultimately it was never on their roadmap, so having compromises that are easier to implement are also a good thing to have.
Cearain wrote: Ok so there are 2 questions. 1) do most players go to null sec or fw or low sec neutral to start pvp? 2) Where should ccp direct them if they are going to direct them?
I think it depends on what the person wants to do. I think if you're a solo pilot or maybe have a small group of inexperienced friends, FW is where those players look. Not everyone is willing to leave their corporation, there are several guys in highsec involved with Industry, Mission or Incursion groups for example, that like to try PvP every now and then and FW is the best fit for them, since it's logistically easy in empire space, is nearby, requires no standings/diplomacy to other groups; FW relies on far fewer macro skills and outside influences that solo/small gang PvP in nullsec requires. Some people like to get away from the politics of nullsec and FW brings that to them. FW is seen a bit more as 'casual fun' requiring less effort.
Now if you want to just get content in gangs, sure Karmafleet/Pandemic Horde/Brave is probably better. It also provides you with far better finance opportunities than empire space.
I don't know where CCP should direct players. Ultimately either of those options is going to be a better fit depending on the players. I think removing the WCS farmers from FW so you're more likely to get an actual fight will be good, and better UI (Live intel like you mention, or some kind of system where it encourages players to go somewhere for content) will also be better for FW content.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Mr Kindjal
Kongsberg Vaapenfabrikk Amarr branch. The-Culture
0
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Posted - 2017.03.13 20:16:00 -
[84] - Quote
Hi. I am not sure that I am posting this in the right forum.
I recently made an alpha account to check it out, and to check out the new player experience. And I have to say that the npc corp is, in lack of a better words, utter cancer.
Endless political debate. And any question was met with apathy. The general view of low and null sec was extremely negative.
I might have been there at the wrong time.
Would it be an idea to have different npc corps depending on how old your account is? I dunno, some sort of way to make sure that new players would spared as much as possible the old npc players? Maybe on the base of how old the account is? Maybe based on skillpoints?
Im not sure myself, on ideas or how to word this. It just struck me how negative the older players were. If this was how it was when I started to play, I am not sure I would be playing today. |
Saint Lucifer
THORN Syndicate Circle-Of-Two
1
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Posted - 2017.03.16 02:18:12 -
[85] - Quote
I don't have a problem with Implants, Links and Drugs. I can't engage them with my 'clean' playstyle of not using them, so I just avoid them. When those same pilots ask me to 1v1 when they have a deadspace fitted ship with drugs and I don't, and they bring in their link RR legion dishonoring the 1v1, then yeah, I do like to make fun of them in local, but that is part of eve. [/quote]
Ah, you refer to our last dance together. If you recall, I said in local "want to go?". I never said "let's 1v1". Please keep the facts straight. |
Cearain
Plus 10 NV It Burns When I'm PvPing
1503
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Posted - 2017.03.16 15:47:47 -
[86] - Quote
Thanks for the response.
I think we see things pretty much the same with a few minor exceptions.
You wouldn't want to join faction war if you still want to mission or do other pve/hauler type things in high sec. You have a huge wardec with about 50,000 characters. It would be better to be in a null sec corp if you wanted your characters to still do high sec stuff.
I don't believe Gorski ever pushed for rollbacks, real time intel or really anything that would significantly improve fw sov. His big thing was fw missions. (missions don't effect sov) I think ccp addressed his concerns, but fw sov is still broken.
I think people are mixed about station lockouts. Lots of people left fw due to them. CCP put the lockouts in during inferno. The idea had come up before then and players routinely rejected it because it would decrease pvp thoughout the map. And if you look at a faction war map you will see there is definitely lots of deadspace. So I would think lots of faction war players are happy they can now set up in citadels. Of course there are those who think the lockouts were good and they have good reasons to support their view as well. I think that issue is less clear cut than the question of whether you should most effectively gain sov for your faction by running away.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Madina Shouna
Federal Defense Union Gallente Federation
0
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Posted - 2017.03.17 05:29:11 -
[87] - Quote
I suggest a temporary ban from the server for 2 hours for killing a neutral in high sec and after that double the ban up to 1 day of a ban. Or maybe kind of mute button when you can't say **** in local but this way you can't use your weapons. And I suggest griefing report system for ******* gate campers in high sec. Especially near trade hubs. I suggest CCP start doing something against ******* gate campers. I swear to god if Goon swarm or PL complains CCP will listen but if a regular shmuck like me complains CCP does not give a ****. Introduce a ******* griefing system for a ******* gate campers who are killing everyone who is neutral. And don't ******* tell me that this is eve you die in eve. ************, you were newb too and you can't ******* avoid certain systems because the route will become too long. I can't ******* fly jump freighter or freighter. But what I suggest is simply neutralize ******* from killing neutrals. Especially in high sec. Only in high sec/ near trade hubs. Don't care about low sec
Dear CCP do not disregard my suggestion. And if you can deliver my suggestion to CCP dev I will vote for you. |
Suitonia
KarmaFleet Goonswarm Federation
812
|
Posted - 2017.03.19 17:51:46 -
[88] - Quote
Saint Lucifer wrote: Ah, you refer to our last dance together. If you recall, I said in local "want to go?". I never said "let's 1v1". Please keep the facts straight.
I don't like to play word games and words lawyer with people. If I say something or someone else says something I take what they mean at face value, I don't twist my words and you do yourself discredit by doing so, next you'll be telling me that Jita scammers are all honest traders you just didn't ~read the rules~. Regardless of that, my point still stands in response to your post; I have nothing against people who play only to win and break agreements in eve, I don't have a problem with command bursts, alts, implants, drugs or any of that, but I reserve the right to make fun of them for their risk aversion privately on my own stream.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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