| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mini Hauler
|
Posted - 2007.05.04 06:05:00 -
[1]
Edited by: Mini Hauler on 04/05/2007 06:03:08 Let me start off by saying that I am thinking about setting up a purely nuetral hauling corp that would be willing to transport items to any location 0.0 through 1.0
The prices for hauling would be determined on the amount of jumps required, along with security risks. The higher the chance of of a security breach the higher the costs of transporting. Being purely nuetral once all items have been delivaried all names, places, and items will be stricken from records. This will, I hope, open up more oppurtunities. I have already begun to gather information and have searched the forums but there doesn't seem to be any really upto date information for the viability of this idea since I am willing to enter 0.0 where most haulers arn't.
My questions for all of you are,
1) Would you be willing to use a nuetral hauling corp to help move your items or stock your allaince/corp owned starbase/POS?
If answer to number 1 is no then no need to finish answering questions or reading.
2) If required to enter 0.0 space, would you expect the allaince/corp to help offer security protection so their items get through? 3) If entering 0.0 is deemed impossible would you as a corp/allaince accept 0.1 space as the termination point?
Any feedback, or ideas to help make this become a reality would be greatly appriaciated. Thank you.
|

Neus
Gallente Freelance Assassins
|
Posted - 2007.05.04 19:07:00 -
[2]
Edited by: Neus on 04/05/2007 19:03:49 I actually have considered the same thoughts regarding hauling services into 0.0 space. The confusion is exactly what you said when it comes to having the corp itself provide you security...
My thoughts...It wouldn't be a worth while service if the corp themselves provided security. The whole risk and reason to use such a service is you move it and they pay out the isk for the movement. Though I see your point and honestly, it isn't a terrible idea to go with, but truly you would take a large cut in hauling income from the corp if they provided that security.
An option you could use is find a player corporation to join and pay a percentage to any of those who assist in the security of the hauling or speak with the CEO of the player run corp you join and pay a percentage towards the corp to provide a security service for your freelance endeavors.
I also second your drive to reach out toward 0.0 space with a hauling service...it something I am still formulating...Big money could be made with such a plan.
Neus
|

Kor'O Shaserra
|
Posted - 2007.05.04 20:31:00 -
[3]
The idea of having a neutral transportation corporation makes alot of sense, Mini Hauler. I must point out though, that the implied "neutrality" is thrown out the door as soon as the transport leaves the airlock...
Irregardless:
1) Yes, a neutral hauling corporation would be useful for transport between groups.
2) Depending upon the quality and size of protection available for the transport, this could become a little fuzzy. What would need to be established is a strong defensive group for the transport while traveling through 0.0 space. What could be done is, with two groups seeking trade between each other (in the case of an alliance, for example), parties from both factions would be needed for protection, thereby balancing out blame and costs if the cargo (and/or other vessels) were destroyed before said cargo was transferred.
If a single corporation is involved, and it is transport between two (or more) facilities, it would be logical that they would be responsible for the defense of the cargo, with a deposit made to insure the survival of the cargo (if it truly worked, the ESCROW system would be a perfect example of how this could be done).
That being said, what you could also do is keep a small hire-able defensive contigent, essentially charging for the rent of pilots, ships, ammo, drones, etc. Depending upon the route and level of action, this in itself could become quite lucrative.
2) It would really depend on how far away the 0.1 site was. Granted, if you are just starting out, it is to be expected that a 0.1 site would be the end-point for the transaction. However, depending upon the level of support provided by the corporation, then this would be subject to scrutiny. Also, the time between said 0.1 system and the true 0.0 system target would also be a factor. If the 0.0 is only a jump or two away, I'd say that a 0.1 system would be okay to stop in. If, on the other hand, it still is a dozen jumps away, then it looks like some level of support would be needed. After all, few ships even have the capacity of a regular transport, let alone a freighter...
Good luck on your buisness venture.
|

Chon Waen
|
Posted - 2007.05.04 21:07:00 -
[4]
Freelancing solo on these kinda runs seems suicidal if you want to have your clients provide security, your clients will be at no financial loss if the cargo fails to arrive provided the escrow is sufficient for that. Matter of fact, it may be in one or both party's best interest to ensure the cargo does not arrive! Meaning a well placed pirate strike and your 'escort' bugs out on you, leaving you to the wolves, and financially responsible, to boot. If you want to run goods zero space, hire and maintain your own security, cut them in on the profit to ensure they will do their best, maintaining a fund to replace ships that get shot out from under your guards (hopefully it won't happen too often). There should be a few reliable folks out there who would love the work. I am more than sure there are quite a few stations out there who would like to get their supplies regularly, enough to pay a premium for the service.
|

Monoxon
Monoxon Industries
|
Posted - 2007.05.05 00:23:00 -
[5]
Edited by: Monoxon on 05/05/2007 00:22:23 I can gaurentee you no matter how neutral you are... the majority of 0.0 runs on NBSI policy... which means shoot first, ask questions later... if you enter into 0.0 space even IF you have permission from a alliance you're not going to have safe passage... learn to fly a carrier, build up some 0.0 contacts and set contracts with docking rights and +5 status in their spaces. That is going to be your best bet... its just to risky otherwise. Good luck, it took me a lot of work to get where we are doing something simular to this.
On top of that, you can't rely on the alliance/corp to help you with defense.... learn to fly a carrier, but i just dont think the market is out there honestly for a "hauling" service persey. Stocking their markets is a different ball game.
|

Mini Hauler
|
Posted - 2007.05.05 04:06:00 -
[6]
Edited by: Mini Hauler on 05/05/2007 04:06:24 I will have my own security division within the corp. But upon entering 0.0, I know it becomes confusing with the shoot first, ask questions later policy.
If I accepted a contract that required me to head out to 0.0 would it be unreasonable to have something similar to a scout from the allaince jump ahead of me so others would know not to shoot? Or setup a chat session with the head of the allaince so they could let me know where problems might lie? Another question would be, is it unreasonable to ask that they set my future corp (name undecided at the moment) so that I would show blue to the other allaince members then upon completion of transfer and safely back in nuetral space that they can then retract the standing until further need?
I never expected a full gang of protection since others within the hauling corp would be providing that.
|

Monoxon
Monoxon Industries
|
Posted - 2007.05.05 16:18:00 -
[7]
Its going to be difficult, especially with no 0.0 ties. If they contract you, make it in the contract a requirement for +5 standings or higher + docking rights or whatever. Thats the best thing you can do... Otherwise you're going to lose a lot of money.
|

aquontium
Gallente Fourth Circle
|
Posted - 2007.05.06 08:46:00 -
[8]
hhahaha
ahahahhahaaha
1) yes 2) no 3) no
Unless you had cyno pilots at all points in your routes and carrier-jumped stuff from place to place + 1 pre-aligned freighter jump from high > low sec....you'd suck.
Though you could use a MoM and then you'd not have to worry about eWar in low sec. ;). Do you have 25Bn though? Nope 
|

Mini Hauler
|
Posted - 2007.05.08 00:15:00 -
[9]
To aquontium: who are you to say what I do or do not have? stop being a troll and unless you have some sort of useful information or suggestions please just STFU.
To the rest that responded: Thank you for the valueable information. I hope in the future to either be dealing with you or flying along side of you. Once again thank you for your time, and suggestions.
|

Marodi Julita
Sublime Captial Investments
|
Posted - 2007.05.08 00:42:00 -
[10]
eh.. aquo is a nobody...
|

Dr Slurm
General Commodities
|
Posted - 2007.05.08 05:51:00 -
[11]
Originally by: Marodi Julita eh.. aquo is a nobody...
who? 
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |