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Jex Jast
Go for the booty
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Posted - 2007.04.22 11:33:00 -
[1]
I'd like to get a feel for the different ransoming philosophies of our pirates around here. When you ransom someone, how long does that last? Or does that vary?
Personally, if I'm hunting about in other systems, and I ransom someone, I basically tell them "I'll leave you alone until I get back to this system, then I'll come get you again." If it's at the end of my route I just give them 10 minutes or so of free time. Might as well let the other pirates come in if they please. 
If, however, I'm hunting in my home system or one of the immediate connected systems, I will often ransom them and tell them that they've paid for the right to leave, and if they come back they will again be fair game. It's a more territorial thing, too much prey means too many other pirates, and it's fun to assert authority and tell people to go away.
If I were camping a gate (which I don't as I haven't the patience nor a good gank ship) the ransom would be for them to pass through, either way they wished. A toll, really.
How do you ransom, what's your policy? If you ransom somebody and tell him to leave system, and he doesn't, do you go and pop him?
Or do you just gank and say "**** ransom" for whateer reason (i.e. more fun to pop them, ransoms are rarely paid, want smack, too lazy)?
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.22 11:44:00 -
[2]
Personally i have no problem with ppl attacking again after only 10 minutes or so or if it a couple of systems away from the first engagement.
I however only feel quite right if it was several hours after the first ransom or many systems over. each to their own i say. in terms of strict rules i would say as soon as the target has warped away, he is fair game again. but it depends what u feel is right.
DE
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Tobias Sjodin
Caldari Ore Mongers R0ADKILL
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Posted - 2007.04.22 11:58:00 -
[3]
Ransom is a ticket to evade THIS engagement.
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EscapeArtist
Caldari Deviance Inc
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Posted - 2007.04.22 12:08:00 -
[4]
Normally, Ransom gives the target enough time to get the f*** out of dodge.
So, for me, I'd say the system. Lets them finish their mission and go home. 
Should they be silly enough to come back 10 mins later, well... Further schooling is required.
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Cealux
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Posted - 2007.04.22 12:14:00 -
[5]
after a randsom i usualy leave em alone, i dont hang around systems really, i jump around and go all over the place,i havent met any one who has stayed and continued mining the same belt for example, for ages after i have randsom'd em
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SuperChunk
Caldari Demise and Vestige
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Posted - 2007.04.22 12:44:00 -
[6]
Once i ransom some they will leave the system unless terms are set during the ransom process. The next time they enter the system or a surrounding system they are fair game again.
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Stakhanov
Shih Yang Tong
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Posted - 2007.04.22 13:20:00 -
[7]
We usually give ransomed mission runners 2 hours to finish the mission (note that they still have to warp out) , then check if the gate is still there after that delay...
Ransoms are too rarely paid to be overused. A few days give the victim some time to refill that wallet. Be sure to offer a protection deal if ransoming the same person / corp more than once.
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Nidhoggur
The Movement
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Posted - 2007.04.22 13:31:00 -
[8]
The last one. When someone pays you, they're saving their ship for that point in time. So you deactivate your scrambler and let them warp.
If they subsequently warp back to the belt in 30 seconds and you get them scrambled again, they're paying again.
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hUssmann
Caldari Veto. Veto Corp
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Posted - 2007.04.22 13:54:00 -
[9]
I ransom and warn them they've got until my flag expires, so they get 15 minutes headstart basically.
Beats all the 'I've already been ransomed today!' when some other pirate ransoms him/her.
Ginger Magician > You are merely an effective ganker of haulers who runs at the first sign of combat. |

Rez Valintine
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Posted - 2007.04.22 13:57:00 -
[10]
15 min.
If they want to mine - we can talk.
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Speed Devil
Caldari Deviance Inc
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Posted - 2007.04.22 14:06:00 -
[11]
Originally by: Rez Valintine 15 min.
If they want to mine - we can talk.
then blow them up with an alt ^^
*snip* That link is not appropriate. Please mail [email protected] if you have any questions. -Conuion Meow ([email protected]) |

Requiescat
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Posted - 2007.04.22 16:06:00 -
[12]
Edited by: Requiescat on 22/04/2007 16:02:28 Ransom means you get to warp to station and dock or warp to a gate and leave system, and during that time no one involved in the ransom will attack you.
If you happen to warp to a station where another one of my corpmates is waiting for your pod in a ceptor and happens to instapop you, that's your problem for being in my space in the first place. --=-- I turned off "show corp/alliance" because, to be frank, I'm ashamed of them. They'll be turned back on when I'm somewhere more suitable for someone of my talents. |

Verone
Gallente Veto Corp
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Posted - 2007.04.22 16:44:00 -
[13]
Originally by: hUssmann I ransom and warn them they've got until my flag expires, so they get 15 minutes headstart basically.
Beats all the 'I've already been ransomed today!' when some other pirate ransoms him/her.
What the Mighty Cryin' Emo Ranger said...  
<3
>>> THE BEAUTY OF NEW EDEN <<<
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Rez Valintine
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Posted - 2007.04.22 17:10:00 -
[14]
Originally by: Speed Devil
Originally by: Rez Valintine 15 min.
If they want to mine - we can talk.
then blow them up with an alt ^^
=\ I get that a lot.
Would you like to buy some girl scout cookies?
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Warrio
Deep Core Mining Inc.
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Posted - 2007.04.22 17:23:00 -
[15]
A ransom lasts exacaly the minimum time it takes them to get to the nearest station (safespot) and logoff. If they leave the engagement and I find them again back in their mission or at another belt then so help them god.
A ransom demand says "I am better than you. Do you want me to prove it?" The losers logoff, thats just the way of things. Sig removed, inappropriate content. If you would like further details please mail [email protected] - Deckard Cain |

T'Renn
Crimson Squall
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Posted - 2007.04.23 03:16:00 -
[16]
Edited by: T''Renn on 23/04/2007 03:14:16 Basically what hUss said. I don't have time to be rememberin' peoples names and stuff, so basically they get until the flag expires as a rule of thumb. Sometimes I'll go ahead and give them more time if they've paid a considerably higher than average ransom.
This is away from a gate though. On a gate, ransoms are good to let them warp off or jump through the gate and that's all. If you jump into the same gatecamp more than once (whether or not you think you've paid for a indefinite pass) then you're just plain stupid... stupid like, say, traveling alone through pirate havens as an outlaw in a command ship, for instance.  --
Wanna be a low-sec scumbag? |

John Bishop
Caldari Blood Sweat and Tears
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Posted - 2007.04.23 05:23:00 -
[17]
ransom is to let them go that time only if they want further protection they can work a deal for themselves or their corp thats fine. but if not the ransom allows them to take their ship and leave local via log off or gate. next time they show they pay again if caught
_______________________________________________
Originally by: Rodj Blake Large Beam Spec 5 is a really good skill to have, because it almost puts you on a par with people using T1 projectiles. [:lol:
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Agent Li
Galactic Defence Consortium
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Posted - 2007.04.23 13:41:00 -
[18]
Originally by: Jex Jast I'd like to get a feel for the different ransoming philosophies of our pirates around here. When you ransom someone, how long does that last? Or does that vary?
Personally, if I'm hunting about in other systems, and I ransom someone, I basically tell them "I'll leave you alone until I get back to this system, then I'll come get you again." If it's at the end of my route I just give them 10 minutes or so of free time. Might as well let the other pirates come in if they please. 
If, however, I'm hunting in my home system or one of the immediate connected systems, I will often ransom them and tell them that they've paid for the right to leave, and if they come back they will again be fair game. It's a more territorial thing, too much prey means too many other pirates, and it's fun to assert authority and tell people to go away.
If I were camping a gate (which I don't as I haven't the patience nor a good gank ship) the ransom would be for them to pass through, either way they wished. A toll, really.
How do you ransom, what's your policy? If you ransom somebody and tell him to leave system, and he doesn't, do you go and pop him?
Or do you just gank and say "**** ransom" for whateer reason (i.e. more fun to pop them, ransoms are rarely paid, want smack, too lazy)?
What would be good was if the game had a feature whereby you could give a potential target a "Temporary Pass/Flag" good for the period of the pirates choosing, and negotiated either in advance or when you have the target at your mercy.
And if a member of your corp subsequently shot at the person while the flag was still in effect, your corp would receive immediate notification of the violation (unless of course, the target shot first).
Would have to work out the mechanics of the flag, but it's worthless to discuss time periods unless the game mechanics show you who paid a ransom/protection fee and who did not. "Don't be afraid to take advantage of your enemy's weaknesses. Becasuse winning is everything after all." |

Galan Amarias
Amarr Vendetta Underground Rule of Three
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Posted - 2007.04.24 06:37:00 -
[19]
Can't say as I ransom a whole lot, much at all really, Piracy is a vacation for me and I like to see the stuff explode. Still this one time I caught a week old nub in a retriever in .4. I could't just let him mine alone, but I felt a slight twinge of guilt wasting a nub with about as big a chance as fart vs a flame. So I said "gimmie money" and he was all, "I'm poor" so I says, "Tell me a funny joke or write a poem about how cool eve is or use the word zombies cleverly" he continued to protest that he was poor, so I defined a limrick for him, and then he mentions he has crap at the station he could sell, so I say, eject, go sell it and come back with ISK. He said something dumb about how I was mean, so I poped his ship and locked the pod, now I just wanted 100k, he whined and smacked and so I squished him. Still working the sec status back up dang it.
This ramble has been brought to you by the letter z and lack of sleep.
-Galan
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Christopher Dalran
Gallente Deadly Alliance
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Posted - 2007.04.24 17:32:00 -
[20]
One of the many reasons you should never pay a random, you have no idea what your paying for. If anything offer them cargo and nothing more. ------------------------------- C.D's Formula for success ------------------------------- Credit Card = Game Time Card Gametime Card = ISK Therefore Credit Card = ISK.
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.24 17:58:00 -
[21]
Originally by: Christopher Dalran One of the many reasons you should never pay a random, you have no idea what your paying for. If anything offer them cargo and nothing more.
lol. what pirate is gonna take cargo when they might well get the cargo anyone if they pop you + modules + shiny killmail.
and if u have half a brain then the second you are released you will dock up and make sure that if that person is in local, then you are docked.
pay the man then dock up until he's gone or leave the system and go many many jumps away
DE
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Lagerstars
Caldari
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Posted - 2007.04.25 08:50:00 -
[22]
Edited by: Lagerstars on 25/04/2007 08:47:01
Originally by: Galan Amarias Can't say as I ransom a whole lot, much at all really, Piracy is a vacation for me and I like to see the stuff explode. Still this one time I caught a week old nub in a retriever in .4. I could't just let him mine alone, but I felt a slight twinge of guilt wasting a nub with about as big a chance as fart vs a flame. So I said "gimmie money" and he was all, "I'm poor" so I says, "Tell me a funny joke or write a poem about how cool eve is or use the word zombies cleverly" he continued to protest that he was poor, so I defined a limrick for him, and then he mentions he has crap at the station he could sell, so I say, eject, go sell it and come back with ISK. He said something dumb about how I was mean, so I poped his ship and locked the pod, now I just wanted 100k, he whined and smacked and so I squished him. Still working the sec status back up dang it.
This ramble has been brought to you by the letter z and lack of sleep.
-Galan
This is the funniest reponse on this thread ive read lol!!! I often try to ransom if i get the chance, altho often i get a lil over excited at shooting people and its a bit too late  Ive never come across the same person twice tho after a ransom has been paid so not sure what i'd do, altho if they were stupid enough to still be hanging around i'd prob shoot them again -----------------------------------------
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Torhas
Veto.
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Posted - 2007.04.25 12:08:00 -
[23]
I tell them the ransom lasts for 15 minutes (my criminal timer), but oftentimes I let them go for longer, even when their pants are down again. Sometimes it just doesn't feel right shooting them again, poor newbies.
/carebear off
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Flaming sambuka
Infinitus Odium
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Posted - 2007.04.25 12:21:00 -
[24]
Originally by: Tobias Sjodin Ransom is a ticket to evade THIS engagement.
Damn right. If they hang about after paying up and bump into me again then i will ransom them again, if they dont have the isk this time then *poof*. However one thing i wouldn't do is follow them into warp or warp ahead to repeat it, that's just lame. That's at a gate/belt situation. If im camping a station and in the rare occasion i manage to ransom them under sentry's or before they re-dock then i will let them go same as above except, if they choose to re-dock then un-dock after no-matter how shorta time it's been then i will blow them up.

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Suziki BoD
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Posted - 2007.04.25 12:34:00 -
[25]
Originally by: Lagerstars Edited by: Lagerstars on 25/04/2007 08:47:01
I often try to ransom if i get the chance, altho often i get a lil over excited at shooting people and its a bit too late  Ive never come across the same person twice tho after a ransom has been paid so not sure what i'd do, altho if they were stupid enough to still be hanging around i'd prob shoot them again
Yeah I know that feeling.....I tried ransom once, stopped shooting but forgot to recall drones
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Jamius
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Posted - 2007.04.25 12:57:00 -
[26]
I tell the person that I won't attack them again that day/night and they can do what they want till then. That's just towards me though and any corp mate or otherwise can do as they please.
That's when I used to ransom - don't bother now as I just wanna blow things up.
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Destr0math
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Posted - 2007.04.25 17:05:00 -
[27]
Until one of us enters warp. If i warp out of the belt and he logs off, i'll probe him down and pod him, just to hear him squish. -
sig! |

Erfnam
Time Cube Syndicate
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Posted - 2007.04.27 17:49:00 -
[28]
With the assortment of ransom policies listed above, are you guys surprised when a person doesn't pay?
Capital Sales |
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