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Sose Thawenrate
Center for Advanced Studies Gallente Federation
0
|
Posted - 2017.03.23 15:43:42 -
[1] - Quote
What chance of the gaming environment or even just the warp experience begin to eventually offer realistic sub galactic features such as super giant red stars, supernovae remnants, explorable nebulae, rogue stars, rogue planets, etc.??
Sometimes, long multi jumps get a little boring..... |

Ptraci
3 R Corporation The Irukandji.
2105
|
Posted - 2017.03.23 16:07:31 -
[2] - Quote
Sose Thawenrate wrote:What chance of the gaming environment or even just the warp experience begin to eventually offer realistic sub galactic features such as super giant red stars, supernovae remnants, explorable nebulae, rogue stars, rogue planets, etc.??
Sometimes, long multi jumps get a little boring.....
If you want realism I propose a travel time of at least 30,000 years between adjacent star systems. |

Salvos Rhoska
2539
|
Posted - 2017.03.23 16:11:05 -
[3] - Quote
Im totally for more space porn.
But atm, inversly, some local space effects are bothering me. Clouds are so goddam bright, hurts my eyes in my dark room :,(
I've tried adjusting various options, but havent found a solution yet.
PvE v PvP
<>
Old School Exploration
<>
CODE Licenses
<>
CODE Special Agent
|

Do Little
Virgin Plc Evictus.
944
|
Posted - 2017.03.23 17:36:52 -
[4] - Quote
There are a lot of interesting places to visit in New Eden https://evetravel.wordpress.com/
A frigate in Eve warps at 5 AU/sec - roughly 1700 times C (speed of light in a vacuum). Realistically you shouldn't be able to "see" anything! |

Nana Skalski
Taisaanat Kotei
29866
|
Posted - 2017.03.23 17:43:28 -
[5] - Quote
Wormholes have some interesting graphic designs, tied to their effects.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
|

Mr Mieyli
Hedion University Amarr Empire
479
|
Posted - 2017.03.23 18:04:07 -
[6] - Quote
It would be cool to have binary systems and different types of star like red giants or neutron stars. Would be more visually interesting.
A case for more AoE in EvE
|

ColdCutz
Frigonometry
138
|
Posted - 2017.03.23 18:11:27 -
[7] - Quote
Sose Thawenrate wrote:What chance of the gaming environment or even just the warp experience begin to eventually offer realistic sub galactic features such as super giant red stars, supernovae remnants, explorable nebulae, rogue stars, rogue planets, etc.??
Sometimes, long multi jumps get a little boring..... I'm all for more interactivity with the environment (like the heat gauges on your module racks going up the closer you get to the sun) but all of those things wouldn't have any effect on your long multi jumps, because you know, you would have to stop traveling and smell the Rose Nebulas.
Now if we applied actual relativity to FTL travel in-game, you could reach your destination before you even left.... https://www.youtube.com/watch?v=HUMGc8hEkpc
|

Eleonora Crendraven
Global Communications AG
110
|
Posted - 2017.03.23 19:04:45 -
[8] - Quote
More of things like Caroline's Star please!
https://twitter.com/gcAG_EVE
http://eveboard.com/pilot/Eleonora_Crendraven
GëíGïüGëí
"The prince of darkness is a gentleman. (3.4.148) "
|

Charley Varrick
State War Academy Caldari State
34
|
Posted - 2017.03.23 22:17:43 -
[9] - Quote
I always wished that the some of the stuff we find in missions would be permanent. All these cool looking bases, nebula clouds, big sensor arrays and stuff....Would be cool if players could claim somehow or make use of it, or at least have some cool places to visit. |

Mark O'Helm
Fam. Zimin von Reizgenschwendt
294
|
Posted - 2017.03.24 00:12:53 -
[10] - Quote
Ptraci wrote:Sose Thawenrate wrote:What chance of the gaming environment or even just the warp experience begin to eventually offer realistic sub galactic features such as super giant red stars, supernovae remnants, explorable nebulae, rogue stars, rogue planets, etc.??
Sometimes, long multi jumps get a little boring..... If you want realism I propose a travel time of at least 30,000 years between adjacent star systems. Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
|

DeMichael Crimson
Republic University Minmatar Republic
60366
|
Posted - 2017.03.24 01:07:38 -
[11] - Quote
Yeah, it would be cool if there were some random astronomical events happening in-game, such as roving comets, imploding and exploding stars causing temporary black holes, various types of energy waves and unforeseen meteor showers. The list goes on and on.
Quite honestly I highly doubt CCP could even code stuff like that into the game and if they did try it, more than likely it would be buggy as hell. Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

Ramere
Ministry of War Amarr Empire
4
|
Posted - 2017.03.24 02:26:20 -
[12] - Quote
Perhaps a procedurally generated to scale asteroid belt... Minor hitch when landing from warp is all it'd take. Actually thats not true, youd compute the arrival point during warp. |

Ptraci
3 R Corporation The Irukandji.
2107
|
Posted - 2017.03.24 04:06:33 -
[13] - Quote
Mark O'Helm wrote: Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.
Wrong. Faster than light travel is impossible. I mean, if we're going for realism. |

Alasdan Helminthauge
HC - Razorback Roadhouse
58
|
Posted - 2017.03.24 04:38:30 -
[14] - Quote
Is it possible to slow boat to another system in theory? (assuming that EVE and your computer and network can last infinitely) |

Nevyn Auscent
Broke Sauce
3914
|
Posted - 2017.03.24 04:52:52 -
[15] - Quote
Alasdan Helminthauge wrote:Is it possible to slow boat to another system in theory? (assuming that EVE and your computer and network can last infinitely) No, because the code requires you to session change and slow boating doesn't generate a session change. |

Mark O'Helm
Fam. Zimin von Reizgenschwendt
295
|
Posted - 2017.03.24 06:09:32 -
[16] - Quote
Ptraci wrote:Mark O'Helm wrote: Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.
Wrong. Faster than light travel is impossible. I mean, if we're going for realism. If everybody would think like that, nobody would work on it. But i bet they do.
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
|

Shae Tadaruwa
Science and Trade Institute Caldari State
1588
|
Posted - 2017.03.24 06:11:23 -
[17] - Quote
Mark O'Helm wrote:Ptraci wrote:Mark O'Helm wrote: Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.
Wrong. Faster than light travel is impossible. I mean, if we're going for realism. If everybody would think like that, nobody would work on it. But i bet they do. Working on it and it being 'realistic' are too different things.
So tell us, in this 'more realistic' New Eden, how would something cover 100 lightyears distance in less than 15 years?
What realistically even has a warp drive?
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Mark O'Helm
Fam. Zimin von Reizgenschwendt
295
|
Posted - 2017.03.24 07:55:42 -
[18] - Quote
Shae Tadaruwa wrote:Mark O'Helm wrote:Ptraci wrote:Mark O'Helm wrote: Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.
Wrong. Faster than light travel is impossible. I mean, if we're going for realism. If everybody would think like that, nobody would work on it. But i bet they do. Working on it and it being 'realistic' are too different things. So tell us, in this 'more realistic' New Eden, how would something cover 100 lightyears distance in less than 15 years? What realistically even has a warp drive? I calculated it with the warp speed of a freighter, 1.37 au per sec or so. A lightyear is 9.4 trill km. Make the math yourself. I eliminated the nessessary breaks to recharge the capaciter. Take that in if you like.
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
|

Mark O'Helm
Fam. Zimin von Reizgenschwendt
295
|
Posted - 2017.03.24 08:05:37 -
[19] - Quote
I just calculated:
A leopard with unlimited capacitor would make the 100 lj at max speed 20AU/sec. in 87.6 hours.
299,795.456km/s ls x 3600s x 24h x 365.25 D is 1 lj, x 100
/
20AU/s x 150,000,000 km / 3600s
= 87,5993562276 hours
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
|

Do Little
Virgin Plc Evictus.
948
|
Posted - 2017.03.24 08:27:01 -
[20] - Quote
We know that our best theories of how the universe works - General Relativity and Quantum Field Theory, are mutually exclusive - they can't both be right. Both continue to work at the limits of our ability to measure but there is new physics to be discovered and who knows what will be possible in the new paradigm.
Remember Clark's laws: 1. When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong. 2. The only way of discovering the limits of the possible is to venture a little way past them into the impossible. 3. Any sufficiently advanced technology is indistinguishable from magic. |

Jaxon Grylls
Institute of Archaeology
180
|
Posted - 2017.03.24 09:19:44 -
[21] - Quote
Ptraci wrote:Mark O'Helm wrote: Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.
Wrong. Faster than light travel is impossible. I mean, if we're going for realism. FTL is impossible given our current level of knowledge. Who's to say what might be discovered in the next thousand years or so?
Also I think that some people are missing the point. EVE is a game and a bit more "eye candy" might be nice. |

xxxTRUSTxxx
Galactic Rangers EVEolution.
592
|
Posted - 2017.03.24 09:24:40 -
[22] - Quote
DeMichael Crimson wrote:
Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.
DMC
lol who's gonna say no to being flash fried by a supernova ?
everyone wants that medal,,, i was there
|

DeMichael Crimson
Republic University Minmatar Republic
60386
|
Posted - 2017.03.24 09:51:20 -
[23] - Quote
xxxTRUSTxxx wrote:DeMichael Crimson wrote:
Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.
DMC
lol who's gonna say no to being flash fried by a supernova ? everyone wants that medal,,, i was there  Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record.
Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.

DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

Shae Tadaruwa
Science and Trade Institute Caldari State
1588
|
Posted - 2017.03.24 09:54:47 -
[24] - Quote
Mark O'Helm wrote:I calculated it with the warp speed of a freighter, 1.37 au per sec or so. A lightyear is 9.4 trill km. Make the math yourself. I eliminated the nessessary breaks to recharge the capaciter. Take that in if you like. So nothing actually realistic at all then.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Chopper Rollins
Far Beyond Triggered
1802
|
Posted - 2017.03.24 10:38:00 -
[25] - Quote
Mr Mieyli wrote:It would be cool to have binary systems and different types of star like red giants or neutron stars. Would be more visually interesting.
IIRC stargates only work positioned at a sweet spot between two stars that are binary. Most stars out there are part of binary systems, our solar system is a bit fail, since Jupiter never accreted enough mass to ignite. It puts out more heat than it gets from the Sun. Look at the info on stars, some are red giants, some are brighter than others. Warping to them there are differences, not game changing differences but still.
Goggles. Making me look good. Making you look good.
|

xxxTRUSTxxx
Galactic Rangers EVEolution.
592
|
Posted - 2017.03.24 13:35:44 -
[26] - Quote
DeMichael Crimson wrote:xxxTRUSTxxx wrote:DeMichael Crimson wrote:
Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.
DMC
lol who's gonna say no to being flash fried by a supernova ? everyone wants that medal,,, i was there  Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record. Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.  DMC
I always said some WH systems should be like this, you enter and see there is indeed a star with an issue, you don't know if you'll survive but while you are in this danger rewards vastly increase until the star goes pop, would lead to interesting situations for sure, like perhaps, while the star begins to collapse it introduces TIDI to the system but the countdown on the star dying isn't effected just the poor souls who stayed just that bit too long. while in warp back to your escape, this star goes off, you see the shock wave coming and not a damn thing you can do about it, would be easy to rename systems after they die and keep a pool of systems that respawn under different names. perhaps you could even find sleepers around the dying stars, experimenting on how best to kill a star, they could even tie it in with the Caroline star incident. |

Sobaan Tali
Caldari Quick Reaction Force
1165
|
Posted - 2017.03.24 14:19:21 -
[27] - Quote
Ptraci wrote:Mark O'Helm wrote: Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.
Wrong. Faster than light travel is impossible. I mean, if we're going for realism.
Assuming we understand the way it all works. The Earth was once flat in our heads and the center of the known Universe once, though, so calling things like that laws doesn't make it indisputable. Nature often has a way of turning around on us and showing us a neat little trick we never knew was possible.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
|

Mark O'Helm
Fam. Zimin von Reizgenschwendt
299
|
Posted - 2017.03.24 15:01:50 -
[28] - Quote
DeMichael Crimson wrote:xxxTRUSTxxx wrote:DeMichael Crimson wrote:
Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.
DMC
lol who's gonna say no to being flash fried by a supernova ? everyone wants that medal,,, i was there  Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record. Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.  DMC But after a supernova the sun and some celestials would be gone https://youtu.be/k__Bf0KJVmo
If that happens once in New Eden, ok. But everyday in a random system? Not a good idea.
Make it a heavy solarstorm, that have effects in the whole system, or maybe even the constellation. Then i'm in.
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
|

Lothros Andastar
Eternity INC. Goonswarm Federation
206
|
Posted - 2017.03.24 15:56:50 -
[29] - Quote
Chopper Rollins wrote:IIRC stargates only work positioned at a sweet spot between two stars that are binary. That has long been retconned |

Kathern Aurilen
205
|
Posted - 2017.03.24 20:08:35 -
[30] - Quote
Mark O'Helm wrote:I just calculated:
A leopard with unlimited capacitor would make the 100 lj at max speed 20AU/sec. in 87.6 hours.
299,795.456km/s ls x 3600s x 24h x 365.25 D is 1 lj, x 100
/
20AU/s x 150,000,000 km / 3600s
= 87,5993562276 hours
lol Sound almost like a galactic Gilligan's Island waiting to happen. Your the Proffesor, all we need is 2 beauties a funny Capt. Kirk, a worthless Scotty, and a spoiled rich couple that brought brought enough wine to stay drunk in space for a year.
No cuts, no butts, no coconuts!
Forum alt, unskilled in the ways of pewpew!
|

Mark O'Helm
Fam. Zimin von Reizgenschwendt
302
|
Posted - 2017.03.24 22:49:52 -
[31] - Quote
Kathern Aurilen wrote:Mark O'Helm wrote:I just calculated:
A leopard with unlimited capacitor would make the 100 lj at max speed 20AU/sec. in 87.6 hours.
299,795.456km/s ls x 3600s x 24h x 365.25 D is 1 lj, x 100
/
20AU/s x 150,000,000 km / 3600s
= 87,5993562276 hours
lol Sound almost like a galactic Gilligan's Island waiting to happen. Your the Proffesor, all we need is 2 beauties a funny Capt. Kirk, a worthless Scotty, and a spoiled rich couple that brought brought enough wine to stay drunk in space for a year. How dare you. Scotty never was worthless. Without him the ship would have fallen apart in every single episode. 
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
|

DeMichael Crimson
Republic University Minmatar Republic
60392
|
Posted - 2017.03.24 23:09:57 -
[32] - Quote
xxxTRUSTxxx wrote:DeMichael Crimson wrote:xxxTRUSTxxx wrote:DeMichael Crimson wrote:
Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.
DMC
lol who's gonna say no to being flash fried by a supernova ? everyone wants that medal,,, i was there  Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record. Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.  DMC I always said some WH systems should be like this, you enter and see there is indeed a star with an issue, you don't know if you'll survive but while you are in this danger rewards vastly increase until the star goes pop, would lead to interesting situations for sure, like perhaps, while the star begins to collapse it introduces TIDI to the system but the countdown on the star dying isn't effected just the poor souls who stayed just that bit too long. while in warp back to your escape, this star goes off, you see the shock wave coming and not a damn thing you can do about it, would be easy to rename systems after they die and keep a pool of systems that respawn under different names. perhaps you could even find sleepers around the dying stars, experimenting on how best to kill a star, they could even tie it in with the Caroline star incident.

I like it, especially the increased rewards and TiDi action happening while ships try to escape.
CCP make it so ..........

Well, most of it anyway. Not sure about the whole system being destroyed. Maybe combine most of that with aspects listed below.
Mark O'Helm wrote:But after a supernova the sun and some celestials would be gone https://youtu.be/k__Bf0KJVmo
If that happens once in New Eden, ok. But everyday in a random system? Not a good idea. Make it a heavy solarstorm, that have effects in the whole system, or maybe even the constellation. Then i'm in. Could just say it's a mini Supernova causing a Solar Storm and make up some sort of SyFy reason for Stations, Citadels and PoS's not being affected. Maybe due to emergency shield, armor and hull HP's and increased resistance being applied during the Event. Of course all PI Structures, Customs Offices, Mobile Structures, Containers and Ships in space would be destroyed. Moons and Asteroid belts stay the same but since it is a Stellar Event, the Planets themselves would change from one type to another.
For example : Ice > Storm > Oceanic > Temperate > Barren > Lava > Gas > Plasma > Shattered
Would definitely make PI content much more interesting.

DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

Khergit Deserters
Crom's Angels
4976
|
Posted - 2017.03.24 23:13:13 -
[33] - Quote
Nevyn Auscent wrote:Alasdan Helminthauge wrote:Is it possible to slow boat to another system in theory? (assuming that EVE and your computer and network can last infinitely) No, because the code requires you to session change and slow boating doesn't generate a session change. Yeah, but you could theoretically slow boat from one gate to another, then initiate the session change via a jump. No?
In any event I'm still in awe that the stars you see in the background "sky" really are ingame stars being displayed. We didn't know that until they implemented showing the lines of your route's path between systems. |

Mark O'Helm
Fam. Zimin von Reizgenschwendt
302
|
Posted - 2017.03.25 00:16:05 -
[34] - Quote
DeMichael Crimson wrote:Could just say it's a mini Supernova causing a Solar Storm and make up some sort of SyFy reason for Stations, Citadels, PoS's and Jumpgates not being affected. Maybe due to emergency shield, armor and hull HP's along with increased resistance being applied during the Event. Of course all PI Structures, Customs Offices, Mobile Structures, Containers and Ships in space would be destroyed. Moons and Asteroid belts stay the same but since it is a Stellar Event, the Planets themselves would change from one type to another. For example : Ice > Storm > Oceanic > Temperate > Barren > Lava > Gas > Plasma > Shattered Would definitely make PI content much more interesting.  DMC Only if it happens just a few times per year and the ingame news like scope covers it, so that pilots are warned to avoid the system, or to be there in a heavy tanked ship, that can survive the blast, so they can enjoy and stream the spectacle.
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
|

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1391
|
Posted - 2017.03.25 00:22:10 -
[35] - Quote
Khergit Deserters wrote:Nevyn Auscent wrote:Alasdan Helminthauge wrote:Is it possible to slow boat to another system in theory? (assuming that EVE and your computer and network can last infinitely) No, because the code requires you to session change and slow boating doesn't generate a session change. Yeah, but you could theoretically slow boat from one gate to another, then initiate the session change via a jump. No? In any event I'm still in awe that the stars you see in the background "sky" really are ingame stars being displayed. We didn't know that until they implemented showing the lines of your route's path between systems. Nope, it is exactly that "jump" load system session change you arent getting. Only way to do that is through a gate or DEV h4x.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|

DeMichael Crimson
Republic University Minmatar Republic
60395
|
Posted - 2017.03.25 02:51:03 -
[36] - Quote
Mark O'Helm wrote:DeMichael Crimson wrote:Could just say it's a mini Supernova causing a Solar Storm and make up some sort of SyFy reason for Stations, Citadels, PoS's and Jumpgates not being affected. Maybe due to emergency shield, armor and hull HP's along with increased resistance being applied during the Event. Of course all PI Structures, Customs Offices, Mobile Structures, Containers and Ships in space would be destroyed. Moons and Asteroid belts stay the same but since it is a Stellar Event, the Planets themselves would change from one type to another. For example : Ice > Storm > Oceanic > Temperate > Barren > Lava > Gas > Plasma > Shattered Would definitely make PI content much more interesting.  DMC Only if it happens just a few times per year and the ingame news like scope covers it, so that pilots are warned to avoid the system, or to be there in a heavy tanked ship, that can survive the blast, so they can enjoy and stream the spectacle. I hear you and if ships were tanked like stations then yeah, they'd be able to withstand the potential damage and stream the entire Event for viewers. However since ships aren't tanked like stations, the broadcast would be shut down due to the destruction of the broadcast ship.
As for Eve players getting advance notice of the Event before it happens, no. Space is very dangerous. It needs to be random to keep it interesting and unexpected as well as frighting. I'm sure it could be reported on Billboards by Scope within a few hours after it starts. Also having the Event happen each day to just one system out of the 7500 systems currently within the Eve universe wouldn't be very noticeable. There's a lot of empty systems in Eve and Players could go for years without encountering it.
Anyway, it's a nice dream but it'll never happen. However if CCP could code something like that to happen, it would definitely get a lot of attention from game reviews.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

xxxTRUSTxxx
Galactic Rangers EVEolution.
593
|
Posted - 2017.03.25 14:52:08 -
[37] - Quote
I think this would be a cracker of an idea and an amazing feature in game if not all WH' systems where as stable as they currently are.
no need to disrupt the current WH people, code a few more systems that are on random timers for an event like this, hard to find, hard to survive, not stable enough to live in. but the rewards oh yea,,,, worth the risk! if you survive.
not only is the star in these systems very unstable the systems are also packed with sleepers causing the event 
fighting them off to help save the WH or delay it's destruction could be part of it.
how do they show all this happening on the current map you might ask, well didn't CCP say the WH's are not in our time, they could be in the past or the future, placing them in the future means CCP wouldn't need to make any changes to the current star system maps.
Oh and why is this thread still in GD ? lol should be moved to Player Features and Ideas Discussion.
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