Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

P3ps1 Max
Hedion University Amarr Empire
44
|
Posted - 2017.02.08 16:11:02 -
[1] - Quote
I was wondering for the solo player(s) in Wormholes (and other areas) would there be a chance to have a small'er'er homes we could build? Maybe don't allow 7 years to blow up but at the same time cheaper than a billion iskies? Might see an increased in destruction because the current state of 7 day window and the amount of hit points sucks more than making ice tea without the sugar. |

Arthur Aihaken
CODE.d
5382
|
Posted - 2017.02.08 16:17:21 -
[2] - Quote
Citadels suck. They need to remove asset safety and the entire vulnerability scheme if they're not actively being fueled. Which also requires a minimum fuel consumption to operate them.
I am currently away, traveling through time and will be returning last week.
|

P3ps1 Max
Hedion University Amarr Empire
44
|
Posted - 2017.02.08 16:23:41 -
[3] - Quote
Arthur Aihaken wrote:Citadels suck. They need to remove asset safety and the entire vulnerability scheme if they're not actively being fueled. Which also requires a minimum fuel consumption to operate them.
asset safety isn't in Wormholes and you don't see anyone complaining. . So I do agree to that point. |

Arthur Aihaken
CODE.d
5382
|
Posted - 2017.02.08 16:41:37 -
[4] - Quote
P3ps1 Max wrote:asset safety isn't in Wormholes and you don't see anyone complaining.  . So I do agree to that point. Nope. All Citadels need a base fuel operation cost similar to POS so that when they run out of fuel they can be attacked without any vulnerability windows.
I am currently away, traveling through time and will be returning last week.
|

Ptraci
3 R Corporation The Irukandji.
1971
|
Posted - 2017.02.09 02:48:21 -
[5] - Quote
It's called a Mobile Depot. |

Mina Sebiestar
Minmatar Inner Space Conglomerate
1112
|
Posted - 2017.02.09 03:13:20 -
[6] - Quote
Ptraci wrote:It's called a Mobile Depot.
Something a bit bigger than that
Anchored orca/bowhead would fit my needs cant anchor within 1000km from stuff and is invulnerable during pilot absence when pilot is in it it is not.
Few timers so ppl dont exploit like you cant anchor it if combat timer is on it needs 3-4-5 minutes to anchor so you cant do it at sign of trouble and so on...home away from home.
"You choke behind a smile a fake behind the fear"n++
|

Hir Miriel
Elves In Space
293
|
Posted - 2017.02.09 03:27:08 -
[7] - Quote
Zynga used to make half a billion dollars a year selling the concept of virtual homes in games such as Farmville.
So there is a real demand for virtual housing, and let's face it, most people these days will only ever own a virtual house.
CCP has the idea that people want virtual homes that can be destroyed while you are asleep, stolen from and you are required to pay maintenance on.
Basically CCP takes the fantasy out of a virtual home and wants them like real life, a real life based in Detroit.
I'm not sure that people want a fantasy space home to be based on a real life in Detroit.
Sure, the people who want to burn your virtual house down, they do like having the kerosene and matches.
But I'm not sure the home owner does.
CCP has to balance a decision based on who brings them more money, which leads to some convoluted thinking. I'd hate to have their job.
All I want to do is read a book in the evening by the light of a red dwarf.
~
~~
Thinking inside Schrodinger's sandbox.
~~
~
|

Elmund Egivand
Federal Defense Union Gallente Federation
2000
|
Posted - 2017.02.09 03:40:24 -
[8] - Quote
Hir Miriel wrote:Zynga used to make half a billion dollars a year selling the concept of virtual homes in games such as Farmville.
So there is a real demand for virtual housing, and let's face it, most people these days will only ever own a virtual house.
CCP has the idea that people want virtual homes that can be destroyed while you are asleep, stolen from and you are required to pay maintenance on.
Basically CCP takes the fantasy out of a virtual home and wants them like real life, a real life based in Detroit.
I'm not sure that people want a fantasy space home to be based on a real life in Detroit.
Sure, the people who want to burn your virtual house down, they do like having the kerosene and matches.
But I'm not sure the home owner does.
CCP has to balance a decision based on who brings them more money, which leads to some convoluted thinking. I'd hate to have their job.
All I want to do is read a book in the evening by the light of a red dwarf.
Unfortunately, Eve Online has always been a Space Somalia Simulator, so you can't do that without having lots of defenses set up to deal with them Somali with machine-gun motorboats.
A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.
|

Arthur Aihaken
CODE.d
5404
|
Posted - 2017.02.09 05:21:55 -
[9] - Quote
Mina Sebiestar wrote:Few timers so ppl dont exploit like you cant anchor it if combat timer is on it needs 3-4-5 minutes to anchor so you cant do it at sign of trouble and so on...home away from home. So like a second mobile depot...? You know you have unlimited and safe storage in stations, right?
I am currently away, traveling through time and will be returning last week.
|

P3ps1 Max
Hedion University Amarr Empire
44
|
Posted - 2017.02.09 08:11:48 -
[10] - Quote
I'm just saying it would be cool to have more variety of homes to create in New Eden -- "Colonization of New Eden" shouldnt be geared to only 3 homes.
Maybe down the road see some skins for citadels and other structures :) |
|

Reinhardt Kreiss
TetraVaal Tactical Group
182
|
Posted - 2017.02.09 08:29:14 -
[11] - Quote
Hir Miriel wrote:Zynga used to make half a billion dollars a year selling the concept of virtual homes in games such as Farmville.
So there is a real demand for virtual housing, and let's face it, most people these days will only ever own a virtual house.
CCP has the idea that people want virtual homes that can be destroyed while you are asleep, stolen from and you are required to pay maintenance on.
Basically CCP takes the fantasy out of a virtual home and wants them like real life, a real life based in Detroit.
I'm not sure that people want a fantasy space home to be based on a real life in Detroit.
Sure, the people who want to burn your virtual house down, they do like having the kerosene and matches.
But I'm not sure the home owner does.
CCP has to balance a decision based on who brings them more money, which leads to some convoluted thinking. I'd hate to have their job.
All I want to do is read a book in the evening by the light of a red dwarf.
Sounds to me like you're playing the wrong game. |

P3ps1 Max
Hedion University Amarr Empire
44
|
Posted - 2017.02.09 08:40:55 -
[12] - Quote
Reinhardt Kreiss wrote: Sounds to me like you're playing the wrong game.
Huh? |

Mina Sebiestar
Minmatar Inner Space Conglomerate
1112
|
Posted - 2017.02.09 08:54:30 -
[13] - Quote
Arthur Aihaken wrote:Mina Sebiestar wrote:Few timers so ppl dont exploit like you cant anchor it if combat timer is on it needs 3-4-5 minutes to anchor so you cant do it at sign of trouble and so on...home away from home. So like a second mobile depot...? You know you have unlimited and safe storage in stations, right?
Orca and Bowhead are not mobile depots they can carry a metric crapton of stuff small armada of ships combined and many many more things.
Mobile depot cant store ships cant carry nothing is immobile being mobile can be plus.... say running incursions i would prefer not to use stations.... already have all gear and ships with me,some systems don't have stations etc
Convenient not safe or unlimited.......now if Bowhead is to have clone bay...not ones you can jump in to but rather use when in Bowhead it self....select clone,select ship disconnect from mother ship do your thing repeat....id settle with 4 clone slots...honest.
"You choke behind a smile a fake behind the fear"n++
|

Elmund Egivand
Federal Defense Union Gallente Federation
2004
|
Posted - 2017.02.09 09:11:59 -
[14] - Quote
As a solo pilot, I wouldn't want to stay in a wormhole for very long anyway. Just long enough to smash and grab everything in sight and turn in and get paid by the end of the day. Just give us the mobile depot to make it easier to change up fits as we go further into the wormhole to deal with potential issues and that will be grand.
A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.
|

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1248
|
Posted - 2017.02.09 09:24:54 -
[15] - Quote
Well tbh an orca is perfectly fine to just use as this now tbh. The only other factor is paying for the account itself which tbh is trivial these days even in game. So I dont see why this is needed, an orca is mobile and with a cloak can set up shop anywhere.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|

Mina Sebiestar
Minmatar Inner Space Conglomerate
1113
|
Posted - 2017.02.09 09:37:06 -
[16] - Quote
Eternus8lux8lucis wrote:Well tbh an orca is perfectly fine to just use as this now tbh. The only other factor is paying for the account itself which tbh is trivial these days even in game. So I dont see why this is needed, an orca is mobile and with a cloak can set up shop anywhere.
I would prefer for it to become mobile base that anchor it self when pilot is not there so you can roam and go about your business wherever that might be without need to setup citadel that is vastly overkill for solo/alts or small gang of ppl.
"You choke behind a smile a fake behind the fear"n++
|

Wolfgang Jannesen
The Evesploratory Society
23
|
Posted - 2017.02.09 13:04:54 -
[17] - Quote
Everything people are describing in here is basically on orca. It doesn't make any sense for solo players to build themselves floating cities. |

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1249
|
Posted - 2017.02.09 17:18:01 -
[18] - Quote
Mina Sebiestar wrote:Eternus8lux8lucis wrote:Well tbh an orca is perfectly fine to just use as this now tbh. The only other factor is paying for the account itself which tbh is trivial these days even in game. So I dont see why this is needed, an orca is mobile and with a cloak can set up shop anywhere. I would prefer for it to become mobile base that anchor it self when pilot is not there so you can roam and go about your business wherever that might be without need to setup citadel that is vastly overkill for solo/alts or small gang of ppl. Given that it takes a paltry 19 days to get into an orca for an alt and that paying for a second account for anyone serious about this sort of living shouldnt ever be an issue imo to fund a second account in some way simply so that you CAN go roaming when you want to.
So then the cost of training and upkeep on a second account to fly your mobile orca base is really what becomes the isk cost of this "structure."
Now a slightly cool option would be a clone vat bay lite for an orca for this sort of endevours. Perhaps 2-3 clones max with citadel style swapping options. Especially now with the added high slots such a fun little item would be priceless for nomadic peoples.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|

Mina Sebiestar
Minmatar Inner Space Conglomerate
1116
|
Posted - 2017.02.09 17:30:48 -
[19] - Quote
Eternus8lux8lucis wrote:Mina Sebiestar wrote:Eternus8lux8lucis wrote:Well tbh an orca is perfectly fine to just use as this now tbh. The only other factor is paying for the account itself which tbh is trivial these days even in game. So I dont see why this is needed, an orca is mobile and with a cloak can set up shop anywhere. I would prefer for it to become mobile base that anchor it self when pilot is not there so you can roam and go about your business wherever that might be without need to setup citadel that is vastly overkill for solo/alts or small gang of ppl. Given that it takes a paltry 19 days to get into an orca for an alt and that paying for a second account for anyone serious about this sort of living shouldnt ever be an issue imo to fund a second account in some way simply so that you CAN go roaming when you want to. So then the cost of training and upkeep on a second account to fly your mobile orca base is really what becomes the isk cost of this "structure." Now a slightly cool option would be a clone vat bay lite for an orca for this sort of endevours. Perhaps 2-3 clones max with citadel style swapping options. Especially now with the added high slots such a fun little item would be priceless for nomadic peoples.
Sounds cool but all my chars can do that it's just they have far too many SP to be orca sitters thus anchor option it beats pos and citadel combined for small groups.
"You choke behind a smile a fake behind the fear"n++
|

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1250
|
Posted - 2017.02.09 17:39:28 -
[20] - Quote
Mina Sebiestar wrote:Eternus8lux8lucis wrote:Mina Sebiestar wrote:Eternus8lux8lucis wrote:Well tbh an orca is perfectly fine to just use as this now tbh. The only other factor is paying for the account itself which tbh is trivial these days even in game. So I dont see why this is needed, an orca is mobile and with a cloak can set up shop anywhere. I would prefer for it to become mobile base that anchor it self when pilot is not there so you can roam and go about your business wherever that might be without need to setup citadel that is vastly overkill for solo/alts or small gang of ppl. Given that it takes a paltry 19 days to get into an orca for an alt and that paying for a second account for anyone serious about this sort of living shouldnt ever be an issue imo to fund a second account in some way simply so that you CAN go roaming when you want to. So then the cost of training and upkeep on a second account to fly your mobile orca base is really what becomes the isk cost of this "structure." Now a slightly cool option would be a clone vat bay lite for an orca for this sort of endevours. Perhaps 2-3 clones max with citadel style swapping options. Especially now with the added high slots such a fun little item would be priceless for nomadic peoples. Sounds cool but all my chars can do that it's just they have far too many SP to be orca sitters thus anchor option it beats pos and citadel combined for small groups. All your character slots on all accounts? Its one month of MCT on an open slot or one month from an alpha account and with a trained up alpha you can get more skills for free first if you can wait.
Dont tell me an old fart such as yourself in this game cant afford another account.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|
|

Elenahina
Agony Unleashed Agony Empire
1601
|
Posted - 2017.02.09 17:48:16 -
[21] - Quote
Arthur Aihaken wrote:P3ps1 Max wrote:asset safety isn't in Wormholes and you don't see anyone complaining.  . So I do agree to that point. Nope. All Citadels need a base fuel operation cost similar to POS so that when they run out of fuel they can be attacked without any vulnerability windows.
The problem is no one would use them - since these are intended to replace outposts, if they don't offer some measure of asset protection no one, and I mean no one, would ever put one up except as a joke.
See, outposts offer perfect safety for your assets, just like NPC stations, so that when I go on vacation for two weeks, someone doesn't just come along and wipe out everything I own.
The reason they take seven days to undeploy is so that highsec corporations have to think a little longer about whether they really want to dodge that war dec, or just let it ride, since the citadel won't come out of unanchor until the first week of the dec is over anyway (and, as far as I know, you can't disband a corp while you have anchored assets in space).
Fuel use I could maybe get behind, though the argument that outposts don't currently require fuel so why should their replacement is a valid one.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
|

Ptraci
3 R Corporation The Irukandji.
1971
|
Posted - 2017.02.10 01:39:10 -
[22] - Quote
Mina Sebiestar wrote:Ptraci wrote:It's called a Mobile Depot. Something a bit bigger than that
There's no pleasing some people. An Astrahus is not that expensive. Get good. |

Arthur Aihaken
CODE.d
5433
|
Posted - 2017.02.10 02:30:49 -
[23] - Quote
What about an Enormous Container?
I am currently away, traveling through time and will be returning last week.
|

Elmund Egivand
Federal Defense Union Gallente Federation
2012
|
Posted - 2017.02.10 02:42:37 -
[24] - Quote
Arthur Aihaken wrote:What about an Enormous Container?
Already exists. It's called a Giant Secure Container. You can anchor it in space. All you need to do is to set a password so only you or someone who has real life hacking experience to be able to find out your RL details and guess your password accurately or people you trust enough to share passwords can access the container without resorting to blowing it up.
A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.
|

P3ps1 Max
Hedion University Amarr Empire
48
|
Posted - 2017.02.10 03:58:32 -
[25] - Quote
Wolfgang Jannesen wrote:Everything people are describing in here is basically on orca. It doesn't make any sense for solo players to build themselves floating cities.
We want a floating castle, not a ship with limited storage. |

P3ps1 Max
Hedion University Amarr Empire
48
|
Posted - 2017.02.10 04:00:58 -
[26] - Quote
Ptraci wrote:Mina Sebiestar wrote:Ptraci wrote:It's called a Mobile Depot. Something a bit bigger than that There's no pleasing some people. An Astrahus is not that expensive. Get good.
Why would there be any objections for more variety of castles in space?
|

Elmund Egivand
Federal Defense Union Gallente Federation
2012
|
Posted - 2017.02.10 04:05:57 -
[27] - Quote
P3ps1 Max wrote:Wolfgang Jannesen wrote:Everything people are describing in here is basically on orca. It doesn't make any sense for solo players to build themselves floating cities. We want a floating castle, not a ship with limited storage.
If you are a solo player, you don't want a castle, you want a camp! GSCs, a single transport ship, mobile depot and a warship are all you need to set up a decent camp.
A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.
|

Dracones
Tarsis Inc
66
|
Posted - 2017.02.10 05:19:15 -
[28] - Quote
Arthur Aihaken wrote:Citadels suck. They need to remove asset safety and the entire vulnerability scheme if they're not actively being fueled. Which also requires a minimum fuel consumption to operate them.
Open public citadel, wait for people to start to use it, remove fuel, lock access, start to unanchor, laugh as everyone freaks because their stuff will drop in 7 days due to your asset safety removal idea. Asset safety is basically a blanket that covers a huge amount of broken mechanics in regards to citadels.
And this is why they're not all they could be in wormholes. They're fine for parking garages for a corp, but you can't have a multi-corp industrial setup because the lack of asset safety means the owner can basically loot all your stuff.
It'd probably be a lot more interesting if citadels did have some level of drop mechanics that had a good risk vs reward ratio to it. But it'd probably be a nightmare to deal with all the exploits people came up with in regards to it all. |

P3ps1 Max
Hedion University Amarr Empire
48
|
Posted - 2017.02.10 05:26:02 -
[29] - Quote
Dracones wrote:Arthur Aihaken wrote:Citadels suck. They need to remove asset safety and the entire vulnerability scheme if they're not actively being fueled. Which also requires a minimum fuel consumption to operate them. Open public citadel, wait for people to start to use it, remove fuel, lock access, start to unanchor, laugh as everyone freaks because their stuff will drop in 7 days due to your asset safety removal idea. Asset safety is basically a blanket that covers a huge amount of broken mechanics in regards to citadels. And this is why they're not all they could be in wormholes. They're fine for parking garages for a corp, but you can't have a multi-corp industrial setup because the lack of asset safety means the owner can basically loot all your stuff. It'd probably be a lot more interesting if citadels did have some level of drop mechanics that had a good risk vs reward ratio to it. But it'd probably be a nightmare to deal with all the exploits people came up with in regards to it all.
Wait, I thought this game allowed scams?
Or is there different levels of scams now being created? Sucks they trusted that person and put there stuff in his/her citadel lol |

Dracones
Tarsis Inc
66
|
Posted - 2017.02.10 06:12:53 -
[30] - Quote
P3ps1 Max wrote:[quote=Dracones] Wait, I thought this game allowed scams?
Or is there different levels of scams now being created? Sucks they trusted that person and put there stuff in his/her citadel lol
The end result would be people just wouldn't use them as group assets. You get that certain things can't happen in this game without reliable mechanics to back them up, right? Like the the entire industry of hauling freight would be dead if the game didn't have a contract system?
Without a reliable asset safety program public citadels would be dead. You think they clutter up space now? Try it out when everyone has to put up their own so they don't get scammed. They still won't have to worry about risk, mind you, since they can just haul the stuff out the moment it gets attacked.
Tossing more "higher risk, harden up" mechanics into the game doesn't put any more people out there risking their shinies. It just causes them to lower their risk via other means, even if that means turtling up in hi-sec.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |