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Arthur Aihaken
CODE.d
5501
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Posted - 2017.02.14 09:36:31 -
[1] - Quote
Do Little wrote:Give the Noctis a hull bonus for scanning wrecks. Salvage is valuable these days and a lot of mission runners still prefer to blitz for bounties - having 1 specialized ship that can scan those wrecks should see more of that salvage make it to market.
A hull bonus for salvage drones that would allow salvaging T2 wrecks is also a good idea in my opinion. That's actually not a half bad idea. You could also give it a bonus to salvage drones - but I'm not sure it's really worthwhile (even with T2 salvage drones...). Maybe a +2 to warp core strength?
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Arthur Aihaken
CODE.d
5549
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Posted - 2017.02.15 04:06:21 -
[2] - Quote
Uriam Khanid wrote:But we have such ships  scanning frigates  they even have bonus for ... salvagers  I think we were talking about how to make the Noctis great again...
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Arthur Aihaken
CODE.d
5556
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Posted - 2017.02.15 05:47:22 -
[3] - Quote
Chainsaw, I can't disagree with any of your points. Salvage has been literally nerfed into the ground to the point where you can make more mining. That speaks volumes...
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
5577
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Posted - 2017.02.16 01:01:40 -
[4] - Quote
You're never going to see removal of the mobile tractor unit. It might get tweaked, but that's about it. And while the mobile tractor unit may have been the stake in the heart of the Noctis, it already had variousnails in its coffin in the form of a vulnerable role and the numerous salvage nerfs.
Truthfully, it you want to make the Noctis viable again you need to expand its role and turn it into a combat-salvager that can actually contribute to missions. Expand the number of slots, increase the tank, give it some drone bonuses and watch it carve out a niche again.
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
5590
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Posted - 2017.02.16 11:14:16 -
[5] - Quote
erg cz wrote:I used salvage destroyers + MTU for a long time. Now I have my first Noctis and man, you feel the difference. Wrecks are gone quicker, than I can lock them. Instead of sitting minutes or even tens of minutes in destroyer you can salvage the heap of wrecks in a matter of seconds or few minutes max. Difference is the max targets lock (against frigates with the same bonus for salvager) or the cargo + drones + salvage bonus. If you really want to be blown away - train into a Marauder sometime...
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
5615
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Posted - 2017.02.17 16:03:52 -
[6] - Quote
I'm also against any changes to the MTU. Just as they found a new enhances role for the Orca and Rorqual, maybe they need to do the same for the Noctis.
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Arthur Aihaken
CODE.d
5635
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Posted - 2017.02.19 01:38:12 -
[7] - Quote
The problem with the Noctis is that it's an expensive glass salvager that can't survive most activities without massive fleet support, which defeats the while point of salvaging as you go.
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Arthur Aihaken
CODE.d
5654
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Posted - 2017.02.19 11:10:58 -
[8] - Quote
Mike Adoulin wrote:It's not expensive (unless you consider t1 BC's expensive) and It can fit a very tough tank, if one can be bothered to fit a tank, that is.
And it even has a drone bay, now. Hell, you can run l2 sec missions with it for the lolz. Compared to a MTU - it's expensive.
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
5667
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Posted - 2017.02.20 05:34:49 -
[9] - Quote
Pondsworth wrote:Just tossing this out there, I run LvL 4 missions in Hi-Sec in a Cerberus and have never thought it inconvenient to go get my Noctis to go vacume up the salvage. Except it's worth more to just run another mission.
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Arthur Aihaken
CODE.d
5700
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Posted - 2017.02.22 15:40:23 -
[10] - Quote
Honestly - I still wouldn't use it for salvaging. You can fit a Hecate for salvage duty that will literally run circles around a Noctis. Just drop a MTU before you complete the mission, bookmark then return with a Hecate. It's a fraction of the price and far less skill-intensive. When you're running T2 salvagers you already have all the bonuses you need. The Hecate aligns in just over a second, warps well over 10 AU/s with implants, 2700m/s cap stable MWD speed, almost 1000m3 cargo, 400+ scan resolution and can lock 10 targets with 5 salvagers.
Why would you want a Noctis? The answer is: you wouldn't.
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
5712
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Posted - 2017.02.23 00:57:48 -
[11] - Quote
Serendipity Lost - all your points are completely valid. If the Noctis is still effective outside of high-sec then it probably doesn't need an overhaul. Still, if they were to give it a minor balance pass and buff a few of the stats (cargo capacity, maybe a slot or two) I don't think that would be totally unreasonable, either.
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
5717
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Posted - 2017.02.23 06:59:28 -
[12] - Quote
There's nothing wrong with a Catalyst, either.
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
5735
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Posted - 2017.02.23 15:18:17 -
[13] - Quote
In high-sec, if you're not running a Marauder for L4 clears/looting you're just doing it wrong. Outside of high-sec it sounds like the Noctis still has a vital role to play.
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Arthur Aihaken
CODE.d
5747
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Posted - 2017.02.24 01:01:34 -
[14] - Quote
Sure, viable is probably more accurate.
I am currently away, traveling through time and will be returning last week.
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