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Mr Linderman
Selective Extinction
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Posted - 2007.04.27 16:39:00 -
[1]
Edited by: Mr Linderman on 27/04/2007 16:42:13 There have been many complaints about local as well as praise's. As such i though i would jump on the bandwagon and see what you thought of an idea i had a while ago. I realize this idea may have already been posted, I did use search to try and see if someone had a similar idea but there are too many posts to look through so i thought I'll make my own 
My Idea
The brief:
Keep the local concept exactly the same as it is now except add some more realism to the equation.
The changes:
A: Instead of showing a and your name, show only a until "C" is completed
B: The ability to right-click "show-info" is removed until "C" is completed
C: When you have spotted the person in the system "A" and "B" rules are negated leaving you with the original system and your ability to use show-info activiated
Spotted: To spot a person you must be physically present in the same grid as the spotted player, no commands or actions need to be taken to spot a person.
Gangs: If you are in a gang and someone in your gang spots a player the show-info command and name will appear for the whole gang.
So what do you think 
/me puts on flame suit 
Kind Regards Mr Linderman
www.eve-services.com - The only place to Shop for services
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Aro Tolan
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Posted - 2007.04.27 16:49:00 -
[2]
Reminds me of the greet function on a number of MUDs I have played. You could see the description but not the name until you greeted them. Except in your idea you see that there is someone in local but don't know who until you run into them =P
It could possibly put an interesting twist on things. Not sure if it is the ebst choice.
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monkeyduck
Mithril Inc Interstellar Alcohol Conglomerate
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Posted - 2007.04.27 17:01:00 -
[3]
Originally by: Aro Tolan MUDs
MUD PvP... scan,scan,scan,scan,scan,scan,yell OMG-BLOB,north(to safe)
I don't have the problem with your ideas, OP, I also don't see a need for change either.
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Tarminic
Black Flame Industries
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Posted - 2007.04.27 17:04:00 -
[4]
I'm still for the removal of local altogether, to be honest. From what I hear that's what's planned and it'll be replaced with a constellation-wide chat instead. Also, those couple of days where local didn't work were some of the best times i've had in lowsec ever. And I'm a carebear.  <sig> IBTL! IBDS! IBTC! 1st in a BoB Post! And other such forum tom-foolery. Join my Corporation! |

Mr Linderman
Selective Extinction
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Posted - 2007.04.27 17:04:00 -
[5]
Originally by: monkeyduck
Originally by: Aro Tolan MUDs
MUD PvP... scan,scan,scan,scan,scan,scan,yell OMG-BLOB,north(to safe)
I don't have the problem with your ideas, OP, I also don't see a need for change either.
I have no quarrels with local either, just offering an idea to the community. 
www.eve-services.com - The only place to Shop for services
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Ash Vincetti
Agony Unleashed Agony Empire
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Posted - 2007.04.27 17:07:00 -
[6]
Considering that what tells you that you are in local, and who else is in local, is the transponder in your Pod, which connects to Gallnet and also your medical clone, in the event that you die (you do realize that there is a permanent 24/7 connection to your medical clone through gallnet, don't you?) - then obviously, if you wish to remove yourself from local, that would also sever the connection to the Medical clone, in the event of the worst happening. 
/ash
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Mr Linderman
Selective Extinction
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Posted - 2007.04.27 17:11:00 -
[7]
Originally by: Ash Vincetti Considering that what tells you that you are in local, and who else is in local, is the transponder in your Pod, which connects to Gallnet and also your medical clone, in the event that you die (you do realize that there is a permanent 24/7 connection to your medical clone through gallnet, don't you?) - then obviously, if you wish to remove yourself from local, that would also sever the connection to the Medical clone, in the event of the worst happening. 
 
but wouldn't most signals sent from your pod (especially medical related) be coded so they cannot be interpreted by others unless they are within view range (grid) therefore then can determine what signal is what person ?
Mr L
www.eve-services.com - The only place to Shop for services
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.27 17:11:00 -
[8]
At op : These are cool ideas to actually spot people in the local. How to unspot yourself ? Jump out and jump in. -> lame.
Anyway, the original idea is not that bad. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Mr Linderman
Selective Extinction
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Posted - 2007.04.27 17:19:00 -
[9]
Originally by: Kweel Nakashyn At op : These are cool ideas to actually spot people in the local. How to unspot yourself ? Jump out and jump in. -> lame.
Anyway, the original idea is not that bad.
an example might help explain this scenario
person A warps into system, person B is in same grid as person A, both get spot rights, for person A to loose spot rights on person B person A would have to wait till person B has logged off, vica-versa
reasons:
Well if we were to link the spotting with a signal your pod gives off, then it would suggest that the person who spotted another person would have available access to that data till he logs off.
www.eve-services.com - The only place to Shop for services
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Miss Anthropy
School of Applied Knowledge
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Posted - 2007.04.27 17:23:00 -
[10]
Why do people keep moaning about the Local Channel? Let me explain something as simply as I can;
EVE is a MMORPG. MMORPG means Massively Multiplayer Online Roleplaying Game. Note the "Multiplayer". Yes, this means that other people will be playing this game at the same time as you; ergo, you may get the opportunity to talk to people. Local Channel is there to talk to people. Simple really isn't it?
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.27 17:25:00 -
[11]
You don't play in hostile environnement.
In empire, the local is your friend. In 0.0, it's your ennemy. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.27 17:27:00 -
[12]
Edited by: Kweel Nakashyn on 27/04/2007 17:24:38
Originally by: Mr Linderman
Originally by: Kweel Nakashyn At op : These are cool ideas to actually spot people in the local. How to unspot yourself ? Jump out and jump in. -> lame.
Anyway, the original idea is not that bad.
an example might help explain this scenario
person A warps into system, person B is in same grid as person A, both get spot rights, for person A to loose spot rights on person B person A would have to wait till person B has logged off, vica-versa
reasons:
Well if we were to link the spotting with a signal your pod gives off, then it would suggest that the person who spotted another person would have available access to that data till he logs off.
Well, why not removing the local completly then and make your ideas in a constelation chat, having grid that make , say 14-15 AU ? Just an idea.
- edit - I'm strongly against any idea that would make log off an advantage ingame. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Mr Linderman
Selective Extinction
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Posted - 2007.04.27 17:29:00 -
[13]
Originally by: Miss Anthropy Why do people keep moaning about the Local Channel? Let me explain something as simply as I can;
EVE is a MMORPG. MMORPG means Massively Multiplayer Online Roleplaying Game. Note the "Multiplayer". Yes, this means that other people will be playing this game at the same time as you; ergo, you may get the opportunity to talk to people. Local Channel is there to talk to people. Simple really isn't it?
I will quote my self on this one:
Originally by: Mr Linderman I have no quarrels with local either, just offering an idea to the community. 
In no way shape or form have i said remove local, local would till be EXACTLY the same, except detailed information on players would not be accessable till you spot a person.
I can understand now a few flaws in this concept.
Maybe if this concept was for low-sec and 0.0 only ?
Originally by: Miss Anthropy Why do people keep moaning about the Local Channel? Let me explain something as simply as I can;
I am in no way moaning about local, i am offering a concept to the original design.
Kind regards Mr Linderman
www.eve-services.com - The only place to Shop for services
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.27 17:44:00 -
[14]
Edited by: Kweel Nakashyn on 27/04/2007 17:43:29 Edited by: Kweel Nakashyn on 27/04/2007 17:40:33
Originally by: Mr Linderman
Maybe if this concept was for low-sec and 0.0 only ?
+1. I think in Empire the lovcal should stay as it is. In 0.0, you have to sneak, so let's have a sneaky local, constellation chat or whatever. your ideas are not that bad, but i'd suggest that all spotted people would be spoted in constellation chats to your alliance mates / corpmates.
The way I see in a constellation chat : a scout from Alliance A would be spotted by the Alliance B. The scout spots some Alliance B guys in the constellation, all Alliance A know who are the guys that the scout spotted. The Alliance B sees a scout. They are spoted. If an Alliance A guys is not in the same constellation chat, then he sees no B (of course, he's not in the constellation chat where people are spoted)
Under the names, there is the system if spotted. If not spotted, you only see the overview standing (only) settings on names. A sligth change in gameplay prevent your alliance or yourself to set instant change to your standings. Standing occurs only during DT (or "exploits" use too much bandwidth).
If not spotted, there is an (!). Spotting one guys can be made if at less than max normal scanner range. No normal scanner can scan next system.
=> Small system -> usual chats + easy to be spotted by various guys => Big system far far away from any form of life => hidden.
A note on cloaking devices. You get a (?) instead of a (!). Your corp is visible (by all the constellation). Your system is visible. Your name is not. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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SiJira
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Posted - 2007.04.27 20:57:00 -
[15]
Originally by: Tarminic I'm still for the removal of local altogether, to be honest. From what I hear that's what's planned and it'll be replaced with a constellation-wide chat instead. Also, those couple of days where local didn't work were some of the best times i've had in lowsec ever. And I'm a carebear. 
constellation wide chat is even worse.
i could go 2-3 jumps deep in the constellation and even the fastest moving ship - let alone finding me - could not surprise me even if im afk 5 minutes at a time. (wich is quite some time considering the fastest possible direct route to me.
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