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Anna CO
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Posted - 2007.04.23 05:07:00 -
[1]
please rate my armageddon setup.
i use this for small gang roaming. no solo pvp. i have BS 5, heavy laser 5 (not t2 yet). good cap skills etc etc....
Armageddon
Heavy Nosferatu I Heavy Nosferatu I Heavy Nosferatu I Medium Nosferatu I Dual Heavy Pulse Laser I [1xMultifrequency L] Dual Heavy Pulse Laser I [1xMultifrequency L] Dual Heavy Pulse Laser I [1xMultifrequency L] Dual Heavy Pulse Laser I [1xMultifrequency L]
Sensor Booster I Heavy Electrochemical Capacitor Booster I [4xCap Booster 800] Cap Recharger I
Large Armor Repairer I Large Armor Repairer I N-Type Kinetic Hardener I N-Type Explosive Hardener I N-Type Thermic Hardener I Capacitor Power Relay I Capacitor Power Relay I Capacitor Power Relay I
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I
5469 shield, 5.47/s, E/T/K/Ex=0/19/39/59 8301 armor, E/T/K/Ex=59/67/62/59 6375.0 cap, +44.0/s, -82.154/s 150.0 m/s 119.9 DPS
Do you think this can be useful in a gang. Go with the medium drones as they can take care of smaller targets and are fast to use. plus that i dont have the heavy skills yet :P
not that many guns, use nos insteed and two reppers to have a good tank. 119 dps isent mutch afaik, but in a gang it can be enough? ofc depends on the others...
should i go with booster (mwd, ab)? i let tacklers take care of web and warp disrupters/jammers etc...
so what do you think?
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.04.23 05:10:00 -
[2]
You've taken a gank turret boat, put very few turrets on it and no damage mods, put a big tank on it, and then wasted half your slots on cap recharge modules. Go back to Square 1, start over.
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Deathbarrage
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Posted - 2007.04.23 05:22:00 -
[3]
tbh it's just wrong that you need 2 of these armageddon's to match a retribution in dps
*hint*
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Anna CO
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Posted - 2007.04.23 05:29:00 -
[4]
well could not come up with anything better that would fit my own goals.
Armageddon
Dual Heavy Pulse Laser I [1xMultifrequency L] Dual Heavy Pulse Laser I [1xMultifrequency L] Dual Heavy Pulse Laser I [1xMultifrequency L] Dual Heavy Pulse Laser I [1xMultifrequency L] Dual Heavy Pulse Laser I [1xMultifrequency L] Heavy Nosferatu I Heavy Nosferatu I Medium Nosferatu I
Sensor Booster I Medium Electrochemical Capacitor Booster I Tracking Computer I
Large Armor Repairer I N-Type Kinetic Hardener I N-Type Explosive Hardener I N-Type Thermic Hardener I Heat Sink I Heat Sink I Capacitor Power Relay I Capacitor Power Relay I
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I
5469 shield, 5.47/s, E/T/K/Ex=0/19/39/59 8301 armor, E/T/K/Ex=59/67/62/59 6375.0 cap, +29.92/s, -54.338/s 150.0 m/s 196.8 DPS
so what do you think about this? lower tank, more damage. 2 damge mods. less cap mods... the cap booster is not needed if i can have a lock with the nosf. but if someone is nosing me i will need it probably....
thx
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king jks
Infinitus Odium
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Posted - 2007.04.23 05:46:00 -
[5]
7x mega pulse II
usually sensor boosters or something in mids
LAR II, heat sink II's, EANM II's whatever fits really, geddon has **** for CPU.
5x berzerker II
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Anna CO
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Posted - 2007.04.23 05:48:00 -
[6]
there is a reason that i took t1 stuff i cant use all t2 as you said...
so the above setup, what do you think?
and mega pulse will take way more pw/cpu frome me and then i need to change everything...
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Yttrium Saldi
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Posted - 2007.04.23 05:51:00 -
[7]
Edited by: Yttrium Saldi on 23/04/2007 05:48:58 Well seeing as how you say you don't have the skills for T2 guns yet I would reccomend something like this
7x Mega Pulse lasers (named == better)
1x Sensor booster (Named or T2 preferable) 1x Heavy Electrochemical cap booster (800 charges) 1x Warp disruptor/tracking computer
1x LAR II, Kinetic hard, thermic hard, explosive hard, 1x EANM/DC, 3x Heatsink II's
Should fit if you have good fitting skills.... forgive me if it doesn't quite. I don't play with quickfit and I fly gallente mostly
Edit: Spelling
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Zalathar
Minmatar Biometaloid INC
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Posted - 2007.04.23 05:53:00 -
[8]
i might try:
5x megapulse 2x heavy nos
1x MWD/AB (or sensor booster) 1x heavy cap booster with 800s 1x cap recharger
2x large armour rep 3x hardeners 2x heatsinks 1x cpacitor power rellay
i have no idea if this fits, or any of its stats, it might get torn apart by the trolls and flames, or it might work.
~~~~~~ sig currently being remastered (it was too large) ~~~~~~ |

king jks
Infinitus Odium
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Posted - 2007.04.23 05:54:00 -
[9]
You already have large lasers and amarr BS 5, you should be days away from T2 lasers. Also what in the hell are you doing fitting T1 unamed crap to an armageddon. At LEAST use a T2 tank, LAR II, T2 hardeners etc.
7x mega modulated pulse
2x sensor boosters 1x warp disruptor II
1x LAR II 2x EANM II 1x DC II 2x 1600mm rolled tungsten plate 2x heat sink II
5x berzerker I
if you can't use any of those modules you shouldn't be flying a BS in pvp. At all.
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Mr Li
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Posted - 2007.04.23 06:10:00 -
[10]
you seem to be trying to bend the Geddon into a Dominix-style role, but the Dominix does it much better. The Armageddon is a wonderful ship and I find it difficult to stray from the normal Gank set-up because it's just so good at it.
Highs: 7* Megabeams
Mids: 2* Sensor Boosters 1* Heavy Cap Injector
Lows: 1* LAR 3* Heatsinks 1* Exp Hardener 1* Kin hardener 1* Therm Hardener 1* EANM/ DCU (depending on your compensation skills the lows can be flexible and get decent resists)
Drone Bay: 5* Heavies, whatever damage floats your boat, i go ogres since they do the most damage, but sometimes you'll need the better tracking and speed of the berserkers, it all depends on your target.
after this you have a cookie-cutter set up, but, it's also one of the highest damaging non-capital vessels out there. Considering it's tech 1, i.e. only 2 bonuses, (one of which, imho, is a non-bonus) that's awesome. You'll add a more-than-significant amount of damage to your small gang. Yes, it is susceptible to NOS, but your gang doesn't get the same benefit from your original layout. If you honestly want a NOS boat, train for Typhoon or a Domi.
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Dragy
Caldari Soban Allied Rebellion DAMAGE INC...
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Posted - 2007.04.23 06:25:00 -
[11]
Geddon for some time could do over 2k dps, not without a reason. It's superior damage make this ship wonderful for gankage, solo pvp with some passive tank.
Also amarrian ships are well-known for their good performance at gang cooporation. If you want a domi-geddon, get a domi, you'll even get a dmg bonus for drones !
Stick with the true amarrian style : Get out of my way or i'll blast you all to hell   
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.04.23 07:10:00 -
[12]
I use for Geddon
7x Mega Pulse I (named) 1x Med Nos
'Orion' Tracking computer Sensor Booster Cap Recharger
3x Heat Sink II's 3x 1600mm Rolled Tungsten 1x Adaptive Nano II 1x Medium Armour Repper
5x Ogres
its a very nice gang gank setup, does great damage.
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Mastin Dragonfly
Absolutely No Return
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Posted - 2007.04.23 07:27:00 -
[13]
If nos is more important to you than damage you might want to try the Apoc.
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Ask Unbeatable
Gallente HighTech Marines Ltd. FREGE Alliance
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Posted - 2007.04.23 07:34:00 -
[14]
If you already have Heavy laser 5, you should go ahead and train the spec skill. Or dont you have the pre-reqs yet? IIRC you only need sharpshooter/motion prediction 4 - not sure though, not at home, so yeah  Good luck
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Marquis Dean
Indigo Fade
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Posted - 2007.04.23 09:56:00 -
[15]
Originally by: Anna CO 119.9 DPS

--- Indigo Fade is now selling jumpclones for superb prices, please see Marquis Dean's bio and/or evemail/convo him ingame.
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Viktor VonCarstein
Amarr Phoenix Industries
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Posted - 2007.04.23 10:01:00 -
[16]
Edited by: Viktor VonCarstein on 23/04/2007 09:59:00 7 Mega Pulse II
1 Heavy Electrochemical Cap Booster (800's) 1 Sensor Booster II 1 Tracking Comp II
3 Heat Sink II 2 1600mm RT plates 1 Tracking Enhancer II 1 Internal Force Field Array 1 MAR II
5 Orge II
Rigs
Anti Explosive Pump Anti Kinetic Pump Anti Thermal Pump
Great for gang work, good survivability, replace tech II with best named tech I if lacking in skills.
DPS against an unresisted Megathron is 829.855 (this will vary slightly for people depending on skills)
http://sprayandpray.xippy.co.uk |

Mastin Dragonfly
Absolutely No Return
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Posted - 2007.04.23 10:23:00 -
[17]
Edited by: Mastin Dragonfly on 23/04/2007 10:20:19
Originally by: Ask Unbeatable If you already have Heavy laser 5, you should go ahead and train the spec skill. Or dont you have the pre-reqs yet? IIRC you only need sharpshooter/motion prediction 4 - not sure though, not at home, so yeah  Good luck
Sharpshooter (for beam, artillery, rails) and Motion Prediction (for pulse, ac, blasters) have to be at 5 for large t2 turrets, unfortunately.
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Marquis Dean
Indigo Fade
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Posted - 2007.04.23 10:36:00 -
[18]
Originally by: Mastin Dragonfly Edited by: Mastin Dragonfly on 23/04/2007 10:20:19
Originally by: Ask Unbeatable If you already have Heavy laser 5, you should go ahead and train the spec skill. Or dont you have the pre-reqs yet? IIRC you only need sharpshooter/motion prediction 4 - not sure though, not at home, so yeah  Good luck
Sharpshooter (for beam, artillery, rails) and Motion Prediction (for pulse, ac, blasters) have to be at 5 for large t2 turrets, unfortunately.
Also he needs Med Energy Turret V and Med Beam/Pulse Spec IV, which can take quite a while.
--- Indigo Fade is now selling jumpclones for superb prices, please see Marquis Dean's bio and/or evemail/convo him ingame.
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Wild Rho
Amarr Imperial Shipment
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Posted - 2007.04.23 10:41:00 -
[19]
Edited by: Wild Rho on 23/04/2007 10:44:59 For your setup it looks like an Apoc would be a better choice for you as it has more room for fittings and can tank a little better.
The geddon really is a pure gank boat (i.e. lot's of guns and damage mods) so you should tailor your setup towards that.
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Dahak2150
Chaos Monkeys
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Posted - 2007.04.23 10:48:00 -
[20]
Originally by: Anna CO
119.9 DPS
Yeah, I get that with my crusader. ----------------
If you're on IE, pretend this is transparent while you get a browser that supports .png. |

Xoduse
Gallente Beasts of Burden YouWhat
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Posted - 2007.04.23 20:38:00 -
[21]
How do you have BS V and Large energy V but not have a decent idea of how to fit this geddon?
For more tank go 7x Dual Heavies Mids: whatever Lows: 2x heatsink 3x hardeners 1x DCU II and some plates.
Or for more gank fit Mega Pulses and work your setup around that. Most people can do more dps than ur geddon with a vexor's medium drones. ---------------------
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NebulaSurfer
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Posted - 2007.04.24 05:36:00 -
[22]
hey there...
i think for the good ol' geddon...only 1 mantra persists... "offence is the best defence"...
if you can reduce the number of dmg taken by you in the least amount of time then you shouldn't be worry bout tanking whatever thats left...
my setup has mediocre tanking but trying to maximize dmg (still working on it)..
Hi: 7X megapulse t1 mid: 2X cap recharger t2 1X optical tracking comp low: 1X EANM t2 3X Heatsink t2 2X rats specific energize membrane 1X DCU t2 1X LArge 'Accom' armor rep
3X CCC t1 rig
forgot another mantra that my corp-mates preach to me..."cap is life"...
hope it jump starts some ideas...
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Anna CO
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Posted - 2007.04.24 09:34:00 -
[23]
Armageddon
Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Empty Slot
Optical Tracking Computer I F-90 Positional Sensor Subroutines Cap Recharger II
Heat Sink II Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Large Armor Repairer I Beta Reactor Control: Capacitor Power Relay I Energized Adaptive Nano Membrane II
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I
5469 shield, 5.47/s, E/T/K/Ex=0/19/39/59 18801 armor, E/T/K/Ex=69/50/42/39 6375.0 cap, +31.5/s, -62.513/s 150.0 m/s 531.4 DPS
This Better Then?
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Viktor VonCarstein
Amarr Phoenix Industries
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Posted - 2007.04.24 09:48:00 -
[24]
Edited by: Viktor VonCarstein on 24/04/2007 09:45:45 Much better setup.
Though I would suggest using a Heavy cap booster with 800 charges if you can fit it as the 1 cap recharger II alone won't be of much benefit tbh.
Also a named LAR should cut down on some fitting requirements IIRC.
http://sprayandpray.xippy.co.uk |

Mathias Orsen
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Posted - 2007.04.24 09:51:00 -
[25]
Knowing what other people's geddons do might help you out some.
My geddon does about 450-475 DPS + Drones. I only fly the ship cause I like the way it is. I'm not much of a turret user so the lasers offer something different and interesting.
I'm not even an amarr pilot, Just like the ship for it's looks. Pure gallente and well trained for all t2 hybrids. That gives me good secondary gunnery skills wich help the lasers.
Even thought the lasers are only t1 named and still don't do the best damage due to a lack of skills and t2. I do have max drone skills so it compensates alot.
In the end, I prolly end up with around 700-800 DPS from BS 4 and large laser 4 and max skilled t2 ogres. -------------------------------------- ---"What's in your wallet?"--- "There are two kinds of respect, fear and admiration.... I'll take what I can get" |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.04.24 10:02:00 -
[26]
Edited by: Goumindong on 24/04/2007 09:59:52
Originally by: Anna CO Armageddon
Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Empty Slot
Optical Tracking Computer I F-90 Positional Sensor Subroutines Cap Recharger II
Heat Sink II Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Large Armor Repairer I Beta Reactor Control: Capacitor Power Relay I Energized Adaptive Nano Membrane II
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I
5469 shield, 5.47/s, E/T/K/Ex=0/19/39/59 18801 armor, E/T/K/Ex=69/50/42/39 6375.0 cap, +31.5/s, -62.513/s 150.0 m/s 531.4 DPS
This Better Then?
Drop the CPR and the capcharger. It wont make a big difference, you wont be able to run the rep anyway.
Instead add a tracking computer and another eanm, also the drones should be berserkers, not hammerheads.
Or something like this Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Biggest Remote Repair you can fit
MWD F-90 Positional Sensor Subroutines F-90 Positional Sensor Subroutines
Heat Sink II Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II
Rigs : Trimark Armor Pump I\ Trimark Armor Pump I\ Trimark Armor Pump I \ Berserker I Berserker I Berserker I Berserker I Berserker I
5469 shield, 5.47/s, E/T/K/Ex=15/32/49/66 28593 armor, E/T/K/Ex=79/66/60/58 ? cap 150.0 m/s ? DPS
If you tell me your skills i can tell you how much damage you will do.
If this doesnt fit drop EANMS for faction ANPs, you will lose some resists but gain tons of CPU.
Its a gang ship, someone else will have to repair you. DPS with all relevent skills at 4 is going to be around 750 RAW after drones[and no tech 2 except heat sinks] ---------------------------------------- Thou Shalt "Pew Pew" |

Anna CO
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Posted - 2007.04.24 10:40:00 -
[27]
Edited by: Anna CO on 24/04/2007 10:40:31 Edited by: Anna CO on 24/04/2007 10:36:29 Edited by: Anna CO on 24/04/2007 10:36:23 well my option can have everything running for 100sec with quickfit. so that armor rep would work good if i can turn it off/on.
but here is a new then... Armageddon
Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] 'Pacifier' Large Remote Armor Repair System I
F-90 Positional Sensor Subroutines Heavy Electrochemical Capacitor Booster I Optical Tracking Computer I
Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I N-Type Thermic Hardener I N-Type Kinetic Hardener I N-Type Explosive Hardener I 'Gonzo' Damage Control I Heat Sink II
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I
5469 shield, 5.47/s, E/T/K/Ex=10/28/46/64 13551 armor, E/T/K/Ex=65/71/66/64 6375.0 cap, +19.15/s, -101.876/s 150.0 m/s 531.4 DPS
yes drones can change i do have all gunnery skills at 4-5, i do have cap skills at 5 i do have hull/armor skills at 4-5.
holding with rigs until i have working setup. imo rigs boost ship not enabile better setups :)
but the remote repper is killing the cap and this is amarr cap loving ship:P
EDIT:
2. this setup can atleast have everything running as long as i have boosters in my cargo... and that would sure help if i can use guns and remote repper at the same time!
Armageddon
Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] Mega Modal Pulse Laser I [1xMultifrequency L] 'Pacifier' Large Remote Armor Repair System I
F-90 Positional Sensor Subroutines Heavy Electrochemical Capacitor Booster I [3xCap Booster 800] Cap Recharger II
Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I N-Type Thermic Hardener I N-Type Kinetic Hardener I N-Type Explosive Hardener I Beta Reactor Control: Capacitor Power Relay I Beta Reactor Control: Capacitor Power Relay I
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I
5469 shield, 5.47/s, E/T/K/Ex=0/19/39/59 13551 armor, E/T/K/Ex=59/67/62/59 6375.0 cap, +41.44/s, -99.517/s 150.0 m/s 482.5 DPS
sure less dps, but maybe it will last longer in a fight?
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