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Mrs Arbuckle
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Posted - 2007.04.22 06:22:00 -
[1]
'Lo
So I keep seeing mention of T2 Ammo (and drones for that matter) becoming inventible - primarily in Sell Forum threads...
Now I've checked the upcoming Patch Notes and no mention. Have looked everywhere else I can think of and no mention. Is it something I missed on the Eve Voice Blog shenanigans? - kinda couldn't get onto that for some reason 
Just wondering if it's people scaremongering to get lower prices or if in fact it's genuine...
If someone could point me to a link or fill me in on what was said in ^^ it would be appreciated.
Cheers, Arbi
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Haffrage
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.04.22 06:26:00 -
[2]
"T2 ammo" isn't technically T2. It's advanced, as said by...uh...I think it was Tux. Additionally, any turret ammo has no variation to invent from, and we don't need another 2 posts every day about how caldari is overpowered because of X, Y, and now Z. -----
Tech 2 Tier 2 Battlecruisers |

Mrs Arbuckle
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Posted - 2007.04.22 06:35:00 -
[3]
Yup... I hear ya with the 'Advanced' technicality.
And as for the T1 BPO to invent from I have to say I checked on SISI earlier just to see if they had sneaked a 'Variation' tab on to Ultraviolet and Xray for Pulse and Multi and Radio for Beam... Matching the colors 4tw  Think I'm on to a new way to invent... either match the colors or use the square peg, square hole, round peg, roud hole method lol...
Arbi
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Martosh Toma
Gallente Fraction Investment
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Posted - 2007.04.22 08:12:00 -
[4]
there is mention about ammo and drone invention in a recent dev blog, so they are working on it.
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Kiyano
Caldari Star Fraction Syndicate
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Posted - 2007.04.22 08:29:00 -
[5]
Yeah but I can't think how on earth it would be worth inventing, on average it costs tens of millions to start an invention job with any decent rate of success. Unless you end up with a few hundred run bpc for ammo and dozens of runs for a drone bpc it wont be worth it in the slightest. Not that t2 ammo is all that expensive anyways.
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Mrs Arbuckle
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Posted - 2007.04.22 10:11:00 -
[6]
Yup Kiyano...
That's the point I had considered but hadn't mentioned. Even if ammo is made inventible, on a cost/time basis why bother? UNLESS that is CCP change 'things' to make it worthwhile.. and that's the bit that concerns me somewhat.
I have seen other comments in other posts along the lines that 'enough' ammo bpo's were seeded to create a viable market for the producers/sellers and buyers. It would be imo somewhat 'silly' to then break it.
If anyone can find/remember exactly which blog it was mentioned in I'd appreciate - as I'm still being a muppet and can't find it 
Arbi
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Jenna Ashton
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Posted - 2007.04.24 09:09:00 -
[7]
Might make worthwhile if it is thought out on dev side.. so knowing that invention ship bpc base runs =1, and module base runs = 10, then it could follow that ammo base runs = 100+ right?
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Freylor
Gallente SnowSink Enterprises.
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Posted - 2007.04.24 09:15:00 -
[8]
Originally by: Jenna Ashton Might make worthwhile if it is thought out on dev side.. so knowing that invention ship bpc base runs =1, and module base runs = 10, then it could follow that ammo base runs = 100+ right?
Drones maybe 50, but ammo runs being 100(5000 per run for t2 ammo =500k)
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