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Alicina Goodbody
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Posted - 2007.04.25 05:33:00 -
[1]
Greetings,
I have been exploring the goods transport aspect of the game.
Today I was destroyed by a group of gate campers.
I knew the moment I arrived on the other side of the gate I was "dead meat". I was cloaked and knew the cloak would run out.
The gate campers destroyed my Mk II Badger in about 30 seconds:
[ 2007.04.23 17:28:06 ] (notify) Warping to Stargate (Daras) ----- [ 2007.04.23 17:28:33 ] (notify) Warping to Stargate (Daras) {in my pod}
I very much wanted to self destruct my Badger depriving the other players of over 8 hours of my game play. The 120 second timer on self destruct prevented that.
Please allow us to set the self destruct timer to what ever we choose as a prudent delay time. The agressive players will recive the satisfaction of destroying another player and the quick witted player will have the opportunity of depriving these players of many hours of their play.
Best Regards,
Alicina Goodbody
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DragonRiderTao
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Posted - 2007.04.25 05:37:00 -
[2]
I support this thread.
How many dragons can you slay? You cant slay mine. |

Nether Haze
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Posted - 2007.04.25 05:40:00 -
[3]
would certainly force me to consider ransoming instead of just old fashion destroying someone.. I like it
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Kiyano
Caldari Pilots Of Honour
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Posted - 2007.04.25 05:41:00 -
[4]
That is certainly an interesting suggestion, never even thought of that one before. What you've got to understand though is, if everybody can do this and just prevent loot from going from player to player it really nerfs the income of heavy pvpers. I know you don't want to remove all loot from wrecks to pvpers etc but thats the way this suggestion is headed in.
It is unfortunate that you lost that time and effort but just think, wouldn't you be annoyed if every time you were hunting targets they just deprived you of your fun 
Rather then suggest a way you can deprive the pirates of their loot through losing it yourself, find a way of keeping it and not letting them get it heh, i.e a alt scout or something to that effect.
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Dielon
ClanKillers Dusk and Dawn
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Posted - 2007.04.25 05:47:00 -
[5]
I like this idea, cept for the pvp part. we have an insane amount of mods and tactics to avoid getting killed. especially in lowsec. inertia stabs, cloaks, mwd, WCS and tactics like scouting, mwding back to the gate.... etc. if you die in lowsec, you are doing something wrong.
if you engage in combat the self destruct should go up. i mean any aggro. getting shot at or ewar. and also you cant self destruct while cloaked. and the timer resets if you get shot while trying to insta destruct. 5 seconds ought to be good. IF you feel like depriving others of prey, train for bses and go gank haulers at gates. This is quite a typical carebear thread
if you cant beat a camp with no bubbles, you are doing something wrong.
Solo gatecamping: PVP Unb÷ring |

Murktor
World Order The Imperial Order
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Posted - 2007.04.25 05:56:00 -
[6]
Edited by: Murktor on 25/04/2007 05:55:30 I think the point of the 120 sec was to prevent people getting mad in a fight and just ending it right there with no killmail for the other guy. (war, gank, pirate,whatever) Many people pride themselves on their killboard and if people will be able to destroy their own ships before the other guy can kill it there is no killmail and no proof.
There is a Fix for you. DON'T BE STUPID what this means that if your hauling just don't risk the low sec use a scout and same with war decs avoid it or use a scout. If for some reason you still some how get killed, by having some one warping on top of you tough luck its eve. Other Options to improve your chances of not getting ganked in a hauler, Cloaking, Stabs, Scout, Map (Ships Destroyed last hour), inertia stabs, MWD/AB
Last thing i have to say, ITS APART OF EVE don't try and change the game because you did not like accepting that you lost your ship to them. imagine you could lower the time how many ****ed off ppl there would be in eve on how they did not get their killmail because the guy destroyed him self. (Remeber how ****ed ppl got when ppl logged off when it looked like when they about to die)
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Entreri Finwe
Raptus Regaliter
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Posted - 2007.04.25 06:42:00 -
[7]
The *only* reason there are a timer today is because ppl used to blow thier own ships up when caught...
Running in low-sec w/o a tank and or WCS in a hauler is pretty much suicide...you can get a really nice passive "tank" (damage soaker rather) on the Badger thanks to it's midslots so not using them are a big waste... ---
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Bozl1n
Caldari Shiva Morsus Mihi
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Posted - 2007.04.25 07:28:00 -
[8]
Originally by: Entreri Finwe The *only* reason there are a timer today is because ppl used to blow thier own ships up when caught...
Running in low-sec w/o a tank and or WCS in a hauler is pretty much suicide...you can get a really nice passive "tank" (damage soaker rather) on the Badger thanks to it's midslots so not using them are a big waste...
I cant actully remember exactly what the reason was for the timer being added, but i know it wasnt that.
Your looking at this from the wrong angle imo, its not about the attacker "getting recognition they deserve" for there kill, its about the victim blowing up there own ship, certain death, theres always a chance 20 frendlies can jump in and the attackers have to scatter, unlikly, but there IS always a chance you can fly away with your ship, by hittin s/d you remove it.
Tbh ive always despised kill mails anyway and it really is very entertaing to hear people get so twisted up with "they self destructed" or the "npc stole my mail" sobs. I think the delay should be removed from ship destruction completly, if i remember rightly it was only originaly introduced for pods, for whatever reason it was that i forget
Sig returned after a victory with the appeal \o/ ;)~ |

Neon Genesis
The Landed Gentry
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Posted - 2007.04.25 07:38:00 -
[9]
Edited by: Neon Genesis on 25/04/2007 07:34:02 So, warping through low security space alone in a hauler, with no escort or intel, you were killed by a group of players who were specifically fitted to kill passing ships. You took the gamble, and you lost. Fair play to the pirates.
The idea is flawed. Everyone would set their timer to an insanely low number and no-one would ever loot anything. The quick witted player you say? What's quick witted about having a pre set timer and right clicking and selecting self destruct, whereby you quickly blow up.
Your post is one sided and dosn't consider the game as a whole at all.
_
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Chrysalis D'lilth
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Posted - 2007.04.25 07:57:00 -
[10]
You know when you go into low sec or below that you have the potential to be fired upon. I know you are aware of this, because you get a warning message before you jump as default. You are told exactly how dangerous it will be ahead of time.
That _you_ choose to not do anything about it and prevent an unnecessary death, isąą (wait for itą.) _your_ choice & _your_ faultą.
If _you_ want to go ahead and give gate campers easy kills, thatĘs _your_ decision, no-one elses. There are plenty of ways to avoid losing a hauler
I canĘt believe that you then have the audacity to come to the forums, motivated and upset only by _your_ own inability to ensure _your_ prepared before you jump into low sec.
That you then request a change to the game that will suit _your_ lazy style of play at the cost of having ą..(in your own words) Ęan opportunity of depriving these players of many hours of their play.Ę is utterly selfish, cheap and poor sportsmanship
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Sash Windu
Gallente KSW Heavy Engineering
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Posted - 2007.04.25 08:37:00 -
[11]
I have an ickle gun fitted in the high slot of my hauler. So that if I do get caught I target the gate and fire at it. It doesn't deprive the pirates of my loot, which will usually be mission tat, I don't take risks with the good stuff. But it often deprives them of the kill mail. The smak in local afterwards is often funny and sometimes petionable.

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SiJira
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Posted - 2007.04.25 16:07:00 -
[12]
Originally by: Sash Windu I have an ickle gun fitted in the high slot of my hauler. So that if I do get caught I target the gate and fire at it. It doesn't deprive the pirates of my loot, which will usually be mission tat, I don't take risks with the good stuff. But it often deprives them of the kill mail. The smak in local afterwards is often funny and sometimes petionable.

now thats smart
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Alski
Gallente Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.25 16:12:00 -
[13]
Originally by: Sash Windu I have an ickle gun fitted in the high slot of my hauler. So that if I do get caught I target the gate and fire at it. It doesn't deprive the pirates of my loot, which will usually be mission tat, I don't take risks with the good stuff. But it often deprives them of the kill mail. The smak in local afterwards is often funny and sometimes petionable.

Sash Windu just won the title of "most dangerous carebear of the year"  -
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Zantazar
Caldari The Syndicate Inc
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Posted - 2007.04.25 16:49:00 -
[14]
Good idea I would sell my soul, my body, and my entire family for a Navy Raven. (Just kidding .... my soul is not for sale)
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BoBoZoBo
Foundation R0ADKILL
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Posted - 2007.04.25 17:46:00 -
[15]
/signed
a 2 miunte timer is WAAAAAAAAAAY too long. Effectively useless.
And some of the time it does not even work.
Make it like your warp to distances. Have a default and then give options for 120sec, 60sec, 30sec, 15sec, 10sec, 5sec, IMMEDIATE. =========================
Minister of Propaganda - Operator 9 |

SiJira
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Posted - 2007.04.25 20:53:00 -
[16]
Originally by: BoBoZoBo /signed
a 2 miunte timer is WAAAAAAAAAAY too long. Effectively useless.
And some of the time it does not even work.
Make it like your warp to distances. Have a default and then give options for 120sec, 60sec, 30sec, 15sec, 10sec, 5sec, IMMEDIATE.
so there would still be loot left over but no killmail ? sounds fine to me
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Karunel
Princeps Corp YouWhat
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Posted - 2007.04.25 20:55:00 -
[17]
Originally by: Sash Windu I have an ickle gun fitted in the high slot of my hauler. So that if I do get caught I target the gate and fire at it. It doesn't deprive the pirates of my loot, which will usually be mission tat, I don't take risks with the good stuff. But it often deprives them of the kill mail. The smak in local afterwards is often funny and sometimes petionable.

You are awesome.  ___
Originally by: elbenito The problem with large fleet engagements is that the hamsters stop to watch.
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Godar Marak
Amarr Return Of Red Dawn
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Posted - 2007.04.25 20:59:00 -
[18]
Horribly retarded idea as it means peope who play killboard will just selfdestruct as soon as they see they are loosing a fight -------------------- '\0/\0/\0/\0/\0/' Cant we all just get along?
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ReePeR McAllem
The Carebear Stare Privateer Alliance
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Posted - 2007.04.25 20:59:00 -
[19]
I want to blow my ship up AND I WANT IT NOW!!... computer says noooo.
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Dave White
coracao ardente Triumvirate.
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Posted - 2007.04.25 21:06:00 -
[20]
Stupid idea if you ask me.
CORA. Killboard Personal Killboard |
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Lkptum Drtom
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Posted - 2007.04.25 21:16:00 -
[21]
I agree with this...
Since 2 things change a little bit.
People that Self Destruct don't get Insurance from the ship, and that people drop loot as usual..That way If you still want to destruct good! Pirates will get the loot easier and everything!
Btw I'm not a pirate...
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Mikel Crenshaw
Minmatar Minmatar Ship Construction Services
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Posted - 2007.04.25 21:32:00 -
[22]
Hmm, wasn't the whole point of SD to deprive the attacker of getting what you had on board? All the people up in arms about losing the killmail are *****ing me up. CCP doesn't seem to think that killboards are a true part of the game (the reason why there isn't an official one and results can't be posted on the boards) and so this counter-argument doesn't really hold water. Though I don't think it should be possible to SD as soon as you click the button it definately shouldn't take 2 minutes to do. It shouldn't be a replacement for being prepared but it should be usable as a back-up. Currently I don't think any ship that would use SD could stand up to most amounts of firepower for 120 seconds before they go pop. Maybe reduce it to 30-45 seconds or maybe even less.
Maybe if this happened pirates might go back to ransoming instead of simply ganking on sight. In any case as it is right now SD is useless and needs at least something to make it an actual option again. ---------------------
"Reality is merely an illusion, albeit a very persistent one."
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monkeyduck
Mithril Inc Interstellar Alcohol Conglomerate
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Posted - 2007.04.25 22:19:00 -
[23]
Originally by: Godar Marak Horribly retarded idea as it means peope who play killboard will just selfdestruct as soon as they see they are loosing a fight
Then it shouldn't matter... unless you are playing killboard too? 
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Alicina Goodbody
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Posted - 2007.04.25 23:50:00 -
[24]
Originally by: Kiyano
It is unfortunate that you lost that time and effort but just think, wouldn't you be annoyed if every time you were hunting targets they just deprived you of your fun 
Why thank you very much for your appreciated condolences Ms. Kiyano. I am afraid I cannot relate to hunting targets though. I have been training mostly non-combat skills and performing combat only in missions in order to boost standings to achieve game necessities such as Jump Clones and probably other things that I know nothing about yet. I know that it will be years before I can properly enter combat with another player, adhering to the my father Admiral Lorenzo Grimaldi's advice "If you must fight, do not allow it to be a fair fight".
I am more than willing to learn other skills that would prevent such catastrophes to my bottom line. If you have time to post these, or email me any I shall, Ms. Kiyano, certainly take them to heart.
As for having a scout, my earnings are so meager per haul that I do not think I could afford another player to risk life and ship preceding me through the jump gates. The thought of logging out, asking my sister Galia Goodbody to login, have her probe the low security gate, then convince her to log out to allow me to login and then going through the gate leaves me swooning with effects of travel interruptus. Besides, Galia and I are currently arguing over our new found half sister Nikita Grimaldi and I don't think I can convince her to do much for me at all, she rarely even visits the region of space that I am in!
Warmest Regards,
Alicina Goodbody
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Alicina Goodbody
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Posted - 2007.04.26 00:10:00 -
[25]
Dear Readers,
I apologize but Mr. Murkator, Mr. Marak, Mr. White, Mr. Crenshaw and Ms. Moneyducl all have referred to something called a "kill board". I have not found a kill board in this game at all. How do I access the eve-online kill board? I cannot find it in any of many, many game options.
Inquiringly,
Alicina Goodbody
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Alicina Goodbody
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Posted - 2007.04.26 01:15:00 -
[26]
Originally by: Dielon
we have an insane amount of mods and tactics to avoid getting killed. especially in lowsec. inertia stabs, cloaks, mwd, WCS and tactics like scouting, mwding back to the gate.... etc. if you die in lowsec, you are doing something wrong.
if you engage in combat the self destruct should go up. i mean any aggro. getting shot at or ewar. and also you cant self destruct while cloaked. and the timer resets if you get shot while trying to insta destruct. 5 seconds ought to be good. IF you feel like depriving others of prey, train for bses and go gank haulers at gates. This is quite a typical carebear thread
if you cant beat a camp with no bubbles, you are doing something wrong.
Dear Mr. Dielon,
Oh Dear! Your generous reply to my lament leaves me in a young woman's swirl of giddy swoon! You have used so many words and terms that my education lacks, I feel apprehensive to reply at all.
mwd? WCS? mwding? bses? BUBBLES????
Well all of these are beside the point, I apologize that I do not understand your terminology. But using the term "carebear" in this context, sir, I must take the most strident objection!
Mr. Dielon, I was in Empire Space! I pay my taxes on each and every transaction in the hopes that I am not only contributing the greater welfare of all the enpire's law-abiding citizens, but also that there is some modicum of protection afforded to me by the imperial navy.
If in my endeavors to provide some advancement for me and my dear sisters there is a chance encounter with marauders in our sovereign's imperial space, it is my civic duty to do all in my power to prevent such denizens profiteering from my own endeavors. Even the supreme sacrifice of extinguishing this worthless flame of a life and losing all the countless hours of toils and investment that provided both my ship and my cargo. Sir, I am willing to sacrifice to prevent these ruffians from "preying" upon other imperial citizens.
So, Mr. Dielon, I do appreciate your response and look forward to any education that you may provide to have my beloved Badger Mark II, survive such attacks from these rapscallions. I hope that in the near future you may have an encounter with some tomes of proper etiquette to calm your nature to scold rather to console.
In good graces,
Alicina Goodbody
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Wendat Huron
Lupus Industries
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Posted - 2007.04.26 01:16:00 -
[27]
Tank it up and hope to survive long enough to blow.
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Alicina Goodbody
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Posted - 2007.04.26 01:34:00 -
[28]
Originally by: Wendat Huron Tank it up and hope to survive long enough to blow.
Dear Mr. Huron,
Would you suggest tanking a Badger Mk II with passive shielding and training the necessary skills to augment those passives?
Or should one equip certain active shields?
Thankfully for your suggestion,
Alicina Goodbody
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LittleTerror
Caldari kleptomaniacs
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Posted - 2007.04.26 01:41:00 -
[29]
No check the map for ship kills us a scout, stop being a noob and trying to have things changed more in favour of carebears thx.. |

Alicina Goodbody
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Posted - 2007.04.26 02:18:00 -
[30]
Edited by: Alicina Goodbody on 26/04/2007 02:17:56 Edited by: Alicina Goodbody on 26/04/2007 02:16:03
Originally by: LittleTerror
Actually why not just press CRTL - Q just as good but you get to keep your ship and its not an exploit.. <spelling corrected my Ms. Goodbody>
Dear Mr. Terror,
Sir, you are BRILLIANT!
While I was in cloak, I could press <ctl>Q and avoid the entire situation!
I am a very patient woman. I shall employ your solution if I am ever confronted with this situation. I am sure Galia would cooperate with my inquires in this specific scenario. Just to let you know, I do have my Star Map set to show ships killed in the last hour before I take any mission. But I recognize the majesty's royal navy cannot inform me of every despicable criminal every moment of the day. Therefore I posted this entreaty to the good citizens of EVE. You so accurately perceive me as a "noob", I should do all that I can to help my other "noob" citizens so that they too, may become a productive member of the Caladente society.
Sir, how can I thank you enough? (If your solution works).
Fondly,
Alicina Goodbody
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